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@@ -3,84 +3,85 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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-
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-2006/09/18
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- * Fixed Spider Web fire damage bonus. [Skotlex]
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- * Made Global chat always reply back to you even on @/# commands, this
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- prevents the client from muting yourself due to "hack". However, this same
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- fix isn't easily applicable to @ commands invoked from whispers or
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- party/guild messages, those are still pending. [Skotlex]
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- * Merged Meruru's update to socket.c, which includes a rewritten parse
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- function, which should hopefully be more efficient than the previous code.
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- [Skotlex]
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- * The new code includes support for two config settings
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- (packet_athena.txt): frame_size, which can be used to alter the logic
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- packet-size allowed by the code, and mode_neg, which when set to yes, sets
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- TCP_NODELAY on all connections (defaults to yes). [Skotlex]
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- * High-Jump is usable everywhere now, except that on maps where it
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- previously failed, now will just make you jump in place. [Skotlex]
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- * Fixed TK_RUN as per packets provided by AuronX. [Skotlex]
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- * Moved the equipment/card resistances to status ailments outside of
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- status_get_sc_def, so that they are applied only to rate, not duration.
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- [Skotlex]
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- * Modified the Asura code (again), hopefully movement sprite issues are
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- fixed now [Skotlex]
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- * @reloadscript scripts will no longer eliminate mobs with no respawn data.
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- But watch out for possible bugs (I think someone mentioned 1 extra
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- treasure box will spawn when you use it? This needs testing!) [Skotlex]
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- * Made speed_add_rate a linearly stacking increase. [Skotlex]
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- * Corrected a possible overflow when using show_mob_info to display the
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- mob's up as a percent. [Skotlex]
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- * Corrected the documentation for checkoption/checkoption1/checkoption2
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- [Skotlex]
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- * Reenabled client requesting to self mute, as the whole knockback packet
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- issues of the past which were causing players to mute themselves when being
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- knockback is no longer there. [Skotlex]
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-2006/09/17
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- * Fixed NPC_INVISIBLE's cloak ending after attacking once. [Skotlex]
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- * Fixed SG_FUSION being castable without Soul Link state. [Skotlex]
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- * Moved the item-use restriction SC checks from clif.c to pc_use_item,
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- fixed Gravitation blocking potion usage on it's area of effect. [Skotlex]
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- * Sphere Marines and Summoned Flora are now inmune to class-changing.
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- [Skotlex]
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-2006/09/16
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- * Added monster_ai&256. When set, a monster will pick a random starting
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- position to begin checking versus it's skills, otherwise, it will always
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- begin checking from the beginning. [Skotlex]
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- * Fixed the status change duration reduction equation was was totally
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- wrong, thanks to k3dt [Skotlex]
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-2006/09/15
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- * Now mobs won't do a distance check to lose their target on every ai
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- iteration, but only when they finish walking (unless you set monster_ai&1)
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- [Skotlex]
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- * The chase distance before a mob gives up following a player has been
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- increased from view-size (range2) to min-chase (range3). [Skotlex]
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- * Reverted the Summon Flora change where all plants were being summoned in
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- one go. [Skotlex]
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- * Moved the weapon repair effect to where it belongs (after successfully
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- repairing an item) [Skotlex]
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- * Added config setting "friend_auto_add" (battle/player.conf), if set, when
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- you accept someone as your friend, both characters will show up on each
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- other's friend list. [Skotlex]
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+2006/09/19
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+ * Fixed some gcc4 warnings [Toms]
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+2006/09/18
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+ * Fixed Spider Web fire damage bonus. [Skotlex]
|
|
|
+ * Made Global chat always reply back to you even on @/# commands, this
|
|
|
+ prevents the client from muting yourself due to "hack". However, this same
|
|
|
+ fix isn't easily applicable to @ commands invoked from whispers or
|
|
|
+ party/guild messages, those are still pending. [Skotlex]
|
|
|
+ * Merged Meruru's update to socket.c, which includes a rewritten parse
|
|
|
+ function, which should hopefully be more efficient than the previous code.
|
|
|
+ [Skotlex]
|
|
|
+ * The new code includes support for two config settings
|
|
|
+ (packet_athena.txt): frame_size, which can be used to alter the logic
|
|
|
+ packet-size allowed by the code, and mode_neg, which when set to yes, sets
|
|
|
+ TCP_NODELAY on all connections (defaults to yes). [Skotlex]
|
|
|
+ * High-Jump is usable everywhere now, except that on maps where it
|
|
|
+ previously failed, now will just make you jump in place. [Skotlex]
|
|
|
+ * Fixed TK_RUN as per packets provided by AuronX. [Skotlex]
|
|
|
+ * Moved the equipment/card resistances to status ailments outside of
|
|
|
+ status_get_sc_def, so that they are applied only to rate, not duration.
|
|
|
+ [Skotlex]
|
|
|
+ * Modified the Asura code (again), hopefully movement sprite issues are
|
|
|
+ fixed now [Skotlex]
|
|
|
+ * @reloadscript scripts will no longer eliminate mobs with no respawn data.
