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@@ -23,11 +23,12 @@
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//= 5.0 Updated RE/Pre-RE EXP. [Euphy]
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//= 5.1 Added GM management NPCs. [Euphy]
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//= 5.2 Fixed some quest log issues. [Capuche]
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+//= 5.3 Changing NPC_ID to NPC_NAME [JohnnyPlayy]
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//============================================================
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// Gangster Alert [Official Conversion]
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//============================================================
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-lighthalzen,1,1,0 script Law Enforcement -1,{
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+lighthalzen,1,1,0 script Law Enforcement HIDDEN_NPC,{
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end;
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OnEnable:
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@@ -48,7 +49,7 @@ OnMyMobDead:
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end;
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}
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-lighthalzen,267,200,3 script Guard#lhz01 868,{
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+lighthalzen,267,200,3 script Guard#lhz01 4_M_LGTGUARD,{
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if (countitem(7350) > 0) {
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mes "[Guard]";
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mes "Hold it right th--!";
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@@ -115,7 +116,7 @@ lighthalzen,267,200,3 script Guard#lhz01 868,{
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}
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}
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-lighthalzen,294,223,7 script Guard#lhz02 868,{
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+lighthalzen,294,223,7 script Guard#lhz02 4_M_LGTGUARD,{
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if (countitem(7350) > 0) {
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mes "[Guard]";
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mes "Hold it right th--!";
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@@ -184,7 +185,7 @@ lighthalzen,294,223,7 script Guard#lhz02 868,{
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// Cube Room Quest
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//============================================================
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-lighthalzen,341,224,3 script Fishbone 868,{
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+lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
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// Quest is finished.
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if (MISC_QUEST&512) {
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mes "[Fishbone]";
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@@ -645,7 +646,7 @@ lighthalzen,341,224,3 script Fishbone 868,{
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}
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}
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-lhz_cube,237,198,0 script Bundle of Files#cube 111,{
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+lhz_cube,237,198,0 script Bundle of Files#cube HIDDEN_NPC,{
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if (lhz_sincube < 7) {
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mes "^3355FFThere are a bunch";
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mes "of files scattered";
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@@ -687,7 +688,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube 111,{
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close;
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}
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-lhz_cube,234,202,0 script Picture#cube 111,{
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+lhz_cube,234,202,0 script Picture#cube HIDDEN_NPC,{
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if (lhz_secret01 < 2) {
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mes "^3355FFThis picture hanging";
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mes "on the wall catches";
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@@ -780,7 +781,7 @@ lhz_cube,234,202,0 script Picture#cube 111,{
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close;
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}
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-lhz_cube,242,201,0 script Drawer#cube 111,{
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+lhz_cube,242,201,0 script Drawer#cube HIDDEN_NPC,{
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if (lhz_secret01 < 1) {
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mes "^3355FFThe drawer here";
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mes "looks interesting,";
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@@ -820,7 +821,7 @@ lhz_cube,242,201,0 script Drawer#cube 111,{
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close;
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}
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-lhz_cube,248,179,0 script Chest#cube 111,{
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+lhz_cube,248,179,0 script Chest#cube HIDDEN_NPC,{
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if (lhz_sincube < 7) {
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mes "^3355FFYou've found a chest";
