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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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-//= 2.5
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+//= 2.5a
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -42,6 +42,7 @@
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//= 2.3 Updated to match the new Izlude Map. [Masao]
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//= 2.4 More optimization (-32kb). [Euphy]
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//= 2.5 Yet more optimization (-22kb). [Euphy]
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+//= 2.5a Minor fixes. [Euphy]
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//============================================================
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// Onward to the New World
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@@ -248,58 +249,56 @@ prt_castle,83,67,5 script Recruiter for the Brave 109,{
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mes "You are definitely brave enough to venture to this new land.";
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mes "I will now appoint you to detect and have adventures in Ash-Vacuum.";
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next;
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- switch(select("Ash-Vacuum?")) {
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- case 1:
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- mes "[Recruiter]";
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- mes "Hm. That's the code name of the place where you will have your adventure. Frankly, we don't know exactly what it is, but we call it 'Ash-Vacuum'.";
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- next;
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- mes "[Recruiter]";
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- mes "Believe it or not,";
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- mes "it's definitely true.";
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- mes "So listen carefully.";
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- mes "Please.";
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- next;
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- mes "[Recruiter]";
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- mes "Ash-Vacuum... is a living place... that's totally different from where we are living now.";
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- next;
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- mes "[Recruiter]";
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- mes "It's an unknown place.";
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- mes "We don't know what's there,";
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- mes "or who is living there.";
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- mes "It's beyond our guess.";
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- mes "Nobody knows.";
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- next;
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- mes "[Recruiter]";
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- mes "Only the brave, like you, deserve to go there. There will be many dangerous things around you, but you must explore it on behalf of Rune Midgard.";
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- next;
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- mes "[Recruiter]";
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- mes "Hmm......";
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- next;
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- mes "[Recruiter]";
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- mes "Anyway, I am sure that there are many opportunities for fame and fortune there...";
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- next;
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- mes "[Recruiter]";
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- mes "First, you should go to ^FF0000Lighthalzen^000000 to register for the United Midgard Alliance. I believe they are meeting at the Rekenber Corporation Headquarters...";
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- next;
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- mes "[Recruiter]";
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- mes "You can get a detailed guide, better than me, there. Go there and find him...";
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- next;
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- mes "[Recruiter]";
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- mes "I've done what I can. Go there, and get to it!";
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- next;
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- mes "[Recruiter]";
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- mes "Remember, go to ^FF0000Lighthalzen^000000, then follow the directions of the guide there.";
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- next;
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- changequest 10064,10065;
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- set ep13_ryu,9;
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- getexp 66000,21000;
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- mes "[Recruiter]";
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- mes "Just go there!";
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- mes "And listen carefully";
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- mes "about your mission!";
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- mes "I'm done here...";
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- close;
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- }
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+ select("Ash-Vacuum?");
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+ mes "[Recruiter]";
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+ mes "Hm. That's the code name of the place where you will have your adventure. Frankly, we don't know exactly what it is, but we call it 'Ash-Vacuum'.";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Believe it or not,";
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+ mes "it's definitely true.";
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+ mes "So listen carefully.";
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+ mes "Please.";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Ash-Vacuum... is a living place... that's totally different from where we are living now.";
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+ next;
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+ mes "[Recruiter]";
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+ mes "It's an unknown place.";
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+ mes "We don't know what's there,";
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+ mes "or who is living there.";
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+ mes "It's beyond our guess.";
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+ mes "Nobody knows.";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Only the brave, like you, deserve to go there. There will be many dangerous things around you, but you must explore it on behalf of Rune Midgard.";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Hmm......";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Anyway, I am sure that there are many opportunities for fame and fortune there...";
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+ next;
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+ mes "[Recruiter]";
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+ mes "First, you should go to ^FF0000Lighthalzen^000000 to register for the United Midgard Alliance. I believe they are meeting at the Rekenber Corporation Headquarters...";
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+ next;
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+ mes "[Recruiter]";
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+ mes "You can get a detailed guide, better than me, there. Go there and find him...";
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+ next;
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+ mes "[Recruiter]";
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+ mes "I've done what I can. Go there, and get to it!";
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+ next;
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+ mes "[Recruiter]";
