Ver Fonte

Translated and fixed.
modified momotaro.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@163 54d463be-8e91-2dee-dedb-b68131a5f0ec

shadowlady há 20 anos atrás
pai
commit
09d00ae80f
1 ficheiros alterados com 331 adições e 327 exclusões
  1. 331 327
      npc/other/momotaro.txt

+ 331 - 327
npc/other/momotaro.txt

@@ -1,439 +1,443 @@
 //=====================================================================
-//MOMOTAROevent
+//MOMOTARO event (translated thanks to Shinomori)
 //=====================================================================
-amatsu.gat,223,235,4	script	出版社職員	763,{
-	if (event_momo == 10) goto Lfin;
+amatsu.gat,223,235,4	script	Publisher	763,{
+	if (event_momo > 4) goto Lfin;
 	if ((event_momo >= 1) && (event_momo <= 4)) goto Lget;
-	mes "[出版社職員]";
-	mes "こんにちは~";
-	mes "村に代々伝わる昔話のみを";
-	mes "扱う私ども^009CFFツルカメ出版社^000000では";
-	mes "老若男女を問わず人気の昔話";
-	mes "^009CFF<モモタロ>^000000をなんと……";
+	mes "[Publisher]";
+	mes "Hello.";
+	mes "I represent ^009CFFTsurukame Publishing Inc.^000000 and handle the legends that are told in the village for generations.";
+	mes "A popular legend among men and women of all ages is ^009CFF<Momotaro>^000000......";
 	next;
-	mes "[出版社職員]";
-	mes "百万部!発行することが";
-	mes "できたんです。";
-	mes "その記念に、^3163FFモモタロ体験館^000000を";
-	mes "設立しました。";
+	mes "[Publisher]";
+	mes "One Million copies were sold!";
+	mes "To celebrate the anniversary, the ^3163FFMomotaro Event Hall^000000 was established.";
 	next;
-	mes "[出版社職員]";
-	mes "実際モモタロ話の主人公になって";
-	mes "小鬼を退治できちゃうのです。";
-	mes "景品もありますよ!";
+	mes "[Publisher]";
+	mes "You practical become the protagonist of the Momotaro Story and fight against a small demon.";
+	mes "There are also presents!";
 	next;
-	menu "モモタロって何?",-,"ぜひ体験したいです!",L1,"私は忙しいので……",L2;
-		mes "[出版社職員]";
-		mes "! モモタロ話を知らないなんて";
-		mes "流行に鈍感なお人ですね……";
-		mes "それでは私がお話しましょう……";
+	menu "Who is Momotaro?",-,"I really wanna do that!",L1,"I'm busy right now......",L2;
+		mes "[Publisher]";
+		mes "What? You do not know Momotaro? Oh my, what an insensitive person......";
+		mes "Well then, I will tell you......";
 		next;
-		mes "[出版社職員]";
-		mes "昔々、年老いた夫婦が暮らして";
-		mes "いました……夫婦はとても仲が";
-		mes "良かったのですが、子供が";
-		mes "いなかったのです……";
+		mes "[Publisher]";
+		mes "Once upon a time, there was an old couple......";
+		mes "The couple had a very good relation, but they had no children...";
 		next;
-		mes "[出版社職員]";
-		mes "ある日、お婆さんが川で洗濯して";
-		mes "いると、大きな桃が流れてきたのです。";
-		mes "すぐに桃を引き上げて、家に帰って";
-		mes "お爺さんと割ってみると……";
-		mes "その中からなんと!";
-		mes "赤ん坊が現れたのです。";
+		mes "[Publisher]";
+		mes "Someday, the grandmother did their laundry at the river, a big peach flowed by. ";
+		mes "The Grandmother picked up the peach and returned home, where the grandfather tried to divide the fruit...... ";
+		mes "But from the middle of the peach a baby appeared.";
 		next;
-		mes "[出版社職員]";
-		mes "お爺さんとお婆さんはたいそう";
-		mes "びっくりしましたが、その赤ん坊を";
-		mes "自分たちの子として育てることに";
-		mes "したのです。";
+		mes "[Publisher]";
+		mes "Grandfather and Grandmother were surprised very much, but decided to raise the baby as their own child.";
 		next;
-		mes "[出版社職員]";
-		mes "その子はすくすくと育ち、";
-		mes "数日後にはもう、すっかり";
-		mes "たくましい少年になったのです。";
+		mes "[Publisher]";
+		mes "The Child grow up rapidly and became a strong young boy several days later.";
