Sfoglia il codice sorgente

- Cleaned up some the pet armor display code.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11034 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 18 anni fa
parent
commit
1518e0240b
5 ha cambiato i file con 33 aggiunte e 68 eliminazioni
  1. 14 49
      src/map/clif.c
  2. 4 4
      src/map/clif.h
  3. 1 1
      src/map/pc.c
  4. 13 13
      src/map/pet.c
  5. 1 1
      src/map/status.h

+ 14 - 49
src/map/clif.c

@@ -1098,7 +1098,7 @@ static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit
 		WBUFW(buf,46)=sc->opt3;
 	}
 	WBUFW(buf,14)=vd->class_;
-	WBUFW(buf,16)=vd->hair_style; //For pets
+	WBUFW(buf,16)=vd->hair_style; //For pets (disables mob attack cursor)
 	//18W: Weapon
 	WBUFW(buf,20)=vd->head_bottom; //Pet armor
 	WBUFL(buf,22)=gettick();
@@ -1315,13 +1315,12 @@ int clif_spawn(struct block_list *bl)
 			WBUFW(buf,10)=sc->opt2;
 			WBUFW(buf,12)=sc->option;
 		}
-		WBUFW(buf,14)=vd->hair_style;
+		WBUFW(buf,14)=vd->hair_style; //For pets (disables mob attack cursor)
 		//14W: Hair Style
 		//16W: Weapon
-		//18W: Head bottom 
+		WBUFW(buf,18)=vd->head_bottom;	//Pet armor (ignored by client)
 		WBUFW(buf,20)=vd->class_;
 		//22W: Shield
-		WBUFW(buf,24)=vd->head_bottom;	//Pet armor
 		//24W: Head top
 		//26W: Head mid
 		//28W: Hair color
@@ -1365,12 +1364,8 @@ int clif_spawn(struct block_list *bl)
 		}
 	break;
 	case BL_PET:
-		if  (vd->head_bottom) //Pet armor display fix.
-		{
-			TBL_PET* pd = (TBL_PET*)bl;
-			if (pd->vd.head_bottom) clif_pet_equip(pd); // needed to display pet equip properly
-			clif_send_petdata_area(pd, 5, battle_config.pet_hair_style); // removes the attack cursor
-		}
+		if (vd->head_bottom) //Pet armor display fix.
+			clif_pet_equip_area((TBL_PET*)bl); // needed to display pet equip properly
 		break;
 	}
 	return 0;
@@ -3745,22 +3740,8 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
 		}
 		break;
 	case BL_PET:
-		if  (vd->head_bottom) //Pet armor display fix.
-		{
-			// needed to display pet equip properly
-			TBL_PET* pd = (TBL_PET*)bl;
-			if (pd->vd.head_bottom)
-			{
-				//TODO: adjust clif_pet_equip() to support a 'target', then rewrite this mess into a function call
-				int fd = sd->fd;
-				WFIFOHEAD(fd,packet_len(0x1a4));
-				WFIFOW(fd,0) = 0x1a4;
-				WFIFOB(fd,2) = 3;
-				WFIFOL(fd,3) = pd->bl.id;
-				WFIFOL(fd,7) = pd->vd.head_bottom;
-				WFIFOSET(fd,packet_len(0x1a4));
-			}
-		}
+		if (vd->head_bottom) //Pet armor display fix.
+			clif_pet_equip(sd, (TBL_PET*)bl);
 		break;
 	}
 }
@@ -6132,37 +6113,21 @@ int clif_sendegg(struct map_session_data *sd)
  * type = 3 -> param = accessory id
  * type = 4 -> param = performance number (1-3:normal, 4:special)
  * type = 5 -> param = hairstyle number
+ * If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player.
  *------------------------------------------*/
-int clif_send_petdata(struct map_session_data* sd, int type, int param)
-{
-	int fd;
-
-	nullpo_retr(0, sd);
-	nullpo_retr(0, sd->pd);
-
-	fd = sd->fd;
-	WFIFOHEAD(fd,packet_len(0x1a4));
-	WFIFOW(fd,0) = 0x1a4;
-	WFIFOB(fd,2) = type;
-	WFIFOL(fd,3) = sd->pd->bl.id;
-	WFIFOL(fd,7) = param;
-	WFIFOSET(fd,packet_len(0x1a4));
-
-	return 0;
-}
-
-int clif_send_petdata_area(struct pet_data* pd, int type, int param)
+int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param)
 {
 	uint8 buf[16];
-
 	nullpo_retr(0, pd);
 
 	WBUFW(buf,0) = 0x1a4;
 	WBUFB(buf,2) = type;
 	WBUFL(buf,3) = pd->bl.id;
 	WBUFL(buf,7) = param;
-	clif_send(buf, packet_len(0x1a4), &pd->bl, AREA);
-
+	if (sd)
+		clif_send(buf, packet_len(0x1a4), &sd->bl, SELF);
+	else
+		clif_send(buf, packet_len(0x1a4), &pd->bl, AREA);
 	return 0;
 }
 
@@ -8061,7 +8026,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 	if(sd->pd) {
 		map_addblock(&sd->pd->bl);
 		clif_spawn(&sd->pd->bl);
-		clif_send_petdata(sd,0,0);
+		clif_send_petdata(sd,sd->pd,0,0);
 		clif_send_petstatus(sd);
 //		skill_unit_move(&sd->pd->bl,gettick(),1);
 	}