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+ mes "Remember, go to ^FF0000Lighthalzen^000000, then follow the directions of the guide there.";
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+ next;
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+ changequest 10064,10065;
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+ set ep13_ryu,9;
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+ getexp 66000,21000;
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+ mes "[Recruiter]";
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+ mes "Just go there!";
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+ mes "And listen carefully";
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+ mes "about your mission!";
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+ mes "I'm done here...";
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+ close;
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}
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if (ep13_ryu > 0) {
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mes "[Recruiter]";
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@@ -437,38 +436,36 @@ aldebaran,127,138,3 script Promotional Staff#alde 100,{
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mes "[Promotional Staff]";
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mes "Hey, you're a well-versed person, right? Are you interested in my story?";
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next;
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- switch(select("I have something for you.")) {
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- case 1:
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- mes "[Promotional Staff]";
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- mes "For me??";
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- mes "I hate annoying stuff.";
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- next;
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- mes "[Promotional Staff]";
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- mes "Ahh... I sensed that I would get your request.";
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- mes "The recruiter sent you here to get tested?";
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- mes "Hmm.";
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- next;
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- mes "[Promotional Staff]";
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- mes "Ah! They always push me,";
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- mes "to suffer from so much work";
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- mes "I live a hard life!";
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- next;
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- mes "[Promotional Staff]";
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- mes "My job is testing if you are strong and brave enough for this adventure.";
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- mes "What a bother!";
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- next;
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- mes "[Promotional Staff]";
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- mes "I will accept you if you bring me ^FF0000300 Jellopy^000000.";
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- mes "I believe that you can bring them to me.";
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- mes "Are you ready?";
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- next;
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- changequest 10057,10058;
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- set ep13_ryu,2;
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- mes "[Promotional Staff]";
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- mes "Just go ahead and hunt monsters, or whatever and collect 300 jellopies.";
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- mes "Then we can go forward.";
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- close;
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- }
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+ select("I have something for you.");
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+ mes "[Promotional Staff]";
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+ mes "For me??";
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+ mes "I hate annoying stuff.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "Ahh... I sensed that I would get your request.";
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+ mes "The recruiter sent you here to get tested?";
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+ mes "Hmm.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "Ah! They always push me,";
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+ mes "to suffer from so much work";
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+ mes "I live a hard life!";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "My job is testing if you are strong and brave enough for this adventure.";
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+ mes "What a bother!";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "I will accept you if you bring me ^FF0000300 Jellopy^000000.";
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+ mes "I believe that you can bring them to me.";
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+ mes "Are you ready?";
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+ next;
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+ changequest 10057,10058;
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+ set ep13_ryu,2;
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+ mes "[Promotional Staff]";
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+ mes "Just go ahead and hunt monsters, or whatever and collect 300 jellopies.";
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+ mes "Then we can go forward.";
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+ close;
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}
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mes "[Promotional Staff]";
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mes "We want the adventurers who are super curious and extremely brave. Join us for a wonderful adventure!";
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@@ -608,29 +605,27 @@ geffen,90,67,3 script Promotional Staff#gef 100,{
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mes "[Promotional Staff]";
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mes "Hey, you're a knowledgeable person, right? Are you interested in my story?";
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next;
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- switch(select("The Staff in Aldebaran sent me.")) {
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- case 1:
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- mes "[Promotional Staff]";
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- mes "Oh he did?";
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- next;
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- mes "[Promotional Staff]";
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- mes "Ok, I guess that it's time for the second part of your test.";
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- next;
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- mes "[Promotional Staff]";
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- mes "I need you to gather some stones for me.";
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- next;
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- mes "[Promotional Staff]";
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- mes "I will accept you if you bring ^FF00001 Emerald^000000.";
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- mes "Are you ready?";
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- next;
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- changequest 10059,10060;
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- set ep13_ryu,4;
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- mes "[Promotional Staff]";
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- mes "Just bring me ^ff00001 Emerald^000000.";
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- mes "That isn't hard for you right?";
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- mes "Then we can go forward.";
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- close;