 		next;
-		mes "[出版社職員]";
-		mes "その子の名前は<モモタロ>";
-		mes "と名づけられ、当時村人を";
-		mes "苦しめていた小鬼を退治する";
-		mes "ために旅に出たのです……";
+		mes "[Publisher]";
+		mes "The name of the child was ^3163FF<Momotaro>^000000.";
+		mes "In those days a small demon appeard and tormented the village people so Momotaro decided to go on a travel to exterminate the demon......";
 		next;
-		mes "[出版社職員]";
-		mes "道中で会った^3163FF猿、雉、犬^000000を";
-		mes "仲間にして、とうとう最後には";
-		mes "みごと小鬼を退治して";
-		mes "お爺さんとお婆さんと幸せに";
-		mes "暮らしたそうな…… -完-";
+		mes "[Publisher]";
+		mes "Along the way Momotaro met a ^3163FFmonkey^000000, a ^3163FFpheasant^000000 and a ^3163FFdog^000000m which followed him as companions.";
+		mes " Finally they defeated the demon and lived with the grandfather and the grandmother in happiness...... ";
+		mes "- the end -";
 		next;
-		mes "[出版社職員]";
-		mes "どうです?";
-		mes "百万部のおもしろさは!";
+		mes "[Publisher]";
+		mes "How was it?";
+		mes "It was of interest One Million times!";
 		close;
 L1:
-		mes "[出版社職員]";
-		mes "む!威勢の良いお方ですね!";
-		mes "私まで元気になりそうです。";
-		mes "では、この申込書へ記入を……";
+		mes "[Publisher]";
+		mes "Oh! You are a good and powerfull person! To me you seem to be vigorous. ";
+		mes "Well then, this application form has to be filled......";
 		next;
-		mes "[出版社職員]";
-		mes "……";
-		mes "……ふむふむ……";
-		mes "……はい!良いです!";
-		mes "それでは早速……";
-		mes "<モモタロ体験館>!!";
-		mes "楽しんできてください";
+		mes "[Publisher]";
+		mes "......";
+		mes "......Hmm hmm......";
+		mes "......Well! Everything ok!";
+		mes "We can start at once. Please enjoy the ^3163FFMomotaro Event Hall^000000.";
 		next;
-		warp "ama_test",52,35;
+//modification
+//		warp "ama_test",52,35;
+		warp "ama_fild01",330,130;
+//end modification
 		break;
 L2:
-		mes "[出版社職員]";
-		mes "景品も出るんですが……(ボソッ)";
+		mes "[Publisher]";
+		mes "There are also premium presents, you know....... (wink)";
 		close;
 Lget:
-	mes "[出版社職員]";
-	mes "どうです、楽しんでいただけ";
-	mes "ましたか?";
-	mes "ひっそりと準備してきた";
-	mes "体験館ですが、少しでも";
-	mes "楽しい時間を過ごせていただけ";
-	mes "たら幸いです。";
+	mes "[Publisher]";
+	mes "How was it? Did you enjoy the event?";
+	mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there.";
 	next;
-	if (event_momo == 1) getitem 627,1;
-	if (event_momo == 2) getitem 629,1;
-	if (event_momo == 3) getitem 625,1;
-//アムムト成功後不明
-	if (event_momo == 4) getitem 629,1;
+	if (event_momo == 1) getitem 627,1; //sweet milk
+	if (event_momo == 2) getitem 629,1; //singing flower
+	if (event_momo == 3) getitem 625,1; //rusty iron
+//Am Mut successful finish unknown
+	if (event_momo == 4) getitem 627,1; //sweet milk
+	if (event_momo == 4) getitem 629,1; //singing flower
+	if (event_momo == 4) getitem 625,1; //rusty iron
 	set event_momo,10;
-	mes "[出版社職員]";
-	mes "では、私どもが用意した粗品を";
-	mes "進呈いたしましょう。";
-	mes "今後とも昔話が";
-	mes "広く愛されますように……";
+	mes "[Publisher]";
+	mes "Well then, I will give you a small present which I have prepared.";
+	mes "May the legend be widely loved also in the future......";
 	close;
 Lfin:
-	mes "[出版社職員]";
-	mes "良い天気ですねぇ……";
-	mes "こんな日は布団を干したくなります。";
+	mes "[Publisher]";
+	mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon.";
 	close;
 }
 //=====================================================================
-ama_test.gat,52,44,4	script	待機室担当者	109,{
-	mes "[サトシ]";
