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@@ -3,7 +3,7 @@
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//===== By: =================================================================================
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//===== By: =================================================================================
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//= Keichii and edited by DarkChild
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//= Keichii and edited by DarkChild
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//===== Current Version: ====================================================================
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//===== Current Version: ====================================================================
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-//= 2.5
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+//= 2.6
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//===== Compatible With: ====================================================================
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//===== Compatible With: ====================================================================
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//= Any eAthena Version
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//= Any eAthena Version
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//===== Description: ========================================================================
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//===== Description: ========================================================================
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@@ -15,91 +15,75 @@
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//=2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre]
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//=2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre]
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//=2.4 Added Advanced skills. [Spre]
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//=2.4 Added Advanced skills. [Spre]
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//=2.5 Added dialog for if the user is none of the listed jobs. [Kisuka]
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//=2.5 Added dialog for if the user is none of the listed jobs. [Kisuka]
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+//=2.6 Fixed 2nd advanced classes not being able to get their advanced skills. [Ancyker]
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//===========================================================================================
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//===========================================================================================
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prontera,128,200,6 script Platinum Skill NPC 94,{
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prontera,128,200,6 script Platinum Skill NPC 94,{
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mes "[Platinum Skill NPC]";
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mes "[Platinum Skill NPC]";
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mes "I can give you the special skills available to your job. Would you like these skills now?";
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mes "I can give you the special skills available to your job. Would you like these skills now?";
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next;
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next;
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if (select("Yes Please:No") == 2) {
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if (select("Yes Please:No") == 2) {
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- mes "[Platinum Skill NPC]";
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- mes "Have a nice day... >.>";
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- close;
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+ mes "[Platinum Skill NPC]";
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+ mes "Have a nice day... >.>";
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+ close;
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}
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}
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if (BaseClass==Job_Novice) {
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if (BaseClass==Job_Novice) {
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skill 142,1,0;
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skill 142,1,0;
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skill 143,1,0;
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skill 143,1,0;
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- close;
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- } else if (BaseClass==Job_Swordman) {
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+ } else if (BaseClass==Job_Swordman) {
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skill 142,1,0;
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skill 142,1,0;
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skill 144,1,0;
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skill 144,1,0;
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skill 145,1,0;
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skill 145,1,0;
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skill 146,1,0;
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skill 146,1,0;
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- close;
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- } else if (BaseClass==Job_Mage) {
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+ } else if (BaseClass==Job_Mage) {
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skill 142,1,0;
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skill 142,1,0;
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skill 157,1,0;
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skill 157,1,0;
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- close;
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- } else if (BaseClass==Job_Archer) {
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+ } else if (BaseClass==Job_Archer) {
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skill 142,1,0;
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skill 142,1,0;
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skill 147,1,0;
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skill 147,1,0;
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skill 148,1,0;
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skill 148,1,0;
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- close;
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- } else if (BaseClass==Job_Acolyte) {
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+ } else if (BaseClass==Job_Acolyte) {
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skill 142,1,0;
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skill 142,1,0;
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skill 156,1,0;
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skill 156,1,0;
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- close;
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- } else if (BaseClass==Job_Merchant) {
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+ } else if (BaseClass==Job_Merchant) {
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skill 142,1,0;
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skill 142,1,0;
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skill 153,1,0;
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skill 153,1,0;
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skill 154,1,0;
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skill 154,1,0;
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skill 155,1,0;
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skill 155,1,0;
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- close;
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- } else if (BaseClass==Job_Thief) {
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+ } else if (BaseClass==Job_Thief) {
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skill 142,1,0;
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skill 142,1,0;
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skill 149,1,0;
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skill 149,1,0;
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skill 150,1,0;
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skill 150,1,0;
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skill 151,1,0;
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skill 151,1,0;
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skill 152,1,0;
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skill 152,1,0;
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- close;
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- } else if (BaseClass==Job_Lord_Knight) {
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+ }
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+ if (Class==Job_Lord_Knight) {
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skill 1002,1,0;
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skill 1002,1,0;
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- close;
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- } else if (BaseClass==Job_High_Wizard) {
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+ } else if (Class==Job_High_Wizard) {
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skill 1006,1,0;
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skill 1006,1,0;
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- close;
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- } else if (BaseClass==Job_Professor) {
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+ } else if (Class==Job_Professor) {
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skill 1007,1,0;
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skill 1007,1,0;
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- close;
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- } else if (BaseClass==Job_Sniper) {
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+ } else if (Class==Job_Sniper) {
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skill 1009,1,0;
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skill 1009,1,0;
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- close;
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- } else if (BaseClass==Job_Clown) {
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+ } else if (Class==Job_Clown) {
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skill 1010,1,0;
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skill 1010,1,0;
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- close;
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- } else if (BaseClass==Job_Gypsy) {
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+ } else if (Class==Job_Gypsy) {
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skill 1011,1,0;
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skill 1011,1,0;
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- close;
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- } else if (BaseClass==Job_High_Priest) {
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+ } else if (Class==Job_High_Priest) {
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skill 1014,1,0;
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skill 1014,1,0;
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skill 363,10,0;
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skill 363,10,0;
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- close;
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- } else if (BaseClass==Job_Champion) {
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+ } else if (Class==Job_Champion) {
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skill 1015,1,0;
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skill 1015,1,0;
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skill 1016,10,0;
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skill 1016,10,0;
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- close;
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- } else if (BaseClass==Job_WhiteSmith) {
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+ } else if (Class==Job_WhiteSmith) {
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skill 1012,1,0;
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skill 1012,1,0;
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skill 1013,1,0;
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skill 1013,1,0;
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- close;
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- } else if (BaseClass==Job_Assassin_Cross) {
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+ } else if (Class==Job_Assassin_Cross) {
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skill 1003,1,0;
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skill 1003,1,0;
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skill 1004,1,0;
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skill 1004,1,0;
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- close;
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- } else if (BaseClass==Job_Stalker) {
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+ } else if (Class==Job_Stalker) {
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skill 1005,1,0;
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skill 1005,1,0;
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- close;
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}
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}
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mes "[Platinum Skill NPC]";
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mes "[Platinum Skill NPC]";
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- mes "I'm sorry, but there are no special skills that I can give you.";
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+ mes "There you go!";
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close;
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close;
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}
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}
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