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Fixes pre-re item table loading (#7232)

* Follow up to 17751aa and 33fb756.
* Reverts 33fb756.
* Moves Gradable index check to renewal mode.
Aleos 2 lat temu
rodzic
commit
0f3d5f8dbd
1 zmienionych plików z 4 dodań i 4 usunięć
  1. 4 4
      src/map/itemdb.cpp

+ 4 - 4
src/map/itemdb.cpp

@@ -3111,8 +3111,6 @@ static bool itemdb_read_sqldb_sub(std::vector<std::string> str) {
 		rootNode["EquipLevelMax"] << str[index];
 	if (!str[++index].empty())
 		rootNode["Refineable"] << (std::stoi(str[index]) ? "true" : "false");
-	if (!str[++index].empty())
-		rootNode["Gradable"] << (std::stoi(str[index]) ? "true" : "false");
 	if (!str[++index].empty())
 		rootNode["View"] << str[index];
 	if (!str[++index].empty())
@@ -3220,6 +3218,8 @@ static bool itemdb_read_sqldb_sub(std::vector<std::string> str) {
 		jobs["Summoner"] << (std::stoi(str[index]) ? "true" : "false");
 	if (!str[++index].empty())
 		jobs["Spirit_Handler"] << (std::stoi(str[index]) ? "true" : "false");
+	if (!str[++index].empty())
+		rootNode["Gradable"] << (std::stoi(str[index]) ? "true" : "false");
 #endif
 
 	if( !jobs.has_children() ){
@@ -3274,12 +3274,12 @@ static int itemdb_read_sqldb(void) {
 			"`class_all`,`class_normal`,`class_upper`,`class_baby`,`gender`,"
 			"`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_right_hand`,`location_left_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,"
 			"`location_costume_head_top`,`location_costume_head_mid`,`location_costume_head_low`,`location_costume_garment`,`location_ammo`,`location_shadow_armor`,`location_shadow_weapon`,`location_shadow_shield`,`location_shadow_shoes`,`location_shadow_right_accessory`,`location_shadow_left_accessory`,"
-			"`weapon_level`,`armor_level`,`equip_level_min`,`equip_level_max`,`refineable`,`gradable`,`view`,`alias_name`,"
+			"`weapon_level`,`armor_level`,`equip_level_min`,`equip_level_max`,`refineable`,`view`,`alias_name`,"
 			"`flag_buyingstore`,`flag_deadbranch`,`flag_container`,`flag_uniqueid`,`flag_bindonequip`,`flag_dropannounce`,`flag_noconsume`,`flag_dropeffect`,"
 			"`delay_duration`,`delay_status`,`stack_amount`,`stack_inventory`,`stack_cart`,`stack_storage`,`stack_guildstorage`,`nouse_override`,`nouse_sitting`,"
 			"`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_tradepartner`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`equip_script`,`unequip_script`"
 #ifdef RENEWAL
-			",`magic_attack`,`class_third`,`class_third_upper`,`class_third_baby`,`class_fourth`,`job_kagerouoboro`,`job_rebellion`,`job_summoner`,`job_spirit_handler`"
+			",`magic_attack`,`class_third`,`class_third_upper`,`class_third_baby`,`class_fourth`,`job_kagerouoboro`,`job_rebellion`,`job_summoner`,`job_spirit_handler`,`gradable`"
 #endif
 			" FROM `%s`", item_db_name[fi]) ) {
 			Sql_ShowDebug(mmysql_handle);