-	mes "<モモタロ体験館>に";
-	mes "ようこそ!";
+ama_test.gat,52,44,4	script	Waiting Room Staff	109,{
+	mes "[Satoshi]";
+	mes "Welcome to the Momotaro Event Hall";
 	next;
-	mes "[サトシ]";
-	mes "私は<モモタロ体験館>の";
-	mes "控室担当、サトシと申します。";
+	mes "[Satoshi]";
+	mes "I'm in charge of the waiting room of the Momotaro Event Hall. My name is Satoshi.";
 	next;
-	mes "[サトシ]";
-	mes "元々は出版社で働いていた";
-	mes "のですが……人が足りなくて";
-	mes "急に派遣されてしまいました……";
-	mes "でも、よかったです!";
-	mes "こんなふうにぼーっとしながら";
-	mes "挑戦する人を見物できるんですから。";
+	mes "[Satoshi]";
+	mes "Originally this was the work of the publisher, but...... she was not sufficient for that job and got transfered suddenly......";
+	mes "But this was good! Because this way we could make the attraction even more challenging for the visitors.";
 	next;
-	mes "[サトシ]";
-	mes "……";
-	mes "いやいや、冗談ですよ……";
-	mes "(汗をぬぐう)";
+	mes "[Satoshi]";
+	mes "......hehehe, no no, it was just a joke...... (sweat)";
 	next;
-	mes "[サトシ]";
-	mes "では、体験館について";
-	mes "ご説明をさしあげます。";
+	mes "[Satoshi]";
+	mes "Well, I will give you an explanation about the Event Hall.";
 	next;
-	mes "[サトシ]";
-	mes "一応、モモタロの話については";
-	mes "外の職員から伺ってますよね?";
+	mes "[Satoshi]";
+	mes "Did you ask the Publisher outside about the Momotaro Story?";
 	next;
-	menu "はい",L1,"いいえ",-;
-		mes "[控室担当]";
-		mes "あんですと?";
-		mes "ここまで来て話を知らないと?";
-		mes "……";
-		mes "モモタロファンとして";
-		mes "認めることはできませんな……";
+	menu "Yes",L1,"No",-;
+		mes "[Satoshi]";
+		mes "What the heck? You come here without knowing the story?";
+		mes "......";
+		mes "You are by no means a fan of Momotaro.";
 		next;
-		mes "[控室担当]";
-		mes "外の職員から話を聞いてきなさい。";
-		mes "それからです……";
-		mes "さようなら~";
+		mes "[Satoshi]";
+		mes "The Story is told by the publisher outside. Well then...... Goodby.";
 		next;
 		warp "amatsu.gat",223,230;
 		break;
 L1:
-		mes "[サトシ]";
-		mes "ふふ……";
-		mes "モモタロの話は、私どもの";
-		mes "出版社の自慢作です!";
-		mes "最高傑作でしょう?";
-		mes "ハハハッ!!!";
+		mes "[Satoshi]";
+		mes "Hmm......";
+		mes "The story of Momotaro is the best work of this Publisher. Maybe it is even a supreme masterpiece?";
+		mes "Hahaha!!!";
 		next;
-		mes "[サトシ]";
-		mes "……フムフム";
+		mes "[Satoshi]";
+		mes "...... So, what's next...";
 		next;
-		mes "[サトシ]";
-		mes "体験館のルールは簡単です。";
-		mes "中に入ってモモタロのように";
-		mes "勇ましく!!! 小鬼を退治すれば";
-		mes "良いんです。";
-		mes "そう、勇ましく!!!!! です。";
+		mes "[Satoshi]";
+		mes "The rule of the Event Hall are simple. Just go in, like the brave Momotaro! And if the small demon is defeated, everything will be good.";
+		mes "Well, be brave!";
 		next;
-		mes "[サトシ]";
-		mes "そして、注意事項が";
-		mes "三つあります。";
+		mes "[Satoshi]";
+		mes "Furthermore, there are 3 important points.";
 		next;
-		mes "[サトシ]";
-		mes "一つ目、";
-		mes "当体験館は一度でもクリアされると";
-		mes "また入ることができません。";
-		mes "その点に気をつけてください。";
+		mes "[Satoshi]";
+		mes "First:";
+		mes "When the Event Hall is cleared it cannot be entered again.";
+		mes "Please pay attention to this point.";
 		next;
-		mes "[サトシ]";
-		mes "二つ目、";
-		mes "体験館内にはペットを";
-		mes "連れていかないでください。";
-		mes "もしペットを連れていらっしゃったら";
-		mes "卵に変えてからお入りください。";
+		mes "[Satoshi]";
+		mes "Second:";
+		mes "Please do not go accompanied by a pet inside the Event Hall. If you have a pet with you, please change it back to an egg before entering.";
 		next;
-		mes "[サトシ]";
-		mes "最後の注意事項、";
