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@@ -886,132 +886,192 @@ Lsmileok:
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//=====================================================================
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um_in.gat,44,71,2 script Utan Tribe Shaman 782,{
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- if(event_umbala < 3) goto LumWord;
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- if(event_umbala == 4) goto LStart2;
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- if(event_umbala == 5) goto LStart2;
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- if(event_umbala == 6) goto LStart3;
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- if(event_umbala == 7) goto LStart4;
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- mes "[Putsuchiritan]";
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- mes "I will not see outsiders that are";
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- mes "not from the Utan tribe.";
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- mes "...There are many things about the";
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- mes "nature of our society that you do";
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- mes "not yet understand.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "Others of your type will do anything";
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- mes "to set foot on land which is sacred";
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- mes "to the Utan tribe. We fear that";
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- mes "revealing our secrets will expose";
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- mes "use to danger.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "What's worse, I don't think that";
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- mes "outsiders understand our desire";
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- mes "to preserve our tribal culture.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "As my talents are foremost for";
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- mes "the use of the Utan tribe, you";
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- mes "must get permission from the elder";
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- mes "if you want my assistance.";
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- mes "Also, don't be stirring up trouble";
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- mes "among the tribesmen.";
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- set event_umbala,4;
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- close;
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-LStart2:
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- mes "[Putsuchiritan]";
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- mes "Didn't you hear me? You need";
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- mes "to get the elder's permission before";
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- mes "I can help you.";
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- close;
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-LStart3:
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- mes "[Putsuchiritan]";
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- mes "You seem to have gotten permission from";
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- mes "the elder. Fine, I'll help you, though";
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- mes "I don't really want to.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "I can call forth hidden talents";
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- mes "buried deep within your psyche";
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- mes "and tap the power hidden in";
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- mes "elemental stones.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "I need to prepare my rituals.";
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- mes "When you're ready to proceed, please";
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- mes "talk to me again.";
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- set event_umbala,7;
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- close;
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-LStart4:
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- set @umchange[1],0;
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- set @umchange[2],0;
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- set @umchange[3],0;
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- set @umchange[4],0;
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- mes "[Putsuchiritan]";
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- mes "I don't know whether my talents";
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- mes "will be useful to you, but I'll";
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- mes "help you anyway.";
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- next;
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- mes "[Putsuchiritan]";
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- mes "I can create elemental essence from natural objects,";
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- mes "or, dismantle elemental stones into their component essences.";
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- mes "Which would you like to do?";
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- next;
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- menu "Create Essence",L1,"Dismantle Elemental Stone",L2,"Nothing",-;
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+
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+ switch(event_umbala) {
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+ default:
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+ mes "[?????]";
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+ mes "Umbaumbaumbaba Utan Umbaba";
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+ mes "Umbaumbaumbafumbabauma...";
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+ mes "Umbabaumbaumbabaumbabaumba";
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+ mes "Umbabaumbabaumbaumbabaumba";
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+ mes "Fumbaumba.";
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+ next;
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+ warp "umbala.gat",217,186;
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+ close;
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+ case 3:
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mes "[Putsuchiritan]";
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- mes "If you don't wish my help at the moment,";
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- mes "that's fine. When you do, please come";
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- mes "by again.";
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+ mes "I will not see outsiders that are";
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+ mes "not from the Utan tribe.";
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+ mes "...There are many things about the";
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+ mes "nature of our society that you do";
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+ mes "not yet understand.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "Others of your type will do anything";
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+ mes "to set foot on land which is sacred";
