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fixed logical bug
in Yuno quests (related to Alch job Q)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@153 54d463be-8e91-2dee-dedb-b68131a5f0ec

Lupus 20 年之前
父節點
當前提交
126a877684
共有 1 個文件被更改,包括 4 次插入3 次删除
  1. 4 3
      npc/quests/quests_yuno.txt

+ 4 - 3
npc/quests/quests_yuno.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= DiaDz (v1.0)
 //===== Current Version: ===================================== 
-//= 1.2
+//= 1.3
 //===== Compatible With: ===================================== 
 //= eAthena 7.15 +
 //===== Description: ========================================= 
@@ -11,6 +11,7 @@
 //===== Additional Comments: ================================= 
 //= v1.1 Re-did the text and re-organized the script.  Corrected some items. [kobra_k88]
 //= v1.2 Added part to Bro's for alchemist quest [Darkchild]
+//= 1.3 fixed that part of Alch Job Quest. [Lupus]
 //============================================================ 
 
 
@@ -65,7 +66,6 @@ L_Check:
 	delitem 756,3;
 	set Zeny, Zeny-2000;
 	mes @name$;
-	if(ALCH_Q == 6) goto L_Alchemist;
 
 	L_Alchemist:
 		mes "Okay, let's try this out!";
@@ -86,7 +86,8 @@ L_Check:
 		if(@wowitem == 1) mes "3 Gold!";
 		if(@wowitem == 1) getitem 969,3;
 		next;
-		set ALCH_Q2, 2;
+		//if u take Alchemist Job Quest then
+		if(ALCH_Q == 6) set ALCH_Q2, 2;
 		mes @name$;
 		mes "Now that we know that it works,";
 		mes "I don't have any need for this.";