-		mes "体験館は一人あたり6分間";
-		mes "の制限時間があります。";
+		mes "[Satoshi]";
+		mes "And the last important point:";
+		mes "There is a time restriction of 6 minutes for people entering the Event Hall.";
 		next;
-		mes "[サトシ]";
-		mes "さぁ、それでは控室チャットに";
-		mes "入って順番をお待ちください。";
-		mes "健闘を祈ります!!!";
+		mes "[Satoshi]";
+		mes "Well then, Please enter the Waiting Room Chat and wait for your turn. I wish you a good fight.";
 		close;
 OnInit:
-	waitingroom "体験館控室",1,"待機室担当者::OnMax";
+	waitingroom "Event Hall Waiting Room",1,"Waiting Room Staff::OnMax";
+//modification
+//do clear everything in case of somebody got stuck in the hall
+	areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+	disablenpc "Manager";
+	enablenpc "Grandfather";
+	enablenpc "Grandmother";
+	killmonsterall "ama_test.gat";
+	stopnpctimer "roomtimer";
+//end modification
 	break;
 OnMax:
-	doevent "roomt";
+//modification
+//	doevent "roomt";
+	initnpctimer "roomtimer";
+//end modification
 	warpwaitingpc "ama_test.gat",50,83;
-	disablenpc "待機室担当者";
-	disablenpc "管理人";
-	enablenpc "お婆さん";
-	enablenpc "お爺さん";
+	disablenpc "Waiting Room Staff";
+	disablenpc "Manager";
+	enablenpc "Grandfather";
+	enablenpc "Grandmother";
 	break;
 }
-ama_test.gat,49,93,4	script	お爺さん	766,{
+
+ama_test.gat,49,95,4	script	Grandfather	766,{
+//modification
+	mes "[Grandfather]";
+	mes "Zzzzzz......";
+//end modification
 	close;
 }
-ama_test.gat,50,93,4	script	お婆さん	761,{
-	mes "[お婆さん]";
-	mes "フォーー!?";
+
+ama_test.gat,51,95,4	script	Grandmother	761,{
+	mes "[Grandmother]";
+	mes "Oh....!?";
 	next;
-	mes "[お婆さん]";
-	mes "お爺さん、";
-	mes "私のお金、どこへいったか";
-	mes "知らないかい?";
+	mes "[Grandmother]";
+	mes "Grandfather, do you know where I put my money?";
 	next;
-	mes "[お爺さん]";
-	mes "婆さんや……村長様が言うには、";
-	mes "このごろ小鬼が人からお金を";
-	mes "盗むようになって村中大騒ぎ";
-	mes "なんじゃよ……";
+	mes "[Grandfather]";
+	mes "Grandmother...... The village headman said, that the small demons recently stole money from people right in the middle of the village, causing big tumult...";
 	next;
-	mes "[お婆さん]";
-	mes "キィィィ……!";
+	mes "[Grandmother]";
+	mes "Iiiiiii......!";
 	next;
-	mes "[お爺さん]";
-	mes "そこかしこでその話で持ちきりじゃ……";
+	mes "[Grandfather]";
+	mes "This is the recent talk in the village......";
 	next;
-	mes "[お爺さん]";
-	mes "そこでモモタロよ……";
+	mes "[Grandfather]";
+	mes "Oh, there is Momotaro......";
 	next;
-	mes "[お爺さん]";
-	mes "お前も知っているように";
-	mes "ここの連中は臆病者ばかりで";
-	mes "小鬼を退治する力もない……";
-	mes "モモタロ、おまえに頼みたい";
-	mes "のじゃ……";
+	mes "[Grandfather]";
+	mes "As you probably know, there are only cowards here with no power to fight the small demons....";
+	mes "So I would like to ask you a favour, Momotaro.";
 	next;
-	mes "[お婆さん]";
-	mes "モモタロ……";
-	mes "この婆がお前のためにと";
-	mes "^3355ffこの世で一番美味しい赤ポーション";
-	mes "を持たせてやりたかったが……";
-	mes "全部作るのを失敗してしもうた……^000000";
+	mes "[Grandmother]";
+	mes "Momotaro......";
+	mes "Your Grandmother would like to give you ^3355ffthe tastiest red portion on this world^000000...... but I cannot...... ";
 	next;
-	mes "[お婆さん]";
-	mes "すまないね……モモタロや……";
+	mes "[Grandmother]";
+	mes "I'm so sorry...... Momotaro......";
 	next;
-	mes "[お婆さん・お爺さん]";
-	mes "それでは頼んだぞ……";
-	disablenpc "お婆さん";
-	disablenpc "お爺さん";
-	set @mobdie,0;
