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@@ -1034,8 +1034,6 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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s_ele_ = sstatus->lhw.ele;
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if (flag.arrow && sd && sd->arrow_ele)
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s_ele = sd->arrow_ele;
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- if (battle_config.attack_attr_none&src->type)
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- nk|=NK_NO_ELEFIX; //Weapon's element is "not elemental"
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} else if (s_ele == -2) { //Use enchantment's element
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s_ele = s_ele_ = status_get_attack_sc_element(src,sc);
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}
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@@ -1896,7 +1894,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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if(skill_num==TF_POISON)
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ATK_ADD(15*skill_lv);
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- if(!(nk&NK_NO_ELEFIX))
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+ if(!(nk&NK_NO_ELEFIX) &&
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+ !(battle_config.attack_attr_none&src->type && (skill_num == 0 || skill_get_ele(skill_num, skill_lv) == -1))
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+ )
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{ //Elemental attribute fix
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if( wd.damage > 0 )
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{
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