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@@ -1361,6 +1361,11 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
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sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv));
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sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv));
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+ sc_start(src,bl,SC_QUAGMIRE,100,0,skill_get_time2(skill_id,skill_lv));
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unit_set_walkdelay(bl, tick, skill_get_time2(skill_id, skill_lv), 1);
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unit_set_walkdelay(bl, tick, skill_get_time2(skill_id, skill_lv), 1);
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