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Small adjustments for the instance system
* Follow up to 32c829d.
* Added a missing break on guild type instance creation.
- Thanks to @Canoe!
* Added instance name back to script command instance_enter.
- This will present the proper error message when trying to enter another instance.

aleos89 hace 9 años
padre
commit
161a4c01c9

+ 1 - 1
doc/script_commands.txt

@@ -8151,7 +8151,7 @@ that fails, the script will come to a halt.
 
 ---------------------------------------
 
-*instance_enter({<x>,<y>,<char_id>});
+*instance_enter("<instance name>",{<x>,<y>,<char_id>});
 
 Warps player to the specified instance after the script terminates. The map and
 coordinates are located in 'db/(pre-)re/instance_db.txt'.

+ 1 - 1
npc/instances/EndlessTower.txt

@@ -291,7 +291,7 @@ e_tower,81,105,0	script	Tower Protection Stone	406,{
 	}
 
 L_Enter:
-	switch(instance_enter()) {
+	switch(instance_enter("Endless Tower")) {
 	case 3:
 		mes "An unknown error has occurred.";
 		close;

+ 1 - 1
npc/instances/NydhoggsNest.txt

@@ -192,7 +192,7 @@ nyd_dun02,100,201,3	script	Yggdrasil Gatekeeper	111,8,8,{
 	close;
 
 L_Enter:
-	switch(instance_enter()) {
+	switch(instance_enter("Nidhoggur's Nest")) {
 	case 3:
 		mes "[Yggdrasil Gatekeeper]";
 		mes "An unknown error has occurred.";

+ 1 - 1
npc/instances/OrcsMemory.txt

@@ -84,7 +84,7 @@ gef_fild10,242,202,0	script	Dimensional Gorge Piece	406,{
 	mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
 	close;
 L_Enter:
-	switch(instance_enter()) {
+	switch(instance_enter("Orc's Memory")) {
 	case 3:
 		mes "An unknown error has occurred.";
 		close;

+ 1 - 1
npc/instances/SealedShrine.txt

@@ -214,7 +214,7 @@ monk_test,306,151,3	script	Grave of Baphomet#edq	111,{
 	//set .@ins_bapho_check2,checkquest(3045,PLAYTIME);
 
 	if (.@ins_bapho_check == -1) {
-		switch(instance_enter()) {
+		switch(instance_enter("Sealed Catacomb")) {
 		case 3:
 		case 2:
 			mes "It's cold to the touch. It doesn't respond.";

+ 1 - 1
npc/re/instances/BakonawaLake.txt

@@ -74,7 +74,7 @@ ma_scene01,174,179,4	script	Taho	541,{
 			mes "Now I'm weaving, so you can go down when I'm done.";
 			close;
 		case 2:
-			switch(instance_enter()) {
+			switch(instance_enter(.@md_name$)) {
 			case 3:
 				mes "[Taho]";
 				mes "An unknown error occurred.";

+ 1 - 1
npc/re/instances/BangungotHospital.txt

@@ -282,7 +282,7 @@ L_Enter:
 		cutin "",255;
 		end;
 	case 2:
-		switch(instance_enter()) {
+		switch(instance_enter(.@md_name$)) {
 		case 3:
 			mes "[Nurse Maenne]";
 			mes "A critical situation has happened.";

+ 1 - 1
npc/re/instances/BuwayaCave.txt

@@ -126,7 +126,7 @@ OnTouch:
 	}
 	switch(select("Enter.:Turn back.")) {
 	case 1:
-		switch(instance_enter()) {
+		switch(instance_enter("Buwaya Cave")) {
 		case 3:
 			mes "[Guard]";
 			mes "Oh, now is not a good time.";

+ 1 - 1
npc/re/instances/EclageInterior.txt

@@ -74,7 +74,7 @@ ecl_hub01,130,15,0	script	It is closed shut.	844,{
 				mes "It is pretty difficult to guide an outsider like you.";
 				close;
 			}
-			switch (instance_enter()) {
+			switch (instance_enter(.@md_name$)) {
 			case 3:
 				mes "An unknown error has occurred.";
 				close;