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+ mes "to the Utan tribe. We fear that";
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+ mes "revealing our secrets will expose";
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+ mes "use to danger.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "What's worse, I don't think that";
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+ mes "outsiders understand our desire";
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+ mes "to preserve our tribal culture.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "As my talents are foremost for";
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+ mes "the use of the Utan tribe, you";
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+ mes "must get permission from the elder";
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+ mes "if you want my assistance.";
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+ mes "Also, don't be stirring up trouble";
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+ mes "among the tribesmen.";
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+ set event_umbala,4;
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close;
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-L1:
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- mes "[Putsuchiritan]";
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- mes "Which elemental essence would you";
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- mes "like to create? I can create earth, water,";
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- mes "fire, and wind essence.";
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- next;
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- menu "Earth",L1_1,"Water",L1_2,"Fire",L1_3,"Wind",L1_4;
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- L1_1:
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- if (countitem(947)<15) goto L1_1e;//Items: Horn,
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- set @umchange[1],947;
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- set @umchange[2],15;
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- set @umchange[3],993;
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- goto L1_ketugou;
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- L1_2:
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- if (countitem(946)<20) goto L1_2e;//Items: Snails Shell,
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- set @umchange[1],946;
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- set @umchange[2],20;
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- set @umchange[3],991;
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- goto L1_ketugou;
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- L1_3:
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- if (countitem(904)<20) goto L1_3e;//Items: Scorpion Tail,
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- set @umchange[1],904;
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- set @umchange[2],20;
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- set @umchange[3],990;
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- goto L1_ketugou;
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- L1_4:
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- if (countitem(1013)<25) goto L1_4e;//Items: Rainbow Shell,
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- set @umchange[1],1013;
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- set @umchange[2],25;
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- set @umchange[3],992;
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- goto L1_ketugou;
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- L1_ketugou:
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+ case 4:
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+ case 5:
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+ mes "[Putsuchiritan]";
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+ mes "Didn't you hear me? You need";
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+ mes "to get the elder's permission before";
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+ mes "I can help you.";
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+ close;
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+ case 6:
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+ mes "[Putsuchiritan]";
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+ mes "You seem to have gotten permission from";
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+ mes "the elder. Fine, I'll help you, though";
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+ mes "I don't really want to.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "I can call forth hidden talents";
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+ mes "buried deep within your psyche";
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+ mes "and tap the power hidden in";
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+ mes "elemental stones.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "I need to prepare my rituals.";
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+ mes "When you're ready to proceed, please";
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+ mes "talk to me again.";
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+ set event_umbala,7;
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+ close;
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+ case 7:
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+ mes "[Putsuchiritan]";
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+ mes "I don't know whether my talents";
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+ mes "will be useful to you, but I'll";
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+ mes "help you anyway.";
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "I can create elemental essence from natural objects,";
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+ mes "or, dismantle elemental stones into their component essences.";
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+ mes "Which would you like to do?";
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+ }
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+
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+ next;
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+ switch (select("Create Essence","Dismantle Elemental Stone","Nothing")) {
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+ case 1:
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+ mes "[Putsuchiritan]";
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+ mes "Which elemental essence would you";
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+ mes "like to create? I can create earth, water,";
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+ mes "fire, and wind essence.";
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+ next;
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+ switch (select("Earth","Water","Fire","Wind")) {
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+ case 1:
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+ if(countitem(947)<15) {
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+ mes "[Putsuchiritan]";
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+ mes "Earth...You need that which is";
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+ mes "a friend of the earth. Explore";
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+ mes "the verdant forest and find";
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+ mes "^3377FF15x Horn^000000 for the ritual.";