|
|
|
+ But watch out for possible bugs (I think someone mentioned 1 extra
|
|
|
+ treasure box will spawn when you use it? This needs testing!) [Skotlex]
|
|
|
+ * Made speed_add_rate a linearly stacking increase. [Skotlex]
|
|
|
+ * Corrected a possible overflow when using show_mob_info to display the
|
|
|
+ mob's up as a percent. [Skotlex]
|
|
|
+ * Corrected the documentation for checkoption/checkoption1/checkoption2
|
|
|
+ [Skotlex]
|
|
|
+ * Reenabled client requesting to self mute, as the whole knockback packet
|
|
|
+ issues of the past which were causing players to mute themselves when being
|
|
|
+ knockback is no longer there. [Skotlex]
|
|
|
+2006/09/17
|
|
|
+ * Fixed NPC_INVISIBLE's cloak ending after attacking once. [Skotlex]
|
|
|
+ * Fixed SG_FUSION being castable without Soul Link state. [Skotlex]
|
|
|
+ * Moved the item-use restriction SC checks from clif.c to pc_use_item,
|
|
|
+ fixed Gravitation blocking potion usage on it's area of effect. [Skotlex]
|
|
|
+ * Sphere Marines and Summoned Flora are now inmune to class-changing.
|
|
|
+ [Skotlex]
|
|
|
+2006/09/16
|
|
|
+ * Added monster_ai&256. When set, a monster will pick a random starting
|
|
|
+ position to begin checking versus it's skills, otherwise, it will always
|
|
|
+ begin checking from the beginning. [Skotlex]
|
|
|
+ * Fixed the status change duration reduction equation was was totally
|
|
|
+ wrong, thanks to k3dt [Skotlex]
|
|
|
+2006/09/15
|
|
|
+ * Now mobs won't do a distance check to lose their target on every ai
|
|
|
+ iteration, but only when they finish walking (unless you set monster_ai&1)
|
|
|
+ [Skotlex]
|
|
|
+ * The chase distance before a mob gives up following a player has been
|
|
|
+ increased from view-size (range2) to min-chase (range3). [Skotlex]
|
|
|
+ * Reverted the Summon Flora change where all plants were being summoned in
|
|
|
+ one go. [Skotlex]
|
|
|
+ * Moved the weapon repair effect to where it belongs (after successfully
|
|
|
+ repairing an item) [Skotlex]
|
|
|
+ * Added config setting "friend_auto_add" (battle/player.conf), if set, when
|
|
|
+ you accept someone as your friend, both characters will show up on each
|
|
|
+ other's friend list. [Skotlex]
|
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2006/09/14
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- * Changed Extremity Fist's code to make you actually walk past your target,
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- which displays a much more correct "animation" for the skill. Thanks to
|
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- HiddenDragon for the information and code. [Skotlex]
|
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- * Updated the item_db search functions so that when returning the
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- dummy-item, it first updates the nameid to match the requested one, this
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- prevents pc_additem later on giving you an item with ID 500 instead of the
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- ID requested. [Skotlex]
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- * Added a clif_skill_nodamage packet when using Repair Weapon, just to see
|
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- what happens. [Skotlex]
|
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- * Likely fixed "half" of the alliance being saved, which ends up in guilds
|
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- that can attack another, but not viceversa. [Skotlex]
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- * Added deleting of saved Status changes on character delete for the
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- Char-TXT server. [Skotlex]
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- * Fixed the can-act delay never being checked when requesting to use
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- Homunculus Skills. [Skotlex]
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+ * Changed Extremity Fist's code to make you actually walk past your target,
|
|
|
+ which displays a much more correct "animation" for the skill. Thanks to
|
|
|
+ HiddenDragon for the information and code. [Skotlex]
|
|
|
+ * Updated the item_db search functions so that when returning the
|
|
|
+ dummy-item, it first updates the nameid to match the requested one, this
|
|
|
+ prevents pc_additem later on giving you an item with ID 500 instead of the
|
|
|
+ ID requested. [Skotlex]
|
|
|
+ * Added a clif_skill_nodamage packet when using Repair Weapon, just to see
|
|
|
+ what happens. [Skotlex]
|
|
|
+ * Likely fixed "half" of the alliance being saved, which ends up in guilds
|
|
|
+ that can attack another, but not viceversa. [Skotlex]
|
|
|
+ * Added deleting of saved Status changes on character delete for the
|
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+ Char-TXT server. [Skotlex]
|
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+ * Fixed the can-act delay never being checked when requesting to use
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+ Homunculus Skills. [Skotlex]
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* Fixed warmth skills draining SP of the target, not the caster. [Skotlex]
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- * When TK_DODGE triggers, it will no longer delay your attack or movement.
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- [Skotlex]
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+ * When TK_DODGE triggers, it will no longer delay your attack or movement.
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+ [Skotlex]
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* Estimation /Sense/ whatever will no longer hide the vit bonus to mdef2,
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as reported by Playtester. [Skotlex]
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* Updated Summon Flora to summon the max number of possible plants on one
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