ソースを参照

Implemented NJ_SHADOWJUMP. Tell me if I forgot anything (especially DB entries).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6397 54d463be-8e91-2dee-dedb-b68131a5f0ec
blackhole89 19 年 前
コミット
171ba4e902
3 ファイル変更17 行追加3 行削除
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      db/skill_db.txt
  3. 15 2
      src/map/skill.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/04/30
+	* Implemented NJ_SHADOWJUMP. [blackhole89]
 	* Moved the soul-drain code to skill_counter_additionaleffect [Skotlex]
 	* Fixed fake NPC missing code. Thanks to Skotlex for pointing out. [Lance]
 

+ 1 - 1
db/skill_db.txt

@@ -549,7 +549,7 @@
 526,9,6,1,0,0,0,10,1,no,0,0,0,misc,0	//NJ_ZENYNAGE#NJ_ZENYNAGE#
 527,0,6,4,3,0,0,5,1,no,0,0,0,weapon,0	//NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
 528,1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0	//NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-529,1,6,4,0,1,0,5,1,no,0,0,0,none,0	//NJ_SHADOWJUMP#NJ_SHADOWJUMP#
+529,5:6:7:8:9,6,2,0,1,0,5,1,no,0,0,0,none,0	//NJ_SHADOWJUMP#NJ_SHADOWJUMP#
 530,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0	//NJ_KIRIKAGE#NJ_KIRIKAGE#
 531,0,6,4,0,1,0,5,1,no,0,0,0,none,0	//NJ_UTSUSEMI#NJ_UTSUSEMI#
 532,0,6,4,0,1,0,10,1,no,0,0,0,none,0	//NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#

+ 15 - 2
src/map/skill.c

@@ -3691,7 +3691,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 	case GS_GROUNDDRIFT:
 	case NJ_TATAMIGAESHI:
 	case NJ_KASUMIKIRI:
-	case NJ_SHADOWJUMP:
 	case NJ_UTSUSEMI:
 	case NJ_BUNSINJYUTSU:
 	case NJ_NEN:
@@ -4696,6 +4695,21 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		skill_blown(src,bl,skill_get_blewcount(skillid,skilllv)|0x10000);
 		break;
 
+	case NJ_SHADOWJUMP:	//[blackhole89]
+		{
+			if (sd && !(sd->sc.count && sd->sc.data[SC_HIDING].timer != -1)) {
+				map_freeblock_unlock();
+				return 1;
+			}
+
+			clif_skill_nodamage(src,src,NJ_SHADOWJUMP,skilllv,1);
+			if(map_getcell(src->m,x,y,CELL_CHKPASS)) {
+				unit_movepos(src, x, y, 1, 0);
+				clif_slide(src,x,y);
+			}
+		}
+		break;
+
 	case TK_HIGHJUMP:
 		{
 			int x,y, dir = unit_getdir(src);
@@ -8076,7 +8090,6 @@ int skill_check_condition(struct map_session_data *sd,int skill, int lv, int typ
 
 	//Not implemented yet [Vicious]
 	case NJ_KASUMIKIRI:
-	case NJ_SHADOWJUMP:
 	case NJ_KIRIKAGE:
 	case NJ_UTSUSEMI:
 	case NJ_BUNSINJYUTSU: