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@@ -11997,17 +11997,95 @@
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24243,S_Reload_Shoes,Reload Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
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24244,S_Reload_Shield,Reload Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
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24245,S_Reload_Armor,Reload Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
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-24246,S_Swordman_Earring,Swordman Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"SM_BASH",-20-(3*.@r); },{},{}
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-24247,S_Merchant_Earring,Merchant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",-20-(3*.@r); },{},{}
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-24248,S_Acolyte_Earring,Acolyte Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",-20-(3*.@r); },{},{}
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-24249,S_Magician_Earring,Magician Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",-20-(3*.@r); },{},{}
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+24246,S_Swordman_Earring,Swordman Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"SM_BASH",20+(3*.@r); },{},{}
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+24247,S_Merchant_Earring,Merchant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",20+(3*.@r); },{},{}
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+24248,S_Acolyte_Earring,Acolyte Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",20+(3*.@r); },{},{}
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+24249,S_Magician_Earring,Magician Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",20+(3*.@r); },{},{}
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24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{}
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24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{}
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24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{}
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24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{}
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-24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r); },{},{}
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+24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r; },{},{}
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24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
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+24256,Knight_Shadow_Shoes,Knight Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5; },{},{}
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+24257,Crusader_Shadow_Shoes,Crusader Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r)); },{},{}
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+24258,Blacksmith_Shadow_Shoes,Blacksmith Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); .@val = 20+(5*.@r); bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val; },{},{}
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+24259,Alchemist_Shadow_Shoes,Alchemist Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if (BaseJob==Job_Alchemist) bonus bHealPower,30+7*.@r; },{},{}
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+24260,Priest_Shadow_Shoes,Priest Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); .@val = 20+(3*.@r); bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val; },{},{}
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+24261,Monk_Shadow_Shoes,Monk Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5; },{},{}
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+24262,Assassin_Shadow_Shoes,Assassin Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5; },{},{}
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+24263,Rogue_Shadow_Shoes,Rogue Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("SM_SWORD"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{}
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+24264,Wizard_Shadow_Shoes,Wizard Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r)); },{},{}
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+24265,Sage_Shadow_Shoes,Sage Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5; },{},{}
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+24266,Hunter_Shadow_Shoes,Hunter Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5; },{},{}
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+24267,Bard_Shadow_Shoes,Bard Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("BA_MUSICALLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{}
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+24268,Dancer_Shadow_Shoes,Dancer Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("DC_DANCINGLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{}
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+24269,Knight_Shadow_Armor,Knight Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3)); },{},{}
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+24270,Crusader_Shadow_Armor,Crusader Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5; },{},{}
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+24271,Blacksmith_Shadow_Armor,Blacksmith Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT"; },{},{}
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+24272,Alchemist_Shadow_Armor,Alchemist Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{}
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+24273,Priest_Shadow_Armor,Priest Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5; },{},{}
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+24274,Monk_Shadow_Armor,Monk Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5; },{},{}
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+24275,Assassin_Shadow_Armor,Assassin Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3)); },{},{}
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+24276,Rogue_Shadow_Armor,Rogue Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5; },{},{}
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+24277,Wizard_Shadow_Armor,Wizard Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5; },{},{}
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+24278,Sage_Shadow_Armor,Sage Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; /* Unknow Specialeffect */ },{},{}
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+24279,Hunter_Shadow_Armor,Hunter Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5; },{},{}
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+24280,Bard_Shadow_Armor,Bard Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; /* Unknow Specialeffect */ },{},{}
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+24281,Dancer_Shadow_Armor,Dancer Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_HUMMING"; /* Unknow Special Effect */ },{},{}
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+24282,Super_Novice_Shadow_Weapon,Super Novice Shadow Weapon,12,0,,0,,0,,0,0x00000001,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bSPrecovRate,100; } },{},{}
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+24283,Gunslinger_Shadow_Weapon,Gunslinger Shadow Weapon,12,0,,0,,0,,0,0x41000000,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; } },{},{}
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+24284,Taekwondo_Shadow_Weapon,Taekwondo Shadow Weapon,12,0,,0,,0,,0,0x00E00000,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus bAspd,1; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspd,1; } if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; } },{},{}
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+24285,Ninja_Shadow_Weapon,Ninja Shadow Weapon,12,0,,0,,0,,0,0x22000000,63,2,131072,,1,1,,{ .@r = getrefine(); .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val; },{},{}
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+24286,Doram_Magical_Shadow_Weapon,Doram Magical Shadow Weapon,12,0,,0,,0,,0,0x80000000,7,2,131072,,1,1,0,{ .@r = getrefine(); bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND")==1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA")==1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5; },{},{}
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+24287,Doram_Physical_Shadow_Weapon,Doram Physical Shadow Weapon,12,0,,0,,0,,0,0x80000000,7,2,131072,,1,1,0,{ .@r = getrefine(); bonus bLongAtkRate,.@r; if (getskilllv("SU_POWEROFLIFE")==1) bonus bAspd,1; if (.@r>=7) bonus bFlee2,2; if (.@r>=9) bonus bFlee2,3; },{},{}
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+24288,Rune_Knight_Shadow_Weapon,Rune Knight Shadow Weapon,12,10,,0,,0,,0,0x00000080,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5; },{},{}
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+24289,Royal_Guard_Shadow_Weapon,Royal Guard Shadow Weapon,12,10,,0,,0,,0,0x00004000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5; },{},{}
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+24290,Mechanic_Shadow_Weapon,Mechanic Shadow Weapon,12,10,,0,,0,,0,0x00000400,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5; },{},{}
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+24291,Genetic_Shadow_Weapon,Genetic Shadow Weapon,12,10,,0,,0,,0,0x00040000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5; },{},{}
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+24292,Arcbishop_Shadow_Weapon,Arcbishop Shadow Weapon,12,10,,0,,0,,0,0x00000100,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5; },{},{}
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+24293,Sura_Shadow_Weapon,Sura Shadow Weapon,12,10,,0,,0,,0,0x00008000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r); },{},{}
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+24294,Guillotine_Cross_Shadow_Weapon,Guillotine Cross Shadow Weapon,12,10,,0,,0,,0,0x00001000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3)); },{},{}
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+24295,Shadow_Chaser_Shadow_Weapon,Shadow Chaser Shadow Weapon,12,10,,0,,0,,0,0x00020000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5; },{},{}
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+24296,Warlock_Shadow_Weapon,Warlock Shadow Weapon,12,10,,0,,0,,0,0x00000200,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5; },{},{}
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+24297,Sorcerer_Shadow_Weapon,Sorcerer Shadow Weapon,12,10,,0,,0,,0,0x00010000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000); },{},{}
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+24298,Ranger_Shadow_Weapon,Ranger Shadow Weapon,12,10,,0,,0,,0,0x00000800,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5; },{},{}
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+24299,Minstrel_Shadow_Weapon,Maestro Shadow Weapon,12,10,,0,,0,,0,0x00080000,56,1,131072,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG")); },{},{}
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+24300,Wanderer_Shadow_Weapon,Wanderer Shadow Weapon,12,10,,0,,0,,0,0x00080000,56,0,131072,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE")); },{},{}
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+24301,Rune_Knight_Shadow_Shield,Rune Knight Shadow Shield,12,0,,0,,,,0,0x00000080,56,2,262144,,99,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE"; },{},{}
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+24302,Royal_Guard_Shadow_Shield,Royal Guard Shadow Shield,12,10,,0,,0,,0,0x00004000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5; },{},{}
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+24303,Mechanic_Shadow_Shield,Mechanic Shadow Shield,12,10,,0,,0,,0,0x00000400,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5; },{},{}
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+24304,Genetic_Shadow_Shield,Genetic Shadow Shield,12,10,,0,,0,,0,0x00040000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON")); },{},{}
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+24305,Archbishop_Shadow_Shield,Archbishop Shadow Shield,12,10,,0,,0,,0,0x00000100,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5; },{},{}
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+24306,Sura_Shadow_Shield,Sura Shadow Shield,12,10,,0,,0,,0,0x00008000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5; },{},{}
