Forráskód Böngészése

Refactored Instances to utilize C++ features (#3163)

* Fixes #3087 and fixes #3095.
* Converts database file to YAML.
* Converts static array to unordered_map which frees up pre-allocated memory that may never be fully used.
* Got rid of all DBMap/ERS features.
* Removes MAX_INSTANCE_DATA in favor of INT_MAX.
* Includes TXT converter.
Thanks to @Lemongrass3110, @secretdataz, @Atemo, @lighta, @InusualZ, @Angelic234, @Normynator, @cydh, and @ecdarreola!
Aleos 5 éve
szülő
commit
06c159c405

+ 0 - 6
db/import-tmpl/instance_db.txt

@@ -1,6 +0,0 @@
-// Instance Database
-//
-// Structure of Database:
-// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
-//
-// EnterMap is considered as Map1

+ 38 - 0
db/import-tmpl/instance_db.yml

@@ -0,0 +1,38 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2019 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Instance Database
+###########################################################################
+#
+# Instance Settings
+#
+###########################################################################
+# - Id                Instance ID.
+#   Name              Instance Name.
+#   TimeLimit         Total lifetime of instance in seconds. (Default: 3600)
+#   IdleTimeOut       Time before an idle instance is destroyed in seconds. (Default: 300)
+#   Enter:            Instance entrance coordinates.
+#     Map             Map Name where players start.
+#     X               X Coordinate where players start.
+#     Y               Y Coordinate where players start.
+#   AdditionalMaps:   List of maps that are part of an instance. (Optional)
+###########################################################################
+
+Header:
+  Type: INSTANCE_DB
+  Version: 1

+ 46 - 0
db/instance_db.yml

@@ -0,0 +1,46 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2019 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Instance Database
+###########################################################################
+#
+# Instance Settings
+#
+###########################################################################
+# - Id                Instance ID.
+#   Name              Instance Name.
+#   TimeLimit         Total lifetime of instance in seconds. (Default: 3600)
+#   IdleTimeOut       Time before an idle instance is destroyed in seconds. (Default: 300)
+#   Enter:            Instance entrance coordinates.
+#     Map             Map Name where players start.
+#     X               X Coordinate where players start.
+#     Y               Y Coordinate where players start.
+#   AdditionalMaps:   List of maps that are part of an instance. (Optional)
+###########################################################################
+
+Header:
+  Type: INSTANCE_DB
+  Version: 1
+
+Footer:
+  Imports:
+  - Path: db/pre-re/instance_db.yml
+    Mode: Prerenewal
+  - Path: db/re/instance_db.yml
+    Mode: Renewal
+  - Path: db/import/instance_db.yml

+ 0 - 11
db/pre-re/instance_db.txt

@@ -1,11 +0,0 @@
-// Instance Database
-//
-// Structure of Database:
-// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
-//
-// EnterMap is considered as Map1
-
-1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
-2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
-3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
-4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd

+ 79 - 0
db/pre-re/instance_db.yml

@@ -0,0 +1,79 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2019 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Instance Database
+###########################################################################
+#
+# Instance Settings
+#
+###########################################################################
+# - Id                Instance ID.
+#   Name              Instance Name.
+#   TimeLimit         Total lifetime of instance in seconds. (Default: 3600)
+#   IdleTimeOut       Time before an idle instance is destroyed in seconds. (Default: 300)
+#   Enter:            Instance entrance coordinates.
+#     Map             Map Name where players start.
+#     X               X Coordinate where players start.
+#     Y               Y Coordinate where players start.
+#   AdditionalMaps:   List of maps that are part of an instance. (Optional)
+###########################################################################
+
+Header:
+  Type: INSTANCE_DB
+  Version: 1
+
+Body:
+  - Id: 1
+    Name: Endless Tower
+    TimeLimit: 14400
+    Enter:
+      Map: 1@tower
+      X: 50
+      Y: 355
+    AdditionalMaps:
+      2@tower: true
+      3@tower: true
+      4@tower: true
+      5@tower: true
+      6@tower: true
+  - Id: 2
+    Name: Sealed Catacomb
+    TimeLimit: 7200
+    Enter:
+      Map: 1@cata
+      X: 100
+      Y: 224
+    AdditionalMaps:
+      2@cata: true
+  - Id: 3
+    Name: Orc's Memory
+    Enter:
+      Map: 1@orcs 
+      X: 179
+      Y: 15
+    AdditionalMaps:
+      2@orcs: true
+  - Id: 4
+    Name: Nidhoggur's Nest
+    TimeLimit: 14400
+    Enter:
+      Map: 1@nyd
+      X: 32
+      Y: 36
+    AdditionalMaps:
+      2@nyd: true