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- }
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+ select("The Staff in Aldebaran sent me.");
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+ mes "[Promotional Staff]";
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+ mes "Oh he did?";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "Ok, I guess that it's time for the second part of your test.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "I need you to gather some stones for me.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "I will accept you if you bring ^FF00001 Emerald^000000.";
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+ mes "Are you ready?";
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+ next;
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+ changequest 10059,10060;
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+ set ep13_ryu,4;
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+ mes "[Promotional Staff]";
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+ mes "Just bring me ^ff00001 Emerald^000000.";
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+ mes "That isn't hard for you right?";
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+ mes "Then we can go forward.";
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+ close;
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}
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mes "[Promotional Staff]";
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mes "We want adventurers who are super curious and extremely brave. Join us for a wonderful adventure!";
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@@ -753,62 +748,60 @@ izlude,101,173,6 script Promotional Staff#iz 100,{
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mes "[Promotional Staff]";
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mes "Hey, you're a knowledgeable adventurer. Are you interested in my story?";
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next;
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- switch(select("I have something for you.")) {
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- case 1:
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+ select("I have something for you.");
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+ mes "[Promotional Staff]";
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+ mes "Um, you're the one sent to be tested, correct? You are in the right place. I'm the Promotional Staff in Izlude.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "I guess you're qualified enough to go... I think no more testing is needed.";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "Let me see...";
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+ next;
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+ if (BaseLevel > 69) {
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mes "[Promotional Staff]";
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- mes "Um, you're the one sent to be tested, correct? You are in the right place. I'm the Promotional Staff in Izlude.";
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+ mes "I think you're good enough!";
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+ mes "No more testing!!";
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+ mes "Ok! You pass!";
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next;
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mes "[Promotional Staff]";
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- mes "I guess you're qualified enough to go... I think no more testing is needed.";
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+ mes "We have quite high expectations to meet.";
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+ mes "Though the new place is dangerous,";
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+ mes "no need to check thoroughly right now.";
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next;
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mes "[Promotional Staff]";
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- mes "Let me see...";
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+ mes "It's not a hell-hole!";
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+ mes "Ukk...";
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next;
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- if (BaseLevel > 69) {
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- mes "[Promotional Staff]";
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- mes "I think you're good enough!";
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- mes "No more testing!!";
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- mes "Ok! You pass!";
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- next;
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- mes "[Promotional Staff]";
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- mes "We have quite high expectations to meet.";
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- mes "Though the new place is dangerous,";
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- mes "no need to check thoroughly right now.";
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- next;
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- mes "[Promotional Staff]";
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- mes "It's not a hell-hole!";
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- mes "Ukk...";
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- next;
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- mes "[Promotional Staff]";
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- mes "Anyway, just go back to the recruiter.";
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- mes "I will forward to him that you passed all the steps.";
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- mes "Good job, friend!";
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- next;
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- changequest 10062,10064;
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- set ep13_ryu,8;
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- mes "[Promotional Staff]";
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- mes "May Freya bless you,";
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- mes "for your great future!";
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- close;
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- }
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- else {
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- mes "[Promotional Staff]";
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- mes "Hmm...";
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- next;
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- mes "[Promotional Staff]";
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- mes "You don't look that strong.";
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- mes "Nothing but skin and bones!";
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- mes "Not reliable.";
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- mes "I can't let you pass.";
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- next;
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- changequest 10062,10063;
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- set ep13_ryu,7;
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- mes "[Promotional Staff]";
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- mes "Please level up a little more. I";
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- mes "can't accept that you're strong";
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- mes "enough. Sorry.";
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- close;
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- }
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+ mes "[Promotional Staff]";
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+ mes "Anyway, just go back to the recruiter.";
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+ mes "I will forward to him that you passed all the steps.";
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+ mes "Good job, friend!";
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+ next;
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+ changequest 10062,10064;
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+ set ep13_ryu,8;
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+ mes "[Promotional Staff]";
