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Fixed a wrong label
Sorry about that.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@312 54d463be-8e91-2dee-dedb-b68131a5f0ec

shadowlady 20 năm trước cách đây
mục cha
commit
153d1f8f8a
1 tập tin đã thay đổi với 649 bổ sung0 xóa
  1. 649 0
      npc/jobs/custom/jobchange.txt

+ 649 - 0
npc/jobs/custom/jobchange.txt

@@ -1,3 +1,651 @@
+<<<<<<< .mine
+//===== eAthena Script =======================================
+//= Jobchanger Script
+//===== By: ==================================================
+//= eAthena Scripting Team
+//===== Current Version: =====================================
+//= 2.0
+//===== Compatible With: =====================================
+//= Athena Version RC1+
+//===== Description: =========================================
+//= Changes to every class ingame.
+//= Making sure they become the right class.
+//===== Additional Comments: =================================
+//Added missing param into resetlevel [Lupus]
+//Remade Adv. Classes Menu. [shadowlady]
+//============================================================
+
+prontera.gat,160,186,6	script	Jobchanger	94,{
+mes "[ ^0065DFJobra^000000 ]";
+mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
+next;
+menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice;
+LNovice2:
+	if ((readparam(11) >= 99)  && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Ummmm, excuse me... o.O...";
+	mes "You don't MEET the class requirements...";
+	mes "Hey! You're not ready! Get away, punk! *rolls eyes*";
+	mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
+	cutin "kafra_01",255;
+	close;
+
+Lchange:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "We shall start the ceremony....";
+	next;
+	if(oldclass > 0) goto Llevelcheck;
+	set oldclass, readparam(19);
+	jobchange 24;
+	resetlvl(1);
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "You have been reborn...";
+	cutin "kafra_01",255;
+	close;
+
+Llevelcheck:
+	if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "You need a higher level to change...";
+	cutin "kafra_01",255;
+	close;
+
+Ladvclasses:
+//Lord Knight & Paladin
+	if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh;
+	if(readparam(19) == 4002 && oldclass == 7) goto Llordknight;
+	if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin;
+//Assassin Cross & Stalker
+	if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh;
+	if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross;
+	if(readparam(19) == 4007 && oldclass == 17) goto Lstalker;
+//High Priest & Champion
+	if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh;
+	if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest;
+	if(readparam(19) == 4005 && oldclass == 15) goto Lchampion;
+//Sniper & Clown & Gypsy
+	if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh;
+	if(readparam(19) == 4004 && oldclass == 11) goto Lsniper;
+	if(readparam(19) == 4004 && oldclass == 19) goto Lclown;
+	if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy;
+//Whitesmith & Creator
+	if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh;
+	if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith;
+	if(readparam(19) == 4006 && oldclass == 18) goto Lcreator;
+//High Wizard & Professor
+	if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage;
+	if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard;
+	if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Please... Remove your cart, leave your falcon and get off your peco before.";
+	mes "[" + readparam(19) + "] [" + oldclass + "]";
+	cutin "kafra_01",255;
+	close;
+//Lord Knight & Paladin
+Lswordsmanhigh:
+	mes "[ ^0065DFJobra^000000 ]";
+ 	mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+	cutin "kafra_01",255;
+	jobchange 4002;
+	close;
+
+Llordknight:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
+	mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+	mes "...";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Yes! You are ready to become... a Lord Knight! ";
+	mes "Go save a Damsel in Distress or something..";
+     	cutin "kafra_01",255;
+	jobchange 4008;
+	close;
+
+Lpaladin:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on....";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Go Forth On Your Mission To Serve God";
+	mes "This Mission is Free of Charge";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "That means your not getting paid dumbass!";
+	emotion 29;
+	cutin "kafra_01",255;
+	jobchange 38;
+	close;
+//Assassin Cross & Stalker
+Ltheifhigh:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+	cutin "kafra_01",255;
+	jobchange 4007;
+	close;
+
+Lassassincross:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Poof! Kekeke... ";
+	cutin "kafra_01",255;
+	jobchange 4013;
+	close;
+
+Lstalker:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Hmf.";
+	mes "How goes the stalking lately?";
+	mes "Found Any New Victims?";
+	cutin "kafra_01",255;
+	jobchange 41;
+	close;
+//High Priest & Champion
+Lacolytehigh:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+	cutin "kafra_01",255;
+	jobchange 4005;
+	close;
+
+Lhighpriest:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+	cutin "kafra_01",255;
+	jobchange 4009;
+	close;
+
+Lchampion:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "You are the Champion of the Weak and Poor.";
+	mes "Wow it must suck being you ^_^!!!";
+	cutin "kafra_01",255;
+	jobchange 39;
+	close;
+
+//Sniper & Clown & Gypsy
+Larcherhigh:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "I used to poke things with a stick when I was a child..";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+	cutin "kafra_01",255;
