Selaa lähdekoodia

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7783 54d463be-8e91-2dee-dedb-b68131a5f0ec

evera 19 vuotta sitten
vanhempi
commit
072ff8a6c1
3 muutettua tiedostoa jossa 1167 lisäystä ja 1159 poistoa
  1. 2 0
      npc/Changelog.txt
  2. 3 1156
      npc/cities/einbroch.txt
  3. 1162 3
      npc/quests/quests_einbroch.txt

+ 2 - 0
npc/Changelog.txt

@@ -28,6 +28,7 @@ Evera
 	* Dungeon Teleport System NPCs
 	* iRO information gathering.
 	* Kafra maintainment.
+	* Splitting city/'s into quest/'s
 Musashiden
 	*Scripting iRO latest towns (warps, NPCs, ect.)
 	*iRO information gathering.
@@ -39,6 +40,7 @@ Playtester
 Date		Added
 ======
 07/19
+	* Split more Einbroch quests in cities/ to quests/ [Evera]
 	* Completed the sign quest warps [MasterOfMuppets]
 07/18
 	* Fixed a warp in moc_pryd06 [Playtester]

+ 3 - 1156
npc/cities/einbroch.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Nexon
 //===== Current Version: ===================================== 
-//= 1.1
+//= 1.2
 //===== Compatible With: ===================================== 
 //= eAthena Revision 3000+
 //===== Description: ========================================= 
@@ -22,7 +22,8 @@
 //= 	Dj-Yhn for scripting it.
 //= 0.9 Removed Duplicates [Silent]
 //= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
-//= 1.1	Split quests into quests/cities_einbroch.txt
+//= 1.1	Split quests into quests/cities_einbroch.txt [Evera]
+//= 1.2 Split more quests into above file [Evera]
 //============================================================
 
 
@@ -399,67 +400,6 @@ einbroch.gat,236,191,3	script	Tan	855,{
 	close;
 }
 
-einbroch.gat,132,84,3	script	Liotzburg	853,{
-
-if(EinFactory > 13)goto s_Budget2;
-if(EinFactory == 13)goto s_Budget;
-	mes "[Liotzburg]";
-	mes "I'm the plant";
-	mes "superintendant of this";
-	mes "factory. Most of my employees";
-	mes "are diligent workers. I can't say";
-	mes "that of everyone, but overall we're";
-	mes "doing an excellent job. Ha ha ha~!";
-	next;
-	mes "[Liotzburg]";
-	mes "So long as this factory";
-	mes "is well maintained, we won't";
-	mes "have to worry about this city's";
-	mes "safety. The field overseer,";
-	mes "Zelmeto, is also very reliable.";
-	next;
-	mes "[Liotzburg]";
-	mes "I can trust Zelmeto";
-	mes "to look after things,";
-	mes "so there's no need for";
-	mes "me to go inside the factory.";
-	mes "Delegating work is great!";
-	next;
-	mes "[Liotzburg]";
-	mes "Our factory will";
-	mes "continue to develop";
-	mes "and everyone will be";
-	mes "proud of the progress";
-	mes "we're making. Yes, I can";
-	mes "assure you of that!";
-	close;
-s_Budget:
-	mes "[Liotzburg]";
-	mes "Why waste money?";
-	mes "We haven't had any";
-	mes "problems so far! Look,";
-	mes "everything's fine! Why";
-	mes "are you exaggerating";
-	mes "such small details?";
-	next;
-	mes "[Liotzburg]";
-	mes "The field overseer,";
-	mes "Zelmeto, just came by to";
-	mes "ask for a budget increase.";
-	mes "Well, I think he's lying!";
-	mes "Everything's perfect!";
-	if(EinFactory == 13)set EinFactory,14;
-	close;
-s_Budget2:
-	mes "[Liotzburg]";
-	mes "What...?";
-	mes "Factory Repair";
-	mes "budget? No way!";
-	next;
-	goto s_Budget;
-
-}
-
 ein_in01.gat,31,217,3	script	Cendadt	851,{
 
 	mes "[Cendadt]";
@@ -800,707 +740,6 @@ ein_in01.gat,103,238,9	script	Gesin	849,{
 	close;
 }
 