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+ mes "May Freya bless you,";
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+ mes "for your great future!";
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+ close;
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+ }
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+ else {
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+ mes "[Promotional Staff]";
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+ mes "Hmm...";
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+ next;
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+ mes "[Promotional Staff]";
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+ mes "You don't look that strong.";
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+ mes "Nothing but skin and bones!";
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+ mes "Not reliable.";
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+ mes "I can't let you pass.";
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+ next;
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+ changequest 10062,10063;
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+ set ep13_ryu,7;
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+ mes "[Promotional Staff]";
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+ mes "Please level up a little more. I";
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+ mes "can't accept that you're strong";
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+ mes "enough. Sorry.";
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+ close;
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}
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}
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mes "[Promotional Staff]";
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@@ -1135,23 +1128,21 @@ lhz_in01,132,259,5 script Sikaiz#1 868,{
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mes "[Sikaiz]";
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mes "So, what do you want to know more of? You already know about the Ash-Vacuum. Is there anything else you'd like me to tell you?";
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next;
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- switch(select("The three kingdoms...")) {
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- case 1:
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- mes "[Sikaiz]";
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- mes "Ah, I need to tell you about the alliance, but first, may I ask something?";
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- next;
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- mes "[Sikaiz]";
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- mes "I need to report its status to the managers in Rune-Midgarts. I can't do it right now. May I ask you a favor?";
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- next;
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- mes "[Sikaiz]";
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- mes "It's not that difficult. Just tell them to prepare for the trip to the Dimensional Rift. It's quite easy, isn't it?";
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- next;
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- changequest 10067,10068;
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- set ep13_ryu,12;
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- mes "[Sikaiz]";
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- mes "We're running out of time, so I will answer you when you come back. Ok?";
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- close;
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- }
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+ select("The three kingdoms...");
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+ mes "[Sikaiz]";
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+ mes "Ah, I need to tell you about the alliance, but first, may I ask something?";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "I need to report its status to the managers in Rune-Midgarts. I can't do it right now. May I ask you a favor?";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "It's not that difficult. Just tell them to prepare for the trip to the Dimensional Rift. It's quite easy, isn't it?";
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+ next;
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+ changequest 10067,10068;
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+ set ep13_ryu,12;
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+ mes "[Sikaiz]";
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+ mes "We're running out of time, so I will answer you when you come back. Ok?";
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+ close;
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}
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if (ep13_ryu == 10) {
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mes "[Sikaiz]";
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@@ -1169,66 +1160,64 @@ lhz_in01,132,259,5 script Sikaiz#1 868,{
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mes "[Sikaiz]";
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mes "The registration is also important now, but I will tell you about our status here. May I begin?";
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next;
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- switch(select("Sure.")) {
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- case 1:
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- mes "[Sikaiz]";
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- mes "Ok. Let me tell you about the Ash-Vacuum. It's quite a long story. So please bear with me.";
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- next;
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- mes "[Sikaiz]";
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- mes "^FF0000Ash-Vacuum^000000....";
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- mes "This isn't the world of mortals.";
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- mes "Then what is it...";
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- mes "Nobody knows.";
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- next;
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- mes "[Sikaiz]";
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- mes "Now, we only know that there are living beings there, and that they are not approachable by everyone.";
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- next;
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- mes "[Sikaiz]";
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- mes "The name, 'Ash-Vacuum', is so we can identify it easily.";
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- next;
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- mes "[Sikaiz]";
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- mes "You're probably wondering how we got there...";
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- mes "The answer lies with Satan Morroc.";
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- next;
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- mes "[Sikaiz]";
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- mes "Can you imagine?";
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- mes "Why did Satan Morroc";
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- mes "run away from there???";
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- mes "That's the important thing.";
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- next;
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- mes "[Sikaiz]";
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- mes "He made a gate to run away, by himself. It's very unlike him.";
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- next;
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- mes "[Sikaiz]";
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- mes "But he did make some mistakes. He left an opened gate. Nobody knows if it was intentional... or maybe...";
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- next;
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- mes "[Sikaiz]";
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- mes "We call the dimensional rift:";
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- mes "Time-Gap of Dimension.";
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- mes "Who knows what secrets lie in that world beyond.";
