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@@ -285,7 +285,7 @@ bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds
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bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
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bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
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bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
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bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
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bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp
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bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp
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-bonus2 bSPSubRace2,n,x; Damage x% reduction from enemies of race n
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+bonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n
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(Check db/mob_race2_db.txt)
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(Check db/mob_race2_db.txt)
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bonus2 bAddMonsterDropItemGroup,n,x; x% chance to get an item of group type n when you kill a monster
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bonus2 bAddMonsterDropItemGroup,n,x; x% chance to get an item of group type n when you kill a monster
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