-ein_in01.gat,67,243,3	script	Zelmeto	851,{
-	
-	if(EinFactory > 0)goto s_Switches;
-	mes "[Zelmeto]";
-	mes "Ah, you must be a visitor.";
-	mes "I'm Zelmeto Abellov, the";
-	mes "field overseer. Have you";
-	mes "been in this facility before?";
-	next;
-	mes "[Zelmeto]";
-	mes "This factory plays an";
-	mes "important role in our city";
-	mes "and generates a lot of income.";
-	mes "However, our employess suffer";
-	mes "from a poor work environment.";
-	next;
-	mes "[Zelmeto]";
-	mes "Our superintendant makes a lot";
-	mes "of money and seems content with";
-	mes "the current situation. However, the";
-	mes "rest of the workforce doesn't enjoy";
-	mes "all of the benefits he receives.";
-	mes "[Zelmeto]";
-	mes "Many people have already";
-	mes "quit and there are only a few";
-	mes "people who continue to work";
-	mes "here. So now we're understaffed";
-	mes "and I'm in quite a bind...";
-	next;
-	mes "[Zelmeto]";
-	mes "There are some urgent";
-	mes "tasks I need done, but";
-	mes "there's no way for me";
-	mes "to recruit new workers.";
-	mes "Ah, I'm sorry, I've spoken too";
-	mes "freely about my own problems...";
-	next;
-	menu "You're understaffed?",s_Underst,"No, it's okay.",-;
-
-	mes "[Zelmeto]";
-	mes "Thank you for";
-	mes "your kindness.";
-	mes "And please don't";
-	mes "let anyone know about";
-	mes "anything I just told you.";
-	close;
-
-s_Underst:
-	mes "[Zelmeto]";
-	mes "Yes, we are!";
-	mes "I don't have enough";
-	mes "people to inspect the";
-	mes "factory machines and";
-	mes "determine what kinds";
-	mes "of problems we have.";
-	next;
-	mes "[Zelmeto]";
-	mes "It's a time consuming";
-	mes "task I'd rather do on my";
-	mes "own. However, between that";
-	mes "and managing the workforce,";
-	mes "I don't have enough time...";
-	next;
-	menu "I can help you.",s_Help,"Keep up the good job.",-;
-
-	mes "[Zelmeto]";
-	mes "Well, it's a living.";
-	mes "^6A6A6A*Sigh*^000000 I can put up with";
-	mes "this, but I hope the higher";
-	mes "ups will consider improving";
-	mes "the work environment here...";
-	close;
-
-s_Help:
-	mes "[Zelmeto]";
-	mes "You can help me?";
-	mes "I know something like";
-	mes "this is too much to ask,";
-	mes "but I'll accept any help";
-	mes "anyone offers me. I'm";
-	mes "that desperate.";
-	next;
-	mes "[Zelmeto]";
-	mes "Alright, I'll have you";
-	mes "inspect the machines";
-	mes "in the factory one by one.";
-	mes "It's imperative that we know";
-	mes "what needs to be repaired";
-	mes "and what's working fine";
-	next;
-	mes "[Zelmeto]";
-	mes "First, find the ^FF00002nd control";
-	mes "panel^000000 and determine its";
-	mes "status. I'm fairly certain that";
-	mes "it broke a long time ago, but";
-	mes "it wouldn't hur to make sure.";
-	mes "You should find it easily.";
-	next;
-	mes "[Zelmeto]";
-	mes "When you finish your";
-	mes "inspection, report back";
-	mes "to me so I can tell you";
-	mes "which machine to check";
-	mes "next. Thanks again for";
-	mes "offering to help";
-	set EinFactory,1;
-	close;
-s_Switches:
-	switch(EinFactory)
-{
-	case 1:
-		mes "[Zelmeto]";
-		mes "If you would,";
-		mes "please inspect the";
-		mes "2nd control panel that";
-		mes "seems to have been";
-		mes "broken for a while...";
-		close;
-	break;
-
-	case 2:
-		mes "[Zelmeto]";
-		mes "Huh, I see.";
-		mes "We must do something";
-		mes "about that as soon as";
-		mes "we can. Now, let me tell";
-		mes "you what to check next.";
-		next;
-		mes "[Zelmeto]";
-		mes "There are 3 automatic";
-		mes "pressure governors which";
-		mes "hammer the bent iron plates";
-		mes "from above to flatten them. It";
-		mes "seems that one of them may";
-		mes "have some kind of problem.";
-		next;
-		mes "[Zelmeto]";
-		mes "Please inspect the ^FF0000automatic";
-		mes "pressure governors^000000. Even if the";
-		mes "problem seems small, please";
-		mes "report it to me. I know it might";
-		mes "seem fine now, but I want to";
-		mes "prevent an accident if I can.";
-		next;
-		mes "[Zelmeto]";
-		mes "Thank you";
-		mes "in advance,";
-		mes "adventurer.";
-		set EinFactory,3;
-		close;
-	break;
-
-	case 3:
-		mes "[Zelmeto]";
-		mes "You need to inspect";
-		mes "an automatic pressure";
-		mes "governor. It looks fine,";
-		mes "but sometimes it makes";
-		mes "strange noises.";
-		next;
-		mes "[Zelmeto]";
-		mes "It probably will";
-		mes "be a good idea to";
-		mes "check that machine";
-		mes "more carefully this";
-		mes "time, just in case.";
-		next;
-		mes "[Zelmeto]";
-		mes "Thank you";
-		mes "for helping us,";
-		mes "adventurer.";
-		close;
-	break;
-
-	case 4:
-		mes "[Zelmeto]";
-		mes "What...?";
-		mes "This is worse";
-		mes "than I expected. But";
-		mes "it's good that we know";
-		mes "about these problems";
-		mes "as soon as possible.";
-		next;
-		mes "[Zelmeto]";
-		mes "Don't you worry,";
-		mes "we'll take care of";
-		mes "this. In the meantime,";
-		mes "I'd like you to inspect";
-		mes "the next machine for me.";
-		next;
-		mes "[Zelmeto]";
-		mes "I want you to check";
-		mes "a ^FF0000control panel^000000. It's the";
-		mes "same kind as the one";
-		mes "you just inspected, but";
-		mes "bigger in size.";
-		next;
-		mes "[Zelmeto]";
-		mes "It's located in the";
-		mes "middle of the factory,";
-		mes "so you should be able";
-		mes "to find it. It may be in bad";
-		mes "condition, even though it's";
-		mes "operating fine for now...";
-		next;
-		mes "[Zelmeto]";
-		mes "We need to ensure that";
-		mes "it's stable, reliable and";
-		mes "doesn't pose a threat to";
-		mes "our workforce. Thanks";
-		mes "again, adventurer.";
-		set EinFactory,5;
-		close;
-	break;
-
-	case 5:
-		mes "[Zelmeto]";
-		mes "I'd like you to inspect";
-		mes "the control panel. It's";
-		mes "fairly large and can be";
-		mes "found in the middle of the";
-		mes "factory. You shouldn't have";
-		mes "too much trouble finding it.";
-		close;
-	break;
-
-	case 6:
-		mes "[Zelmeto]";
-		mes "I see...";
-		mes "It's most likely that";
-		mes "there was a short";
-		mes "circuit and most";
-		mes "of the internal devices";
-		mes "were burnt out...";
-		next;
-		mes "[Zelmeto]";
-		mes "Thanks for checking";
-		mes "that out for me. Now,";
-		mes "the next machine I need";
-		mes "you to inspect is different";
-		mes "than the others I've had";
-		mes "you examine.";
-		next;
-		mes "[Zelmeto]";
-		mes "It's a mechanical";
-		mes "hand that transports";
-		mes "small objects. We didn't";
-		mes "really give it a name, but";
-		mes "you should be able to find it.";
-		next;
-		mes "[Zelmeto]";
-		mes "Recently, it seems";
-		mes "that there have been";
-		mes "problems in operating";
-		mes "that machine. If something's";
-		mes "broken, we need to know";
-		mes "and fix it right away.";
-		next;
-		mes "[Zelmeto]";
-		mes "Thanks again";
-		mes "in advance.";
-		set EinFactory,7;
-		close;		
-	break;
-
-	case 7:
-		mes "[Zelmeto]";
-		mes "The machine which";
-		mes "I want you to inspect";
-		mes "this time is a small";
-		mes "sized conveyor.";
-		next;
-		mes "[Zelmeto]";
-		mes "Be sure that you";
-		mes "inspect the small";
-		mes "one, since we also";
-		mes "have a large conveyor";
-		mes "in the factory as well";
-		close;
-	break;
-
-	case 8:
-		mes "[Zelmeto]";
-		mes "Huh?";
-		mes "I'm suprised to hear";
-		mes "that. ^6A6A6A*Sigh*^000000 There's just";
-		mes "too many things that need";
-		mes "fixing. This is terrible...";
-		next;
-		mes "[Zelmeto]";
-		mes "Well, let me worry";
-		mes "about that for now. Please";
-		mes "focus on continuing to inspect";
-		mes "some of the other machines.";
-		next;
-		mes "[Zelmeto]";
-		mes "Now, there's a pipe inside";
-		mes "this factory that I want you";
-		mes "to look at. Many of our pipes";
-		mes "aren't in the best condition,";
-		mes "but this particular one might";
-		mes "be severely damaged.";
-		next;
-		mes "[Zelmeto]";
-		mes "Now, the pipe I want";
-		mes "you to inspect is located";
-		mes "near those large caultrons";
-		mes "of molten metal. You should";
-		mes "be able to find it pretty easily";
-		next;
-		mes "[Zelmeto]";
-		mes "Thanks again";
-		mes "for your help,";
-		mes "adventurer.";
-		set EinFactory,9;
-		close;
-	break;
-
-	case 9:
-		mes "[Zelmeto]";
-		mes "The pipe I want";
-		mes "you to inspect is located";
-		mes "near those large caultrons";
-		mes "of molten metal. You should";
-		mes "be able to find it pretty easily";
-		next;
-		mes "[Zelmeto]";
-		mes "Thanks again";
-		mes "for your help,";
-		mes "adventurer.";
-		close;
-	break;
-
-	case 10:
-		mes "[Zelmeto]";
-		mes "This is";
-		mes "worse than";
-		mes "I imagined...";
-		next;
-		mes "[Zelmeto]";
-		mes "We've got to start";
-		mes "repairs as soon as we";
-		mes "can! Hopefully, we can";
-		mes "resolve this before";
-		mes "any serious problems happen...";
-		next;
-		mes "[Zelmeto]";
-		mes "Alright, the last";
-		mes "thing that you need to";
-		mes "inspect is a ^FF0000large conveyor^000000.";