+ 0 - 40
db/re/instance_db.txt

@@ -1,40 +0,0 @@
-// Instance Database
-//
-// Structure of Database:
-// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,...,Map255
-//
-// EnterMap is considered as Map1
-
-1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
-2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
-3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
-4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
-5,Mistwood Maze,7200,300,1@mist,89,29
-6,Culvert,3600,300,1@pump,63,98,2@pump
-7,Octopus Cave,3600,300,1@cash,199,99
-8,Bangungot Hospital 2F,3600,300,1@ma_h,40,157
-9,Buwaya Cave,3600,300,1@ma_c,35,57
-10,Bakonawa Lake,7200,300,1@ma_b,64,51
-11,Wolfchev's Laboratory,14400,300,1@lhz,45,148
-12,Old Glast Heim,3600,300,1@gl_k,150,20,2@gl_k
-13,Eclage Interior,1200,300,1@ecl,60,50
-14,Sara's Memories,3600,300,1@sara,250,155
-15,Geffen Magic Tournament,7200,300,1@gef,119,209,1@gef_in,1@ge_st
-16,Horror Toy Factory,3600,300,1@xm_d,111,22
-17,Faceworm's Nest,3600,300,1@face,112,370
-18,Ghost Palace,3600,300,1@spa,42,196
-19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
-20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
-21,Fenrir and Sarah,3600,300,1@glast,367,304
-// 22,Wave Mode - Forest,3600,300,1@def01,50,21
-// 23,Wave Mode - Sky,3600,300,1@def02,29,35
-24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
-25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
-26,Morse's Cave,3600,300,1@rev,26,181
-// 27,Temple of the Demon God,3600,300,1@eom,101,16
-28,Central Laboratory,3600,300,1@lab,120,30
-29,Last room,3600,300,1@uns,145,35
-// 30,Charleston in Distress,3600,300,1@mcd,127,282
-31,Ritual of Blessing,3600,300,2@mir,101,12
-32,Room of Consciousness,3600,300,1@mir,101,10
-// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd

+ 276 - 0
db/re/instance_db.yml

@@ -0,0 +1,276 @@
+# This file is a part of rAthena.
+#   Copyright(C) 2019 rAthena Development Team
+#   https://rathena.org - https://github.com/rathena
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+###########################################################################
+# Instance Database
+###########################################################################
+#
+# Instance Settings
+#
+###########################################################################
+# - Id                Instance ID.
+#   Name              Instance Name.
+#   TimeLimit         Total lifetime of instance in seconds. (Default: 3600)
+#   IdleTimeOut       Time before an idle instance is destroyed in seconds. (Default: 300)
+#   Enter:            Instance entrance coordinates.
+#     Map             Map Name where players start.
+#     X               X Coordinate where players start.
+#     Y               Y Coordinate where players start.
+#   AdditionalMaps:   List of maps that are part of an instance. (Optional)
+###########################################################################
+
+Header:
+  Type: INSTANCE_DB
+  Version: 1
+
+Body:
+  - Id: 1
+    Name: Endless Tower
+    TimeLimit: 14400
+    Enter:
+      Map: 1@tower
+      X: 50
+      Y: 355
+    AdditionalMaps:
+      2@tower: true
+      3@tower: true
+      4@tower: true
+      5@tower: true
+      6@tower: true
+  - Id: 2
+    Name: Sealed Catacomb
+    TimeLimit: 7200
+    Enter:
+      Map: 1@cata
+      X: 100
+      Y: 224
+    AdditionalMaps:
+      2@cata: true
+  - Id: 3
+    Name: Orc's Memory
+    Enter:
+      Map: 1@orcs 
+      X: 179
+      Y: 15
+    AdditionalMaps:
+      2@orcs: true
+  - Id: 4
+    Name: Nidhoggur's Nest
+    TimeLimit: 14400
+    Enter:
+      Map: 1@nyd
+      X: 32
+      Y: 36
+    AdditionalMaps:
+      2@nyd: true
+  - Id: 5
+    Name: Mistwood Maze
+    TimeLimit: 7200
+    Enter:
+      Map: 1@mist
+      X: 89
+      Y: 29
+  - Id: 6
+    Name: Culvert
+    Enter:
+      Map: 1@pump
+      X: 63
+      Y: 98
+    AdditionalMaps:
+      2@pump: true
+  - Id: 7
+    Name: Octopus Cave
+    Enter:
+      Map: 1@cash
+      X: 199
+      Y: 99
+  - Id: 8
+    Name: Bangungot Hospital 2F
+    Enter:
+      Map: 1@ma_h
+      X: 40
+      Y: 157
+  - Id: 9
+    Name: Buwaya Cave
+    Enter:
+      Map: 1@ma_c
+      X: 35
+      Y: 57
+  - Id: 10
+    Name: Bakonawa Lake
+    TimeLimit: 7200
+    Enter:
+      Map: 1@ma_b
+      X: 64
+      Y: 51
+  - Id: 11
+    Name: Wolfchev's Laboratory
+    TimeLimit: 14400
+    Enter:
+      Map: 1@lhz
+      X: 45
+      Y: 148
+  - Id: 12
+    Name: Old Glast Heim
+    Enter:
+      Map: 1@gl_k
+      X: 150
+      Y: 20
+    AdditionalMaps:
+      2@gl_k: true
+  - Id: 13
+    Name: Eclage Interior
+    TimeLimit: 1200
+    Enter:
+      Map: 1@ecl
+      X: 60
+      Y: 50
+  - Id: 14
+    Name: Sara's Memories
+    Enter:
+      Map: 1@sara
+      X: 250
+      Y: 155
+  - Id: 15
+    Name: Geffen Magic Tournament
+    TimeLimit: 7200
+    Enter:
+      Map: 1@gef
+      X: 119
+      Y: 209
+    AdditionalMaps:
+      1@gef_in: true
+      1@ge_st: true
+  - Id: 16
+    Name: Horror Toy Factory
+    Enter:
+      Map: 1@xm_d
+      X: 111
+      Y: 22
+  - Id: 17
+    Name: Faceworm's Nest
+    Enter:
+      Map: 1@face
+      X: 112
+      Y: 370
+  - Id: 18
+    Name: Ghost Palace
+    Enter:
+      Map: 1@spa
+      X: 42
+      Y: 196
+  - Id: 19
+    Name: Devil's Tower
+    Enter:
+      Map: 1@tnm1
+      X: 50
+      Y: 104
+    AdditionalMaps:
+      1@tnm2: true
+      1@tnm3: true
+  - Id: 20
+    Name: Assault on the Airship
+    Enter:
+      Map: 1@air1
+      X: 244
+      Y: 73
+    AdditionalMaps:
+      1@air2: true
+  - Id: 21
+    Name: Fenrir and Sarah
+    Enter:
+      Map: 1@glast
+      X: 367
+      Y: 304
+#  - Id: 22
+#    Name: Wave Mode - Forest
+#    Enter:
+#      Map: 1@def01
+#      X: 50
+#      Y: 21
+#  - Id: 23
+#    Name: Wave Mode - Sky
+#    Enter:
+#      Map: 1@def02
+#      X: 29
+#      Y: 35
+  - Id: 24
+    Name: Nightmarish Jitterbug
+    Enter:
+      Map: 1@jtb
+      X: 16
+      Y: 17
+  - Id: 25
+    Name: Isle of Bios
+    Enter:
+      Map: 1@dth1
+      X: 17
+      Y: 93
+    AdditionalMaps:
+      1@dth2: true
+      1@dth3: true
+  - Id: 26
+    Name: Morse's Cave
+    Enter:
+      Map: 1@rev
+      X: 26
+      Y: 181
+#  - Id: 27
+#    Name: Temple of the Demon God
+#    Enter:
+#      Map: 1@eom
+#      X: 101
+#      Y: 16
+  - Id: 28
+    Name: Central Laboratory
+    Enter:
+      Map: 1@lab
+      X: 120
+      Y: 30
+  - Id: 29
+    Name: Last room
+    Enter:
+      Map: 1@uns
+      X: 145
+      Y: 35
+#  - Id: 30
+#    Name: Charleston in Distress
+#    Enter:
+#      Map: 1@mcd
+#      X: 127
+#      Y: 282
+  - Id: 31
+    Name: Ritual of Blessing
+    Enter:
+      Map: 2@mir
+      X: 101
+      Y: 12
+  - Id: 32
+    Name: Room of Consciousness
+    Enter:
+      Map: 1@mir
+      X: 101
+      Y: 10
+#  - Id: 33
+#    Name: Sky Fortress Invasion
+#    Enter:
+#      Map: 1@sthb
+#      X: 54
+#      Y: 67
+#    AdditionalMaps:
+#      1@sthc: true
+#      1@sthd: true