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- next;
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- mes "[Sikaiz]";
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- mes "So we've inspected it.";
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- mes "And there's not much info to get from it. We can't guess if it's from the past... or the future... Even WE don't know where it is.";
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- next;
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- mes "[Sikaiz]";
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- mes "That's the place!";
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- mes "Ash-Vacuum!";
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- mes "We are all in this together!";
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- next;
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- mes "[Sikaiz]";
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- mes "Is that enough?";
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- mes "Though I am the head of the Alliance, I don't know much else about it. That's why we are all here. To do some research.";
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- next;
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- mes "[Sikaiz]";
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- mes "Anyway, I told you about Ash-Vacuum. What I know about it all. Though you still don't know much about it, that's all I can tell you.";
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- next;
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- changequest 10066,10067;
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- set ep13_ryu,11;
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- mes "[Sikaiz]";
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- mes "If you have any other questions, you can still ask me...";
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- close;
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- }
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+ select("Sure.");
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+ mes "[Sikaiz]";
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+ mes "Ok. Let me tell you about the Ash-Vacuum. It's quite a long story. So please bear with me.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "^FF0000Ash-Vacuum^000000....";
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+ mes "This isn't the world of mortals.";
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+ mes "Then what is it...";
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+ mes "Nobody knows.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "Now, we only know that there are living beings there, and that they are not approachable by everyone.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "The name, 'Ash-Vacuum', is so we can identify it easily.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "You're probably wondering how we got there...";
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+ mes "The answer lies with Satan Morroc.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "Can you imagine?";
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+ mes "Why did Satan Morroc";
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+ mes "run away from there???";
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+ mes "That's the important thing.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "He made a gate to run away, by himself. It's very unlike him.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "But he did make some mistakes. He left an opened gate. Nobody knows if it was intentional... or maybe...";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "We call the dimensional rift:";
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+ mes "Time-Gap of Dimension.";
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+ mes "Who knows what secrets lie in that world beyond.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "So we've inspected it.";
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+ mes "And there's not much info to get from it. We can't guess if it's from the past... or the future... Even WE don't know where it is.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "That's the place!";
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+ mes "Ash-Vacuum!";
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+ mes "We are all in this together!";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "Is that enough?";
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+ mes "Though I am the head of the Alliance, I don't know much else about it. That's why we are all here. To do some research.";
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+ next;
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+ mes "[Sikaiz]";
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+ mes "Anyway, I told you about Ash-Vacuum. What I know about it all. Though you still don't know much about it, that's all I can tell you.";
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+ next;
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+ changequest 10066,10067;
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+ set ep13_ryu,11;
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+ mes "[Sikaiz]";
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+ mes "If you have any other questions, you can still ask me...";
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+ close;
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}
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if (ep13_ryu == 9) {
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mes "- The man standing in front -";
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@@ -1253,8 +1242,8 @@ lhz_in01,132,259,5 script Sikaiz#1 868,{
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next;
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changequest 10065,10066;
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set ep13_ryu,10;
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- mes "-The speech has ended.-";
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- mes "-Let's move on.-";
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+ mes "- The speech has ended. -";
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+ mes "- Let's move on. -";
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close;
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}
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mes "[Sikaiz]";
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@@ -5963,13 +5952,10 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
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mes "[Ryosen]";
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mes "Whatever... Could you deliver this document to the Schwartzvalt and Arunafeltz researchers?";
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next;
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- switch(select("Why me?:Alright.")) {
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- case 1:
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+ if(select("Why me?:Alright.") == 1) {
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mes "[Ryosen]";
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mes "... Eh? Didn't you come to help us?";
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close;
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- case 2:
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- break;
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}
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mes "[Ryosen]";
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mes "Whew~ Very good.";
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@@ -6365,16 +6351,13 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
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mes "[Ryosen]";
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mes "Are you really, honestly, positively sure you want to exchange them for my cake?";
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next;
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- switch(select("No way.:Yeah... I'll exchange.")) {
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- case 1:
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+ if(select("No way.:Yeah... I'll exchange.") == 1) {
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mes "[Ryosen]";