-		mes "It's similiar to the one you";
-		mes "inspected before, but it's";
-		mes "bigger and more powerful.";
-		next;
-		mes "[Zelmeto]";
-		mes "We have only one of these";
-		mes "machines and it's usually";
-		mes "moved around a lot since";
-		mes "a lot of people in the factory";
-		mes "use it. I really don't know";
-		mes "where it could be now.";
-		next;
-		mes "[Zelmeto]";
-		mes "Still I'm sure that";
-		mes "it's inside the building,";
-		mes "so you should be able to";
-		mes "find it. I hope you can inspect";
-		mes "that conveyor for me soon.";
-		set EinFactory,11;
-		close;
-	break;
-
-	case 11:
-		mes "[Zelmeto]";
-		mes "The machine which";
-		mes "you are supposed to";
-		mes "inspect right now";
-		mes "is a large convyore.";
-		next;
-		mes "[Zelmeto]";
-		mes "Remember that we";
-		mes "also have a small sized";
-		mes "conveyor, so make sure";
-		mes "that you examine the";
-		mes "larger one, alright?";
-		close;
-	break;
-
-	case 12:
-		mes "[Zelmeto]";
-		mes "Well, I figured that both";
-		mes "conveyors would have";
-		mes "similiar problems. We";
-		mes "can fix them at the";
-		mes "same time, but it'll";
-		mes "be a hassle";
-		next;
-		mes "[Zelmeto]";
-		mes "Thank you so much for";
-		mes "your help. Without you,";
-		mes "I'm pretty sure we wouldn't";
-		mes "know about these problems";
-		mes "until it was too late.";
-		next;
-		mes "[Zelmeto]";
-		mes "Now, I've got to make sure";
-		mes "we have enough materials";
-		mes "to make the repairs so that";
-		mes "the machines will be safely";
-		mes "functioning again.";
-		next;
-		mes "[Zelmeto]";
-		mes "First, I better";
-		mes "hurry and request";
-		mes "an increase for the";
-		mes "Factory Repair budget";
-		mes "from our superintendant.";
-		set EinFactory,13;
-		close;
-	break;
-
-	case 13:
-		mes "[Zelmeto]";
-		mes "I've got to report this";
-		mes "to our superintendant";
-		mes "as soon as possible.";
-		next;
-		mes "[Zelmeto]";
-		mes "With any luck, he'll approve";
-		mes "a budget increase so that we";
-		mes "can get all of the materials";
-		mes "needed for the repairs.";
-		close;
-	break;
-
-	case 14:
-		mes "[Zelmeto]";
-		mes "...";
-		mes "......";
-		next;
-		mes "[Zelmeto]";
-		mes "^6A6A6A*Sigh*^000000";
-		mes "My proposal was rejected";
-		mes "by our superintendant. But";
-		mes "maintainance and repairs";
-		mes "are crucial for peak operating";
-		mes "efficiency and worker safety!";
-		next;
-		mes "[Zelmeto]";
-		mes "I'm frustrated and worried.";
-		mes "Maybe nothing will happen";
-		mes "for now, but we've got to";
-		mes "safeguard our future by";
-		mes "regularly maintaining";
-		mes "all of these machines";
-		next;
-		mes "[Zelmeto]";
-		mes "Even possible threats";
-		mes "to the safety of our workers";
-		mes "can't be ignored. Isn't there";
-		mes "something I can do? ^6A6A6A*Sigh*^000000";
-		next;
-		mes "[Zelmeto]";
-		mes "If we can";
-		mes "just get";
-		mes "20 ^FF0000Flexible Tube^000000,";
-		mes "10 ^FF0000Rusty Screw^000000 and";
-		mes "10 ^FF0000Used Iron Plate^000000,";
-		mes "we could make those repairs.";	
-		next;
-		mes "[Zelmeto]";
-		mes "But without funds, there's";
-		mes "no way we can purchase";
-		mes "those items. If something";
-		mes "happens, who's going to";
-		mes "be responsible?";
-		set EinFactory,15;
-		close;
-	break;
-
-	case 15:
-	if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
-		mes "[Zelmeto]";
-		mes "We need";
-		mes "at least";
-		mes "20 ^FF0000Flexible Tube^000000,";
-		mes "10 ^FF0000Rusty Screw^000000 and";
-		mes "10 ^FF0000Used Iron Plate^000000,";
-		mes "to repair this factory.";
-		next;
-		mes "[Zelmeto]";
-		mes "^6A6A6A*Sigh*^000000";
-		mes "But there's no way";
-		mes "we can get all of those";
-		mes "things. Our budget isn't";
-		mes "big enough to cover it.";
-		close;
-	s_Again:
-		mes "[Zelmeto]";
-		mes "Ah, it's you again.";
-		mes "It's shameful letting";
-		mes "other people know about";
-		mes "our miserable situation...";
-		next;
-		mes "[Zelmeto]";
-		mes "There's nothing";
-		mes "worth seeing here,";
-		mes "so there really isn't";
-		mes "a point in you coming to";
-		mes "visit this place anymore.";
-		next;
-		menu "Give him the materials.",s_Give,"Huh.",-;
-
-		mes "[Zelmeto]";
-		mes "^6A6A6A*Sigh*^000000";
-		mes "I'm really worried";
-		mes "about this factory's";
-		mes "future. What is our";
-		mes "superintendant thinking...?";
-		close;
-
-	s_Give:	
-		mes "[Zelmeto]";
-		mes "...Hm?";
-		mes "Aren't these the";
-		mes "materials we need";
-		mes "to make repairs in";
-		mes "the factory? How did";
-		mes "you find all of these?";
-		next;
-		if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close;
-		delitem 7325,20;
-		delitem 7317,10;
-		delitem 7319,10;
-		set EinFactory,16;
-		if (BaseLevel < 41) set BaseExp,BaseExp+615;
-		if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
-		if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
-		if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
-		if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
-		if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
-		if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
-		mes "[Zelmeto]";
-		mes "I don't know how";
-		mes "I can possible pay you";
-		mes "back for this great favor.";
-		mes "I appreciate that you've";
-		mes "stepped forward to help us.";
-		next;
-		mes "[Zelmeto]";
-		mes "Oh...!";
-		mes "In my years of managing,";
-		mes "I've learned the ultimate";
-		mes "motivation techniques. Let";
-		mes "me enhance your motivation";
-		mes "to show you my gratitude.";
-		next;
-		mes "[Zelmeto]";
-		mes "Now...";
-		mes "Just open your mind";
-		mes "and listen to my words";
-		mes "of encouragement";
-		mes "and inspiration...";
-		next;
-		mes "[Zelmeto]";
-		mes "^3131FFWhen the going";
-		mes "gets rough, you've";
-		mes "gotta get rougher!";
-		mes "You gotta climb that";
-		mes "mountain 'cause no one's";
-		mes "gonna climb it for you!";
-		next;
-		mes "[Zelmeto]";
-		mes "^3131FFDon't give it up!";
-		mes "Go for broke!";
-		mes "Losers are quitters";
-		mes "and quitters are losers!";
-		next;
-		mes "[Zelmeto]";
-		mes "^6A6A6A*Whew*";
-		mes "^000000I haven't given that much";
-		mes "inspiration in a while, but";
-		mes "your help was well worth it.";
-		mes "I'm going to start  the repairs, but";
-		mes "once again I'd like to thank you.";
-		close;
-	break;
-
-	case 16:
-		mes "[Zelmeto]";
-		mes "We'll be putting good";
-		mes "use to the materials you";
-		mes "gave me. With your help,";
-		mes "our factory will operate";
-		mes "safely. At least, for just";
-		mes "a little while longer.";
-		close;
-}	
-
-}
-
-ein_in01.gat,50,232,4	script	2nd Control Panel	111,{
-
-if(EinFactory == 1)
-{
-	mes "^3131FFIt's the 2nd control panel";
-	mes "Zelmeto asked you to inspect.";
-	mes "it looks totally broken: screws";
-	mes "are missing, and the iron cover";
-	mes "has been bent open, revealing";
-	mes "a tangled mess of wires inside.";
-	set EinFactory,2;
-	close;
-}
-end;
-}
-
-
-ein_in01.gat,108,217,4	script	3rd Pressure Governor	111,{
-
-if(EinFactory == 3)
-{
-	mes "^3131FFAt first glance, this";
-	mes "pressure governor looks";
-	mes "perfectly fine. But after you";
-	mes "check it more carefully, you";
-	mes "find that it's making strange";
-	mes "grinding noises and a few of";
-	mes "the surface screws are loose.";
-	set EinFactory,4;
-	close;
-}
-end;
-}
-
-ein_in01.gat,61,259,4	script	Main Control Panel	111,{
-
-if(EinFactory == 5)
-{
-	mes "^3131FFThe main control panel";
-	mes "doesn't look like it has";
-	mes "any problems. But after";
-	mes "tapping on its surface,";
-	mes "you hear a disheartening";
-	mes "hollow sound. It looks like";
-	mes "it's missing some parts...";
-	set EinFactory,6;
-	close;
-}
-end;
-}
-ein_in01.gat,47,197,4	script	Conveyor#01	111,{
-
-if(EinFactory == 7)
-{
-	mes "^3131FFThe conveyor's movements";
-	mes "look jittery and clumsy. The";
-	mes "mechanical arm also doesn't";
-	mes "look powerful enough to bear";
-	mes "the loads that it's carrying. The";
-	mes "screws in the conveyor look";
-	mes "loose and rusted over.";
-	set EinFactory,8;
-	close;
-}
-end;
-}
-
-ein_in01.gat,100,267,4	script	Pipe	111,{
-
-if(EinFactory == 9)
-{
-	mes "^3131FFThe inspection of this";
-	mes "pipe didn't take very long.";
-	mes "It's bloated and worn out";
-	mes "from long durations of";
-	mes "being overloaded with";
-	mes "pressure. It's a wonder";
-	mes "it hasn't exploded yet.";
-	set EinFactory,10;
-	close;
-}
-end;
-}
-
-ein_in01.gat,95,238,4	script	Conveyor#02	111,{
-
-if(EinFactory == 11)
-{
-	mes "^3131FFThis conveyor seems";
-	mes "to have similiar problems";
-	mes "as its smaller version. Its";
-	mes "movements are awkward,";
-	mes "erratic and weak, and almost";
-	mes "all of its screws are rusted.";
-	set EinFactory,12;
-	close;
-}
-end;
-}
-
 einbroch.gat,188,72,3	script	Keneshiotz	855,{
 