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mes "with an axe laid on";
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@@ -851,7 +852,7 @@ lhz_cube,248,179,0 script Chest#cube 111,{
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close;
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}
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-lhz_cube,237,183,0 script Barrel#cube 111,{
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+lhz_cube,237,183,0 script Barrel#cube HIDDEN_NPC,{
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if (lhz_sincube < 8) {
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mes "^3355FFYou have";
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mes "found a shabbily";
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@@ -948,7 +949,7 @@ lhz_cube,237,183,0 script Barrel#cube 111,{
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close;
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}
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-lhz_cube,224,192,0 script Power Generator#cube 111,{
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+lhz_cube,224,192,0 script Power Generator#cube HIDDEN_NPC,{
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if (lhz_secret01 < 6) {
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mes "^3355FFThis is a noisily";
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mes "operating huge machine";
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@@ -997,7 +998,7 @@ lhz_cube,224,192,0 script Power Generator#cube 111,{
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close;
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}
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-lhz_cube,244,201,0 script Status Light#cube 111,{
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+lhz_cube,244,201,0 script Status Light#cube HIDDEN_NPC,{
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if (lhz_secret01 < 7) {
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mes "^3355FFThe Status Light is";
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mes "on. It looks like there's";
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@@ -1032,7 +1033,7 @@ lhz_cube,244,201,0 script Status Light#cube 111,{
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close;
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}
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-lhz_cube,234,200,0 script Desk#cube 111,{
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+lhz_cube,234,200,0 script Desk#cube HIDDEN_NPC,{
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if (lhz_secret02 < 2) {
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mes "^3355FFYou've found";
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mes "a completely";
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@@ -1169,7 +1170,7 @@ lhz_cube,234,200,0 script Desk#cube 111,{
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}
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}
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-lhz_cube,247,198,0 script Bed#cube 111,{
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+lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
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if (lhz_secret02 == 0) {
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mes "^3355FFYou've found a bed";
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mes "in which the sheets";
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@@ -1317,7 +1318,7 @@ lhz_cube,247,198,0 script Bed#cube 111,{
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close;
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}
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-lhz_cube,229,184,0 script Goblet#cube 111,{
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+lhz_cube,229,184,0 script Goblet#cube HIDDEN_NPC,{
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if (lhz_sincube < 10) {
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if (lhz_secret03 == 0) {
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mes "^3355FFYou see an empty";
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@@ -1346,7 +1347,7 @@ lhz_cube,229,184,0 script Goblet#cube 111,{
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close;
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}
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-lhz_cube,231,202,0 script Chemicals#cube 111,{
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+lhz_cube,231,202,0 script Chemicals#cube HIDDEN_NPC,{
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if (lhz_secret03 < 1) {
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mes "^3355FFThere is a bottle";
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mes "containing slightly";
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@@ -1394,7 +1395,7 @@ lhz_cube,231,202,0 script Chemicals#cube 111,{
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close;
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}
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-lhz_cube,249,191,0 script Cabinet#cube 111,{
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+lhz_cube,249,191,0 script Cabinet#cube HIDDEN_NPC,{
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if (lhz_secret03 < 2) {
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mes "^3355FFYou've found a";
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mes "cabinet that contains";
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@@ -1446,7 +1447,7 @@ lhz_cube,249,191,0 script Cabinet#cube 111,{
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close;
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}
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-lhz_cube,224,197,0 script Experiment Tube#cube 111,{
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+lhz_cube,224,197,0 script Experiment Tube#cube HIDDEN_NPC,{
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if (lhz_secret01 < 8) {
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mes "^3355FFYou find a strange";
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mes "tube that seems to";
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@@ -1545,7 +1546,7 @@ lhz_cube,224,197,0 script Experiment Tube#cube 111,{
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}
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}
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-lhz_cube,248,193,0 script Box#cube1 111,{
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+lhz_cube,248,193,0 script Box#cube1 HIDDEN_NPC,{
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if (lhz_secret01 < 9 && lhz_secret02 < 4 && lhz_secret03 < 3) {
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mes "^3355FFYou find a box with";
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mes "three distinctively";
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@@ -1671,7 +1672,7 @@ lhz_cube,248,193,0 script Box#cube1 111,{
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close;
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}
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-lhz_cube,250,184,0 script Door#cube 111,{
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+lhz_cube,250,184,0 script Door#cube HIDDEN_NPC,{
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mes "^3355FFYou've come upon a";
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mes "door that leads outside.^000000";
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next;
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@@ -1682,7 +1683,7 @@ lhz_cube,250,184,0 script Door#cube 111,{
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close;
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}
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-lhz_dun02,224,6,0 script Exit1#lt 45,1,1,{
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+lhz_dun02,224,6,0 script Exit1#lt WARPNPC,1,1,{
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end;
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OnTouch_:
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if (MISC_QUEST&512) {
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@@ -1698,7 +1699,7 @@ OnTouch_:
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// Lighthalzen Pickpocket Mini-Quest
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//============================================================
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-lighthalzen,240,216,4 script Suspicious Guy#lhz_01 870,2,2,{
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+lighthalzen,240,216,4 script Suspicious Guy#lhz_01 4_M_LGTPOOR,2,2,{
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end;
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OnTouch_:
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@@ -1767,7 +1768,7 @@ OnTouch_:
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}
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}
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-lighthalzen,220,169,3 script Suspicious Guy#lhz_02 870,2,2,{
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+lighthalzen,220,169,3 script Suspicious Guy#lhz_02 4_M_LGTPOOR,2,2,{
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end;
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OnInit:
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@@ -1839,7 +1840,7 @@ OnTouch_:
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}
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}
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-lighthalzen,164,127,4 script Suspicious Guy#lhz_03 870,2,2,{
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+lighthalzen,164,127,4 script Suspicious Guy#lhz_03 4_M_LGTPOOR,2,2,{
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end;
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OnInit:
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@@ -2023,7 +2024,7 @@ OnTouch_:
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// Friendship Quest
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//============================================================
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-lhz_in02,201,210,5 script Digotz 869,{
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+lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{
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if (BaseLevel < 50) {
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mes "[Digotz]";
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mes "Oh, an adventurer?";
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@@ -2502,7 +2503,7 @@ lhz_in02,201,210,5 script Digotz 869,{
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close;
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}
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-lighthalzen,337,232,3 script Maku 870,{
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+lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{
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mes "[Maku]";
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if (friendship > 14) {
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cutin "lhz_macu07",2;
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@@ -2980,7 +2981,7 @@ lighthalzen,337,232,3 script Maku 870,{
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}
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-yuno_in04,107,14,5 script Student 754,{
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+yuno_in04,107,14,5 script Student 4_M_SAGE_A,{
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if (friendship == 7 || friendship == 8) {
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mes "[Joey Choryee]";
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mes "This is a study area where";
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@@ -3009,7 +3010,7 @@ yuno_in04,107,14,5 script Student 754,{
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close;
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}
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-yuno_in04,96,106,5 script Passionate Student 754,{
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+yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{
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if ((MaxWeight-Weight) < 300 || checkweight(1201,1) == 0) {
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mes "^3355FFWait a second!";
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mes "Right now, you're carrying";
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@@ -3230,7 +3231,7 @@ yuno_in04,96,106,5 script Passionate Student 754,{
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close;
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}
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-yuno_in04,168,117,3 script Book#lhz 111,{
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+yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{
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if (friendship == 11) {
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mes "^3355FFThere's nothing";
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mes "over here that you";
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@@ -3256,7 +3257,7 @@ yuno_in04,168,117,3 script Book#lhz 111,{
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// Cursed Spirit Quest
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//============================================================
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-lhz_dun01,147,106,0 script #kiz01-1 -1,3,3,{
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+lhz_dun01,147,106,0 script #kiz01-1 HIDDEN_NPC,3,3,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3292,11 +3293,11 @@ OnTouch_:
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end;
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}
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-lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 -1,3,3
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-lhz_dun01,66,213,0 duplicate(#kiz01-1) #kiz01-3 -1,3,3
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-lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 -1,3,3
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+lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 HIDDEN_NPC,3,3
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+lhz_dun01,66,213,0 duplicate(#kiz01-1) #kiz01-3 HIDDEN_NPC,3,3
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+lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 HIDDEN_NPC,3,3
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-lhz_dun02,244,229,0 script #kiz02-1 -1,3,3,{
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+lhz_dun02,244,229,0 script #kiz02-1 HIDDEN_NPC,3,3,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3332,11 +3333,11 @@ OnTouch_:
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end;
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}
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-lhz_dun02,60,293,0 duplicate(#kiz02-1) #kiz02-2 -1,3,3
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-lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 -1,3,3
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-lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 -1,3,3
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+lhz_dun02,60,293,0 duplicate(#kiz02-1) #kiz02-2 HIDDEN_NPC,3,3
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+lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 HIDDEN_NPC,3,3
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+lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 HIDDEN_NPC,3,3
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-lhz_dun03,244,51,0 script #kiz03-1 -1,3,3,{
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+lhz_dun03,244,51,0 script #kiz03-1 HIDDEN_NPC,3,3,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3372,10 +3373,10 @@ OnTouch_:
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end;
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}
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-lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 -1,3,3
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-lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 -1,3,3
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+lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 HIDDEN_NPC,3,3
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+lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 HIDDEN_NPC,3,3
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-lighthalzen,344,278,0 script #kiz03 -1,2,2,{
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+lighthalzen,344,278,0 script #kiz03 HIDDEN_NPC,2,2,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3426,7 +3427,7 @@ OnTouch_:
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end;
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}
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-lhz_in03,178,22,0 script #kiz04 -1,2,2,{
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+lhz_in03,178,22,0 script #kiz04 HIDDEN_NPC,2,2,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3505,7 +3506,7 @@ OnTouch_:
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end;
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}
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-lighthalzen,295,227,0 script #kiz05 -1,2,2,{
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+lighthalzen,295,227,0 script #kiz05 HIDDEN_NPC,2,2,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3551,7 +3552,7 @@ OnTouch_:
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end;
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}
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-lighthalzen,364,315,0 script #kiz06 -1,3,3,{
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+lighthalzen,364,315,0 script #kiz06 HIDDEN_NPC,3,3,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3610,7 +3611,7 @@ OnTouch_:
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end;
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}
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-lhz_in01,113,150,0 script #kiz07 -1,3,3,{
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+lhz_in01,113,150,0 script #kiz07 HIDDEN_NPC,3,3,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3664,7 +3665,7 @@ OnTouch_:
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end;
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}
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-lhz_in01,272,227,0 script #kiz08 -1,2,2,{
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+lhz_in01,272,227,0 script #kiz08 HIDDEN_NPC,2,2,{
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OnTouch_:
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if (countitem(7345) > 0 ) {
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if (lhz_curse == 0) {
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@@ -3748,7 +3749,7 @@ OnTouch_:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,206,129,0 script #kiz09 -1,5,5,{
|
|
|
+lhz_in01,206,129,0 script #kiz09 HIDDEN_NPC,5,5,{
|
|
|
OnTouch_:
|
|
|
if (countitem(7345) > 0) {
|
|
|
if (lhz_curse == 12) {
|
|
@@ -3767,7 +3768,7 @@ OnTouch_:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_que01,21,31,5 script #li_Varmunt 755,{
|
|
|
+lhz_que01,21,31,5 script #li_Varmunt 4_M_SAGE_C,{
|
|
|
if (countitem(7345) > 0) {
|
|
|
if (lhz_curse == 12) {
|
|
|
mes "[??]";
|
|
@@ -3903,7 +3904,7 @@ lhz_que01,21,31,5 script #li_Varmunt 755,{
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_que01,29,24,3 script #li_researcher 754,{
|
|
|
+lhz_que01,29,24,3 script #li_researcher 4_M_SAGE_A,{
|
|
|
if (countitem(7345) > 0) {
|
|
|
if (lhz_curse == 12) {
|
|
|
mes "Doctor Varmunt,";
|
|
@@ -4038,7 +4039,7 @@ lhz_que01,29,24,3 script #li_researcher 754,{
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,282,166,0 script #kiz10 -1,3,3,{
|
|
|
+lhz_in01,282,166,0 script #kiz10 HIDDEN_NPC,3,3,{
|
|
|
OnTouch_:
|
|
|
if (countitem(7345) > 0) {
|
|
|
if (lhz_curse == 16) {
|
|
@@ -4070,7 +4071,7 @@ OnTouch_:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_que01,99,74,5 script #li_Man 48,{
|
|
|
+lhz_que01,99,74,5 script #li_Man 1_M_02,{
|
|
|
if (lhz_curse == 16) {
|
|
|
mes "[???]";
|
|
|
mes "It's over.";
|
|
@@ -4221,7 +4222,7 @@ OnTouch_:
|
|
|
close;
|
|
|
}
|
|
|
|
|
|
-lighthalzen,346,263,3 script Elder#lhz 846,{
|
|
|
+lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
|
|
|
if (countitem(7345) > 0) {
|
|
|
if ((lhz_curse == 1) && (lhz_spi01 == 1) && (lhz_spi02 == 1) && (lhz_spi03 == 1) && (lhz_spi04 == 1)) {
|
|
|
mes "[Elder]";
|
|
@@ -4689,7 +4690,7 @@ lighthalzen,346,263,3 script Elder#lhz 846,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in03,32,162,3 script Crippled Girl#li_tre 53,{
|
|
|
+lhz_in03,32,162,3 script Crippled Girl#li_tre 1_M_INNKEEPER,{
|
|
|
if (lhz_curse == 23) {
|
|
|
if (countitem(7341) > 0) {
|
|
|
mes "["+strcharinfo(0)+"]";
|
|
@@ -5054,7 +5055,7 @@ lhz_in03,32,162,3 script Crippled Girl#li_tre 53,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lighthalzen,324,322,0 script #li_door 45,2,2,{
|
|
|
+lighthalzen,324,322,0 script #li_door WARPNPC,2,2,{
|
|
|
OnTouch_:
|
|
|
if ((lhz_curse > 19) && (lhz_curse < 23)) {
|
|
|
mes "^3355FFThe door is locked.^000000";
|
|
@@ -5086,7 +5087,7 @@ OnTouch_:
|
|
|
|
|
|
lhz_in03,12,162,0 warp #to_lhz 1,1,lighthalzen,321,322
|
|
|
|
|
|
-lighthalzen,319,321,0 script #li_bother -1,2,2,{ //3,3
|
|
|
+lighthalzen,319,321,0 script #li_bother HIDDEN_NPC,2,2,{ //3,3
|
|
|
OnTouch_:
|
|
|
if ((lhz_curse == 24 ) || (lhz_curse == 25)) {
|
|
|
mes ".............";
|
|
@@ -5141,7 +5142,7 @@ OnTouch_:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,114,181,5 script Representative#li_01 71,{
|
|
|
+lhz_in01,114,181,5 script Representative#li_01 1_F_LIBRARYGIRL,{
|
|
|
if (lhz_curse == 7) {
|
|
|
mes "[Representative]";
|
|
|
mes "Greetings, and welcome";
|
|
@@ -5300,7 +5301,7 @@ lhz_in01,114,181,5 script Representative#li_01 71,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,27,247,5 script Representative#li_02 71,{
|
|
|
+lhz_in01,27,247,5 script Representative#li_02 1_F_LIBRARYGIRL,{
|
|
|
if (lhz_curse > 6) {
|
|
|
mes "[Representative]";
|
|
|
mes "Welcome to the";
|
|
@@ -5443,7 +5444,7 @@ lhz_in01,27,247,5 script Representative#li_02 71,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,25,251,3 script Rekenber Guidebook#li 111,{
|
|
|
+lhz_in01,25,251,3 script Rekenber Guidebook#li HIDDEN_NPC,{
|
|
|
mes "..............";
|
|
|
next;
|
|
|
mes "^3131FF#The Vision^000000";
|
|
@@ -5479,7 +5480,7 @@ lhz_in01,25,251,3 script Rekenber Guidebook#li 111,{
|
|
|