+ 12 - 4
db/readme.md

@@ -38,10 +38,18 @@ We want to add our own custom achievement that can be given to a player via an N
 ---
 We want to add our own customized Housing Instance.
 
-#### /db/import/instance_db.txt
-
-    // ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
-    35,Home,3600,900,1@home,24,6,2@home,3@home
+#### /db/import/instance_db.yml
+
+	- Id: 35
+	    Name: Home
+        IdleTimeOut: 900
+        Enter:
+          Map: 1@home
+          X: 24
+          Y: 6
+        AdditionalMaps:
+          - Map: 2@home
+          - Map: 3@home
 
 
 ### Mob Alias

+ 2 - 2
doc/script_commands.txt

@@ -8938,7 +8938,7 @@ with the given character id.
 *instance_create("<instance name>"{,<instance mode>{,<owner id>}});
 
 Creates an instance for the <owner id> of <mode>. The instance name, along with
-all other instance data, is read from 'db/(pre-)re/instance_db.txt'. Upon success,
+all other instance data, is read from 'db/(pre-)re/instance_db.yml'. Upon success,
 the command generates a unique instance ID, duplicates all listed maps and NPCs,
 sets the alive time, and triggers the "OnInstanceInit" label in all NPCs inside
 the instance.
@@ -8971,7 +8971,7 @@ This will also trigger the "OnInstanceDestroy" label in all NPCs inside the inst
 Warps the attached player to the specified <instance id>. If no ID is specified,
 the IM_PARTY instance the invoking player is attached to is used.
 
-The map and coordinates are located in 'db/(pre-)re/instance_db.txt'.
+The map and coordinates are located in 'db/(pre-)re/instance_db.yml'.
 
 The command returns IE_OK upon success, and these values upon failure:
  IE_NOMEMBER:	Party/Guild/Clan not found (for party/guild/clan modes).

+ 17 - 0
doc/yaml/db/instance_db.yml

@@ -0,0 +1,17 @@
+###########################################################################
+# Instance Database
+###########################################################################
+#
+# Instance Settings
+#
+###########################################################################
+# - Id                Instance ID.
+#   Name              Instance Name.
+#   TimeLimit         Total lifetime of instance in seconds. (Default: 3600)
+#   IdleTimeOut       Time before an idle instance is destroyed in seconds. (Default: 300)
+#   Enter:            Instance entrance coordinates.
+#     Map             Map Name where players start.
+#     X               X Coordinate where players start.
+#     Y               Y Coordinate where players start.
+#   AdditionalMaps:   List of maps that are part of an instance. (Optional)
+###########################################################################

+ 17 - 0
src/common/utilities.hpp

@@ -175,6 +175,23 @@ namespace rathena {
 				vector.erase(vector.begin() + index);
 		}
 
+		/**
+		 * Determine if a value exists in the vector and then erase it
+		 * @param vector: Vector to erase value from
+		 * @param value: Value to remove
+		 */
+		template <typename K, typename V> void vector_erase_if_exists(std::vector<K> &vector, V value) {
+			auto it = std::find(vector.begin(), vector.end(), value);
+
+			if (it != vector.end()) {
+				if (vector.size() == 1) {
+					vector.clear();
+					vector.shrink_to_fit();
+				} else
+					vector.erase(it);
+			}
+		}
+
 		bool safe_addition( int64 a, int64 b, int64& result );
 		bool safe_substraction( int64 a, int64 b, int64& result );
 		bool safe_multiplication( int64 a, int64 b, int64& result );

+ 2 - 2
src/map/atcommand.cpp

@@ -4030,8 +4030,8 @@ ACMD_FUNC(reload) {
 		if (quest_db.reload())
 			clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
 	} else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
-		instance_reload();
-		clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
+		if (instance_db.reload())
+			clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
 	} else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
 		achievement_db_reload();
 		clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.

+ 12 - 14
src/map/clif.cpp

@@ -17793,26 +17793,25 @@ void clif_font(struct map_session_data *sd)
 /// Required to start the instancing information window on Client
 /// This window re-appears each "refresh" of client automatically until the keep_limit reaches 0.
 /// S 0x2cb <Instance name>.61B <Standby Position>.W
-void clif_instance_create(unsigned short instance_id, int num)
+void clif_instance_create(int instance_id, int num)
 {
 #if PACKETVER >= 20071128
-	struct instance_db *db = NULL;
 	struct map_session_data *sd = NULL;
 	enum send_target target = PARTY;
 	unsigned char buf[65];
 
-	instance_getsd(instance_id, &sd, &target);
+	instance_getsd(instance_id, sd, &target);
 
 	if (!sd)
 		return;
 
-	db = instance_searchtype_db(instance_data[instance_id].type);
+	std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id);
 
 	if (!db)
 		return;
 
 	WBUFW(buf,0) = 0x2cb;
-	safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
+	safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH);
 	WBUFW(buf,63) = num;
 	clif_send(buf,packet_len(0x2cb),&sd->bl,target);
 #endif
@@ -17822,14 +17821,14 @@ void clif_instance_create(unsigned short instance_id, int num)
 
 /// To announce Instancing queue creation if no maps available
 /// S 0x2cc <Standby Position>.W
-void clif_instance_changewait(unsigned short instance_id, int num)
+void clif_instance_changewait(int instance_id, int num)
 {
 #if PACKETVER >= 20071128
 	struct map_session_data *sd = NULL;
 	enum send_target target = PARTY;
 	unsigned char buf[4];
 
-	instance_getsd(instance_id, &sd, &target);
+	instance_getsd(instance_id, sd, &target);
 
 	if (!sd)
 		return;
@@ -17844,26 +17843,25 @@ void clif_instance_changewait(unsigned short instance_id, int num)
 
 /// Notify the current status to members
 /// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
-void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2)
+void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2)
 {
 #if PACKETVER >= 20071128
-	struct instance_db *db = NULL;
 	struct map_session_data *sd = NULL;
 	enum send_target target = PARTY;
 	unsigned char buf[71];
 
-	instance_getsd(instance_id, &sd, &target);
+	instance_getsd(instance_id, sd, &target);
 
 	if (!sd)
 		return;
 
-	db = instance_searchtype_db(instance_data[instance_id].type);
+	std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id);
 
 	if (!db)
 		return;
 
 	WBUFW(buf,0) = 0x2cd;
-	safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH);
+	safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH);
 	WBUFL(buf,63) = limit1;
 	WBUFL(buf,67) = limit2;
 	clif_send(buf,packet_len(0x2cd),&sd->bl,target);
@@ -17879,14 +17877,14 @@ void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsig
 /// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
 /// 3 = The Memorial Dungeon has been removed.
 /// 4 = Create failure (removes the instance window)
-void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit)
+void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit)
 {
 #if PACKETVER >= 20071128
 	struct map_session_data *sd = NULL;
 	enum send_target target = PARTY;
 	unsigned char buf[10];
 