 	mes "[Keneshiotz]";
@@ -1525,398 +764,6 @@ einbroch.gat,188,72,3	script	Keneshiotz	855,{
 	close;
 }
 
-einbroch.gat,215,180,5	script	Uwe Kleine	85,{
-
-	if(EinUwe == 2)goto s_Cont2;
-	if(EinUwe == 1)goto s_Cont;
-	mes "[Uwe]";
-	mes "Cooking is such a joy~!";
-	mes "The scents, the flavors, the";
-	mes "sensation of sheer ^EFAEBDsatiation^000000...";
-	next;
-	menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-;
-
-	mes "[Uwe]";
-	mes "Cooking begins with";
-	mes "fire and ends with fire.";
-	mes "There's a certain art to";
-	mes "creating fine, delicious";
-	mes "foods to delight the palate~";
-	close;
-
-s_Forge:
-	mes "[Uwe]";
-	mes "Is this a forge?";
-	mes "Oh, sugar honey,";
-	mes "you haven't been here";
-	mes "before, haven't you?";
-	next;
-	mes "[Uwe]";
-	mes "My name is Uwe Kleine";
-	mes "and this is my forge~! I am";
-	mes "the most elegant Blacksmith";
-	mes "and the best chef here in the";
-	mes "Schwartzwald Republic~";
-	next;
-	mes "[Uwe]";
-	mes "So, how can";
-	if(!Sex)mes "I help you?";
-	if(Sex)
-	{
-	mes "I help you, you";
-	mes "adoooooooooorable";
-	mes "hunk of a man?";
-	}
-	next;
-	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-;
-
-	mes "[Uwe]";
-	mes "Take care,";
-	mes "sugar honey~";
-	mes "Ho ho ho!";
-	close;
-
-s_Ein:
-	mes "[Uwe]";
-	mes "Einbroch was originally";
-	mes "build to support Einbech's";
-	mes "mining efforts. Because it's";
-	mes "small and crowded with people,";
-	mes "there's no room to build the ore";
-	mes "refining factories over there.";
-	next;
-	mes "[Uwe]";
-	mes "Sine Einbroch used to be";
-	mes "an empty lot, it was perfect";
-	mes "for building factories. That's";
-	mes "what my grandfather told me a";
-	mes "long time ago. Anyway, Einbroch";
-	mes "quickly grew into a major city.";
-	next;
-	mes "[Uwe]";
-	mes "Now people think that this";
-	mes "city was never planned to be";
-	mes "just an extension of Einbech.";
-	mes "See that rampart over there?";
-	mes "It doesn't connection to Einbech";
-	mes "at all! No protection for them...";
-	next;
-	mes "[Uwe]";
-	mes "It's like the government";
-	mes "lost all interest in Einbech.";
-	mes "Even the miners there have";
-	mes "been moving here to work in";
-	mes "the factories. But more people";
-	mes "hasn't made this city more lively.";
-	next;
-	mes "[Uwe]";
-	mes "Einbroch may look modern";
-	mes "and exciting now, but soon";
-	mes "you'll see that there's no sign";
-	mes "of warmth or life. So... Just";
-	mes "don't live here in your old age.";
-	next;
-	menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-;
-
-	mes "[Uwe]";
-	mes "Oh, that is such";
-	mes "a good decision,";
-	mes "sugar honey! Oh, you";
-	mes "cutie adventurers are";
-	mes "so precious, so lovable.";
-	mes "^111111*Tee hee hee~*^000000";
-	next;
-	mes "[Uwe]";
-	mes "Well, that was";
-	mes "a fun talk. Come";
-	mes "back and visit, 'kay?";
-	mes "I'll miss you until";
-	mes "the next time~";
-	close;
-
-s_WhyHere:
-	mes "[Uwe]";
-	mes "Well, I have some";
-	mes "precious memories of";
-	mes "this place. Once, there was";
-	mes "a man who lived here who";
-	mes "was just like a father to me.";
-	next;
-	mes "[Uwe]";
-	mes "Oh, but I'm sure that";
-	mes "you don't want to hear";
-	mes "about that. Next time you";
-	mes "drop by, we'll talk about";
-	mes "something more fun, 'kay?";
-	mes "Buhbye for now, cutie~";
-	close;
-
-s_Weap:
-	mes "[Uwe]";
-	mes "Well...";
-	mes "I actually just";
-	mes "do smithing work";
-	mes "to create my own";
-	mes "cooking tools.";
-	next;
-	mes "[Uwe]";
-	mes "Oh, I understand";
-	mes "that somebody needs";
-	mes "to fight the monsters,";
-	mes "but I'm the wrong person";
-	mes "to ask for forging weapons.";
-	mes "I... am a strict pacifist~";
-	next;
-	mes "[Uwe]";
-	mes "Just go look";
-	mes "around for a little";
-	mes "bit, I'm sure you'll";
-	mes "find a Blacksmith";
-	mes "who's willing to forge";
-	mes "you a good weapon~";
-	close;
-
-s_Cook:
-	mes "[Uwe]";
-	mes "Mm...?";
-	mes "Did you just";
-	mes "say that you";
-	mes "want to learn";
-	mes "the art of cooking?";
-	next;
-	mes "[Uwe]";
-	mes "I'm sorry, but I can't";
-	mes "really give culinary";
-	mes "lessons. But I will";
-	mes "give good advice for";
-	mes "hopeful beginners.";
-	next;
-	mes "[Uwe]";
-	mes "Now...";
-	mes "For your tuiton";
-	mes "I'll need-- Gosh,";
-	mes "there's just so many";
-	mes "things. Get some paper,";
-	mes "and a pen for this list...";
-	next;
-	mes "[Uwe]";
-	mes "Just kidding!";
-	mes "^111111*Titter~* ^000000I don't need";
-	mes "much to make some";
-	mes "cooking utensils. Bring";
-	mes "6 ^0000FFLarge Jellopies^000000. That's it!";
-	next;
-	mes "[Uwe]";
-	mes "In return, I will give you";
-	mes "1 Coal and some useful";
-	mes "cooking advice for novices.";
-	mes "I give this advice for free to";
-	mes "my smithing colleages, though.";
-	next;
-	mes "[Uwe]";
-	mes "Why ^EFAEBDdon't^000000 you";
-	mes "become a Blacksmith?";
-	mes "I'm much more confident";
-	mes "in that field. ^111111*Tee hee~*^000000";
-	next;
-	mes "[Uwe]";
-	mes "Well, I'll be";
-	mes "waiting right";
-	mes "here until you";
-	mes "come back.";
-	mes "^111111...*Tee hee~*";
-	set EinUwe,1;
-	close;
-
-s_Cont:
-	mes "[Uwe]";
-	mes "Oh hello hello~";
-	mes "It's been a long";
-	mes "time since we've talked,";
-	mes "you cutie adventurer~";
-	next;
-	mes "[Uwe]";
-	mes "So, sugar honey,";
-	mes "how is it going with";
-	mes "the little favor I asked";
-	mes "you about last time?";
-	mes "Did you already forget";
-	mes "the 6 Large Jellopies?";
-	next;
-	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;
-
-s_Material:
-	if(countitem(7126) > 5)goto s_EnoughItems;
-	mes "[Uwe]";
-	mes "Huh...?";
-	mes "You brought";
-	if(countitem(7126))mes "only " + countitem(7126) + " of them?";
-	if(!countitem(7126))mes "none at all...?";
-	mes "Next time, be sure";
-	mes "to bring 6 Large Jellopies,";
-	mes "okay? Don't forget, cutie~";
-	close;
-
-s_EnoughItems:
-	mes "[Uwe]";
-	mes "Thank you ^EFAEBDso^000000 much!";
-	mes "Here's the Coal I promised~";
-	delitem 7126,6;
-	getitem 1003,1;
-	set EinUwe,2;
-	next;
-	mes "[Uwe]";
-	mes "Now, I can't teach you everything";
-	mes "about cooking, but I will give you";
-	mes "some good advice for beginners.";
-	mes "I hope you pay attnetion, sugar";
-	mes "honey. Now what would you like";
-	mes "to hear more about? Hmm...?";
-	next;
-s_Menu3:
-	menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-;
-
-	mes "[Uwe]";
-	mes "Take care,";
-	mes "sugar honey~";
-	mes "Ho ho ho!";
-	close;
-
-s_Heart:
-	mes "[Uwe]";
-	mes "Ah, heart. Just like forging,";
-	mes "you need passion and desire";
-	mes "to create something special.";
-	mes "Every smith and cook knows that";
-	mes "you can do anything if you have";
-	mes "the will and the commitments.";
-	next;
-	mes "[Uwe]";
-	mes "Well, that's all";
-	mes "I really have to";
-	mes "say about that. But";
-	mes "come back and chat";
-	mes "whenever you please.";
-	mes "...Behbie~";
-	close;
-
-s_Ingredients:
-	mes "[Uwe]";
-	mes "Now, for beginners,";
-	mes "learning to select";
-	mes "and use ingredients";
-	mes "is one of the most";
-	mes "important fundamentals.";
-	next;
-	mes "[Uwe]";
-	mes "Cooking is like forging";
-	mes "since specific ingredients";
-	mes "are needed to make specialty";
-	mes "items or dishes. You can't just";
-	mes "skip them if you really need";
-	mes "them, right? Right!";
-	next;
-	mes "[Uwe]";
-	mes "Once you make up your";
-	mes "mind to do something,";
-	mes "focus on finishing it, 'kay?";
-	mes "Never cut corners and always";
-	mes "dedicate yourself to make the";
-	mes "very best finished product~";
-	next;
-	mes "[Uwe]";
-	mes "Well, that was";
-	mes "a fun talk. Come";
-	mes "back and visit, 'kay?";
-	mes "I'll miss you until";
-	mes "the next time~";
-	mes "...Ho ho~";
-	close;
-
-s_Skills:
-	mes "[Uwe]";
-	mes "When you're beginning to learn";
-	mes "skills, you can't let yourself be";
-	mes "discouraged! Practice makes";
-	mes "perfect, you know? But never";
-	mes "use your lack of skills as an";
-	mes "excuse if you happen to fail...";
-	next;
-	mes "[Uwe]";
-	mes "Effort is also an essential";
-	mes "in forging and cooking! Now,";
-	mes "on the oher hand, if you put";
-	mes "in all the effort but didn't learn";
-	mes "any of the skills, you'll still get";
-	mes "nowhere fast, right? Right!";
-	next;
-	mes "[Uwe]";
-	mes "The key is to always";
-	mes "give 100% effort and work";
-	mes "on improving your skills.";
-	mes "Before you know it, you'll";
-	mes "be a respected master!";
-	next;
-	mes "[Uwe]";
-	mes "Well, that was";
-	mes "a fun talk. Come";
-	mes "back and visit, 'kay?";
-	mes "I'll miss you until";
-	mes "the next time~";
-	mes "...Ho ho~";
-	close;
-
-s_Tools:
-	mes "[Uwe]";
-	mes "Cooking is a little";
-	mes "easier if you have";
-	mes "nicer tools to use,";
-	mes "but that's it. Tools by";
-	mes "themselves can't make";
-	mes "just anybody a master.";
-	next;
-	mes "[Uwe]";
-	mes "In the end, the best";
-	mes "tools are the ones you're";
-	mes "most comfortable with using.";
-	mes "In fact, I still use the old knife";
-	mes "I used back when I was just";
-	mes "a little novice chef~";
-	next;
-	mes "[Uwe]";
-	mes "Well, that was";
-	mes "a fun talk. Come";
-	mes "back and visit, 'kay?";
-	mes "I'll miss you until";
-	mes "the next time~";
-	mes "...Ho ho~";
-	close; 
-
-s_Cont2:
-	mes "[Uwe]";
-	mes "Ah, hello again,";
-	mes "cutie adventurer.";
-	mes "How can I help you?";
-	next;
-	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-;	
-
-	mes "[Uwe]";
-	mes "Take care,";
-	mes "sugar honey~";
-	mes "Ho ho ho!";
-	close;
-
-
-s_Cooking:
-	mes "[Uwe]";
-	mes "Ooh, cooking!";
-	mes "So what did you";
-	mes "want to ask me...?";
-	next;
-	goto s_Menu3;
-
-}
-
 ein_in01.gat,206,224,2	script	Hotel Employee	855,{
 
 	mes "[Hotel Employee]";

