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@@ -157,19 +157,19 @@ geffen,132,38,3 script Bard#2 51,{
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next;
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mes "[Errende]";
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mes "I hope that you'll always remain honest and respectful towards other people, and that you continue to ignore greed for fortune or power.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q > 11 && gef_bard_q < 14) {
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cutin "bard_eland02",2;
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mes "[Errende]";
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mes "It seems you haven't found it yet. Well, take your time, I can wait as long as you want. It doesn't really bore me, since waiting seems to be a part of my profession.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 11) {
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cutin "bard_eland01",2;
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mes "[Errende]";
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mes "Mr. Skezti has a small book store on the book street at the right side of Mineta in Juno. If you show him the seal, he'll help you out.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 10) {
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cutin "bard_eland01",2;
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@@ -199,7 +199,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "show him the Seal of Friendship.";
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mes "Good luck, now~";
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set gef_bard_q,11;
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 20) {
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cutin "bard_eland03",2;
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@@ -249,7 +249,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "[Errende]";
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mes "Waaah, wah~";
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mes "You can't just ignore me like that! Where's your sense of merriment, your sense of romance?";
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 27) {
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@@ -295,7 +295,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
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set gef_bard_q,22;
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}
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 26) {
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cutin "bard_eland01",2;
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@@ -349,17 +349,17 @@ geffen,132,38,3 script Bard#2 51,{
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mes "in advance~";
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set gef_bard_q,24;
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}
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther Doubleharmony") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Errende") {
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cutin "bard_eland04",2;
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@@ -368,7 +368,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "If I did, why would";
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mes "I not know what";
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mes "this song is about?";
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- goto L_End;
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+ close3;
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} else {
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mes "[Errende]";
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@@ -381,7 +381,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "How could I forget";
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mes "the 8th love?";
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set gef_bard_q,26;
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 25) {
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@@ -427,7 +427,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "heart wrenching song.";
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mes "But at what cost to your soul?^000000";
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}
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- goto L_End;
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+ close3;
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} else {
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cutin "bard_eland01",2;
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@@ -438,7 +438,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "Noboooody looooves meee";
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mes "Friends foooooor never...";
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mes "Ooooooooh wah!^000000";
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 24) {
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@@ -464,7 +464,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "Once again,";
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mes "thank you so much";
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mes "for your help.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 22) {
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mes "[Errende]";
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@@ -480,7 +480,7 @@ geffen,132,38,3 script Bard#2 51,{
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next;
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mes "[Errende]";
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mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 23) {
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cutin "bard_eland02",2;
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@@ -570,19 +570,19 @@ geffen,132,38,3 script Bard#2 51,{
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mes "in advance~";
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set gef_bard_q,24;
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}
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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set gef_bard_q,26;
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther Doubleharmony") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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set gef_bard_q,26;
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Errende") {
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cutin "bard_eland04",2;
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@@ -592,7 +592,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "I not know what this";
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mes "song is about?";
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set gef_bard_q,26;
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- goto L_End;
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+ close3;
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} else {
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mes "[Errende]";
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@@ -605,7 +605,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "How could I forget";
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mes "the 8th love?";
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set gef_bard_q,26;
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 21) {
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@@ -655,7 +655,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
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set gef_bard_q,2;
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}
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 6) {
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cutin "bard_eland04",2;
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@@ -699,23 +699,23 @@ geffen,132,38,3 script Bard#2 51,{
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mes "I'll pay you back somehow! Thank you for your trouble in advance~";
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set gef_bard_q,4;
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}
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther Doubleharmony") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Errende") {
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cutin "bard_eland04",2;
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mes "[Errende]";
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mes "Surely you jest! If I did, why would I not know what this song is about?";
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- goto L_End;
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+ close3;
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} else {
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mes "[Errende]";
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@@ -727,7 +727,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "How could I forget";
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mes "the 8th love?";
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set gef_bard_q,6;
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 5) {
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@@ -764,7 +764,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "heart wrenching song.";
