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@@ -5824,10 +5824,13 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
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pc_delitem(sd,j,skill_db[skillid].amount[i],0);
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clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
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- if (rand()%100 < 50)
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- mob_once_spawn(sd, src->m, x, y, "--ja--",(skilllv < 2 ? 1084+rand()%2 : 1078+rand()%6), 1, "");
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- else
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+ if (rand()%100 < 50) {
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clif_skill_fail(sd,skillid,0,0);
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+ } else {
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+ TBL_MOB* md = mob_once_spawn_sub(src, src->m, x, y, "--ja--",(skilllv < 2 ? 1084+rand()%2 : 1078+rand()%6),"");
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+ if (md && (i = skill_get_time(skillid, skilllv)) > 0)
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+ md->deletetimer = add_timer (tick + i, mob_timer_delete, md->bl.id, 0);
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+ }
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}
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break;
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