+ 1162 - 3
npc/quests/quests_einbroch.txt

@@ -3,13 +3,15 @@
 //===== By: ================================================== 
 //= Evera and The eAthena Dev Team
 //===== Current Version: ===================================== 
-//= 1.0
+//= 1.1
 //===== Compatible With: ===================================== 
 //= eAthena 7.15 +
 //===== Description: ========================================= 
-//= Shinokas Quest, Einbroch Lover Quest
+//= Shinokas Quest, Einbroch Lover Quest, Factory Quest,
+//= Uwe Quest.
 //===== Additional Comments: ================================= 
-//= v1.0 Initial Release [Evera]
+//= 1.0 Initial Release [Evera]
+//= 1.1 Added more quests [Evera]
 //============================================================ 
 
 //============================================================
@@ -1702,4 +1704,1161 @@ s_WrongName:
 	mes "me your name again?";
 	close;
 
+}
+
+//============================================================
+//=========================================== Einbroch Factory
+//====================================================== Quest
+einbroch.gat,132,84,3	script	Liotzburg	853,{
+
+if(EinFactory > 13)goto s_Budget2;
+if(EinFactory == 13)goto s_Budget;
+	mes "[Liotzburg]";
+	mes "I'm the plant";
+	mes "superintendant of this";
+	mes "factory. Most of my employees";
+	mes "are diligent workers. I can't say";
+	mes "that of everyone, but overall we're";
+	mes "doing an excellent job. Ha ha ha~!";
+	next;
+	mes "[Liotzburg]";
+	mes "So long as this factory";
+	mes "is well maintained, we won't";
+	mes "have to worry about this city's";
+	mes "safety. The field overseer,";
+	mes "Zelmeto, is also very reliable.";
+	next;
+	mes "[Liotzburg]";
+	mes "I can trust Zelmeto";
+	mes "to look after things,";
+	mes "so there's no need for";
+	mes "me to go inside the factory.";
+	mes "Delegating work is great!";
+	next;
+	mes "[Liotzburg]";
+	mes "Our factory will";
+	mes "continue to develop";
+	mes "and everyone will be";
+	mes "proud of the progress";
+	mes "we're making. Yes, I can";
+	mes "assure you of that!";
+	close;
+s_Budget:
+	mes "[Liotzburg]";
+	mes "Why waste money?";
+	mes "We haven't had any";
+	mes "problems so far! Look,";
+	mes "everything's fine! Why";
+	mes "are you exaggerating";
+	mes "such small details?";
+	next;
+	mes "[Liotzburg]";
+	mes "The field overseer,";
+	mes "Zelmeto, just came by to";
+	mes "ask for a budget increase.";
+	mes "Well, I think he's lying!";
+	mes "Everything's perfect!";
+	if(EinFactory == 13)set EinFactory,14;
+	close;
+s_Budget2:
+	mes "[Liotzburg]";
+	mes "What...?";
+	mes "Factory Repair";
+	mes "budget? No way!";
+	next;
+	goto s_Budget;
+
+}ein_in01.gat,67,243,3	script	Zelmeto	851,{
+	
+	if(EinFactory > 0)goto s_Switches;
+	mes "[Zelmeto]";
+	mes "Ah, you must be a visitor.";
+	mes "I'm Zelmeto Abellov, the";
+	mes "field overseer. Have you";
+	mes "been in this facility before?";
+	next;
+	mes "[Zelmeto]";
+	mes "This factory plays an";
+	mes "important role in our city";
+	mes "and generates a lot of income.";
+	mes "However, our employess suffer";
+	mes "from a poor work environment.";
+	next;
+	mes "[Zelmeto]";
+	mes "Our superintendant makes a lot";
+	mes "of money and seems content with";
+	mes "the current situation. However, the";
+	mes "rest of the workforce doesn't enjoy";
+	mes "all of the benefits he receives.";
+	mes "[Zelmeto]";
+	mes "Many people have already";
+	mes "quit and there are only a few";
+	mes "people who continue to work";
+	mes "here. So now we're understaffed";
+	mes "and I'm in quite a bind...";
+	next;
+	mes "[Zelmeto]";
+	mes "There are some urgent";
+	mes "tasks I need done, but";
+	mes "there's no way for me";
+	mes "to recruit new workers.";
+	mes "Ah, I'm sorry, I've spoken too";
+	mes "freely about my own problems...";
+	next;
+	menu "You're understaffed?",s_Underst,"No, it's okay.",-;
+
+	mes "[Zelmeto]";
+	mes "Thank you for";
+	mes "your kindness.";
+	mes "And please don't";
+	mes "let anyone know about";
+	mes "anything I just told you.";
+	close;
+
+s_Underst:
+	mes "[Zelmeto]";
+	mes "Yes, we are!";
+	mes "I don't have enough";
+	mes "people to inspect the";
+	mes "factory machines and";
+	mes "determine what kinds";
+	mes "of problems we have.";
+	next;
+	mes "[Zelmeto]";
+	mes "It's a time consuming";
+	mes "task I'd rather do on my";
+	mes "own. However, between that";
+	mes "and managing the workforce,";
+	mes "I don't have enough time...";
+	next;
+	menu "I can help you.",s_Help,"Keep up the good job.",-;
+
+	mes "[Zelmeto]";
+	mes "Well, it's a living.";
+	mes "^6A6A6A*Sigh*^000000 I can put up with";
+	mes "this, but I hope the higher";
+	mes "ups will consider improving";
+	mes "the work environment here...";
+	close;
+
+s_Help:
+	mes "[Zelmeto]";
+	mes "You can help me?";
+	mes "I know something like";
+	mes "this is too much to ask,";
+	mes "but I'll accept any help";
+	mes "anyone offers me. I'm";
+	mes "that desperate.";
+	next;
+	mes "[Zelmeto]";
+	mes "Alright, I'll have you";
+	mes "inspect the machines";
+	mes "in the factory one by one.";
+	mes "It's imperative that we know";
+	mes "what needs to be repaired";
+	mes "and what's working fine";
+	next;
+	mes "[Zelmeto]";
+	mes "First, find the ^FF00002nd control";
+	mes "panel^000000 and determine its";
+	mes "status. I'm fairly certain that";
+	mes "it broke a long time ago, but";
+	mes "it wouldn't hur to make sure.";
+	mes "You should find it easily.";
+	next;
+	mes "[Zelmeto]";
+	mes "When you finish your";
+	mes "inspection, report back";
+	mes "to me so I can tell you";
+	mes "which machine to check";
+	mes "next. Thanks again for";
+	mes "offering to help";
+	set EinFactory,1;
+	close;
+s_Switches:
+	switch(EinFactory)
+{
+	case 1:
+		mes "[Zelmeto]";
+		mes "If you would,";
+		mes "please inspect the";
+		mes "2nd control panel that";
+		mes "seems to have been";
+		mes "broken for a while...";
+		close;
+	break;
+
+	case 2:
+		mes "[Zelmeto]";
+		mes "Huh, I see.";
+		mes "We must do something";
+		mes "about that as soon as";
+		mes "we can. Now, let me tell";
+		mes "you what to check next.";
+		next;
+		mes "[Zelmeto]";
+		mes "There are 3 automatic";
+		mes "pressure governors which";
+		mes "hammer the bent iron plates";
+		mes "from above to flatten them. It";
+		mes "seems that one of them may";
+		mes "have some kind of problem.";
+		next;
+		mes "[Zelmeto]";
+		mes "Please inspect the ^FF0000automatic";
+		mes "pressure governors^000000. Even if the";
+		mes "problem seems small, please";
+		mes "report it to me. I know it might";
+		mes "seem fine now, but I want to";
+		mes "prevent an accident if I can.";
+		next;
+		mes "[Zelmeto]";
+		mes "Thank you";
+		mes "in advance,";
+		mes "adventurer.";
+		set EinFactory,3;
+		close;
+	break;
+
+	case 3:
+		mes "[Zelmeto]";
+		mes "You need to inspect";
+		mes "an automatic pressure";
+		mes "governor. It looks fine,";
+		mes "but sometimes it makes";
+		mes "strange noises.";
+		next;
+		mes "[Zelmeto]";
+		mes "It probably will";
+		mes "be a good idea to";
+		mes "check that machine";
+		mes "more carefully this";
+		mes "time, just in case.";
+		next;
+		mes "[Zelmeto]";
+		mes "Thank you";
+		mes "for helping us,";
+		mes "adventurer.";
+		close;
+	break;
+
+	case 4:
+		mes "[Zelmeto]";
+		mes "What...?";
+		mes "This is worse";
+		mes "than I expected. But";
+		mes "it's good that we know";
+		mes "about these problems";
+		mes "as soon as possible.";
+		next;
+		mes "[Zelmeto]";
+		mes "Don't you worry,";
+		mes "we'll take care of";
+		mes "this. In the meantime,";
+		mes "I'd like you to inspect";
