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+//===== rAthena Script =======================================
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+//= Falcon Flute Trader
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+//===== By: ==================================================
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+//= Masao
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+//= Credits to Muad_Dib for the translation.
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+//===== Current Version: =====================================
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+//= 1.0
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+//===== Compatible With: =====================================
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+//= rAthena
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+//===== Description: =========================================
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+//= An NPC which sells you an Falcon Flute so you're able to
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+//= summon an Falcon wherever you are.
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+//===== Additional Comments: =================================
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+//= 1.0 First Version. [Masao]
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+//============================================================
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+
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+- script Falcon Flute Trader#fft1::fflute 51,{
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+
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+ if (Class == Job_Hunter || Class == Job_Sniper || Class == Job_Ranger || Class == Job_Ranger_T) {
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+ mes "[Falcon Flute Trader]";
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+ mes "Do you need a Falcon?";
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+ mes "With a magical Flute, you can call your Falcon from anywhere!";
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "It's marvelous, isn't it? Ha ha ha!";
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "Why I'm selling these Falcon Flutes?";
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+ mes "It's because I have no clue how they work.";
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+ mes "Ha ha ha!";
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "Of course, you'll need the Skill ^ff0000Falcon Mastery^000000.";
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+ mes "I don't have the Skill, so I don't know how to handle Falcons.";
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+ mes "As it's for now, I may never have a Falcon.";
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "But I can't give you one for free!";
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+ mes "I have to make money since i also need to eat!";
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "If you need a Falcon Flute I will sell them for 12,500 zeny. Or is that too expensive?";
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+ next;
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+ if (Class == Job_Hunter || Class == Job_Sniper) {
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+ switch (select("Don't buy one:Buy a Falcon Flute")) {
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+ case 1:
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+ mes "[Falcon Flute Trader]";
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+ mes "That's too bad. If you need one, come back!";
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+ close;
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+ case 2:
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+ if (Zeny >= 12500) {
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+ mes "[Falcon Flute Trader]";
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+ mes "Here, take this Flute.";
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+ mes "With it you can whistle for your Falcon from anywhere.";
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+ set Zeny, Zeny - 12500;
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+ getitem 12848,1; // Falcon Flute
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "Just a reminder.";
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+ mes "You need the Skill ^ff0000Falcon Mastery^000000 in order to use it!";
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+ close;
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+ }
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+ mes "[Falcon Flute Trader]";
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+ mes "I'm sorry but you don't have enough money to buy a Falcon Flute, please come back when you have more money!";
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+ close;
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+ }
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+ }
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+ mes "[Falcon Flute Trader]";
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+ mes "For Rangers however, I have a special Price of 10,000 zeny!";
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+ next;
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+ switch (select("Don't buy one:Buy a Falcon flute")) {
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+ case 1:
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+ mes "[Falcon Flute Trader]";
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+ mes "That's too bad. If you need one, come back!";
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+ close;
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+ case 2:
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+ if (Zeny >= 10000) {
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+ mes "[Falcon Flute Trader]";
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+ mes "Here take this Flute.";
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+ mes "With it you can whistle for your Falcon from anywhere.";
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+ set Zeny, Zeny - 10000;
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+ getitem 12848,1; // Falcon Flute
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+ next;
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+ mes "[Falcon Flute Trader]";
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+ mes "Just a reminder.";
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+ mes "You need the Skill ^ff0000Falcon Mastery^000000 in order to use it!";
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+ close;
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+ }
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+ mes "[Falcon Flute Trader]";
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+ mes "I'm sorry but you don't have enough money to buy a Falcon Flute, please come back when you have more money!";
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+ close;
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+ }
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+ }
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+ if (Class == Job_Archer){
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+ mes "[Falcon Flute Trader]";
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+ mes "Hello young one!";
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+ mes "Currently i can't help you,";
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+ mes "but why don't you return to me when you've become an great Hunter and learned how to handle Falcons properly?";
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+ close;
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+ }
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+ mes "[Falcon Flute Trader]";
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+ mes "Isn't it a beautiful Day today?";
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+ close;
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+}
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+
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+hu_in01,386,306,3 duplicate(fflute) Falcon Flute Trader#fft2 51
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+pay_arche,91,134,3 duplicate(fflute) Falcon Flute Trader#fft3 51
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