-	instance_getsd(instance_id, &sd, &target);
+	instance_getsd(instance_id, sd, &target);
 
 	if (!sd)
 		return;

+ 5 - 4
src/map/clif.hpp

@@ -43,6 +43,7 @@ struct achievement;
 struct guild_log_entry;
 enum e_guild_storage_log : uint16;
 enum e_bg_queue_apply_ack : uint16;
+enum e_instance_notify : uint8;
 
 enum e_PacketDBVersion { // packet DB
 	MIN_PACKET_DB  = 0x064,
@@ -835,10 +836,10 @@ void clif_bg_queue_lobby_notify(const char *name, struct map_session_data *sd);
 void clig_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd);
 
 // Instancing
-void clif_instance_create(unsigned short instance_id, int num);
-void clif_instance_changewait(unsigned short instance_id, int num);
-void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2);
-void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit);
+void clif_instance_create(int instance_id, int num);
+void clif_instance_changewait(int instance_id, int num);
+void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2);
+void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit);
 
 // Custom Fonts
 void clif_font(struct map_session_data *sd);

A különbségek nem kerülnek megjelenítésre, a fájl túl nagy
+ 477 - 341
src/map/instance.cpp


+ 75 - 49
src/map/instance.hpp

@@ -4,29 +4,32 @@
 #ifndef INSTANCE_HPP
 #define INSTANCE_HPP
 
+#include <deque>
+#include <memory>
+#include <string>
+#include <unordered_map>
+#include <vector>
+
 #include "../common/cbasetypes.hpp"
-#include "../common/mmo.hpp" // struct point
-#include "../common/strlib.hpp"
+#include "../common/database.hpp"
+#include "../common/mmo.hpp"
 
-#include "script.hpp" // struct reg_db
+#include "script.hpp"
 
 enum send_target : uint8;
 struct block_list;
 
 extern int16 instance_start;
-
-#define MAX_INSTANCE_DATA		300	// Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER
-#define MAX_MAP_PER_INSTANCE	255	// Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps
+extern int instance_count;
 
 #define INSTANCE_NAME_LENGTH (60+1)
 
-enum instance_state {
-	INSTANCE_FREE,
+enum e_instance_state : uint8 {
 	INSTANCE_IDLE,
 	INSTANCE_BUSY
 };
 
-enum instance_mode {
+enum e_instance_mode : uint8 {
 	IM_NONE,
 	IM_CHAR,
 	IM_PARTY,
@@ -35,69 +38,92 @@ enum instance_mode {
 	IM_MAX,
 };
 
-enum e_instance_enter {
-	IE_OK = 0,
+enum e_instance_enter : uint8 {
+	IE_OK,
 	IE_NOMEMBER,
 	IE_NOINSTANCE,
 	IE_OTHER
 };
 
+enum e_instance_notify : uint8 {
+	IN_NOTIFY = 0,
+	IN_DESTROY_LIVE_TIMEOUT,
+	IN_DESTROY_ENTER_TIMEOUT,
+	IN_DESTROY_USER_REQUEST,
+	IN_CREATE_FAIL,
+};
+
 struct s_instance_map {
 	int16 m, src_m;
 };
 
-struct instance_data {
-	unsigned short type; ///< Instance DB ID
-	enum instance_state state; ///< State of instance
-	enum instance_mode mode; ///< Mode of instance
+/// Instance data
+struct s_instance_data {
+	int id; ///< Instance DB ID
+	e_instance_state state; ///< State of instance
+	e_instance_mode mode; ///< Mode of instance
 	int owner_id; ///< Owner ID of instance
 	unsigned int keep_limit; ///< Life time of instance
-	int keep_timer; ///< Remaining life time of instance
+	int keep_timer; ///< Life time ID
 	unsigned int idle_limit; ///< Idle time of instance
-	int idle_timer; ///< Remaining idle time of instance
+	int idle_timer; ///< Idle timer ID
 	struct reg_db regs; ///< Instance variables for scripts
-	struct s_instance_map **map; ///< Dynamic array of maps in instance
-	uint8 cnt_map; ///< Number of maps in an instance
+	std::vector<s_instance_map> map; ///< Array of maps in instance
+
+	s_instance_data() :
+		id(0),
+		state(INSTANCE_IDLE),
+		mode(IM_PARTY),
+		owner_id(0),
+		keep_limit(0),
+		keep_timer(INVALID_TIMER),
+		idle_limit(0),
+		idle_timer(INVALID_TIMER),
+		regs(),
+		map() { }
 };
 
-/// Instance DB entry struct
-struct instance_db {
-	unsigned short id; ///< Instance ID
-	StringBuf *name; ///< Instance name
-	unsigned int limit, ///< Duration limit
+/// Instance DB entry
+struct s_instance_db {
+	int id; ///< Instance DB ID
+	std::string name; ///< Instance name
+	uint32 limit, ///< Duration limit
 		timeout; ///< Timeout limit
-	struct s_MapInfo {
-		StringBuf *mapname; ///< Mapname, the limit should be MAP_NAME_LENGTH_EXT
-		short x, y; ///< Map coordinates
-	} enter;
-	StringBuf **maplist; ///< Used maps in instance, the limit should be MAP_NAME_LENGTH_EXT
-	uint8 maplist_count; ///< Number of used maps
+	//bool destroyable; ///< Destroyable flag
+	struct point enter; ///< Instance entry point
+	std::vector<int16> maplist; ///< Maps in instance
 };
 