+		mes "the next machine for me.";
+		next;
+		mes "[Zelmeto]";
+		mes "I want you to check";
+		mes "a ^FF0000control panel^000000. It's the";
+		mes "same kind as the one";
+		mes "you just inspected, but";
+		mes "bigger in size.";
+		next;
+		mes "[Zelmeto]";
+		mes "It's located in the";
+		mes "middle of the factory,";
+		mes "so you should be able";
+		mes "to find it. It may be in bad";
+		mes "condition, even though it's";
+		mes "operating fine for now...";
+		next;
+		mes "[Zelmeto]";
+		mes "We need to ensure that";
+		mes "it's stable, reliable and";
+		mes "doesn't pose a threat to";
+		mes "our workforce. Thanks";
+		mes "again, adventurer.";
+		set EinFactory,5;
+		close;
+	break;
+
+	case 5:
+		mes "[Zelmeto]";
+		mes "I'd like you to inspect";
+		mes "the control panel. It's";
+		mes "fairly large and can be";
+		mes "found in the middle of the";
+		mes "factory. You shouldn't have";
+		mes "too much trouble finding it.";
+		close;
+	break;
+
+	case 6:
+		mes "[Zelmeto]";
+		mes "I see...";
+		mes "It's most likely that";
+		mes "there was a short";
+		mes "circuit and most";
+		mes "of the internal devices";
+		mes "were burnt out...";
+		next;
+		mes "[Zelmeto]";
+		mes "Thanks for checking";
+		mes "that out for me. Now,";
+		mes "the next machine I need";
+		mes "you to inspect is different";
+		mes "than the others I've had";
+		mes "you examine.";
+		next;
+		mes "[Zelmeto]";
+		mes "It's a mechanical";
+		mes "hand that transports";
+		mes "small objects. We didn't";
+		mes "really give it a name, but";
+		mes "you should be able to find it.";
+		next;
+		mes "[Zelmeto]";
+		mes "Recently, it seems";
+		mes "that there have been";
+		mes "problems in operating";
+		mes "that machine. If something's";
+		mes "broken, we need to know";
+		mes "and fix it right away.";
+		next;
+		mes "[Zelmeto]";
+		mes "Thanks again";
+		mes "in advance.";
+		set EinFactory,7;
+		close;		
+	break;
+
+	case 7:
+		mes "[Zelmeto]";
+		mes "The machine which";
+		mes "I want you to inspect";
+		mes "this time is a small";
+		mes "sized conveyor.";
+		next;
+		mes "[Zelmeto]";
+		mes "Be sure that you";
+		mes "inspect the small";
+		mes "one, since we also";
+		mes "have a large conveyor";
+		mes "in the factory as well";
+		close;
+	break;
+
+	case 8:
+		mes "[Zelmeto]";
+		mes "Huh?";
+		mes "I'm suprised to hear";
+		mes "that. ^6A6A6A*Sigh*^000000 There's just";
+		mes "too many things that need";
+		mes "fixing. This is terrible...";
+		next;
+		mes "[Zelmeto]";
+		mes "Well, let me worry";
+		mes "about that for now. Please";
+		mes "focus on continuing to inspect";
+		mes "some of the other machines.";
+		next;
+		mes "[Zelmeto]";
+		mes "Now, there's a pipe inside";
+		mes "this factory that I want you";
+		mes "to look at. Many of our pipes";
+		mes "aren't in the best condition,";
+		mes "but this particular one might";
+		mes "be severely damaged.";
+		next;
+		mes "[Zelmeto]";
+		mes "Now, the pipe I want";
+		mes "you to inspect is located";
+		mes "near those large caultrons";
+		mes "of molten metal. You should";
+		mes "be able to find it pretty easily";
+		next;
+		mes "[Zelmeto]";
+		mes "Thanks again";
+		mes "for your help,";
+		mes "adventurer.";
+		set EinFactory,9;
+		close;
+	break;
+
+	case 9:
+		mes "[Zelmeto]";
+		mes "The pipe I want";
+		mes "you to inspect is located";
+		mes "near those large caultrons";
+		mes "of molten metal. You should";
+		mes "be able to find it pretty easily";
+		next;
+		mes "[Zelmeto]";
+		mes "Thanks again";
+		mes "for your help,";
+		mes "adventurer.";
+		close;
+	break;
+
+	case 10:
+		mes "[Zelmeto]";
+		mes "This is";
+		mes "worse than";
+		mes "I imagined...";
+		next;
+		mes "[Zelmeto]";
+		mes "We've got to start";
+		mes "repairs as soon as we";
+		mes "can! Hopefully, we can";
+		mes "resolve this before";
+		mes "any serious problems happen...";
+		next;
+		mes "[Zelmeto]";
+		mes "Alright, the last";
+		mes "thing that you need to";
+		mes "inspect is a ^FF0000large conveyor^000000.";
+		mes "It's similiar to the one you";
+		mes "inspected before, but it's";
+		mes "bigger and more powerful.";
+		next;
+		mes "[Zelmeto]";
+		mes "We have only one of these";
+		mes "machines and it's usually";
+		mes "moved around a lot since";
+		mes "a lot of people in the factory";
+		mes "use it. I really don't know";
+		mes "where it could be now.";
+		next;
+		mes "[Zelmeto]";
+		mes "Still I'm sure that";
+		mes "it's inside the building,";
+		mes "so you should be able to";
+		mes "find it. I hope you can inspect";
+		mes "that conveyor for me soon.";
+		set EinFactory,11;
+		close;
+	break;
+
+	case 11:
+		mes "[Zelmeto]";
+		mes "The machine which";
+		mes "you are supposed to";
+		mes "inspect right now";
+		mes "is a large convyore.";
+		next;
+		mes "[Zelmeto]";
+		mes "Remember that we";
+		mes "also have a small sized";
+		mes "conveyor, so make sure";
+		mes "that you examine the";
+		mes "larger one, alright?";
+		close;
+	break;
+
+	case 12:
+		mes "[Zelmeto]";
+		mes "Well, I figured that both";
+		mes "conveyors would have";
+		mes "similiar problems. We";
+		mes "can fix them at the";
+		mes "same time, but it'll";
+		mes "be a hassle";
+		next;
+		mes "[Zelmeto]";
+		mes "Thank you so much for";
+		mes "your help. Without you,";
+		mes "I'm pretty sure we wouldn't";
+		mes "know about these problems";
+		mes "until it was too late.";
+		next;
+		mes "[Zelmeto]";
+		mes "Now, I've got to make sure";
+		mes "we have enough materials";
+		mes "to make the repairs so that";
+		mes "the machines will be safely";
+		mes "functioning again.";
+		next;
+		mes "[Zelmeto]";
+		mes "First, I better";
+		mes "hurry and request";
+		mes "an increase for the";
+		mes "Factory Repair budget";
+		mes "from our superintendant.";
+		set EinFactory,13;
+		close;
+	break;
+
+	case 13:
+		mes "[Zelmeto]";
+		mes "I've got to report this";
+		mes "to our superintendant";
+		mes "as soon as possible.";
+		next;
+		mes "[Zelmeto]";
+		mes "With any luck, he'll approve";
+		mes "a budget increase so that we";
+		mes "can get all of the materials";
+		mes "needed for the repairs.";
+		close;
+	break;
+
+	case 14:
+		mes "[Zelmeto]";
+		mes "...";
+		mes "......";
+		next;
+		mes "[Zelmeto]";
+		mes "^6A6A6A*Sigh*^000000";
+		mes "My proposal was rejected";
+		mes "by our superintendant. But";
+		mes "maintainance and repairs";
+		mes "are crucial for peak operating";
+		mes "efficiency and worker safety!";
+		next;
+		mes "[Zelmeto]";
+		mes "I'm frustrated and worried.";
+		mes "Maybe nothing will happen";
+		mes "for now, but we've got to";
+		mes "safeguard our future by";
+		mes "regularly maintaining";
+		mes "all of these machines";
+		next;
+		mes "[Zelmeto]";
+		mes "Even possible threats";
+		mes "to the safety of our workers";
+		mes "can't be ignored. Isn't there";
+		mes "something I can do? ^6A6A6A*Sigh*^000000";
+		next;
+		mes "[Zelmeto]";
+		mes "If we can";
+		mes "just get";
+		mes "20 ^FF0000Flexible Tube^000000,";
+		mes "10 ^FF0000Rusty Screw^000000 and";
+		mes "10 ^FF0000Used Iron Plate^000000,";
+		mes "we could make those repairs.";	
+		next;
+		mes "[Zelmeto]";
+		mes "But without funds, there's";
+		mes "no way we can purchase";
+		mes "those items. If something";
+		mes "happens, who's going to";
+		mes "be responsible?";
+		set EinFactory,15;
+		close;
+	break;
+
+	case 15:
+	if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
+		mes "[Zelmeto]";
+		mes "We need";
+		mes "at least";
+		mes "20 ^FF0000Flexible Tube^000000,";
+		mes "10 ^FF0000Rusty Screw^000000 and";