-	monster "ama_test.gat",47,101,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",51,101,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",55,101,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",55,97,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",55,93,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",53,91,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",49,91,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",45,96,"小鬼",1110,1,"mobcount";
-	monster "ama_test.gat",45,99,"小鬼",1110,1,"mobcount";
+	mes "[Grandmother & Grandfather]";
+	mes "Please, Momotaro, help us......";
+//modification
+	addtimer 5000, "Grandmother::OnTimer5000";
 	close;
+OnTimer5000:
+//end modification
+	disablenpc "Grandfather";
+	disablenpc "Grandmother";
+	set @mobdie,0;
+	monster "ama_test.gat",47,101,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",51,101,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",55,101,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",55,97,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",55,93,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",53,91,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",49,91,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",45,96,"Small Demon",1110,1,"mobcount";
+	monster "ama_test.gat",45,99,"Small Demon",1110,1,"mobcount";
+	end;
 }
-ama_test.gat,50,100,4	script	管理人	762,{
-	mes "[管理人]";
-	mes "ホホッやるな……";
-	mes "私はここの管理人をしておるが……";
-	mes "おぬしただものではないな?";
-	mes "なかなか驚いたぞ。";
+
+ama_test.gat,50,100,4	script	Manager	762,{
+//modification
+	if (event_momo >= 4) goto LSecondFin;
+//end modification
+	mes "[Manager]";
+	mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well.";
 	next;
-	mes "[管理人]";
-	mes "話の中のモモタロが";
-	mes "この世に現れるとはな!";
-	mes "ホホホホホ!";
+	mes "[Manager]";
+	mes "The Momotaro from the legend appears in this world!";
+	mes "Hohohohoho!";
 	next;
-	menu "余裕でしたね",L1,"くだらない……",L2;
+	menu "Is there some extra?",L1,"Thanks for nothing......",L2;
 L1:
-	mes "[管理人]";
-	mes "ホッホッホ……";
-	mes "あまり調子に乗るでない……";
-	mes "私がおぬしほどの時は";
-	mes "小鬼など指で軽くひねって";
-	mes "くれたわ……ホホホ……";
+	mes "[Manager]";
+	mes "Hohoho......";
+	mes "This is maybe not really recomending......";
+	mes "I think in your current condition the small demons can twirl you lightly around their fingers.";
+	mes "......Hohoho......";
 	next;
-	mes "[管理人]";
-	mes "……";
-	mes "冗談じゃ。";
+	mes "[Manager]";
+	mes "......";
+	mes "Just a joke.";
 	next;
-	mes "[管理人]";
-	mes "それじゃ、モモタロ体験館を";
-	mes "楽しんでくれたかな?";
-	mes "最初に会った職員と話せば";
-	mes "我々が用意した景品とくれるだろう。";
+	mes "[Manager]";
+	mes "Well then, you enjoyed the Momotaro Event Hall?";
+	mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some.";
 	next;
-	mes "[管理人]";
-	mes "何はともあれ、その強き心を";
-	mes "失うなかれ!";
+	mes "[Manager]";
+	mes "Whatever you encounter, never loose that strong spirit!";
 	next;
 	set event_momo,1;
-	deltimer "roomt";
-	disablenpc "管理人";
-	enablenpc "待機室担当者";
+//modification
+//	deltimer "roomt";
+//end modification
+	disablenpc "Manager";
+	enablenpc "Waiting Room Staff";
 	warp "amatsu.gat",223,230;
 	break;
 L2:
-	mes "[管理人]";
+	mes "[Manager]";
 	mes "!!!!!";
-	mes "……ホ…ホホホ……";
-	mes "おもしろい奴だな……";
-	mes "よし……";
-	mes "私から一つ提案がある。";
+	mes "......Ho...Hohoho......";
+	mes "You are an amusing fellow......";
+	mes "Well...... One little suggestion from me to you.";
 	next;
-	mes "[管理人]";
