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Item DB Update
* Updated up to kRO 2014-11-26 (Limited Power Booster Box)

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>

nanakiwurtz 10 years ago
parent
commit
0bf388832b
4 changed files with 85 additions and 33 deletions
  1. 9 5
      db/re/item_combo_db.txt
  2. 34 10
      db/re/item_db.txt
  3. 8 8
      db/re/item_trade.txt
  4. 34 10
      sql-files/item_db_re.sql

+ 9 - 5
db/re/item_combo_db.txt

@@ -404,7 +404,7 @@
 24168:24169:24178,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Undead; }
 24168:24169:24179,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Plant; }
 28326:28327,{ bonus bInt,8; bonus bStr,8; }
-24180:24181:24182:24183:24184:24185,{ .@refine = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@refine>=45) { bonus bMaxHPrate,(.@refine-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
+24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
 24186:24198,{ bonus2 bSubEle,Ele_Neutral,2; }
 24187:24199,{ bonus2 bSubEle,Ele_Dark,2; }
 24188:24200,{ bonus2 bSubEle,Ele_Water,2; }
@@ -421,7 +421,11 @@
 24212:24213,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
 24214:24215,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
 24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; }
-//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
-24224:24225:24226,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtk2,10; }
-//24227:Enhanced Soul Earring:Enhanced Soul Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bMatkRate,2;} else if(.@refine)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
-24228:24229:24230,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bMatkRate,2;} else if(.@refine)>=20 {bonus bMatkRate,1;} bonus bMatk,10; }
+//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bAtkRate,2;} else if(.@r)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
+24224:24225:24226,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bAtkRate,2;} else if(.@r)>=20 {bonus bAtkRate,1;} bonus bAtk2,10; }
+//24227:Enhanced Soul Earring:Enhanced Soul Pendant,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
+24228:24229:24230,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@r)>=25 {bonus bMatkRate,2;} else if(.@r)>=20 {bonus bMatkRate,1;} bonus bMatk,10; }
+24231:24232,{ bonus bFlee,5; if (getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)>=15) { bonus bAspd,1; } }
+24234:24235,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } }
+24236:24237,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } }
+24238:24239,{ bonus bBaseAtk,5; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } }

+ 34 - 10
db/re/item_db.txt

@@ -4591,15 +4591,16 @@
 6916,Piece_Of_Soul_Monkey,Piece Of Soul Monkey,3,10,,0,,,,,,,,,,,,,{},{},{}
 6917,Piece_Of_Soul_Chicken,Piece Of Soul Chicken,3,10,,0,,,,,,,,,,,,,{},{},{}
 //
-6943,Attack_Stone(Upper),Attack Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bAtkRate,1; },{},{}
-6944,Magic_Stone(Upper),Magic Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{}
-6945,Strength_Stone(Middle),Strength Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
-6946,Intelligence_Stone(Middle),Intelligence Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bInt,1; },{},{}
-6947,Agility_Stone(Middle),Agility Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bAgi,1; },{},{}
-6948,Dexterity_Stone(Middle),Dexterity Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bDex,1; },{},{}
-6949,Vitality_Stone(Middle),Vitality Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bVit,1; },{},{}
-6950,Lucky_Stone(Middle),Lucky Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bLuk,1; },{},{}
-6951,HP_Stone(Lower),HP Stone(Lower),3,10,,100,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{}
+6943,Attack_Stone(Upper),Attack Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bAtkRate,1; },{},{}
+6944,Magic_Stone(Upper),Magic Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{}
+6945,Strength_Stone(Middle),Strength Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
+6946,Intelligence_Stone(Middle),Intelligence Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bInt,1; },{},{}
+6947,Agility_Stone(Middle),Agility Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bAgi,1; },{},{}
+6948,Dexterity_Stone(Middle),Dexterity Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bDex,1; },{},{}
+6949,Vitality_Stone(Middle),Vitality Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bVit,1; },{},{}
+6950,Lucky_Stone(Middle),Lucky Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bLuk,1; },{},{}
+6951,HP_Stone(Lower),HP Stone(Lower),6,10,,100,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{}
+6954,Piece_Of_Soul_Dog,Piece Of Soul Dog,3,10,,0,,,,,,,,,,,,,{},{},{}
 //
 7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
 7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
@@ -6877,7 +6878,7 @@
 13055,F_Asura_C,Asura,5,1,,0,120,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{}
 13056,F_Counter_Dagger_C,Counter Dagger,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{},{},{}
 13057,E_Moonlight_Sword_C,Moonlight Sword,5,2,,0,85,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{}
-13058,E_Combat_Knife_C,Combad Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{},{},{}
+13058,E_Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{},{},{}
 13059,E_Asura_C,Asura,5,1,,0,120,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{}
 13060,E_Counter_Dagger_C,Counter Dagger,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{},{},{}
 13061,Black_Wing,Black Wing,5,20,,600,142,,1,1,0x00020000,63,2,2,3,102,1,1,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3); },{},{}
@@ -8192,6 +8193,7 @@
 14740,Sealed_Vesper_Scroll,Sealed Vesper Scroll,18,10,,10,,,,,,,,,,,,,{},{},{}
 14758,Safe_To_Smelting_Scroll,Safe To Smelting Scroll,18,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1; },{},{}
 14765,Limited_Edition_JOB_Battle_Manual,Limited Edition JOB Battle Manual,18,10,,10,,,,,,,,,,,,,{ sc_start SC_JEXPBOOST,3600000,35; },{},{}
+14766,Limited_Power_Booster,Limited Power Booster,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1; },{},{}
 // More Armors
 15000,Bone_Plate,Bone Plate,4,20,,1000,,60,,1,0x000654E2,18,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{}
 15001,Odin's_Blessing_I,Odin's Blessing,4,0,,0,,10,,0,0xFFFFFFFE,63,2,16,,0,0,0,{},{},{}
@@ -8966,6 +8968,8 @@
 17520,Limited_Edition_Manual_Box,Limited Edition Manual Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14765,3; /*getitem (limited edition battle manual),2;*/ },{},{}
 17521,Three_Master_Package_V,Three Master Package V,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,20; getitem 14535,20; /*getitem Mysterious Water of Life,20;*/ getitem 22842,1; },{},{}
 17522,Three_Master_Package_V(10),Three Master Package V(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,200; getitem 14535,200; /*getitem Mysterious Water of Life,200;*/ getitem 22842,11; },{},{}
+17524,Limited_Power_Booster_Box,Limited Power Booster Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14766,1; getitem 22873,1; },{},{}
+17525,Limited_Power_Booster_Box(100),Limited Power Booster Box(100),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14766,100; getitem 22873,11; },{},{}
 // Mechanic/Genetic Cannonballs
 18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,56,2,32768,,99,,8,{},{},{}
 18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{}
@@ -9594,6 +9598,7 @@
 19888,C_Glasses,Costume Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,3,{},{},{}
 19889,C_Small_Ribbons,Costume Small Ribbons,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,,169,{},{},{}
 //
+19902,C_Cigarette,Costume Cigarette,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,,,54,{},{},{}
 19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{}
 19914,C_Tarlock's_Hat,Costume Tarlock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1101,{},{},{}