+		mes "10 ^FF0000Used Iron Plate^000000,";
+		mes "to repair this factory.";
+		next;
+		mes "[Zelmeto]";
+		mes "^6A6A6A*Sigh*^000000";
+		mes "But there's no way";
+		mes "we can get all of those";
+		mes "things. Our budget isn't";
+		mes "big enough to cover it.";
+		close;
+	s_Again:
+		mes "[Zelmeto]";
+		mes "Ah, it's you again.";
+		mes "It's shameful letting";
+		mes "other people know about";
+		mes "our miserable situation...";
+		next;
+		mes "[Zelmeto]";
+		mes "There's nothing";
+		mes "worth seeing here,";
+		mes "so there really isn't";
+		mes "a point in you coming to";
+		mes "visit this place anymore.";
+		next;
+		menu "Give him the materials.",s_Give,"Huh.",-;
+
+		mes "[Zelmeto]";
+		mes "^6A6A6A*Sigh*^000000";
+		mes "I'm really worried";
+		mes "about this factory's";
+		mes "future. What is our";
+		mes "superintendant thinking...?";
+		close;
+
+	s_Give:	
+		mes "[Zelmeto]";
+		mes "...Hm?";
+		mes "Aren't these the";
+		mes "materials we need";
+		mes "to make repairs in";
+		mes "the factory? How did";
+		mes "you find all of these?";
+		next;
+		if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close;
+		delitem 7325,20;
+		delitem 7317,10;
+		delitem 7319,10;
+		set EinFactory,16;
+		if (BaseLevel < 41) set BaseExp,BaseExp+615;
+		if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
+		if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
+		if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
+		if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
+		if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
+		if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
+		mes "[Zelmeto]";
+		mes "I don't know how";
+		mes "I can possible pay you";
+		mes "back for this great favor.";
+		mes "I appreciate that you've";
+		mes "stepped forward to help us.";
+		next;
+		mes "[Zelmeto]";
+		mes "Oh...!";
+		mes "In my years of managing,";
+		mes "I've learned the ultimate";
+		mes "motivation techniques. Let";
+		mes "me enhance your motivation";
+		mes "to show you my gratitude.";
+		next;
+		mes "[Zelmeto]";
+		mes "Now...";
+		mes "Just open your mind";
+		mes "and listen to my words";
+		mes "of encouragement";
+		mes "and inspiration...";
+		next;
+		mes "[Zelmeto]";
+		mes "^3131FFWhen the going";
+		mes "gets rough, you've";
+		mes "gotta get rougher!";
+		mes "You gotta climb that";
+		mes "mountain 'cause no one's";
+		mes "gonna climb it for you!";
+		next;
+		mes "[Zelmeto]";
+		mes "^3131FFDon't give it up!";
+		mes "Go for broke!";
+		mes "Losers are quitters";
+		mes "and quitters are losers!";
+		next;
+		mes "[Zelmeto]";
+		mes "^6A6A6A*Whew*";
+		mes "^000000I haven't given that much";
+		mes "inspiration in a while, but";
+		mes "your help was well worth it.";
+		mes "I'm going to start  the repairs, but";
+		mes "once again I'd like to thank you.";
+		close;
+	break;
+
+	case 16:
+		mes "[Zelmeto]";
+		mes "We'll be putting good";
+		mes "use to the materials you";
+		mes "gave me. With your help,";
+		mes "our factory will operate";
+		mes "safely. At least, for just";
+		mes "a little while longer.";
+		close;
+}	
+
+}
+
+ein_in01.gat,50,232,4	script	2nd Control Panel	111,{
+
+if(EinFactory == 1)
+{
+	mes "^3131FFIt's the 2nd control panel";
+	mes "Zelmeto asked you to inspect.";
+	mes "it looks totally broken: screws";
+	mes "are missing, and the iron cover";
+	mes "has been bent open, revealing";
+	mes "a tangled mess of wires inside.";
+	set EinFactory,2;
+	close;
+}
+end;
+}
+
+
+ein_in01.gat,108,217,4	script	3rd Pressure Governor	111,{
+
+if(EinFactory == 3)
+{
+	mes "^3131FFAt first glance, this";
+	mes "pressure governor looks";
+	mes "perfectly fine. But after you";
+	mes "check it more carefully, you";
+	mes "find that it's making strange";
+	mes "grinding noises and a few of";
+	mes "the surface screws are loose.";
+	set EinFactory,4;
+	close;
+}
+end;
+}
+
+ein_in01.gat,61,259,4	script	Main Control Panel	111,{
+
+if(EinFactory == 5)
+{
+	mes "^3131FFThe main control panel";
+	mes "doesn't look like it has";
+	mes "any problems. But after";
+	mes "tapping on its surface,";
+	mes "you hear a disheartening";
+	mes "hollow sound. It looks like";
+	mes "it's missing some parts...";
+	set EinFactory,6;
+	close;
+}
+end;
+}
+ein_in01.gat,47,197,4	script	Conveyor#01	111,{
+
+if(EinFactory == 7)
+{
+	mes "^3131FFThe conveyor's movements";
+	mes "look jittery and clumsy. The";
+	mes "mechanical arm also doesn't";
+	mes "look powerful enough to bear";
+	mes "the loads that it's carrying. The";
+	mes "screws in the conveyor look";
+	mes "loose and rusted over.";
+	set EinFactory,8;
+	close;
+}
+end;
+}
+
+ein_in01.gat,100,267,4	script	Pipe	111,{
+
+if(EinFactory == 9)
+{
+	mes "^3131FFThe inspection of this";
+	mes "pipe didn't take very long.";
+	mes "It's bloated and worn out";
+	mes "from long durations of";
+	mes "being overloaded with";
+	mes "pressure. It's a wonder";
+	mes "it hasn't exploded yet.";
+	set EinFactory,10;
+	close;
+}
+end;
+}
+
+ein_in01.gat,95,238,4	script	Conveyor#02	111,{
+
+if(EinFactory == 11)
+{
+	mes "^3131FFThis conveyor seems";
+	mes "to have similiar problems";
+	mes "as its smaller version. Its";
+	mes "movements are awkward,";
+	mes "erratic and weak, and almost";
+	mes "all of its screws are rusted.";
+	set EinFactory,12;
+	close;
+}
+end;
+}
+//============================================================
+//=============================================== Einbroch Uwe
+//====================================================== Quest
+einbroch.gat,215,180,5	script	Uwe Kleine	85,{
+
+	if(EinUwe == 2)goto s_Cont2;
+	if(EinUwe == 1)goto s_Cont;
+	mes "[Uwe]";
+	mes "Cooking is such a joy~!";
+	mes "The scents, the flavors, the";
+	mes "sensation of sheer ^EFAEBDsatiation^000000...";
+	next;
+	menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-;
+
+	mes "[Uwe]";
+	mes "Cooking begins with";
+	mes "fire and ends with fire.";
+	mes "There's a certain art to";
+	mes "creating fine, delicious";
+	mes "foods to delight the palate~";
+	close;
+
+s_Forge:
+	mes "[Uwe]";
+	mes "Is this a forge?";
+	mes "Oh, sugar honey,";
+	mes "you haven't been here";
+	mes "before, haven't you?";
+	next;
+	mes "[Uwe]";
+	mes "My name is Uwe Kleine";
+	mes "and this is my forge~! I am";
+	mes "the most elegant Blacksmith";
+	mes "and the best chef here in the";
+	mes "Schwartzwald Republic~";
+	next;
+	mes "[Uwe]";
+	mes "So, how can";
+	if(!Sex)mes "I help you?";
+	if(Sex)
+	{
+	mes "I help you, you";
+	mes "adoooooooooorable";
+	mes "hunk of a man?";
+	}
+	next;
+	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-;
+
+	mes "[Uwe]";
+	mes "Take care,";
+	mes "sugar honey~";
+	mes "Ho ho ho!";
+	close;
+
+s_Ein:
+	mes "[Uwe]";
+	mes "Einbroch was originally";
+	mes "build to support Einbech's";
+	mes "mining efforts. Because it's";
+	mes "small and crowded with people,";
+	mes "there's no room to build the ore";
+	mes "refining factories over there.";
+	next;
+	mes "[Uwe]";
+	mes "Sine Einbroch used to be";
+	mes "an empty lot, it was perfect";
+	mes "for building factories. That's";
+	mes "what my grandfather told me a";
+	mes "long time ago. Anyway, Einbroch";
+	mes "quickly grew into a major city.";
+	next;
+	mes "[Uwe]";
+	mes "Now people think that this";
+	mes "city was never planned to be";
+	mes "just an extension of Einbech.";
+	mes "See that rampart over there?";
+	mes "It doesn't connection to Einbech";
+	mes "at all! No protection for them...";
+	next;
+	mes "[Uwe]";
+	mes "It's like the government";
+	mes "lost all interest in Einbech.";
+	mes "Even the miners there have";
