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@@ -10,7 +10,7 @@
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struct block_list;
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#define MAX_INSTANCE_DATA 300 // Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER
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-#define MAX_MAP_PER_INSTANCE 9 // Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps
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+#define MAX_MAP_PER_INSTANCE UINT8_MAX // Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps
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#define INSTANCE_NAME_LENGTH (60+1)
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@@ -83,4 +83,8 @@ void do_reload_instance(void);
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void do_init_instance(void);
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void do_final_instance(void);
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+#if MAX_MAP_PER_INSTANCE > UINT8_MAX
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+ #error Too many maps per instance defined! Please adjust MAX_MAP_PER_INSTANCE to a lower value.
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+#endif
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+
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#endif
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