close;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,273,121,1 script Mad Scientist#li 865,{
|
|
|
+lhz_in01,273,121,1 script Mad Scientist#li 4_LGTSCIENCE,{
|
|
|
if (lhz_curse == 13) {
|
|
|
mes "[Wolfchev]";
|
|
|
mes "No one shall";
|
|
@@ -5678,7 +5679,7 @@ lhz_in01,273,121,1 script Mad Scientist#li 865,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,286,226,3 script Secretary Slierre#li 831,{
|
|
|
+lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
|
|
|
if (lhz_curse == 26) {
|
|
|
mes "[Sueii Slierre]";
|
|
|
mes "Excuse me, but you are";
|
|
@@ -6161,7 +6162,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 831,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_que01,94,24,0 script #li_end -1,2,2,{
|
|
|
+lhz_que01,94,24,0 script #li_end HIDDEN_NPC,2,2,{
|
|
|
OnTouch_:
|
|
|
if (lhz_curse > 30) {
|
|
|
mes "^3131FFThere's no trace of";
|
|
@@ -6177,7 +6178,7 @@ OnTouch_:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,43,114,0 script #li_toend 45,1,1,{
|
|
|
+lhz_in01,43,114,0 script #li_toend WARPNPC,1,1,{
|
|
|
OnTouch_:
|
|
|
if (lhz_curse > 30) {
|
|
|
warp "lhz_que01",97,30;
|
|
@@ -6191,7 +6192,7 @@ OnTouch_:
|
|
|
lhz_que01,97,33,0 warp #li_toin01 1,1,lhz_in01,43,120
|
|
|
lhz_in01,278,132,0 warp #li_toin02 1,1,lhz_in01,43,120
|
|
|
|
|
|
-lhz_que01,89,15,3 script File#li 111,{
|
|
|
+lhz_que01,89,15,3 script File#li HIDDEN_NPC,{
|
|
|
mes "Name: Engeod";
|
|
|
mes "Age: XX";
|
|
|
mes "Height: XXX";
|
|
@@ -6209,7 +6210,7 @@ lhz_que01,89,15,3 script File#li 111,{
|
|
|
close;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,269,114,3 script A File#li-1 111,{
|
|
|
+lhz_in01,269,114,3 script A File#li-1 HIDDEN_NPC,{
|
|
|
mes "Name: Engeod";
|
|
|
mes "Age: XX";
|
|
|
mes "Height: XXX";
|
|
@@ -6229,7 +6230,7 @@ lhz_in01,269,114,3 script A File#li-1 111,{
|
|
|
|
|
|
// President Quest, a.k.a. Schwartzvalt Triology Quest
|
|
|
//============================================================
|
|
|
-lighthalzen,179,170,4 script Ordinary Man 98,{
|
|
|
+lighthalzen,179,170,4 script Ordinary Man 4W_M_02,{
|
|
|
|
|
|
if(!lhz_boss)
|
|
|
{
|
|
@@ -6926,7 +6927,7 @@ lighthalzen,179,170,4 script Ordinary Man 98,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lighthalzen,173,167,1 script Switch -1,2,4,{
|
|
|
+lighthalzen,173,167,1 script Switch HIDDEN_NPC,2,4,{
|
|
|
|
|
|
OnTouch_:
|
|
|
if(lhz_boss == 1)
|
|
@@ -7011,7 +7012,7 @@ OnTouch_:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-yuno_fild04,165,245,4 script Dismal Guy 89,{
|
|
|
+yuno_fild04,165,245,4 script Dismal Guy 4_M_ORIENT02,{
|
|
|
|
|
|
if(lhz_boss < 8)
|
|
|
{
|
|
@@ -7191,7 +7192,7 @@ yuno_fild04,165,245,4 script Dismal Guy 89,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-yuno_pre,69,20,4 script Secretary#1 862,{
|
|
|
+yuno_pre,69,20,4 script Secretary#1 4_F_LGTGIRL,{
|
|
|
|
|
|
if(lhz_boss < 11)
|
|
|
{
|
|
@@ -7447,7 +7448,7 @@ yuno_pre,69,20,4 script Secretary#1 862,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-yuno_pre,95,71,5 script Guard 852,{
|
|
|
+yuno_pre,95,71,5 script Guard 4_M_EIN_SOLDIER,{
|
|
|
|
|
|
if(lhz_boss < 11)
|
|
|
{
|
|
@@ -7577,14 +7578,14 @@ yuno_pre,95,71,5 script Guard 852,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-yuno_pre,96,69,2 script A Fine Gentleman 754,{
|
|
|
+yuno_pre,96,69,2 script A Fine Gentleman 4_M_SAGE_A,{
|
|
|
|
|
|
OnInit:
|
|
|
disablenpc "A Fine Gentleman";
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-yuno_pre,69,79,4 script Mr. President 872,{
|
|
|
+yuno_pre,69,79,4 script Mr. President 4_M_PRESIDENT,{
|
|
|
|
|
|
if(checkweight(7342,1) != 1)
|
|
|
{
|
|
@@ -8501,21 +8502,21 @@ L_Mission:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-yuno_pre,77,68,0 script Secretary#2 862,{
|
|
|
+yuno_pre,77,68,0 script Secretary#2 4_F_LGTGIRL,{
|
|
|
|
|
|
OnInit:
|
|
|
disablenpc "Secretary#2";
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-yuno_pre,75,73,0 script A Neat Gentleman 109,{
|
|
|
+yuno_pre,75,73,0 script A Neat Gentleman 4_M_MANAGER,{
|
|
|
|
|
|
OnInit:
|
|
|
disablenpc "A Neat Gentleman";
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-yuno_pre,117,60,0 script Eavesdrop -1,10,5,{
|
|
|
+yuno_pre,117,60,0 script Eavesdrop HIDDEN_NPC,10,5,{
|
|
|
|
|
|
OnTouch_:
|
|
|
if(lhz_boss == 16)
|
|
@@ -8551,7 +8552,7 @@ OnTouch_:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-aldebaran,58,225,4 script Kafra Employee#l1 116,{
|
|
|
+aldebaran,58,225,4 script Kafra Employee#l1 4_F_KAFRA2,{
|
|
|
|
|
|
if(lhz_boss != 17)
|
|
|
{
|
|
@@ -8621,7 +8622,7 @@ aldebaran,58,225,4 script Kafra Employee#l1 116,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-aldeba_in,155,240,5 script Kafra Employee#l2 859,{
|
|
|
+aldeba_in,155,240,5 script Kafra Employee#l2 4_F_AGENTKAFRA,{
|
|
|
|
|
|
if(checkweight(7343,1) != 1)
|
|
|
{
|
|
@@ -8904,7 +8905,7 @@ aldeba_in,155,240,5 script Kafra Employee#l2 859,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_fild02,228,214,0 script Wounded Man 849,{
|
|
|
+lhz_fild02,228,214,0 script Wounded Man 4_M_DIEMAN,{
|
|
|
|
|
|
if(checkweight(7343,1) != 1)
|
|
|
{
|
|
@@ -9006,7 +9007,7 @@ OnInit:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_fild02,224,220,0 script Wounded Man Switch -1,3,3,{
|
|
|
+lhz_fild02,224,220,0 script Wounded Man Switch HIDDEN_NPC,3,3,{
|
|
|
|
|
|
OnTouch_:
|
|
|
if(lhz_boss == 18)
|
|
@@ -9020,7 +9021,7 @@ OnTouch_:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_fild01,76,214,0 script Esuna Trigger -1,5,5,{
|
|
|
+lhz_fild01,76,214,0 script Esuna Trigger HIDDEN_NPC,5,5,{
|
|
|
|
|
|
OnTouch_:
|
|
|
if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
|
|
@@ -9035,7 +9036,7 @@ OnTouch_:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_fild01,66,219,4 script Mysterious Woman 859,{
|
|
|