-extern struct instance_data instance_data[MAX_INSTANCE_DATA];
+class InstanceDatabase : public TypesafeYamlDatabase<int32, s_instance_db> {
+public:
+	InstanceDatabase() : TypesafeYamlDatabase("INSTANCE_DB", 1) {
+
+	}
 
-struct instance_db *instance_searchtype_db(unsigned short instance_id);
-struct instance_db *instance_searchname_db(const char* name);
-void instance_getsd(unsigned short instance_id, struct map_session_data **sd, enum send_target *target);
+	const std::string getDefaultLocation();
+	uint64 parseBodyNode(const YAML::Node &node);
+};
 
-int instance_create(int owner_id, const char *name, enum instance_mode mode);
-int instance_destroy(unsigned short instance_id);
-enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y);
-int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id);
-int instance_addusers(unsigned short instance_id);
-int instance_delusers(unsigned short instance_id);
-int16 instance_mapname2mapid(const char *name, unsigned short instance_id);
-int instance_addmap(unsigned short instance_id);
+extern InstanceDatabase instance_db;
+
+extern std::unordered_map<int, std::shared_ptr<s_instance_data>> instances;
+
+std::shared_ptr<s_instance_db> instance_search_db_name(const char* name);
+void instance_getsd(int instance_id, struct map_session_data *&sd, enum send_target *target);
+
+int instance_create(int owner_id, const char *name, e_instance_mode mode);
+bool instance_destroy(int instance_id);
+e_instance_enter instance_enter(struct map_session_data *sd, int instance_id, const char *name, short x, short y);
+bool instance_reqinfo(struct map_session_data *sd, int instance_id);
+bool instance_addusers(int instance_id);
+bool instance_delusers(int instance_id);
+int16 instance_mapid(int16 m, int instance_id);
+int instance_addmap(int instance_id);
+
+void instance_addnpc(std::shared_ptr<s_instance_data> idata);
 
-void instance_addnpc(struct instance_data *im);
-void instance_readdb(void);
-void instance_reload(void);
 void do_reload_instance(void);
 void do_init_instance(void);
 void do_final_instance(void);
 
-#if MAX_MAP_PER_INSTANCE > 255
-	#error Too many maps per instance defined! Please adjust MAX_MAP_PER_INSTANCE to a lower value.
-#endif
-
 #endif /* INSTANCE_HPP */

+ 1 - 1
src/map/map-server.vcxproj

@@ -308,7 +308,7 @@
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\homun_skill_tree.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homun_skill_tree.txt')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\homunculus_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homunculus_db.txt')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\improvise_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\improvise_db.yml')" />
-    <Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.txt')" />
+    <Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.yml')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_avail.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_avail.txt')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_bluebox.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_bluebox.txt')" />
     <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_buyingstore.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_buyingstore.txt')" />

+ 24 - 25
src/map/map.cpp

@@ -2171,12 +2171,12 @@ int map_quit(struct map_session_data *sd) {
 
 	struct map_data *mapdata = map_getmapdata(sd->bl.m);
 
-	if( mapdata->instance_id )
+	if( mapdata->instance_id > 0 )
 		instance_delusers(mapdata->instance_id);
 
 	unit_remove_map_pc(sd,CLR_RESPAWN);
 
-	if( mapdata->instance_id ) { // Avoid map conflicts and warnings on next login
+	if( mapdata->instance_id > 0 ) { // Avoid map conflicts and warnings on next login
 		int16 m;
 		struct point *pt;
 		if( mapdata->save.map )
@@ -2694,18 +2694,16 @@ bool map_addnpc(int16 m,struct npc_data *nd)
 /*==========================================
  * Add an instance map
  *------------------------------------------*/
-int map_addinstancemap(const char *name, unsigned short instance_id)
+int map_addinstancemap(int src_m, int instance_id)
 {
-	int16 src_m = map_mapname2mapid(name);
-	char iname[MAP_NAME_LENGTH];
-	size_t num_cell, size;
-
 	if(src_m < 0)
 		return -1;
 
+	const char *name = map_mapid2mapname(src_m);
+
 	if(strlen(name) > 20) {
 		// against buffer overflow
-		ShowError("map_addisntancemap: can't add long map name \"%s\"\n", name);
+		ShowError("map_addinstancemap: can't add long map name \"%s\"\n", name);
 		return -2;
 	}
 
@@ -2727,18 +2725,19 @@ int map_addinstancemap(const char *name, unsigned short instance_id)
 
 	struct map_data *src_map = map_getmapdata(src_m);
 	struct map_data *dst_map = map_getmapdata(dst_m);
+	char iname[MAP_NAME_LENGTH];
 
 	strcpy(iname, name);
 