+	jobchange 4004;
+	close;
+
+Lsniper:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+	jobchange 35;// Job: Job_Sniper
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+	mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+	cutin "kafra_01",255;
+	setfalcon;
+	jobchange 4012;
+	close;
+Lclown:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "What an amusing fellow.";
+	mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+	cutin "kafra_01",255;
+	jobchange 43;
+	next;
+Lgypsy:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+	cutin "kafra_01",255;
+	jobchange 44;
+	close;
+
+//Whitesmith & Creator
+Lmerchanthigh:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+	mes "Well its not me!.. >_>..... <_<... bah.. ";
+	cutin "kafra_01",255;
+	jobchange 4006;
+	close;
+
+Lwhitesmith:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+	cutin "kafra_01",255;
+	jobchange 4011;
+	close;
+Lcreator:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Create potions for the swordmen of Rune-Midgart";
+	cutin "kafra_01",255;
+	jobchange 42;
+	close;
+//High Wizard & Professor
+Lmagehigh:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+	cutin "kafra_01",255;
+	jobchange 4003;
+	close;
+
+Lhighwizard:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......";
+	cutin "kafra_01",255;
+	jobchange 4010;
+	close;
+
+Lprofessor:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Time for you to teach your first quantum physics class";
+	cutin "kafra_01",255;
+	jobchange 40;
+	close;
+
+LFirstClass:
+	if(class != 0) goto Lnovice;
+	if(joblevel<10) goto Ljobten;
+	if(SkillPoint != 0) goto Lskillpt;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess...";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Pick a job, any job! Bwahaha.........";
+	menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel;
+
+Lnovice:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Ummmm, excuse me... o.O...";
+	mes "You don't LOOK like a novice...";
+	mes "Hey! You're no novice! Get away, punk! *rolls eyes*";
+	mes "Only NOVICES can change into the First Job... jeeze.";
+	cutin "kafra_01",255;
+	close;
+
+Lskillpt:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Please use up all your skill points before changing into the next job! ";
+	cutin "kafra_01",255;
+	close;
+
+Ljobten:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'";
+	cutin "kafra_01",255;
+	close;
+
+LSword:
+	mes "[ ^0065DFJobra^000000 ]";
+ 	mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+	cutin "kafra_01",255;
+	jobchange 1;// Job: Job_Swordman
+	close;
+
+LMage:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+	cutin "kafra_01",255;
+	jobchange 2;// Job: Job_Mage
+	close;
+
+LThief:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+	cutin "kafra_01",255;
+	jobchange 6;// Job: Job_Thief
+	close;
+
+LMerc:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+	mes "Well its not me!.. >_>..... <_<... bah.. ";
+	cutin "kafra_01",255;
+	jobchange 5;// Job: Job_Merchant
+	close;
+
+LAco:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+	cutin "kafra_01",255;
+	jobchange 4;// Job: Job_Acolyte
+	close;
+
+LArch:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "I used to poke things with a stick when I was a child..";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+	cutin "kafra_01",255;
+	jobchange 3;// Job: Job_Archer
+	close;
+
+LSecondClass:
+	if(SkillPoint != 0) goto Lskillpt;
+	if(joblevel<40) goto Ljobforty;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Nice... you are ready to change into the Second Job! Things get really fun after this!";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "What would you like to be? (Please be the preliminary job)";
+	menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel;
+
+	Ljobforty:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
+		cutin "kafra_01",255;
+		close;
+
+	LKnight:
+		if(class !=1) goto LNotSword;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
+		mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+		mes "...";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Yes! You are ready to become... a Knight! ";
+		mes "Go save a Damsel in Distress or something..";
+		cutin "kafra_01",255;
+		jobchange 7;// Job: Job_Knight
+		close;
+
+
+	LNotSword:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
+		mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
+		cutin "kafra_01",255;
+		close;
+
+	LHunter:
+		if(class !=3) goto LNotArcher;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+		jobchange 11;// Job: Job_Hunter
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+		mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+		cutin "kafra_01",255;
+		setfalcon;
+		close;
+
+    LNotArcher:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Guess what?";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "YOU'RE NOT AN ARCHER >_<....";
+		mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
+		mes "Go away! *grumble grumble*";
+		cutin "kafra_01",255;
+		close;
+
+	LBlacksmith:
+		mes "[ ^0065DFJobra^000000 ]";
+		if(class !=5) goto LNotMerc;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+		cutin "kafra_01",255;
+		jobchange 10;// Job: Job_Blacksmith
+		close;
+
+	LNotMerc:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
+		mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
+		cutin "kafra_01",255;
+		close;
+
+	LAssassin:
+		if(class !=6) goto LNotThief;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Poof! Kekeke... ";
+		jobchange 12;// Job: Job_Assassin
+		cutin "kafra_01",255;
+		close;
+