-	mes "本来なら今すぐお前を";
-	mes "叩き出すところだが……";
-	mes "おぬしの本当の実力が知りたい";
-	mes "からな……ホホホ。";
-	mes "まるで私の若かりし頃を見るようだ。";
-	mes "ホホホホッ";
+	mes "[Manager]";
+	mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho.";
+	mes "As if I would look at my own young self. Hohohoho.";
 	next;
-	mes "[管理人]";
-	mes "どうだ?私から一度機会を";
-	mes "与えよう。一度挑戦したら";
-	mes "^3355ff二度と挑戦できない^000000が……";
-	mes "次はおぬしでも難しいだろう。";
+	mes "[Manager]";
+	mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grad^000000 which is not officially available......";
+	mes "But I warn you, this one will be difficult.";
 	next;
-	menu "もう充分です",L2_1,"挑戦してみます",L2_2;
+	menu "Na, it is enough",L2_1,"I take the challenge",L2_2;
 L2_1:
-	mes "[管理人]";
-	mes "ホホ……";
-	mes "おぬしも前の戦いで疲れておるか。";
-	mes "まぁいい……モモタロ体験館は楽しんでくれたかな?";
-	mes "最初に会った職員と話せば";
-	mes "我々が用意した景品をくれるだろう。";
+	mes "[Manager]";
+	mes "Hoho......";
+	mes "You got tired from the last fight?";
+	mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some.";
 	next;
-	mes "[管理人]";
-	mes "何はともあれ、その強き心を";
-	mes "失うなかれ!";
+	mes "[Manager]";
+	mes "Whatever you encounter, never loose that strong spirit!";
 	next;
 	set event_momo,2;
-	deltimer "roomt";
-	disablenpc "管理人";
-	enablenpc "待機室担当者";
-	warp "amatsu.gat",223,230;
-	break;
+//modification
+	goto LWarpOut;
+//	break;
+//end modification
 L2_2:
-	mes "[管理人]";
-	mes "ホホホ、ますます気に入ったぞ!";
-	mes "最後の決戦だ。";
-	mes "おぬしの実力を遺憾なく";
-	mes "発揮するように!";
-	monster "ama_test.gat",35,103,"鬼",1301,1,"mobcount2";
-	monster "ama_test.gat",56,111,"鬼",1301,1,"mobcount2";
-	monster "ama_test.gat",40,91,"鬼",1301,1,"mobcount2";
-	disablenpc "管理人";
-	set event_momo,3;
+	mes "[Manager]";
+	mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!";
+//modification
+	addtimer 5000, "Manager::OnTimer5000";
+//end modification
 	close;
+OnTimer5000:
+	monster "ama_test.gat",35,103,"Demon",1301,1,"mobcount2";
+	monster "ama_test.gat",56,111,"Demon",1301,1,"mobcount2";
+	monster "ama_test.gat",40,91,"Demon",1301,1,"mobcount2";
+	disablenpc "Manager";
+	set event_momo,3;
+	end;
+//modification
+LSecondFin:
+	mes "[Manager]";
+	mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?";
+	mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some.";
+	next;	
+	set event_momo,4;
+LWarpOut:
+//end modification
+	mes "[Manager]";
+	mes "Whatever you encounter, never loose that strong spirit!";
+	next;
+	warp "amatsu.gat",223,230;
+	disablenpc "Manager";
+	enablenpc "Waiting Room Staff";
+	donpcevent "Waiting Room Staff::OnInit";
+	break;
 Onstart:
-	mes "[管理人]";
-	mes "ホホ……";
+	mes "[Manager]";
+	mes "Hohoho......";
 	close;
 }
 //=======================================MobCount===============================-
 ama_test.gat,0,1,0	script	mobcount	-1,{
-	if (@mobdie == 8) goto Lfin;
+	if (@mobdie >= 8) goto Lfin;
 	set @mobdie,@mobdie+1;
 	set @mobrand,rand(4);
 	if (@mobrand == 1) goto Lrand2;
 	if (@mobrand == 2) goto Lrand3;
 	if (@mobrand == 3) goto Lrand4;
 Lrand1:
-	areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: オラはナニモシテナイ!",8;break;
+	areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I havn't done anything!",8;break;
 Lrand2:
-	areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴメンナサイゴメンナサイ",8;break;
+	areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Excuse me, Excuse me",8;break;