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+ }
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+ else {
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+ set @need,947;
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+ set @amount,15;
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+ set @gain,993;
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+ }
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+ break;
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+ case 2:
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+ if(countitem(946)<20) {
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+ mes "[Putsuchiritan]";
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+ mes "Water...You need that which is";
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+ mes "saturated with water. Explore";
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+ mes "the area around here and find";
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+ mes "^3377FF20x Snails Shell^000000 for the ritual.";
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+ }
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+ else {
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+ set @need,946;
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+ set @amount,20;
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+ set @gain,991;
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+ }
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+ break;
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+ case 3:
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+ if(countitem(904)<20) {
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+ mes "[Putsuchiritan]";
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+ mes "Fire...You need that which";
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+ mes "can withstand the roiling heat";
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+ mes "of perpetual flame. Explore the";
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+ mes "desert and find ^3377FF20x Scorpion Tail^000000";
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+ mes "for the ritual.";
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+ }
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+ else {
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+ set @need,904;
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+ set @amount,20;
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+ set @gain,990;
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+ }
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+ break;
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+ case 4:
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+ if(countitem(1013)<25) {
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+ mes "[Putsuchiritan]";
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+ mes "Wind...You need that which";
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+ mes "has an easy camaraderie with";
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+ mes "the sky itself.";
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+ mes "You need ^3377FF25x Rainbow Shell^000000";
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+ mes "to complete the ritual.";
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+ }
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+ else {
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+ set @need,1013;
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+ set @amount,25;
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+ set @gain,992;
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+ }
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+ break;
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+ }
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+ if(@need == 0) {
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+ next;
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+ mes "[Putsuchiritan]";
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+ mes "Once you've prepared these";
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+ mes "objects from nature, please return here";
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+ mes "so we can complete the ritual.";
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+ close;
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+ }
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mes "[Putsuchiritan]";
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mes "Now, I will try to tap the";
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mes "source of power hidden deep within";
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mes "you. Choose a number between 1 and 9.";
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mes "If you don't want to create essence";
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mes "after all, choose 0.";
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- next;
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- L1_input:
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- input @umchange[4];
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- if (@umchange[4]==0) goto L1_cancel;
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- if (@umchange[4]>9) goto L1_numError;
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+ while(1) {
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+ next;
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+ input @num;
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+ if(@num<=0) {
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+ mes "[Putsuchiritan]";
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+ mes "If you don't wish my help at the moment,";
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+ mes "that's fine. When you do, please come";
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+ mes "by again.";
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+ close;
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+ }
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+ if(@num>9) {
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+ mes "[Putsuchiritan]";
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+ mes "You must choose a number between";
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+ mes "1 and 9. It is very important that";
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+ mes "you choose the number most dear to";
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+ mes "your heart.";
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+ continue;
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+ }
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+ break;
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+ }
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mes "[Putsuchiritan]";
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- if (@umchange[1]==947) mes "The horn begins to vibrate.";
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- if (@umchange[1]==904) mes "The tail begins to vibrate.";
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- if ((@umchange[1]==1013) && (@umchange[1]==946)) mes "The shell begins to vibrate.";
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-//End Possible Conversion
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+ switch(@need) {
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+ case 947: mes "The horn begins to vibrate."; break;
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+ case 904: mes "The tail begins to vibrate."; break;
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+ default: mes "The shell begins to vibrate."; break;
