|
@@ -5444,16 +5444,16 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
|
|
|
RE_LVL_DMOD(100);
|
|
|
break;
|
|
|
case IQ_MASSIVE_F_BLASTER:
|
|
|
- skillratio += -100 + 2150 * skill_lv + 15 * sstatus->pow;
|
|
|
+ skillratio += -100 + 2300 * skill_lv + 15 * sstatus->pow;
|
|
|
if (tstatus->race == RC_BRUTE || tstatus->race == RC_DEMON)
|
|
|
skillratio += 150 * skill_lv;
|
|
|
RE_LVL_DMOD(100);
|
|
|
break;
|
|
|
case IQ_EXPOSION_BLASTER:
|
|
|
- skillratio += -100 + 2800 * skill_lv + 15 * sstatus->pow;
|
|
|
+ skillratio += -100 + 2400 * skill_lv + 10 * sstatus->pow;
|
|
|
|
|
|
if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){
|
|
|
- skillratio += 400 * skill_lv;
|
|
|
+ skillratio += 350 + 1050 * skill_lv;
|
|
|
}
|
|
|
|
|
|
RE_LVL_DMOD(100);
|