+ 4 - 4
src/map/clif.h

@@ -321,10 +321,10 @@ int clif_catch_process(struct map_session_data *sd);
 int clif_pet_roulette(struct map_session_data *sd,int data);
 int clif_sendegg(struct map_session_data *sd);
 int clif_send_petstatus(struct map_session_data *sd);
-int clif_send_petdata(struct map_session_data* sd, int type, int param);
-int clif_send_petdata_area(struct pet_data* pd, int type, int param);
-#define clif_pet_equip(pd) clif_send_petdata_area(pd, 3, (pd)->vd.head_bottom)
-#define clif_pet_performance(pd, param) clif_send_petdata_area(pd, 4, param)
+int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param);
+#define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
+#define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
+#define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
 int clif_pet_emotion(struct pet_data *pd,int param);
 int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
 

+ 1 - 1
src/map/pc.c

@@ -4859,7 +4859,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 			pet->intimate -= sd->pd->petDB->die;
 			if(pet->intimate < 0)
 				pet->intimate = 0;
-			clif_send_petdata(sd,1,pet->intimate);
+			clif_send_petdata(sd,sd->pd,1,pet->intimate);
 		}
 		if(sd->pd->target_id) // Unlock all targets...
 			pet_unlocktarget(sd->pd);

+ 13 - 13
src/map/pet.c

@@ -258,9 +258,9 @@ static int pet_hungry(int tid,unsigned int tick,int id,int data)
 			pd->status.speed = pd->db->status.speed;
 		}
 		status_calc_pet(pd, 0);
-		clif_send_petdata(sd,1,pd->pet.intimate);
+		clif_send_petdata(sd,pd,1,pd->pet.intimate);
 	}
-	clif_send_petdata(sd,2,pd->pet.hungry);
+	clif_send_petdata(sd,pd,2,pd->pet.hungry);
 
 	if(battle_config.pet_hungry_delay_rate != 100)
 		interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
@@ -461,9 +461,9 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
 	if(sd->bl.prev != NULL) {
 		map_addblock(&sd->pd->bl);
 		clif_spawn(&sd->pd->bl);
-		clif_send_petdata(sd,0,0);
-		clif_send_petdata(sd,5,battle_config.pet_hair_style);
-		clif_pet_equip(sd->pd);
+		clif_send_petdata(sd,sd->pd, 0,0);
+		clif_send_petdata(sd,sd->pd, 5,battle_config.pet_hair_style);
+		clif_pet_equip_area(sd->pd);
 		clif_send_petstatus(sd);
 	}
 	Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); 
@@ -503,9 +503,9 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag)
 		if(sd->pd && sd->bl.prev != NULL) {
 			map_addblock(&sd->pd->bl);
 			clif_spawn(&sd->pd->bl);
-			clif_send_petdata(sd,0,0);
-			clif_send_petdata(sd,5,battle_config.pet_hair_style);
-			clif_pet_equip(sd->pd);
+			clif_send_petdata(sd,sd->pd,0,0);
+			clif_send_petdata(sd,sd->pd,5,battle_config.pet_hair_style);
+			clif_pet_equip_area(sd->pd);
 			clif_send_petstatus(sd);
 		}
 	}
@@ -690,7 +690,7 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag)
 	memcpy(pd->pet.name, name, NAME_LENGTH);
 	clif_charnameack (0,&pd->bl);
 	pd->pet.rename_flag = 1;
-	clif_pet_equip(pd);
+	clif_pet_equip_area(pd);
 	clif_send_petstatus(sd);
 	return 1;
 }
@@ -714,7 +714,7 @@ int pet_equipitem(struct map_session_data *sd,int index)
 	pc_delitem(sd,index,1,0);
 	pd->pet.equip = nameid;
 	status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data.
-	clif_pet_equip(pd);
+	clif_pet_equip_area(pd);
 	if (battle_config.pet_equip_required)
 	{ 	//Skotlex: start support timers if need
 		unsigned int tick = gettick();
@@ -743,7 +743,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
 	nameid = pd->pet.equip;
 	pd->pet.equip = 0;
 	status_set_viewdata(&pd->bl, pd->pet.class_);
-	clif_pet_equip(pd);
+	clif_pet_equip_area(pd);
 	memset(&tmp_item,0,sizeof(tmp_item));
 	tmp_item.nameid = nameid;
 	tmp_item.identify = 1;
@@ -813,8 +813,8 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd)
 	if(pd->pet.hungry > 100)
 		pd->pet.hungry = 100;
 
-	clif_send_petdata(sd,2,pd->pet.hungry);
-	clif_send_petdata(sd,1,pd->pet.intimate);
+	clif_send_petdata(sd,pd,2,pd->pet.hungry);
+	clif_send_petdata(sd,pd,1,pd->pet.intimate);
 	clif_pet_food(sd,pd->petDB->FoodID,1);
 
 	return 0;

+ 1 - 1
src/map/status.h

@@ -476,7 +476,7 @@ enum {
 	OPT1_FREEZE,
 	OPT1_STUN,
 	OPT1_SLEEP,
-	//What is 5?
+	//Aegis uses OPT1 = 5 to identify undead enemies (which also grants them immunity to the other opt1 changes)
 	OPT1_STONEWAIT=6 //Petrifying
 };