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+ }
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mes "I will now chant a holy mantra.";
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mes "Imagine the number in your mind";
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mes "and imagine power radiating forth from";
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@@ -1024,117 +1084,118 @@ L1:
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mes "Damtsuha Ombabaraka! Unba! Shi!";
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mes "Sukatamba Aburumba! Umba! Shi!";
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next;
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- if (countitem(@umchange[1])<@umchange[2]) goto L1_cancel;
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- delitem @umchange[1],@umchange[2];
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- getitem @umchange[3],@umchange[4];
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+ delitem @need,@amount;
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+ getitem @gain,1;
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mes "[Putsuchiritan]";
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mes "There. Your inner power has converted";
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mes "these objects from nature into";
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mes "elemental essence. Put";
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mes "it to good use.";
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close;
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-L1_cancel:
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- mes "[Putsuchiritan]";
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- mes "If you don't wish my help at the moment,";
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- mes "that's fine. When you do, please come";
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- mes "by again.";
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- close;
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-L1_numError:
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- mes "[Putsuchiritan]";
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- mes "You must choose a number between";
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- mes "1 and 9. It is very important that";
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- mes "you choose the number most dear to";
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- mes "your heart.";
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- next;
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- goto L1_input;
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-L1_1e:
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- mes "[Putsuchiritan]";
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- mes "Earth...You need that which is";
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- mes "a friend of the earth. Explore";
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- mes "the verdant forest and find";
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- mes "^3377FF15x Horn^000000 for the ritual.";
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- goto L1_empty;
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-L1_2e:
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- mes "[Putsuchiritan]";
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- mes "Water...You need that which is";
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- mes "saturated with water. Explore";
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- mes "the area around here and find";
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- mes "^3377FF20x Snails Shell^000000 for the ritual.";
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- goto L1_empty;
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-L1_3e:
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- mes "[Putsuchiritan]";
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- mes "Fire...You need that which";
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- mes "can withstand the roiling heat";
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- mes "of perpetual flame. Explore the";
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- mes "desert and find ^3377FF20x Scorpion Tail^000000";
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- mes "for the ritual.";
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- goto L1_empty;
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-L1_4e:
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- mes "[Putsuchiritan]";
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- mes "Wind...You need that which";
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- mes "has an easy camaraderie with";
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- mes "the sky itself.";
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- mes "You need ^3377FF25x Rainbow Shell^000000";
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- mes "to complete the ritual.";
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-L1_empty:
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- next;
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- mes "[Putsuchiritan]";
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- mes "Once you've prepared these";
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- mes "objects from nature, please return here";
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- mes "so we can complete the ritual.";
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- close;
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-//----------------------------------------------------------
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-L2:
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- mes "[Putsuchiritan]";
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- mes "What type of stone would you like to";
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- mes "dismantle? Please choose earth, water,";
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- mes "fire, or wind.";
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- next;
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- menu "Earth",L2_1,"Water",L2_2,"Fire",L2_3,"Wind",L2_4;
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- L2_1:
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- if (countitem(997)<1) goto L2_1e;//Items: Great Nature,
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- set @umchange[1],997;
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- set @umchange[2],1;
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- set @umchange[3],993;
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- goto L2_bunkai;
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- L2_2:
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- if (countitem(995)<1) goto L2_2e;//Items: Mystic Frozen,
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- set @umchange[1],995;
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- set @umchange[2],1;
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- set @umchange[3],991;
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- goto L2_bunkai;
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- L2_3:
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- if (countitem(994)<1) goto L2_3e;//Items: Flame Heart,
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- set @umchange[1],994;
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- set @umchange[2],1;
