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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= Lupus, kobra_k88
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//= Lupus, kobra_k88
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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-//= 1.9
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+//= 1.91
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//= eAthena 1.0
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//===== Description: =========================================
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//===== Description: =========================================
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@@ -20,6 +20,7 @@
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//= 1.7 Added "F_ItemName" function, added a great sample for "F_ItemName"
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//= 1.7 Added "F_ItemName" function, added a great sample for "F_ItemName"
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//= 1.8 Added Job Vars clear for Extended classes: TK,SL,SG [Lupus]
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//= 1.8 Added Job Vars clear for Extended classes: TK,SL,SG [Lupus]
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//= 1.9 Added "F_ClearGarbage" func that clears outdated, wasted variables [Lupus]
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//= 1.9 Added "F_ClearGarbage" func that clears outdated, wasted variables [Lupus]
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+//= 1.91 Added "F_SaveQuestSkills","F_Load?Skills" functions [Lupus]
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//============================================================
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//============================================================
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@@ -70,6 +71,7 @@ function script F_ClearGarbage {
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if(nif_q_done) {set nif_q_done,0; set MISC_QUEST,MISC_QUEST | 64;}
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if(nif_q_done) {set nif_q_done,0; set MISC_QUEST,MISC_QUEST | 64;}
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if(MORGEN >= 2) {set MISC_QUEST,MISC_QUEST | 4;}
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if(MORGEN >= 2) {set MISC_QUEST,MISC_QUEST | 4;}
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set MORGEN,0; set nif_t,0;
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set MORGEN,0; set nif_t,0;
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+ //set QSK1,0; set QSK2,0; set QSK3,0; set QSK4,0;
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return;
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return;
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}
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}
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@@ -410,3 +412,42 @@ function script getJobName {
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return "omghaxor";
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return "omghaxor";
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}
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}
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}
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}
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+
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+//////////////////////////////////////////////////////////////////////////////////
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+// *** Function "F_SaveQuestSkills": Store learnt quest skills
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+//////////////////////////////////////////////////////////////////////////////////
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+function script F_SaveQuestSkills {
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+ set ADV_QSK,0;
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+ //1st classes quest skills
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+ for(set @i, 0; @i < 14; set @i, @i + 1){
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+ if(getskilllv(144+@i)) set ADV_QSK,ADV_QSK|pow(2,@i);
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+ }
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+ //2nd classes quest skills
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+ for(set @i, 0; @i < 19; set @i, @i + 1){
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+ if(getskilllv(1001+@i)) set ADV_QSK,ADV_QSK|pow(2,14+@i);
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+ }
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+ return;
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+}
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+
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+//////////////////////////////////////////////////////////////////////////////////
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+// *** Function "F_Load1Skills": Restore learnt 1st class quest skills
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+//////////////////////////////////////////////////////////////////////////////////
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+function script F_Load1Skills {
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+ //1st classes quest skills
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+ for(set @i, 0; @i < 14; set @i, @i + 1){
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+ if(ADV_QSK|pow(2,@i) == ADV_QSK) skill 144+@i,1,0;
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+ }
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+ return;
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+}
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+
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+//////////////////////////////////////////////////////////////////////////////////
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+// *** Function "F_Load2Skills": Restore learnt 2nd class quest skills
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+//////////////////////////////////////////////////////////////////////////////////
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+function script F_Load2Skills {
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+ //2nd classes quest skills
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+ for(set @i, 0; @i < 19; set @i, @i + 1){
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+ if(ADV_QSK|pow(2,14+@i) == ADV_QSK) skill 1001+@i,1,0;
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+ }
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+ set ADV_QSK,0; //Clear var
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+ return;
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+}
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