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+24307,Guillotine_Cross_Shadow_Shield,Guillotine Cross Shadow Shield,12,10,,0,,0,,0,0x00001000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r)); },{},{}
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+24308,Shadow_Chaser_Shadow_Shield,Shadow Chaser Shadow Shield,12,10,,0,,0,,0,0x00020000,56,2,262144,,99,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL"; },{},{}
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+24309,Warlock_Shadow_Shield,Warlock Shadow Shield,12,10,,0,,0,,0,0x00000200,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5; },{},{}
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+24310,Sorcerer_Shadow_Shield,Sorcerer Shadow Shield,12,10,,0,,0,,0,0x00010000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000); },{},{}
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+24311,Ranger_Shadow_Shield,Ranger Shadow Shield,12,10,,0,,0,,0,0x00000800,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r)); },{},{}
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+24312,Minstrel_Shadow_Shield,Minstrel Shadow Shield,12,10,,0,,0,,0,0x00080000,56,1,262144,,99,1,,{ .@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5; },{},{}
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+24313,Wanderer_Shadow_Shield,Wanderer Shadow Shield,12,10,,0,,0,,0,0x00080000,56,0,262144,,99,1,,{ .@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5; },{},{}
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+24314,Ninja_Shadow_Shield,Ninja Shadow Shield,12,10,,0,,0,,0,0x02000000,63,2,262144,,1,1,,{ bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val; },{},{}
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+24315,Taekwon_Shadow_Shield,Taekwon Shadow Shield,12,10,,0,,0,,0,0x00E00000,63,2,262144,,1,1,,{ .@r = getrefine(); .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val; },{},{}
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+24316,Doram_Physical_Shadow_Shield,Doram Physical Shadow Shield,12,10,,0,,0,,0,0x80000000,7,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; },{},{}
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+24317,Doram_Magical_Shadow_Shield,Doram Magical Shadow Shield,12,10,,0,,0,,0,0x80000000,7,2,262144,,1,1,,{ .@r = getrefine(); bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5; },{},{}
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+24318,Super_Novice_Shadow_Shield,Super Novice Shadow Shield,12,10,,0,,0,,0,0x00000001,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if (.@r>=9) { bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } },{},{}
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+24319,Gunslinger_Shadow_Shield,Gunslinger Shadow Shield,12,10,,0,,0,,0,0x41000000,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3; },{},{}
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24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{}
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+24402,Rebellion_Shadow_Armor,Rebellion Shadow Armor,12,10,,0,,,,,0x40000000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2); },{},{}
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+24403,Kagerou_Shadow_Armor,Kagerou Shadow Armor,12,10,,0,,,,,0x20000000,63,1,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5; },{},{}
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+24404,Oboro_Shadow_Armor,Oboro Shadow Armor,12,10,,0,,,,,0x20000000,63,0,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5; },{},{}
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+24405,Rebellion_Shadow_Shoes,Rebellion Shadow Shoes,12,10,,0,,,,,0x40000000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5; },{},{}
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+24406,Kagerou_Shadow_Shoes,Kagerou Shadow Shoes,12,10,,0,,,,,0x20000000,63,1,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5; },{},{}
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+24407,Oboro_Shadow_Shoes,Oboro Shadow Shoes,12,10,,0,,,,,0x20000000,63,0,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"KO_ZANZOU",-1000*(1+.@r/2); },{},{}
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+24408,Doram_Physical_Shadow_Armor,Doram Physical Shadow Armor,12,10,,0,,,,,0x80000000,7,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3; },{},{}
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+24409,Doram_Physical_Shadow_Shoes,Doram Physical Shadow Shoes,12,10,,0,,,,,0x80000000,7,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2); },{},{}
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+24410,Doram_Magical_Shadow_Armor,Doram Magical Shadow Armor,12,10,,0,,,,,0x80000000,7,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3; },{},{}
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+24411,Doram_Magical_Shadow_Shoes,Doram Magical Shadow Shoes,12,10,,0,,,,,0x80000000,7,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2); },{},{}
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+24412,Star_Emperor_Shadow_Armor,Star Emperor Shadow Armor,12,10,,0,,,,,0x00400000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3; },{},{}
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+24413,Star_Emperor_Shadow_Shoes,Star Emperor Shadow Shoes,12,10,,0,,,,,0x00400000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2); },{},{}
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+24414,Soul_Reaper_Shadow_Armor,Soul Reaper Shadow Armor,12,10,,0,,,,,0x00800000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SP_SPA",.@r*3; },{},{}
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+24415,Soul_Reaper_Shadow_Shoes,Soul Reaper Shadow Shoes,12,10,,0,,,,,0x00800000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2); },{},{}
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//===================================================================
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// New etc.
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//===================================================================
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