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mes "Ahhh...";
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next;
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mes "[Ryosen]";
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mes "Come back any time if you change your mind.";
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close;
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- case 2:
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- break;
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}
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mes "[Ryosen]";
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mes "I don't need it!";
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@@ -6439,13 +6422,10 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
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mes "[Hue]";
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mes "You can't just come and go around as you please here. This is a restricted area.";
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next;
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- switch(select("Sorry...:I came to show you this.")) {
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- case 1:
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+ if(select("Sorry...:I came to show you this.") == 1) {
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mes "[Hue]";
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mes "You're just helpless, aren't you?";
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close;
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- case 2:
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- break;
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}
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mes "[Hue]";
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mes "What's that?";
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@@ -6502,13 +6482,10 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
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mes "[Hue]";
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mes "Well, thank you for entertaining me. You should tell Ryosen that.";
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next;
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- switch(select("Ok, I will.:Please sign the invitation.")) {
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- case 1:
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+ if(select("Ok, I will.:Please sign the invitation.") == 1) {
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mes "[Hue]";
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mes "Well, you should also tell him that I think he's very talented in settin up comedy. Hahaha.";
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close;
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- case 2:
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- break;
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}
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mes "[Hue]";
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mes "... Sign this thing???";
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@@ -6770,16 +6747,13 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
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mes "[Hue]";
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mes "Are you sure you want to exchange this for my Pineapple Jubilee?";
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next;
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- switch(select("No way.:sure.")) {
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- case 1:
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+ if(select("No way.:Sure.") == 1) {
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mes "[Hue]";
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mes "Ahhhhh...";
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next;
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mes "[Hue]";
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mes "Come back any time if you change your mind.";
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close;
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- case 2:
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- break;
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}
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mes "[Hue]";
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mes "Thank you so much.";
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@@ -8396,7 +8370,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 421,{
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else if (ep13_yong1 == 3) {
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mes "[Fluffy Gyaruk]";
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mes "We offer one service to new customers.";
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- mes "If you want to us emore services, you must fo some things for us.";
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+ mes "If you want to use more services, you must do some things for us.";
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next;
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select("What kind of things?");
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mes "[Fluffy Gyaruk]";
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@@ -12763,11 +12737,11 @@ mid_camp,256,272,3 script Defaria#moc2 897,{
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next;
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mes "[Defaria]";
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mes "Make it a nice, neat pile, please.";
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- mes "..Oh, you forgot to put the sweet potatoes on top.";
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+ mes "Oh, you forgot to put the sweet potatoes on top.";
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mes "Yes, good. That's perfect.";
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next;
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mes "[Defaria]";
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- mes "..Hopefully I can make a fire with your nice logs....";
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+ mes "Hopefully I can make a fire with your nice logs....";
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specialeffect EF_BEGINSPELL2;
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next;
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specialeffect EF_FIREWALL,AREA,"Wet Firewood#moc2";
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@@ -12796,11 +12770,11 @@ mid_camp,256,272,3 script Defaria#moc2 897,{
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "Didn't you forget something?";
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- mes ".. Dandelion? I wanted you to tell me what you knew.";
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+ mes "... Dandelion? I wanted you to tell me what you knew.";
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mes "I was hoping you'd remember something about Dandelion.";
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next;
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mes "[Defaria]";
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- mes "..So,";
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+ mes "So,";
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mes "do you want me to confirm";
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mes "if Dandelion is really supported by Arunafeltz?";
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next;
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@@ -13796,7 +13770,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{
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case 1:
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cutin "moc2_rin01",2;
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mes "[Rin]";
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- mes "I'm sorry, but I'm not yet fully recovered....5.....I need to speak slowly. Please bear with me.";
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+ mes "I'm sorry, but I'm not yet fully recovered... I need to speak slowly. Please bear with me.";
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next;
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break;
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case 2:
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