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- set @umchange[3],990;
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- goto L2_bunkai;
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- L2_4:
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- if (countitem(996)<1) goto L2_4e;//Items: Rough Wind,
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- set @umchange[1],996;
|
|
|
- set @umchange[2],1;
|
|
|
- set @umchange[3],992;
|
|
|
- goto L2_bunkai;
|
|
|
- L2_bunkai:
|
|
|
+ case 2:
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "What type of stone would you like to";
|
|
|
+ mes "dismantle? Please choose earth, water,";
|
|
|
+ mes "fire, or wind.";
|
|
|
+ next;
|
|
|
+ switch (select("Earth","Water","Fire","Wind")) {
|
|
|
+ case 1:
|
|
|
+ if(countitem(997)==0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "You need to have";
|
|
|
+ mes "^3377FF1x Great Nature^000000";
|
|
|
+ mes "to disassemble into its";
|
|
|
+ mes "component essence.";
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ set @need,997;
|
|
|
+ set @gain,993;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 2:
|
|
|
+ if(countitem(995)==0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "You need to have";
|
|
|
+ mes "^3377FF1x Mystic Frozen^000000";
|
|
|
+ mes "to disassemble into its";
|
|
|
+ mes "component essence.";
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ set @need,995;
|
|
|
+ set @gain,991;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 3:
|
|
|
+ if(countitem(994)==0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "You need to have";
|
|
|
+ mes "^3377FF1x Flaming Heart^000000";
|
|
|
+ mes "to disassemble into its";
|
|
|
+ mes "component essence.";
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ set @need,994;
|
|
|
+ set @gain,990;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 4:
|
|
|
+ if(countitem(996)==0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "You need to have";
|
|
|
+ mes "^3377FF1x Rough Wind^000000";
|
|
|
+ mes "to disassemble into its";
|
|
|
+ mes "component essence.";
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ set @need,996;
|
|
|
+ set @gain,992;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ next;
|
|
|
+ if(@need == 0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "Once you have the necessary stone,";
|
|
|
+ mes "please come back and visit me";
|
|
|
+ mes "so that the ritual can be completed.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
mes "[Putsuchiritan]";
|
|
|
- if (@umchange[1]==997) mes "I will dismantle your earth crystal";
|
|
|
- if (@umchange[1]==995) mes "I will dismantle your frozen crystal";
|
|
|
- if (@umchange[1]==994) mes "I will dismantle your heart of flame";
|
|
|
- if (@umchange[1]==996) mes "I will dismantle your rough wind stone";
|
|
|
+ switch(@need) {
|
|
|
+ case 997: mes "I will dismantle your earth crystal"; break;
|
|
|
+ case 995: mes "I will dismantle your frozen crystal"; break;
|
|
|
+ case 994: mes "I will dismantle your heart of flame"; break;
|
|
|
+ case 996: mes "I will dismantle your rough wind stone"; break;
|
|
|
+ }
|
|
|
mes "into its component essence.";
|
|
|
mes "Choose a number between 1 and 9.";
|
|
|
mes "If you don't want me to dismantle the";
|
|
|
mes "stone, choose 0.";
|
|
|
- next;
|
|
|
- L2_input:
|
|
|
- input @umchange[4];
|
|
|
- if (@umchange[4]==0) goto L2_cancel;
|
|
|
- if (@umchange[4]>9) goto L2_numError;
|
|
|
-//Calculating number of essences
|
|
|
- set @umchange[4],rand(5)+@umchange[4];
|
|
|
- set @umchange,@umchange + @rand;
|
|
|
- if (@umchange[4]>10) set @umchange[4],@umchange[4]-10;
|
|
|
- if (@umchange[4]<5) set @umchange[4],@umchange[4]+5;
|
|
|
+ while(1) {
|
|
|
+ next;
|
|
|
+ input @num;
|
|
|
+ if(@num<=0) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "If you don't wish my help at the moment,";
|
|
|
+ mes "that's fine. When you do, please come";
|
|
|
+ mes "by again.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ if(@num>9) {
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "You must choose a number between";
|
|
|
+ mes "1 and 9. It is very important that";
|
|
|
+ mes "you choose the number most dear to";
|
|
|
+ mes "your heart.";
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ set @num,@num+rand(5);
|
|
|
+ if(@num>10)
|
|
|
+ set @num,@num-10;
|
|
|
+ if(@num<5)
|
|
|
+ set @num,@num+5;
|
|
|
mes "[Putsuchiritan]";
|
|
|
mes "Please place the elemental stone";
|
|
|
mes "inside this holy circle. I will chant a";
|
|
@@ -1147,74 +1208,22 @@ L2:
|
|
|
mes "Rukara! Ukarere! Un! Unba! Ka!";
|
|
|
mes "Anburaka Taburaka Taburakan! Unba Ra!";
|
|
|
mes "Onbaruzu Zan Kata! Unba Ka!";
|
|
|
- mes "Kan Tsun Rakarakan! Unba! Ha!";
|
|
|
next;
|
|
|
- if (countitem(@umchange[1])<@umchange[2]) goto L1_cancel;
|
|
|
- delitem @umchange[1],@umchange[2];
|
|
|
- getitem @umchange[3],@umchange[4];
|
|
|
+ delitem @need,1;
|
|
|
+ getitem @gain,@num;
|
|
|
mes "[Putsuchiritan]";
|
|
|
mes "The elemental stone has been";
|
|
|
mes "dismantled into its natural";
|
|
|
mes "essence. Please put it to";
|
|
|
mes "good use.";
|
|
|
close;
|
|
|
-L2_cancel:
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "If you don't wish my help at the moment,";
|
|
|
- mes "that's fine. When you do, please come";
|
|
|
- mes "by again.";
|
|
|
- close;
|
|
|
-L2_numError:
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "You must choose a number between";
|
|
|
- mes "1 and 9. It is very important that";
|
|
|
- mes "you choose the number most dear to";
|
|
|
- mes "your heart.";
|
|
|
- next;
|
|
|
- goto L2_input;
|
|
|
-L2_1e: mes "[Putsuchiritan]";
|
|
|
- mes "You need to have";
|
|
|
- mes "^3377FF1x Great Nature^000000";
|
|
|
- mes "to disassemble into its";
|
|
|
- mes "component essence.";
|
|
|
- goto L2_empty;
|
|
|
-L2_2e:
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "You need to have";
|
|
|
- mes "^3377FF1x Mystic Frozen^000000";
|
|
|
- mes "to disassemble into its";
|
|
|
- mes "component essence.";
|
|
|
- goto L2_empty;
|
|
|
-L2_3e:
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "You need to have";
|
|
|
- mes "^3377FF1x Flaming Heart^000000";
|
|
|
- mes "to disassemble into its";
|
|
|
- mes "component essence.";
|
|
|
- goto L2_empty;
|
|
|
-L2_4e:
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "You need to have";
|
|
|
- mes "^3377FF1x Rough Wind^000000";
|
|
|
- mes "to disassemble into its";
|
|
|
- mes "component essence.";
|
|
|
-L2_empty:
|
|
|
- next;
|
|
|
- mes "[Putsuchiritan]";
|
|
|
- mes "Once you have the necessary stone,";
|
|
|
- mes "please come back and visit me";
|
|
|
- mes "so that the ritual can be completed.";
|
|
|
- close;
|
|
|
-LumWord:
|
|
|
- mes "[?????]";
|
|
|
- mes "Umbaumbaumbaba Utan Umbaba";
|
|
|
- mes "Umbaumbaumbafumbabauma...";
|
|
|
- mes "Umbabaumbaumbabaumbabaumba";
|
|
|
- mes "Umbabaumbabaumbaumbabaumba";
|
|
|
- mes "Fumbaumba.";
|
|
|
- next;
|
|
|
- warp "umbala.gat",217,186;
|
|
|
- close;
|
|
|
+ case 3:
|
|
|
+ mes "[Putsuchiritan]";
|
|
|
+ mes "If you don't wish my help at the moment,";
|
|
|
+ mes "that's fine. When you do, please come";
|
|
|
+ mes "by again.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
//=====================================================================
|
|
@@ -1306,7 +1315,7 @@ LumWord:
|
|
|
|
|
|
//=====================================================================
|
|
|
um_in.gat,94,123,5 script Bartsutan 783,{
|
|
|
- if(event_umbala < 30) goto LumWord;
|
|
|
+ if(event_umbala < 3) goto LumWord;
|
|
|
mes "[Bartsutan]";
|
|
|
mes "I want to see Wambokoriotan";
|
|
|
mes "morph into an insect so I can";
|