 Lrand3:
-	areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: アーー…",8;break;
+	areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Ahhh......",8;break;
 Lrand4:
-	areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: 不意打ちかー…",8;break;
+	areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I've been hit on surprise...",8;break;
 Lfin:
-	areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴオオオオ……",8;
-	enablenpc "管理人";
-	doevent "管理人::Onstart";
-	break;
+	areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Uhhaaa......",8;
+	addtimer 5000, "mobcount2::OnTimer5000";
+//modification
+	stopnpctimer "roomtimer";
+	end;
+//	enablenpc "Manager";
+//	doevent "Manager::Onstart";
+//	end;
+//end modification
 }
 //=======================================MobCount2==============================-
 ama_test.gat,50,101,0	script	mobcount2	-1,{
 	if (@mobdie2 == 2) goto Lfin;
 	set @mobdie2,@mobdie2+1;
-	areaannounce "ama_test.gat",30,78,68,120,"AMMUT: ぐおおおお…",8;break;
+	areaannounce "ama_test.gat",30,78,68,120,"Am Mut: Uhaaa...",8;break;
 Lfin:
 	set event_momo,4;
-	deltimer "roomt";
-	enablenpc "待機室担当者";
-	warp "amatsu.gat",223,230;
-	break;
+//modification
+	addtimer 5000, "mobcount2::OnTimer5000";
+	end;
+OnTimer5000:
+//end modification
+	enablenpc "Manager";
+	doevent "Manager::Onstart";
+	end;
 }
 //=======================================TIMER==================================-
-ama_test.gat,50,102,0	script	roomt	-1,{
-	deltimer "roomt";
-	mapannounce "ama_test.gat","今から制限時間は6分間です。",8;
-	addtimer 180000,"roomt::On180000";
-	break;
-On180000:
-	deltimer "roomt";
-	mapannounce "ama_test.gat","あと三分です。",8;
-	addtimer 120000,"roomt::On300000";
-	break;
-On300000:
-	deltimer "roomt";
-	mapannounce "ama_test.gat","あと一分。",8;
-	addtimer 60000,"roomt::On360000";
-	break;
-On360000:
-	mapannounce "ama_test.gat","ピ- ピ- ピ- 持ち時間が無くなりました。",8;
-	deltimer "roomt";
-	disablenpc "管理人";
-	enablenpc "待機室担当者";
+
+//modification
+//dead code
+//ama_test.gat,50,102,0	script	roomt	-1,{
+//
+//	deltimer "roomt";
+//	mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
+//	addtimer 180000,"roomt::On180000";
+//	end;
+//
+//OnTestTime:
+//	mapannounce "ama_test.gat","Time left: "+temp_time+"sec ",8;
+//	break;
+//
+//On180000:
+//	deltimer "roomt";
+//	mapannounce "ama_test.gat","3 Minutes left.",8;
+//	addtimer 120000,"roomt::On300000";
+//	break;
+//On300000:
+//	deltimer "roomt";
+//	mapannounce "ama_test.gat","One Minute left.",8;
+//	addtimer 60000,"roomt::On360000";
+//	break;
+//On360000:
+//	mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
+//	disablenpc "Manager";
+//	enablenpc "Waiting Room Staff";
+//	areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+//	break;
+//}
+
+ama_test.gat,50,102,0	script	roomtimer	-1,{
+
+OnTimer1000:
+	mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
+	end;
+OnTimer180000:
+	mapannounce "ama_test.gat","3 Minutes left.",8;
+	end;
+OnTimer300000:
+	mapannounce "ama_test.gat","One Minute left.",8;
+	end;
+OnTimer360000:
+	stopnpctimer "roomtimer";
+	mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
 	areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
-	break;
-}
+	disablenpc "Manager";
+	enablenpc "Waiting Room Staff";
+	donpcevent "Waiting Room Staff::OnInit";
+	end;
+}