 	// Alter the name
 	// Due to this being custom we only worry about preserving as many characters as necessary for accurate map distinguishing
 	// This also allows us to maintain complete independence with main map functions
-	if((strchr(iname,'@') == NULL) && strlen(iname) > 8) {
-		memmove(iname, iname+(strlen(iname)-9), strlen(iname));
-		snprintf(dst_map->name, sizeof(dst_map->name),"%hu#%s", instance_id, iname);
+	if ((strchr(iname, '@') == NULL) && strlen(iname) > 8) {
+		memmove(iname, iname + (strlen(iname) - 9), strlen(iname));
+		snprintf(dst_map->name, sizeof(dst_map->name), "%d#%s", (instance_id % 1000), iname);
 	} else
-		snprintf(dst_map->name, sizeof(dst_map->name),"%.3hu%s", instance_id, iname);
-	dst_map->name[MAP_NAME_LENGTH-1] = '\0';
+		snprintf(dst_map->name, sizeof(dst_map->name), "%.3d%s", (instance_id % 1000), iname);
+	dst_map->name[MAP_NAME_LENGTH - 1] = '\0';
 
 	dst_map->m = dst_m;
 	dst_map->instance_id = instance_id;
@@ -2756,11 +2755,13 @@ int map_addinstancemap(const char *name, unsigned short instance_id)
 	dst_map->npc_num_warp = 0;
 
 	// Reallocate cells
-	num_cell = dst_map->xs * dst_map->ys;
+	size_t num_cell = dst_map->xs * dst_map->ys;
+
 	CREATE( dst_map->cell, struct mapcell, num_cell );
 	memcpy( dst_map->cell, src_map->cell, num_cell * sizeof(struct mapcell) );
 
-	size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*);
+	size_t size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*);
+
 	dst_map->block = (struct block_list **)aCalloc(1,size);
 	dst_map->block_mob = (struct block_list **)aCalloc(1,size);
 
@@ -2829,7 +2830,7 @@ int map_delinstancemap(int m)
 {
 	struct map_data *mapdata = map_getmapdata(m);
 
-	if(m < 0 || !mapdata->instance_id)
+	if(m < 0 || mapdata->instance_id <= 0)
 		return 0;
 
 	// Kick everyone out
@@ -2972,7 +2973,7 @@ void map_removemobs(int16 m)
 		return; //Mobs are already scheduled for removal
 
 	// Don't remove mobs on instance map
-	if (mapdata->instance_id)
+	if (mapdata->instance_id > 0)
 		return;
 
 	mapdata->mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0);
@@ -2991,17 +2992,15 @@ const char* map_mapid2mapname(int m)
 	if (!mapdata)
 		return "";
 
-	if (mapdata->instance_id) { // Instance map check
-		struct instance_data *im = &instance_data[mapdata->instance_id];
+	if (mapdata->instance_id > 0) { // Instance map check
+		std::shared_ptr<s_instance_data> idata = util::umap_find(instances, map[m].instance_id);
 
-		if (!im) // This shouldn't happen but if it does give them the map we intended to give
+		if (!idata) // This shouldn't happen but if it does give them the map we intended to give
 			return mapdata->name;
 		else {
-			uint8 i;
-
-			for (i = 0; i < im->cnt_map; i++) { // Loop to find the src map we want
-				if (im->map[i]->m == m)
-					return map[im->map[i]->src_m].name;
+			for (const auto &it : idata->map) { // Loop to find the src map we want
+				if (it.m == m)
+					return map_getmapdata(it.src_m)->name;
 			}
 		}
 	}

+ 2 - 2
src/map/map.hpp

@@ -748,7 +748,7 @@ struct map_data {
 	int mob_delete_timer;	// Timer ID for map_removemobs_timer [Skotlex]
 
 	// Instance Variables
-	unsigned short instance_id;
+	int instance_id;
 	int instance_src_map;
 
 	/* rAthena Local Chat */
@@ -1035,7 +1035,7 @@ void map_clearflooritem(struct block_list* bl);
 int map_addflooritem(struct item *item, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, unsigned short mob_id, bool canShowEffect = false);
 
 // instances
-int map_addinstancemap(const char *name, unsigned short instance_id);
+int map_addinstancemap(int src_m, int instance_id);
 int map_delinstancemap(int m);
 void map_data_copyall(void);
 void map_data_copy(struct map_data *dst_map, struct map_data *src_map);

+ 11 - 6
src/map/npc.cpp

@@ -16,6 +16,7 @@
 #include "../common/showmsg.hpp"
 #include "../common/strlib.hpp"
 #include "../common/timer.hpp"
+#include "../common/utilities.hpp"
 #include "../common/utils.hpp"
 
 #include "battle.hpp"
@@ -33,6 +34,8 @@
 #include "pet.hpp"
 #include "script.hpp" // script_config
 
+using namespace rathena;
+
 struct npc_data* fake_nd;
 
 // linked list of npc source files
@@ -3489,7 +3492,7 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) {
 	char newname[NPC_NAME_LENGTH+1];
 	struct map_data *mapdata = map_getmapdata(m);
 