+	LNotThief:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes ".... You're not even a thief.. >_>... go away..";
+		cutin "kafra_01",255;
+		close;
+
+	LPriest:
+		if(class !=4) goto LNotAco;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+		jobchange 8;// Job: Job_Priest
+		cutin "kafra_01",255;
+		close;
+
+	LNotAco:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
+		cutin "kafra_01",255;
+		close;
+
+	LWizard:
+		if(class !=2) goto LNotMage;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
+		jobchange 9;// Job: Job_Wizard
+		cutin "kafra_01",255;
+		close;
+
+	LNotMage:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "I bet you've never cast a spell in your life.. go away >_>...";
+		cutin "kafra_01",255;
+		close;
+
+LSecondClass2:
+	if(SkillPoint != 0) goto Lskillpt;
+	if(joblevel<40) goto Ljobforty;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Wow, your ready to become second job already?!";
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Very well then, what would you like to be?";
+	menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
+
+	LCrusader:
+		if(class !=1) goto LNotSword2;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
+		next;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Oooo~~~ yeah, thats it... yummy...";
+		jobchange 14;// Job: Job_Crusader
+		cutin "kafra_01",255;
+		close;
+
+	LNotSword2:
+	    	mes "[ ^0065DFJobra^000000 ]";
+		mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
+		mes ".......Everybody can't be a Crusader.";
+		cutin "kafra_01",255;
+	     	close;
+
+	LBardDancer:
+		if(sex==0) goto LBard;
+		if(sex==1) goto LDancer;
+
+	LBard:
+		if(class !=3) goto LNotArch3;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+		jobchange 19;// Job: Job_Bard
+		cutin "kafra_01",255;
+		close;
+
+	LNotArch3:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
+		mes "Silly players.. just don't know when to stop...";
+		cutin "kafra_01",255;
+		close;
+
+	LDancer:
+		if(class !=3) goto LNotArch2;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+		jobchange 20;// Job: Job_Dancer
+		cutin "kafra_01",255;
+		close;
+
+	LNotArch2:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
+		mes "Silly players.. just don't know when to stop...";
+		cutin "kafra_01",255;
+		close;
+
+	LAlchemist:
+		mes "[ ^0065DFJobra^000000 ]";
+		if(class !=5) goto LNotMerc2;
+		mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
+		jobchange 18;// Job: Job_Alchem
+		cutin "kafra_01",255;
+		close;
+
+
+	LNotMerc2:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Ummm... no, you gotta be a Merchant first...";
+		cutin "kafra_01",255;
+		close;
+
+	LRogue:
+		if(class !=6) goto LNotThief2;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
+		jobchange 17;// Job: Job_Rogue
+		cutin "kafra_01",255;
+		close;
+
+	LNotThief2:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Look... you gotta be a THIEF before becoming a Rogue..";
+		mes "I know you think they are really cool.. but NO is NO!";
+		cutin "kafra_01",255;
+		close;
+
+	LMonk:
+		if(class !=4) goto LNotAco2;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Nice.... Monks are pretty darn cool!";
+		jobchange 15;// Job: Job_Monk
+		cutin "kafra_01",255;
+		close;
+
+	LNotAco2:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
+		mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+		cutin "kafra_01",255;
+		close;
+
+	LSage:
+		if(class !=2) goto LNotMage2;
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
+		mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
+		jobchange 16;// Job: Job_Sage
+		cutin "kafra_01",255;
+		close;
+
+	LNotMage2:
+		mes "[ ^0065DFJobra^000000 ]";
+		mes "Other jobs except `Mage' are not permitted to be Sages.";
+		cutin "kafra_01",255;
+		close;
+
+LCancel:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Blah.. be that way.. >_>..";
+	cutin "kafra_01",255;
+	close;
+
+LSuperNovice:
+	if(Class == 23) goto L_Twice;
+	if(Class != 0) goto L_Otherjob;
+	if(JobLevel < 10) goto L_LowSkill;
+	if(BaseLevel < 45) goto L_Lowlevel;
+	if(SkillPoint != 0) goto L_StillSk; 
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Hello, Novice!";
+	mes "Are you enjoying yourself as a novice, the preferred class of the common man?";
+	menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel;
+
+L_SNChange:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!";
+	mes "Have fun with all those skills.";
+	cutin "kafra_01",255;
+	jobchange 23;
+	close;
+
+L_LowSkill:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Well...it seems your level is a little too common at the moment.";
+	mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice.";
+	cutin "kafra_01",255;
+	close;
+
+L_LowLevel:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Well...it seems your level is a little too common at the moment.";
+	mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice.";
+	cutin "kafra_01",255;
+	close;
+
+L_StillSk:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Well...it seems you still have some skill points.";
+	mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs.";
+	cutin "kafra_01",255;
+	close;
+
+L_Twice:
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "You are already a Super Novice...";
+	cutin "kafra_01",255;
+	close;
+
+L_Otherjob:
+	next;
+	mes "[ ^0065DFJobra^000000 ]";
+	mes "Such people don't have a place in Novice common society.  I'm sorry.";
+	cutin "kafra_01",255;
+	close;
+}
+=======
 //===== eAthena Script =======================================
 //= Jobchanger Script
 //===== By: ==================================================
@@ -644,3 +1292,4 @@ L_Otherjob:
 	cutin "kafra_01",255;
 	close;
 }
+