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@@ -7511,10 +7511,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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if (sd) {
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if (sd) {
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// Remove old shields if any exist.
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// Remove old shields if any exist.
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pc_delspiritball(sd, sd->spiritball, 0);
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pc_delspiritball(sd, sd->spiritball, 0);
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- for (i = 0; i < 2; i++) {
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- pc_addspiritball(sd, skill_get_time2(SJ_BOOKOFDIMENSION, 1), 2);
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- sc_start2(src, bl, static_cast<sc_type>(SC_DIMENSION1 + i), 100, skill_lv, status_get_max_sp(src), skill_get_time2(SJ_BOOKOFDIMENSION, 1));
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- }
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+ sc_start2(src, bl, SC_DIMENSION1, 100, skill_lv, status_get_max_sp(src), skill_get_time2(SJ_BOOKOFDIMENSION, 1));
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+ sc_start2(src, bl, SC_DIMENSION2, 100, skill_lv, status_get_max_sp(src), skill_get_time2(SJ_BOOKOFDIMENSION, 1));
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}
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}
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status_change_end(src, SC_DIMENSION, INVALID_TIMER);
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status_change_end(src, SC_DIMENSION, INVALID_TIMER);
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}
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}
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