+lhz_fild01,66,219,4 script Mysterious Woman 4_F_AGENTKAFRA,{
|
|
|
|
|
|
if(lhz_boss == 26)
|
|
|
{
|
|
@@ -9251,7 +9252,7 @@ OnInit:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,93,45,4 script Researcher#1 865,{
|
|
|
+lhz_in01,93,45,4 script Researcher#1 4_LGTSCIENCE,{
|
|
|
|
|
|
if(lhz_boss < 28)
|
|
|
{
|
|
@@ -9353,7 +9354,7 @@ lhz_in01,93,45,4 script Researcher#1 865,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,285,169,3 script Researcher#2 865,{
|
|
|
+lhz_in01,285,169,3 script Researcher#2 4_LGTSCIENCE,{
|
|
|
|
|
|
if(checkweight(7349,1) != 1)
|
|
|
{
|
|
@@ -9506,7 +9507,7 @@ lhz_in01,285,169,3 script Researcher#2 865,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,187,31,0 script #Sneak 111,4,3,{
|
|
|
+lhz_in01,187,31,0 script #Sneak HIDDEN_NPC,4,3,{
|
|
|
|
|
|
end;
|
|
|
|
|
@@ -9663,7 +9664,7 @@ L_Enter:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,177,44,0 script Timer_Sneak -1,8,12,{
|
|
|
+lhz_in01,177,44,0 script Timer_Sneak HIDDEN_NPC,8,12,{
|
|
|
|
|
|
OnTouch_:
|
|
|
warp "lhz_in01",191,49;
|
|
@@ -9690,7 +9691,7 @@ OnTimer190000:
|
|
|
|
|
|
|
|
|
|
|
|
-lhz_in01,182,35,0 script File Search Engine 111,{
|
|
|
+lhz_in01,182,35,0 script File Search Engine HIDDEN_NPC,{
|
|
|
|
|
|
if((lhz_boss > 28) && (lhz_boss < 35))
|
|
|
{
|
|
@@ -9820,7 +9821,7 @@ L_Search:
|
|
|
close;
|
|
|
}
|
|
|
|
|
|
-lhz_in01,177,31,0 script Door#sneak 111,{
|
|
|
+lhz_in01,177,31,0 script Door#sneak HIDDEN_NPC,{
|
|
|
|
|
|
if(lhz_boss < 29)
|
|
|
{
|
|
@@ -9858,7 +9859,7 @@ lhz_in01,177,31,0 script Door#sneak 111,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,184,40,0 script Area 1-5 111,{
|
|
|
+lhz_in01,184,40,0 script Area 1-5 HIDDEN_NPC,{
|
|
|
|
|
|
if(checkweight(7344,1) != 1)
|
|
|
{
|
|
@@ -9907,7 +9908,7 @@ lhz_in01,184,40,0 script Area 1-5 111,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,184,52,0 script Area 1-7 111,{
|
|
|
+lhz_in01,184,52,0 script Area 1-7 HIDDEN_NPC,{
|
|
|
|
|
|
if((lhz_boss > 28) && (lhz_boss < 32))
|
|
|
{
|
|
@@ -9969,7 +9970,7 @@ lhz_in01,184,52,0 script Area 1-7 111,{
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-lhz_in01,184,46,0 script Area 3-2 111,{
|
|
|
+lhz_in01,184,46,0 script Area 3-2 HIDDEN_NPC,{
|
|
|
|
|
|
if((lhz_boss > 28) && (lhz_boss < 30))
|
|
|
{
|
|
@@ -10034,7 +10035,7 @@ lhz_in01,184,46,0 script Area 3-2 111,{
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}
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}
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-lhz_in01,184,48,0 script Area 3-3 111,{
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+lhz_in01,184,48,0 script Area 3-3 HIDDEN_NPC,{
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if((lhz_boss > 28) && (lhz_boss < 34))
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{
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@@ -10082,7 +10083,7 @@ lhz_in01,184,48,0 script Area 3-3 111,{
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}
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}
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-lhz_in01,177,56,0 script Area 6-1 111,{
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+lhz_in01,177,56,0 script Area 6-1 HIDDEN_NPC,{
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if((lhz_boss > 28) && (lhz_boss < 33))
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{
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@@ -10129,7 +10130,7 @@ lhz_in01,177,56,0 script Area 6-1 111,{
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}
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}
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-lhz_dun02,282,278,0 script Broken Machine 111,{
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+lhz_dun02,282,278,0 script Broken Machine HIDDEN_NPC,{
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if(checkweight(7346,1) != 1)
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{
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@@ -10209,7 +10210,7 @@ lhz_dun02,282,278,0 script Broken Machine 111,{
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}
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}
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-sec_in02,17,170,4 script boss::lght_boss_admin 809,{
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+sec_in02,17,170,4 script boss::lght_boss_admin 1_M_SIGNMONK,{
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callfunc "F_GM_NPC";
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mes "[Patch]";
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mes "Tell me what you want.";
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@@ -10230,7 +10231,7 @@ sec_in02,17,170,4 script boss::lght_boss_admin 809,{
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close;
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}
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-lhz_in02,19,274,2 script Maintenance Guy 851,{
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+lhz_in02,19,274,2 script Maintenance Guy 4_M_REPAIR,{
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mes "[Kudiuu]";
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mes "Holy...!";
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@@ -10244,7 +10245,7 @@ lhz_in02,19,274,2 script Maintenance Guy 851,{
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// Rekenber Job Quest
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//============================================================
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-lhz_in01,174,258,3 script Young Man#reken 868,{
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+lhz_in01,174,258,3 script Young Man#reken 4_M_LGTGUARD,{