 19917,C_Gloomy_Pumpkin_Hat,Costume Pumpkin Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,691,{ bonus bSpeedRate,25; },{},{}
@@ -9602,6 +9607,8 @@
 19920,C_Adv_Whisper_Mask,Costume Evolved Whisper Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,458,{ bonus bFlee,20; },{},{}
 19922,C_Noah's_Hat,Costume Noah's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,636,{},{},{}
 19929,C_Classical_Ribbon,Costume Classical Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,17,{},{},{}
+19931,C_Lazy_Smokie,Costume Lazy Smokie,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,1,168,{},{},{}
+19932,C_Model_Training_Hat,Costume Model Training Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,1,157,{},{},{}
 19934,C_Lolita_Ten_Gallon_Hat,Costume Alive Ten Gallon Hat Of Flame,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1048,{},{},{}
 19935,C_Hunting_Cap_Of_Gust,Costume Hunting Cap Of Gust,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,1076,{},{},{}
 19936,C_Knit_Cap_Of_Water,Costume Knit Cap Of Water,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,1077,{},{},{}
@@ -9706,6 +9713,11 @@
 20206,C_Chicken_Hat,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,1,432,{},{},{}
 20210,C_Chicken_Hat,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,1,432,{},{},{}
 20211,C_Chicken_Hat,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,1,432,{},{},{}
+20223,C_Romantic_Leaf,Costume_Romantic_Leaf,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,432,{},{},{}
+20224,C_Red_Tailed_Ribbon,Costume Red Tailed Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,167,{},{},{}
+20225,C_Pumpkin-Head,Costume Pumpkin-Head,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,206,{},{},{}
+20226,C_Red_Comb,Costume Red Comb,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,,{/*TODO: View ID*/},{},{}
+20227,C_Puppy_Hat,Costume Puppy Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,234,{},{},{}
 //
 20500,T_Archangel_Wing,Archangel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,1,{ bonus bUnbreakableHelm,0; },{},{}
 20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ /*View ID*/ bonus bUnbreakableHelm,0; },{},{}
@@ -9929,6 +9941,9 @@
 22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{}
 22846,Sealed_Dracula_Card,Sealed Dracula Card,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300; },{},{}
 22868,Costume_Enchantment_Stone_Box_5,Costume Enchantment Stone Box 5,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1; },{},{}
+22873,Sealed_Beelzebub_Scroll_II,Sealed Beelzebub Scroll II,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1; },{},{}
+22874,Sealed_Beelzebub_Card_Album,Sealed Beelzebub Card Album,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{}
+22875,Sealed_Beelzebub_Card,Sealed Beelzebub Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVariableCastrate,-15; /*Item removed on 2014-12-17*/ },{},{}
 // Shadow Equip
 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
@@ -10161,6 +10176,15 @@
 24228,Soul_Shadow_Weapon,Soul Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,70,1,,{ .@r = getrefine(); if(.@r<7) bonus bMatkRate,1; else if(.@r==7 || .@r==8) bonus bMatkRate,2; else if(.@r>=9) bonus bMatkRate,3; },{},{}
 24229,Soul_Shadow_Earring,Soul Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,70,1,,{ .@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1; },{},{}
 24230,Soul_Shadow_Pendant,Soul Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,70,1,,{ .@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1; },{},{}
+24231,Blitz_Shadow_Shoes,Blitz Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bFlee,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; } },{},{}
+24232,Blitz_Shadow_Shield,Blitz Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bCritical,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; } },{},{}
+24233,Exceeding_Shadow_Weapon,Exceeding Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,100,1,,{ bonus bBaseAtk,5; bonus bMatk,5; bonus bAtkRate,(getrefine()/2); bonus bMatkRate,(getrefine()/2); },{},{}
+24234,Titan_Shadow_Earring,Titan Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Large,1; bonus2 bMagicAddSize,Size_Large,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Large,4; bonus2 bMagicAddSize,Size_Large,4; } },{},{}
+24235,Titan_Shadow_Pendant,Titan Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Large,1; bonus2 bMagicAddSize,Size_Large,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Large,4; bonus2 bMagicAddSize,Size_Large,4; } },{},{}
+24236,Boned_Shadow_Earring,Boned Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; } },{},{}
+24237,Boned_Shadow_Pendant,Boned Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; } },{},{}
+24238,Gigantic_Shadow_Earring,Gigantic Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; } },{},{}
+24239,Gigantic_Shadow_Pendant,Gigantic Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; } },{},{}
 //
 28000,Tanos_Katar,Tanos Katar,5,10,,1800,220:80,,,1,0x00001000,63,2,32,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{}
 28001,Katar_Of_Evil_Slayer,Katar Of Evil Slayer,5,10,,1200,,120,,1,0x00001000,63,2,32,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; } },{},{}

