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@@ -622,6 +622,9 @@ nothing - A permanent variable attached to the character, the default variable
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callsub/callfunc starts a new scope, returning from the function
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callsub/callfunc starts a new scope, returning from the function
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ends it. When a scope ends, it's variables are converted to values
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ends it. When a scope ends, it's variables are converted to values
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('return .@var;' returns a value, not a reference).
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('return .@var;' returns a value, not a reference).
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+"'" - An instance variable
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+ These are used with the instancing system, and are unique to each
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+ party's instance.
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"#" - A permanent local account variable.
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"#" - A permanent local account variable.
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They are stored with all the account data in "save\accreg.txt" in
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They are stored with all the account data in "save\accreg.txt" in
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TXT versions and in the SQL versions in the 'global_reg_value'
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TXT versions and in the SQL versions in the 'global_reg_value'
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@@ -6925,6 +6928,8 @@ Parameter <alive timeout> specifies the total amount of time the instance will
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exist. Parameter <idle timeout> specifies how long players have, when they are
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exist. Parameter <idle timeout> specifies how long players have, when they are
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outside of the instance, until it is destroyed.
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outside of the instance, until it is destroyed.
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+Both timeout values are in seconds.
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+
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=========================
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=========================
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