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Update skill.c

Follow-up according to Cydh's comment.
RagnarokNova пре 10 година
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1 измењених фајлова са 1 додато и 1 уклоњено
  1. 1 1
      src/map/skill.c

+ 1 - 1
src/map/skill.c

@@ -10171,7 +10171,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 	case MH_LIGHT_OF_REGENE: //self
 		if(hd) {
 			struct block_list *s_bl = battle_get_master(src);
-			if(s_bl) sc_start2(src, s_bl, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv));
+			if(s_bl) sc_start(src, s_bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv));
 			sc_start2(src, src, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv));
 			hd->homunculus.intimacy = 25100; //change to neutral (can't be cast if < 750)
 			if(sd) clif_send_homdata(sd, SP_INTIMATE, hd->homunculus.intimacy); //refresh intimacy info