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mes "But at what cost to your soul?^000000";
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}
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- goto L_End;
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+ close3;
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} else {
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cutin "bard_eland01",2;
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@@ -775,7 +775,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "Noboooody looooves meee";
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mes "Friends foooooor never...";
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mes "Ooooooooooh wah!^000000";
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 4) {
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@@ -800,7 +800,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "Once again,";
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mes "thank you so much";
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mes "for your help.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 2) {
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cutin "bard_eland04",2;
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@@ -813,7 +813,7 @@ geffen,132,38,3 script Bard#2 51,{
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next;
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mes "[Errende]";
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mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
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- goto L_End;
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+ close3;
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} else if (gef_bard_q == 3) {
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cutin "bard_eland02",2;
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@@ -898,27 +898,27 @@ geffen,132,38,3 script Bard#2 51,{
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mes "I'll pay you back somehow! Thank you for your trouble in advance~";
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set gef_bard_q,4;
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}
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Gunther") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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set gef_bard_q,6;
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- goto L_End;
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+ close3;
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}
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else if (.@inputstr$ == "Gunther Doubleharmony") {
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mes "[Errende]";
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mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
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set gef_bard_q,6;
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- goto L_End;
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+ close3;
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} else if (.@inputstr$ == "Errende") {
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cutin "bard_eland04",2;
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mes "[Errende]";
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mes "Surely you jest! If I did, why would I not know what this song is about?";
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set gef_bard_q,6;
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- goto L_End;
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+ close3;
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} else {
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mes "[Errende]";
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@@ -930,7 +930,7 @@ geffen,132,38,3 script Bard#2 51,{
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mes "How could I forget";
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mes "the 8th love?";
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set gef_bard_q,6;
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- goto L_End;
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+ close3;
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}
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} else if (gef_bard_q == 1) {
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@@ -993,11 +993,7 @@ geffen,132,38,3 script Bard#2 51,{
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}
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}
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-
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-L_End:
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- close2;
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- cutin "",255;
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- end;
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+ close3;
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// SubRoutine for 5 similiar dialogues of the quest
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@@ -1114,7 +1110,7 @@ S_StorySong:
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mes "[Errende]";
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mes "Oh, how disappointing. But promise me that you will drop by later, so that we can share stories and merriment.";
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}
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- goto L_End;
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+ close3;
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case 2:
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.@num = getarg(0);
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@@ -1149,7 +1145,7 @@ S_StorySong:
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mes "My apologies,";
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mes "But I cannot offer my services for free. Even a Bard needs zeny to live, wouldn't you agree?";
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}
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- goto L_End;
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+ close3;
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case 2:
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cutin "bard_eland03",2;
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@@ -1218,7 +1214,7 @@ S_StorySong:
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mes "may never know";
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mes "with certainty.";
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}
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- goto L_End;
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+ close3;
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} else if (.@random == 2) {
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@@ -1321,7 +1317,7 @@ S_StorySong:
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if(gef_bard_q==1) set gef_bard_q,7;
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if(gef_bard_q==21) set gef_bard_q,27;
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}
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- goto L_End;
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+ close3;
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}
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mes "^483D8BA good Bard sings";
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@@ -1345,7 +1341,7 @@ S_StorySong:
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mes "[Errende]";
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mes "H-how can you say such a thing, "+ @name$ +"? Have you ever been a Bard before? It's difficult to come up with fresh, original melodies!";
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}
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- goto L_End;
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+ close3;
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case 3:
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cutin "bard_eland01",2;
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@@ -1355,7 +1351,7 @@ S_StorySong:
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mes "enjoyed when you";
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mes "are in the mood for it.";
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mes "Please come again.";
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- goto L_End;
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+ close3;
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}
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@@ -1364,7 +1360,7 @@ S_StorySong:
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mes "[Errende]";
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mes "Hmm~?";
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mes "Well, alright. Though, listening to a good story or cheerful song can really do you some good. Alright then, see you later.";
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- goto L_End;
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+ close3;
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}
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}
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