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Officialized Kunai/Shuriken traders

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10123 54d463be-8e91-2dee-dedb-b68131a5f0ec
Playtester 18 роки тому
батько
коміт
1a8274c655
4 змінених файлів з 76 додано та 66 видалено
  1. 4 4
      db/item_db.txt
  2. 1 0
      npc/Changelog.txt
  3. 69 60
      npc/merchants/kunai_maker.txt
  4. 2 2
      npc/merchants/shops.txt

+ 4 - 4
db/item_db.txt

@@ -2377,9 +2377,9 @@
 7519,Handsel,Handsel,3,,10,10,,,,,,,,,,,,,{},{},{}
 7520,Please_Be_Rich,Please Be Rich,3,,10,10,,,,,,,,,,,,,{},{},{}
 7521,Burning_Stone,Burning Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
-7522,Freezing_Stone,Freezing Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
-7523,Windchime_Stone,Windchime Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
-7524,Fang,Fang,3,300,,20,,,,,,7,2,,,,,,{},{},{}
+7522,Freezing_Stone,Ice Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
+7523,Windchime_Stone,Wind Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
+7524,Fang,Shadow Orb,3,300,,20,,,,,,7,2,,,,,,{},{},{}
 7525,Summer_Festival_Ticket,Summer Festival Ticket,3,,10,10,,,,,,,,,,,,,{},{},{}
 7526,Application,Application,3,,10,0,,,,,,,,,,,,,{},{},{}
 7527,Book_About_True_Life,Book About True Life,3,,10,100,,,,,,,,,,,,,{},{},{}
@@ -2808,7 +2808,7 @@
 13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,7,2,32768,,1,,6,{},{},{}
 13251,Raincloud_Shuriken,Raincloud Shuriken,10,10,,5,30,,,,0x02000000,7,2,32768,,20,,6,{},{},{}
 13252,Flash_Shuriken,Flash Shuriken,10,20,,5,45,,,,0x02000000,7,2,32768,,40,,6,{},{},{}
-13253,Pointed_Leaf_Shuriken,Pointed Leaf Shuriken,10,40,,5,70,,,,0x02000000,7,2,32768,,60,,6,{},{},{}
+13253,Pointed_Leaf_Shuriken,Sharp Leaf Shuriken,10,40,,5,70,,,,0x02000000,7,2,32768,,60,,6,{},{},{}
 13254,Piercing_Thorn_Shuriken,Piercing Thorn Shuriken,10,100,,5,100,,,,0x02000000,7,2,32768,,80,,6,{},{},{}
 13255,Kunai_of_Frozen_Icicle,Kunai of Frozen Icicle,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Water; },{},{}
 13256,Kunai_of_Black_Earth,Kunai of Black Earth,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Earth; },{},{}

+ 1 - 0
npc/Changelog.txt

@@ -27,6 +27,7 @@ KarLaeda
 Date		Added
 ======
 2007/04/03
+	* Officialized Kunai/Shuriken traders [Playtester]
 	* Officialized Fuuma Shuriken quest and merged it to ninja_quests.txt [Playtester]
 2007/04/02
 	* Removed some poor coding from the gunslinger job script

+ 69 - 60
npc/merchants/kunai_maker.txt

@@ -13,85 +13,94 @@
 //= 1.0 Added the npc. It uses a function that sends the item 
 //=	  id of the 2 required items plus the amount. Can trade
 //= 	  up to 500 units (5,000 kunais) at once. [erKURITA]
+//= 1.1 Officialized script [Playtester]
 //============================================================
-que_ng,72,29,3	script	Kunai Seller	83,{
-mes "[Jin]";
-mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai";
-next;
-mes "[Jin]";
-mes "What would you like to trade some? It's free";
-switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) {
+que_ng,72,29,3	script	Kunai Merchant Kashin	83,{
+
+	if(BaseJob != Job_Ninja){
+		mes "[Kashin]";
+		mes "I am Kashin of the Wind. I distribute trade items to the shadows.";
+		next;
+		mes "[Kashin]";
+		mes "It doesn't seem like you are a Ninja... Just take a good look around and be on your way.";
+		close;
+	}
+	mes "[Kashin]";
+	mes "I'm Kashin!";
+	mes "If you're ever short on Shurikens, come and see me.";
+	next;
+	mes "[Kashin]";
+	mes "What will it be?";
+	mes "Choose what you want.";
+	next;
+
+	switch(select("Poison Kunais:Frost Kunais:Wind Kunais:Earth Kunais:Fire Kunais:Cancel")) {
+
 //Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade;
 	case 1:
 		callfunc "Kunai_Trade",13250,20,7524,1,13259;
-		goto L_Bye;
 	case 2:
 		callfunc "Kunai_Trade",13251,8,7522,2,13255;
-		goto L_Bye;
 	case 3:
 		callfunc "Kunai_Trade",13252,4,7523,2,13257;
-		goto L_Bye;
 	case 4:
 		callfunc "Kunai_Trade",13253,2,7524,1,13256;
-		goto L_Bye;
 	case 5:
 		callfunc "Kunai_Trade",13254,1,7521,2,13258;
-		goto L_Bye;
 	case 6:
 		goto L_Bye;
 	}
 L_Bye:
-	next;
-	mes "[Jin]";
-	mes "Good bye and hope to see you again then";
+	mes "[Kashin]";
+	mes "Hmm~ Ok~";
+	mes "Come again~";
+	mes "I, Kashin of the Wind, will always be at this place.";
 	close;
 }
 