+ 8 - 8
db/re/item_trade.txt

@@ -927,7 +927,7 @@
 //6934,499,100	//
 //6935,499,100	//
 //6953,475,100	//
-//6954,499,100	//
+6954,499,100	// Piece_Of_Soul_Dog
 //6955,499,100	//
 //6956,499,100	//
 //6957,499,100	//
@@ -2811,7 +2811,7 @@
 14740,475,100	// Sealed_Vesper_Scroll
 14758,475,100	// Safe_To_Smelting_Scroll
 14765,475,100	// Limited_Edition_JOB_Battle_Manual
-//14766,475,100	//
+14766,475,100	// Limited_Power_Booster
 15001,507,100	// Odin's_Blessing_I
 15002,507,100	// Rune_Plate
 15007,467,100	// Time_Keepr_Robe
@@ -3586,8 +3586,8 @@
 17520,475,100	// Limited_Edition_Manual_Box
 17521,475,100	// Three_Master_Package_V
 17522,475,100	// Three_Master_Package_V(10)
-//17524,475,100	//
-//17525,475,100	//
+17524,475,100	// Limited_Power_Booster_Box
+17525,475,100	// Limited_Power_Booster_Box(100)
 //17527,475,100	//
 //17544,475,100	//
 //17545,475,100	//
@@ -3688,7 +3688,7 @@
 20206,467,100	// C_Chicken_Hat
 20210,467,100	// C_Chicken_Hat
 20211,467,100	// C_Chicken_Hat
-//20227,467,100	//
+20227,467,100	// C_Puppy_Hat
 //20228,467,100	//
 //20702,499,100	//
 //20703,499,100	//
@@ -3812,9 +3812,9 @@
 //22861,475,100	//
 //22869,507,100	//
 //22870,467,100	//
-//22873,475,100	//
-//22874,475,100	//
-//22875,475,100	//
+22873,475,100	// Sealed_Beelzebub_Scroll_II
+22874,475,100	// Sealed_Beelzebub_Card_Album
+22875,475,100	// Sealed_Beelzebub_Card
 //22881,499,100	//
 //22883,475,100	//
 //22884,475,100	//