+	mes "been moving here to work in";
+	mes "the factories. But more people";
+	mes "hasn't made this city more lively.";
+	next;
+	mes "[Uwe]";
+	mes "Einbroch may look modern";
+	mes "and exciting now, but soon";
+	mes "you'll see that there's no sign";
+	mes "of warmth or life. So... Just";
+	mes "don't live here in your old age.";
+	next;
+	menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-;
+
+	mes "[Uwe]";
+	mes "Oh, that is such";
+	mes "a good decision,";
+	mes "sugar honey! Oh, you";
+	mes "cutie adventurers are";
+	mes "so precious, so lovable.";
+	mes "^111111*Tee hee hee~*^000000";
+	next;
+	mes "[Uwe]";
+	mes "Well, that was";
+	mes "a fun talk. Come";
+	mes "back and visit, 'kay?";
+	mes "I'll miss you until";
+	mes "the next time~";
+	close;
+
+s_WhyHere:
+	mes "[Uwe]";
+	mes "Well, I have some";
+	mes "precious memories of";
+	mes "this place. Once, there was";
+	mes "a man who lived here who";
+	mes "was just like a father to me.";
+	next;
+	mes "[Uwe]";
+	mes "Oh, but I'm sure that";
+	mes "you don't want to hear";
+	mes "about that. Next time you";
+	mes "drop by, we'll talk about";
+	mes "something more fun, 'kay?";
+	mes "Buhbye for now, cutie~";
+	close;
+
+s_Weap:
+	mes "[Uwe]";
+	mes "Well...";
+	mes "I actually just";
+	mes "do smithing work";
+	mes "to create my own";
+	mes "cooking tools.";
+	next;
+	mes "[Uwe]";
+	mes "Oh, I understand";
+	mes "that somebody needs";
+	mes "to fight the monsters,";
+	mes "but I'm the wrong person";
+	mes "to ask for forging weapons.";
+	mes "I... am a strict pacifist~";
+	next;
+	mes "[Uwe]";
+	mes "Just go look";
+	mes "around for a little";
+	mes "bit, I'm sure you'll";
+	mes "find a Blacksmith";
+	mes "who's willing to forge";
+	mes "you a good weapon~";
+	close;
+
+s_Cook:
+	mes "[Uwe]";
+	mes "Mm...?";
+	mes "Did you just";
+	mes "say that you";
+	mes "want to learn";
+	mes "the art of cooking?";
+	next;
+	mes "[Uwe]";
+	mes "I'm sorry, but I can't";
+	mes "really give culinary";
+	mes "lessons. But I will";
+	mes "give good advice for";
+	mes "hopeful beginners.";
+	next;
+	mes "[Uwe]";
+	mes "Now...";
+	mes "For your tuiton";
+	mes "I'll need-- Gosh,";
+	mes "there's just so many";
+	mes "things. Get some paper,";
+	mes "and a pen for this list...";
+	next;
+	mes "[Uwe]";
+	mes "Just kidding!";
+	mes "^111111*Titter~* ^000000I don't need";
+	mes "much to make some";
+	mes "cooking utensils. Bring";
+	mes "6 ^0000FFLarge Jellopies^000000. That's it!";
+	next;
+	mes "[Uwe]";
+	mes "In return, I will give you";
+	mes "1 Coal and some useful";
+	mes "cooking advice for novices.";
+	mes "I give this advice for free to";
+	mes "my smithing colleages, though.";
+	next;
+	mes "[Uwe]";
+	mes "Why ^EFAEBDdon't^000000 you";
+	mes "become a Blacksmith?";
+	mes "I'm much more confident";
+	mes "in that field. ^111111*Tee hee~*^000000";
+	next;
+	mes "[Uwe]";
+	mes "Well, I'll be";
+	mes "waiting right";
+	mes "here until you";
+	mes "come back.";
+	mes "^111111...*Tee hee~*";
+	set EinUwe,1;
+	close;
+
+s_Cont:
+	mes "[Uwe]";
+	mes "Oh hello hello~";
+	mes "It's been a long";
+	mes "time since we've talked,";
+	mes "you cutie adventurer~";
+	next;
+	mes "[Uwe]";
+	mes "So, sugar honey,";
+	mes "how is it going with";
+	mes "the little favor I asked";
+	mes "you about last time?";
+	mes "Did you already forget";
+	mes "the 6 Large Jellopies?";
+	next;
+	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;
+
+s_Material:
+	if(countitem(7126) > 5)goto s_EnoughItems;
+	mes "[Uwe]";
+	mes "Huh...?";
+	mes "You brought";
+	if(countitem(7126))mes "only " + countitem(7126) + " of them?";
+	if(!countitem(7126))mes "none at all...?";
+	mes "Next time, be sure";
+	mes "to bring 6 Large Jellopies,";
+	mes "okay? Don't forget, cutie~";
+	close;
+
+s_EnoughItems:
+	mes "[Uwe]";
+	mes "Thank you ^EFAEBDso^000000 much!";
+	mes "Here's the Coal I promised~";
+	delitem 7126,6;
+	getitem 1003,1;
+	set EinUwe,2;
+	next;
+	mes "[Uwe]";
+	mes "Now, I can't teach you everything";
+	mes "about cooking, but I will give you";
+	mes "some good advice for beginners.";
+	mes "I hope you pay attnetion, sugar";
+	mes "honey. Now what would you like";
+	mes "to hear more about? Hmm...?";
+	next;
+s_Menu3:
+	menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-;
+
+	mes "[Uwe]";
+	mes "Take care,";
+	mes "sugar honey~";
+	mes "Ho ho ho!";
+	close;
+
+s_Heart:
+	mes "[Uwe]";
+	mes "Ah, heart. Just like forging,";
+	mes "you need passion and desire";
+	mes "to create something special.";
+	mes "Every smith and cook knows that";
+	mes "you can do anything if you have";
+	mes "the will and the commitments.";
+	next;
+	mes "[Uwe]";
+	mes "Well, that's all";
+	mes "I really have to";
+	mes "say about that. But";
+	mes "come back and chat";
+	mes "whenever you please.";
+	mes "...Behbie~";
+	close;
+
+s_Ingredients:
+	mes "[Uwe]";
+	mes "Now, for beginners,";
+	mes "learning to select";
+	mes "and use ingredients";
+	mes "is one of the most";
+	mes "important fundamentals.";
+	next;
+	mes "[Uwe]";
+	mes "Cooking is like forging";
+	mes "since specific ingredients";
+	mes "are needed to make specialty";
+	mes "items or dishes. You can't just";
+	mes "skip them if you really need";
+	mes "them, right? Right!";
+	next;
+	mes "[Uwe]";
+	mes "Once you make up your";
+	mes "mind to do something,";
+	mes "focus on finishing it, 'kay?";
+	mes "Never cut corners and always";
+	mes "dedicate yourself to make the";
+	mes "very best finished product~";
+	next;
+	mes "[Uwe]";
+	mes "Well, that was";
+	mes "a fun talk. Come";
+	mes "back and visit, 'kay?";
+	mes "I'll miss you until";
+	mes "the next time~";
+	mes "...Ho ho~";
+	close;
+
+s_Skills:
+	mes "[Uwe]";
+	mes "When you're beginning to learn";
+	mes "skills, you can't let yourself be";
+	mes "discouraged! Practice makes";
+	mes "perfect, you know? But never";
+	mes "use your lack of skills as an";
+	mes "excuse if you happen to fail...";
+	next;
+	mes "[Uwe]";
+	mes "Effort is also an essential";
+	mes "in forging and cooking! Now,";
+	mes "on the oher hand, if you put";
+	mes "in all the effort but didn't learn";
+	mes "any of the skills, you'll still get";
+	mes "nowhere fast, right? Right!";
+	next;
+	mes "[Uwe]";
+	mes "The key is to always";
+	mes "give 100% effort and work";
+	mes "on improving your skills.";
+	mes "Before you know it, you'll";
+	mes "be a respected master!";
+	next;
+	mes "[Uwe]";
+	mes "Well, that was";
+	mes "a fun talk. Come";
+	mes "back and visit, 'kay?";
+	mes "I'll miss you until";
+	mes "the next time~";
+	mes "...Ho ho~";
+	close;
+
+s_Tools:
+	mes "[Uwe]";
+	mes "Cooking is a little";
+	mes "easier if you have";
+	mes "nicer tools to use,";
+	mes "but that's it. Tools by";
+	mes "themselves can't make";
+	mes "just anybody a master.";
+	next;
+	mes "[Uwe]";
+	mes "In the end, the best";
+	mes "tools are the ones you're";
+	mes "most comfortable with using.";
+	mes "In fact, I still use the old knife";
+	mes "I used back when I was just";
+	mes "a little novice chef~";
+	next;
+	mes "[Uwe]";
+	mes "Well, that was";
+	mes "a fun talk. Come";
+	mes "back and visit, 'kay?";
+	mes "I'll miss you until";
+	mes "the next time~";
+	mes "...Ho ho~";
+	close; 
+
+s_Cont2:
+	mes "[Uwe]";
+	mes "Ah, hello again,";
+	mes "cutie adventurer.";
+	mes "How can I help you?";
+	next;
+	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-;	
+
+	mes "[Uwe]";
+	mes "Take care,";
+	mes "sugar honey~";
+	mes "Ho ho ho!";
+	close;
+
+
+s_Cooking:
+	mes "[Uwe]";
+	mes "Ooh, cooking!";
+	mes "So what did you";
+	mes "want to ask me...?";
+	next;
+	goto s_Menu3;
+
 }