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if(lhz_rekenber > 21)
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{
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@@ -10986,7 +10987,7 @@ lhz_in01,174,258,3 script Young Man#reken 868,{
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end;
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}
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-lighthalzen,141,162,3 script Old Man#reken 85,{
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+lighthalzen,141,162,3 script Old Man#reken 4_M_03,{
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mes "[Old Man]";
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mes "Lately, Kazien seems";
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@@ -11016,7 +11017,7 @@ lighthalzen,141,162,3 script Old Man#reken 85,{
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close;
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}
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-einbroch,55,52,3 script Laboratory Guard#reken 852,{
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+einbroch,55,52,3 script Laboratory Guard#reken 4_M_EIN_SOLDIER,{
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if(lhz_rekenber == 3)
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{
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@@ -11099,7 +11100,7 @@ einbroch,55,52,3 script Laboratory Guard#reken 852,{
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close;
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}
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-airplane_01,96,48,3 script Man#Lyozien 868,{
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+airplane_01,96,48,3 script Man#Lyozien 4_M_LGTMAN,{
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if(lhz_rekenber > 21)
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{
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@@ -11537,7 +11538,7 @@ OnStop:
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end;
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}
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-- script ::Scamp -1,{
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+- script ::Scamp HIDDEN_NPC,{
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if(lhz_rekenber > 21)
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{
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@@ -11720,7 +11721,7 @@ OnStop:
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close;
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}
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-airplane_01,1,1,1 script #bully1 -1,{
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+airplane_01,1,1,1 script #bully1 HIDDEN_NPC,{
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OnInit:
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disablenpc "#bully1";
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@@ -11763,7 +11764,7 @@ OnTimer120000:
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end;
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}
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-airplane_01,2,2,1 script #bully2 -1,{
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+airplane_01,2,2,1 script #bully2 HIDDEN_NPC,{
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OnInit:
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disablenpc "#bully2";
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@@ -11806,7 +11807,7 @@ OnTimer120000:
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end;
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}
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-airplane_01,99,47,3 script #packidentity 139,2,2,{
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+airplane_01,99,47,3 script #packidentity HIDDEN_WARP_NPC,2,2,{
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end;
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OnInit:
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@@ -11846,7 +11847,7 @@ OnTimer120000:
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end;
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}
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-lhz_in01,187,247,3 script #flashback1 139,2,2,{
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+lhz_in01,187,247,3 script #flashback1 HIDDEN_WARP_NPC,2,2,{
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OnTouch_:
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if(lhz_rekenber == 22)
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@@ -11868,7 +11869,7 @@ OnTouch_:
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end;
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}
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-lhz_in01,75,248,3 script #flashback2 139,2,2,{
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+lhz_in01,75,248,3 script #flashback2 HIDDEN_WARP_NPC,2,2,{
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OnTouch_:
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if(lhz_rekenber == 22)
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@@ -11906,7 +11907,7 @@ OnTouch_:
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end;
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}
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-airplane_01,10,10,3 script #LyozienSwitch 111,{
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+airplane_01,10,10,3 script #LyozienSwitch HIDDEN_NPC,{
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callfunc "F_GM_NPC";
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mes "[Lyozien Switch]";
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mes "Input password.";
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