+ 1 - 1
npc/re/instances/HazyForest.txt

@@ -139,7 +139,7 @@ bif_fild01,161,355,0	script	Log Tunnel	844,{
 	next;
 	if(select("Enter the tunnel.:Give up.") == 2)
 		close;
-	switch(instance_enter()) {
+	switch(instance_enter("Mistwood Maze")) {
 	case 3:
 		mes "[Laphine Soldier]";
 		mes "Something doesn't feel right. Looks like something dangerous is going on, so you'd better turn back today.";

+ 1 - 1
npc/re/instances/MalangdoCulvert.txt

@@ -432,7 +432,7 @@ mal_in01,160,34,4	script	Missing, the Cleaner	545,{
 	}
 	end;
 L_Enter:
-	switch(instance_enter()) {
+	switch(instance_enter("Culvert")) {
 	case 3:
 		mes "An unknown error has occurred.";
 		close;

+ 1 - 1
npc/re/instances/OctopusCave.txt

@@ -119,7 +119,7 @@ mal_dun01,153,237,5	script	Weird Entrance	844,{
 	switch(select("Go in.:Stop.")) {
 	case 1:
 		if (countitem(6442)) {
-			switch(instance_enter()) {
+			switch(instance_enter("Octopus Cave")) {
 			case 3:
 				mes "[Starfish]";
 				mes "Ah, now is not the time...";

+ 1 - 1
npc/re/instances/OldGlastHeim.txt

@@ -51,7 +51,7 @@ glast_01,204,273,6	script	Hugin#ghinstance	755,{
 			mes "The time gap was created. When you're ready, talk to me again.";
 			close;
 		case 2:
-			switch(instance_enter()) {
+			switch(instance_enter(.@md_name$)) {
 			case 3:
 				mes "An unknown error has occurred.";
 				close;

+ 1 - 1
npc/re/instances/WolfchevLaboratory.txt

@@ -877,7 +877,7 @@ lhz_dun04,147,279,0	script	Laboratory Entrance#memo	CLEAR_NPC,{
 			mes "You have stopped entering to Wolfchev's laboratory.";
 			close;
 		}
-		if (instance_enter() != 0) {  // probably missing failure cases
+		if (instance_enter("Wolfchev's Laboratory") != 0) {  // probably missing failure cases
 			mes "^FF0000Warning^000000";
 			mes ""+ strcharinfo(0) +". . .";
 			mes "^FF0000Unregistered personnel^000000";

+ 12 - 8
src/map/instance.c

@@ -499,10 +499,10 @@ int instance_addmap(unsigned short instance_id) {
  * instance_id : where to search
  * result : mapid of map "name" in this instance
  *------------------------------------------*/
-int instance_mapname2mapid(const char *name, unsigned short instance_id)
+int16 instance_mapname2mapid(const char *name, unsigned short instance_id)
 {
 	struct instance_data *im;
-	int m = map_mapname2mapid(name);
+	int16 m = map_mapname2mapid(name);
 	char iname[MAP_NAME_LENGTH];
 	int i;
 
@@ -632,29 +632,31 @@ int instance_destroy(unsigned short instance_id)
 /*==========================================
  * Allows a user to enter an instance
  *------------------------------------------*/
-int instance_enter(struct map_session_data *sd, unsigned short instance_id)
+int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name)
 {
-	struct instance_db *db = instance_searchtype_db(instance_data[instance_id].type);
+	struct instance_db *db = instance_searchname_db(name);
 
 	nullpo_retr(-1, sd);
 
 	if (db == NULL)
 		return 2;
 
-	return instance_enter_position(sd, instance_id, db->enter.x, db->enter.y);
+	return instance_enter_position(sd, instance_id, name, db->enter.x, db->enter.y);
 }
 
 /*==========================================
  * Warp a user into instance
  *------------------------------------------*/
-int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y)
+int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y)
 {
 	struct instance_data *im = &instance_data[instance_id];
+	struct instance_db *db = instance_searchname_db(name);
 	struct party_data *p = NULL;
 	struct guild *g = NULL;
 	int16 m;
 
 	nullpo_retr(-1, sd);
+	nullpo_retr(3, db);
 
 	switch(instance_data[instance_id].mode) {
 		case IM_NONE:
@@ -689,9 +691,11 @@ int instance_enter_position(struct map_session_data *sd, unsigned short instance
 
 	if (im->state != INSTANCE_BUSY)
 		return 3;
+	if (im->type != db->id)
+		return 3;
 