+ 34 - 10
sql-files/item_db_re.sql

@@ -4622,15 +4622,16 @@ REPLACE INTO `item_db_re` VALUES (6915,'Captured_Soul','Captured Soul',3,10,NULL
 REPLACE INTO `item_db_re` VALUES (6916,'Piece_Of_Soul_Monkey','Piece Of Soul Monkey',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6917,'Piece_Of_Soul_Chicken','Piece Of Soul Chicken',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (6943,'Attack_Stone(Upper)','Attack Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6944,'Magic_Stone(Upper)','Magic Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6945,'Strength_Stone(Middle)','Strength Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6946,'Intelligence_Stone(Middle)','Intelligence Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6947,'Agility_Stone(Middle)','Agility Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6948,'Dexterity_Stone(Middle)','Dexterity Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6949,'Vitality_Stone(Middle)','Vitality Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6950,'Lucky_Stone(Middle)','Lucky Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6951,'HP_Stone(Lower)','HP Stone(Lower)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6943,'Attack_Stone(Upper)','Attack Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6944,'Magic_Stone(Upper)','Magic Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6945,'Strength_Stone(Middle)','Strength Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6946,'Intelligence_Stone(Middle)','Intelligence Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6947,'Agility_Stone(Middle)','Agility Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6948,'Dexterity_Stone(Middle)','Dexterity Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6949,'Vitality_Stone(Middle)','Vitality Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6950,'Lucky_Stone(Middle)','Lucky Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6951,'HP_Stone(Lower)','HP Stone(Lower)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6954,'Piece_Of_Soul_Dog','Piece Of Soul Dog',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -6908,7 +6909,7 @@ REPLACE INTO `item_db_re` VALUES (13054,'F_Combat_Knife_C','Combat Knife',5,1,NU
 REPLACE INTO `item_db_re` VALUES (13055,'F_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13056,'F_Counter_Dagger_C','Counter Dagger',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combad Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',5,20,NULL,600,'142',NULL,1,1,0x00020000,63,2,2,3,'102',1,1,'.@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3);',NULL,NULL);
@@ -8223,6 +8224,7 @@ REPLACE INTO `item_db_re` VALUES (14739,'Sealed_General_Egnigem_Cenia_Scroll','S
 REPLACE INTO `item_db_re` VALUES (14740,'Sealed_Vesper_Scroll','Sealed Vesper Scroll',18,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll',18,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual',18,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,3600000,35;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL);
 # More Armors
 REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,60,NULL,1,0x000654E2,18,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,NULL,NULL,NULL);
@@ -8997,6 +8999,8 @@ REPLACE INTO `item_db_re` VALUES (17516,'Unlimited_Box_III(10)','Unlimited Box I
 REPLACE INTO `item_db_re` VALUES (17520,'Limited_Edition_Manual_Box','Limited Edition Manual Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14765,3; /*getitem (limited edition battle manual),2;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17521,'Three_Master_Package_V','Three Master Package V',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,20; getitem 14535,20; /*getitem Mysterious Water of Life,20;*/ getitem 22842,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17522,'Three_Master_Package_V(10)','Three Master Package V(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,200; getitem 14535,200; /*getitem Mysterious Water of Life,200;*/ getitem 22842,11;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17524,'Limited_Power_Booster_Box','Limited Power Booster Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14766,1; getitem 22873,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17525,'Limited_Power_Booster_Box(100)','Limited Power Booster Box(100)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14766,100; getitem 22873,11;',NULL,NULL);
 # Mechanic/Genetic Cannonballs
 REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@@ -9625,6 +9629,7 @@ REPLACE INTO `item_db_re` VALUES (19887,'C_Cyclops_Glasses','Costume Cyclops Gla
 REPLACE INTO `item_db_re` VALUES (19888,'C_Glasses','Costume Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19889,'C_Small_Ribbons','Costume Small Ribbons',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,169,NULL,NULL,NULL);
 #
+REPLACE INTO `item_db_re` VALUES (19902,'C_Cigarette','Costume Cigarette',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19903,'C_Witchs_Hat','Costume Witch\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,717,'bonus bVariableCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19914,'C_Tarlock\'s_Hat','Costume Tarlock\'s Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1101,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19917,'C_Gloomy_Pumpkin_Hat','Costume Pumpkin Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,691,'bonus bSpeedRate,25;',NULL,NULL);
@@ -9633,6 +9638,8 @@ REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,N
 REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19922,'C_Noah\'s_Hat','Costume Noah\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,17,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19931,'C_Lazy_Smokie','Costume Lazy Smokie',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,1,168,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19932,'C_Model_Training_Hat','Costume Model Training Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,1,157,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19934,'C_Lolita_Ten_Gallon_Hat','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1048,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19935,'C_Hunting_Cap_Of_Gust','Costume Hunting Cap Of Gust',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1076,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19936,'C_Knit_Cap_Of_Water','Costume Knit Cap Of Water',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1077,NULL,NULL,NULL);
@@ -9737,6 +9744,11 @@ REPLACE INTO `item_db_re` VALUES (20205,'C_Fancy_Flower','Costume Fancy Flower',
 REPLACE INTO `item_db_re` VALUES (20206,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',1,432,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20210,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',1,432,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20211,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',1,432,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20223,'C_Romantic_Leaf','Costume_Romantic_Leaf',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,432,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20224,'C_Red_Tailed_Ribbon','Costume Red Tailed Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,167,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20225,'C_Pumpkin-Head','Costume Pumpkin-Head',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,206,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20226,'C_Red_Comb','Costume Red Comb',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,NULL,'/*TODO: View ID*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20227,'C_Puppy_Hat','Costume Puppy Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,234,NULL,NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*View ID*/ bonus bUnbreakableHelm,0;',NULL,NULL);
@@ -9960,6 +9972,9 @@ REPLACE INTO `item_db_re` VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Drac
 REPLACE INTO `item_db_re` VALUES (22845,'Sealed_Fortune_Egg','Sealed Fortune Egg',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22846,'Sealed_Dracula_Card','Sealed Dracula Card',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22868,'Costume_Enchantment_Stone_Box_5','Costume Enchantment Stone Box 5',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22873,'Sealed_Beelzebub_Scroll_II','Sealed Beelzebub Scroll II',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22874,'Sealed_Beelzebub_Card_Album','Sealed Beelzebub Card Album',2,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22875,'Sealed_Beelzebub_Card','Sealed Beelzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-15; /*Item removed on 2014-12-17*/',NULL,NULL);
 # Shadow Equip
 REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);
@@ -10192,6 +10207,15 @@ REPLACE INTO `item_db_re` VALUES (24227,'Enhanced_Soul_Shadow_Weapon','Enhanced
 REPLACE INTO `item_db_re` VALUES (24228,'Soul_Shadow_Weapon','Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bMatkRate,1; else if(.@r==7 || .@r==8) bonus bMatkRate,2; else if(.@r>=9) bonus bMatkRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24229,'Soul_Shadow_Earring','Soul Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24230,'Soul_Shadow_Pendant','Soul Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24231,'Blitz_Shadow_Shoes','Blitz Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24232,'Blitz_Shadow_Shield','Blitz Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24233,'Exceeding_Shadow_Weapon','Exceeding Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'100',1,NULL,'bonus bBaseAtk,5; bonus bMatk,5; bonus bAtkRate,(getrefine()/2); bonus bMatkRate,(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24234,'Titan_Shadow_Earring','Titan Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Large,1; bonus2 bMagicAddSize,Size_Large,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Large,4; bonus2 bMagicAddSize,Size_Large,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24235,'Titan_Shadow_Pendant','Titan Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Large,1; bonus2 bMagicAddSize,Size_Large,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Large,2; bonus2 bMagicAddSize,Size_Large,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Large,4; bonus2 bMagicAddSize,Size_Large,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24236,'Boned_Shadow_Earring','Boned Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24237,'Boned_Shadow_Pendant','Boned Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Medium,1; bonus2 bMagicAddSize,Size_Medium,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Medium,2; bonus2 bMagicAddSize,Size_Medium,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Medium,4; bonus2 bMagicAddSize,Size_Medium,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24238,'Gigantic_Shadow_Earring','Gigantic Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24239,'Gigantic_Shadow_Pendant','Gigantic Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) { bonus2 bAddSize,Size_Small,1; bonus2 bMagicAddSize,Size_Small,1; } else if(.@r==7 || .@r==8) { bonus2 bAddSize,Size_Small,2; bonus2 bMagicAddSize,Size_Small,2; } else if(.@r>=9) { bonus2 bAddSize,Size_Small,4; bonus2 bMagicAddSize,Size_Small,4; }',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);