 function	script	Kunai_Trade	{
+
+	mes "[Kashin]";
+	mes "If you give me "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+", I'll give you a pack of 10 "+getitemname(getarg(4))+".";
 	next;
-	mes "[Jin]";
-	if (MaxWeight*50/100 < Weight) {
-		if (MaxWeight*90/100 < Weight) {
-			mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything.";
-			return;
-		}
-		mes "You have 50% or more weight, do you still want to continue?";
-		menu "Yes",-,"No, thanks",L_Return;
-	}
+	mes "[Kashin]";
+	mes "You can trade up to 500 packs at a time.";
+	mes "If you don't want to trade, just enter 0 as the amount.";
+	next;
+
+	input @trade;
 
-	mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?";
-	switch(select("Yes:I'll think about it")) {
-		case 1:
-			next; 
-			mes "[Jin]";
-			if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) {
-				mes "Sorry but you're missing one of the required items. Please get them";
-				close;
-			} else
-			mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once.";
-			mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire";
-			input @trade;
-			next;
-			mes "[Jin]";
-			if (@trade > 500) {
-				mes "Sorry, but I told you I could only trade you 500 units at once. Try again";
-				close;
-			} else if (@trade < 1) {
-				mes "Sorry, but 1 unit is the minimun I can trade. Try again please.";
-				close;
-			} else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) {
- 				mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please";
-				close;
-			} else
-			mes "Here you go, enjoy them";
-			delitem getarg(0),getarg(1)*@trade;
-			delitem getarg(2),getarg(3)*@trade;
-			getitem getarg(4),10*@trade;
-			next;
-			return;
-		case 2:
-			return;
-		}
-L_Return:
-	return;
-}
+	if(@trade < 1){
+		mes "[Kashin]";
+		mes "Hmm~ Ok~";
+		mes "Come again~";
+		mes "I, Kashin of the Wind, will always be at this place.";
+		close;
+	}
+	if(@trade > 500){
+		mes "[Kashin]";
+		mes "You've exceeded the input amount!";
+		mes "Enter a valid number next time~!";
+		close;
+	}
+	if(countitem(getarg(0)) < @trade*getarg(1) || countitem(getarg(2)) < @trade*getarg(3)){
+		mes "[Kashin]";
+		mes "Hmm... this is no good~";
+		mes "You don't have enough materials to trade in for the amount of Kunai's that you want.";
+		mes "Bring some more if you want this amount.";
+		close;
+ 	}
+	if(checkweight(getarg(4),@trade*10) == 0){
+		mes "[Kashin]";
+		mes "Your bag is too full to carry the trade items. Come back after you made room for the traded items.";
+		close;
+	}
+	mes "[Kashin]";
+	mes "Ok~ Very well!";
+	mes "Amount verified!";
+	mes "Here are your traded items.";
+	delitem getarg(0),getarg(1)*@trade;
+	delitem getarg(2),getarg(3)*@trade;
+	getitem getarg(4),10*@trade;
+	close;
+}

+ 2 - 2
npc/merchants/shops.txt

@@ -71,8 +71,8 @@ ama_in01,102,28,4	shop	Weapon Dealer	766,1207:-1,1216:-1,1107:-1,1122:-1,1116:-1
 ama_in01,24,30,4	shop	Tool Dealer	763,1750:-1,1770:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1
 amatsu,205,150,2	shop	Ingredient Seller	83,7453:-1,579:-1
 //| Official Ninja Shops
-que_ng,72,31,2	shop	Shuriken Dealer	83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
-que_ng,73,26,5	shop	Tool Dealer	83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
+que_ng,72,31,2	shop	Bunji	83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
+que_ng,73,26,5	shop	Bunrei	83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
 
 //=======================================================
 //AYOTHAYA