 	// Does the instance match?
-	if ((m = instance_mapname2mapid(map_mapid2mapname(im->map[0]->m), instance_id)) < 0)
+	if ((m = instance_mapname2mapid(StringBuf_Value(db->enter.mapname), instance_id)) < 0)
 		return 3;
 
 	if (pc_setpos(sd, map_id2index(m), x, y, CLR_OUTSIGHT))
@@ -941,7 +945,7 @@ void do_reload_instance(void)
 			if (instance_data[map[sd->bl.m].instance_id].mode == IM_GUILD && (!(g = guild_search(sd->status.guild_id)) || g->instance_id != map[sd->bl.m].instance_id)) // Someone not in guild is on instance map
 				continue;
 			im = &instance_data[p->instance_id];
-			if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i)) { // All good
+			if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, i, StringBuf_Value(db->name))) { // All good
 				clif_displaymessage(sd->fd, msg_txt(sd,515)); // Instance has been reloaded
 				instance_reqinfo(sd,p->instance_id);
 			} else // Something went wrong

+ 3 - 3
src/map/instance.h

@@ -68,12 +68,12 @@ void instance_getsd(unsigned short instance_id, struct map_session_data **sd, en
 
 int instance_create(int owner_id, const char *name, enum instance_mode mode);
 int instance_destroy(unsigned short instance_id);
-int instance_enter(struct map_session_data *sd, unsigned short instance_id);
-int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, short x, short y);
+int instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name);
+int instance_enter_position(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y);
 int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id);
 int instance_addusers(unsigned short instance_id);
 int instance_delusers(unsigned short instance_id);
-int instance_mapname2mapid(const char *name, unsigned short instance_id);
+int16 instance_mapname2mapid(const char *name, unsigned short instance_id);
 int instance_addmap(unsigned short instance_id);
 
 void instance_addnpc(struct instance_data *im);

+ 7 - 6
src/map/script.c

@@ -18892,6 +18892,7 @@ BUILDIN_FUNC(instance_create)
 			case IM_GUILD:
 				if (sd)
 					owner_id = sd->status.guild_id;
+				break;
 			default:
 				ShowError("buildin_instance_create: Invalid instance mode (instance name: %s)\n", script_getstr(st, 2));
 				return SCRIPT_CMD_FAILURE;
@@ -18937,16 +18938,16 @@ BUILDIN_FUNC(instance_destroy)
 BUILDIN_FUNC(instance_enter)
 {
 	struct map_session_data *sd = NULL;
-	int x = script_hasdata(st,2) ? script_getnum(st, 2) : -1;
-	int y = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
+	int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
+	int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1;
 
-	if (!script_charid2sd(4,sd))
+	if (!script_charid2sd(5,sd))
 		return SCRIPT_CMD_FAILURE;
 
 	if (x != -1 && y != -1)
-		script_pushint(st, instance_enter_position(sd, script_instancegetid(st), x, y));
+		script_pushint(st, instance_enter_position(sd, script_instancegetid(st), script_getstr(st, 2), x, y));
 	else
-		script_pushint(st, instance_enter(sd, script_instancegetid(st)));
+		script_pushint(st, instance_enter(sd, script_instancegetid(st), script_getstr(st, 2)));
 
 	return SCRIPT_CMD_SUCCESS;
 }
@@ -21917,7 +21918,7 @@ struct script_function buildin_func[] = {
 	BUILDIN_DEF(instance_create,"s??"),
 	BUILDIN_DEF(instance_destroy,"?"),
 	BUILDIN_DEF(instance_id,""),
-	BUILDIN_DEF(instance_enter,"???"),
+	BUILDIN_DEF(instance_enter,"s???"),
 	BUILDIN_DEF(instance_npcname,"s?"),
 	BUILDIN_DEF(instance_mapname,"s?"),
 	BUILDIN_DEF(instance_warpall,"sii?"),