-	if( mapdata->instance_id == 0 )
+	if( mapdata->instance_id <= 0 )
 		return 1;
 
 	snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", mapdata->instance_id, snd->bl.id);
@@ -3500,15 +3503,17 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) {
 
 	if( snd->subtype == NPCTYPE_WARP ) { // Adjust destination, if instanced
 		struct npc_data *wnd = NULL; // New NPC
-		struct instance_data *im = &instance_data[mapdata->instance_id];
-		int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0, i;
+		std::shared_ptr<s_instance_data> idata = util::umap_find(instances, mapdata->instance_id);
+		int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0;
+
 		if( dm < 0 ) return 1;
 
-		for(i = 0; i < im->cnt_map; i++)
-			if(im->map[i]->m && map_mapname2mapid(map_getmapdata(im->map[i]->src_m)->name) == dm) {
-				imap = map_mapname2mapid(map_getmapdata(im->map[i]->m)->name);
+		for (const auto &it : idata->map) {
+			if (it.m && map_mapname2mapid(map_getmapdata(it.src_m)->name) == dm) {
+				imap = map_mapname2mapid(map_getmapdata(it.m)->name);
 				break; // Instance map matches destination, update to instance map
 			}
+		}
 
 		if(!imap)
 			imap = map_mapname2mapid(map_getmapdata(dm)->name);

+ 82 - 70
src/map/script.cpp

@@ -385,7 +385,7 @@ static struct linkdb_node *sleep_db; // int oid -> struct script_state *
  *------------------------------------------*/
 const char* parse_subexpr(const char* p,int limit);
 int run_func(struct script_state *st);
-unsigned short script_instancegetid(struct script_state *st, enum instance_mode mode = IM_NONE);
+int script_instancegetid(struct script_state *st, e_instance_mode mode = IM_NONE);
 
 const char* script_op2name(int op)
 {
@@ -2759,9 +2759,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data,
 					if (data->ref)
 						n = data->ref->vars;
 					else {
-						unsigned short instance_id = script_instancegetid(st);
-						if (instance_id != 0)
-							n = instance_data[instance_id].regs.vars;
+						std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
+
+						if (idata)
+							n = idata->regs.vars;
 					}
 					if (n)
 						data->u.str = (char*)i64db_get(n,reference_getuid(data));
@@ -2824,9 +2825,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data,
 						if (data->ref)
 							n = data->ref->vars;
 						else {
-							unsigned short instance_id = script_instancegetid(st);
-							if (instance_id != 0)
-								n = instance_data[instance_id].regs.vars;
+							std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
+
+							if (idata)
+								n = idata->regs.vars;
 						}
 						if (n)
 							data->u.num = i64db_i64get(n,reference_getuid(data));
@@ -3071,10 +3073,10 @@ struct reg_db *script_array_src(struct script_state *st, struct map_session_data
 				if (ref)
 					src = ref;
 				else {
-					unsigned short instance_id = script_instancegetid(st);
+					std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
 
-					if (instance_id != 0)
-						src = &instance_data[instance_id].regs;
+					if (idata)
+						src = &idata->regs;
 				}
 				break;
 			}
@@ -3198,11 +3200,10 @@ bool set_reg_str( struct script_state* st, struct map_session_data* sd, int64 nu
 				if( ref ){
 					src = ref;
 				}else{
-					unsigned short instance_id = script_instancegetid( st );
+					std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
 
-					if( instance_id != 0 ){
-						src = &instance_data[instance_id].regs;
-					}
+					if (idata)
+						src = &idata->regs;
 				}
 
 				if( src ){
@@ -3293,11 +3294,10 @@ bool set_reg_num( struct script_state* st, struct map_session_data* sd, int64 nu
 				if( ref ){
 					src = ref;
 				}else{
-					unsigned short instance_id = script_instancegetid( st );
+					std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st));
 
-					if( instance_id != 0 ){
-						src = &instance_data[instance_id].regs;
-					}
+					if (idata)
+						src = &idata->regs;
 				}
 
 				if( src ){
@@ -20091,9 +20091,9 @@ BUILDIN_FUNC(bg_info)
  * @param mode: Instance mode
  * @return instance ID on success or 0 otherwise
  */
-unsigned short script_instancegetid(struct script_state* st, enum instance_mode mode)
+int script_instancegetid(struct script_state* st, e_instance_mode mode)
 {
-	unsigned short instance_id = 0;
+	int instance_id = 0;
 
 	if (mode == IM_NONE) {
 		struct npc_data *nd = map_id2nd(st->oid);
@@ -20106,27 +20106,27 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode
 		if (sd) {
 			switch (mode) {
 				case IM_CHAR:
-					if (sd->instance_id)
+					if (sd->instance_id > 0)
 						instance_id = sd->instance_id;
 					break;
 				case IM_PARTY: {
 					struct party_data *pd = party_search(sd->status.party_id);
 
-					if (pd && pd->instance_id)
+					if (pd && pd->instance_id > 0)
 						instance_id = pd->instance_id;
 				}
 					break;
 				case IM_GUILD: {
 					struct guild *gd = guild_search(sd->status.guild_id);
 
-					if (gd && gd->instance_id)
+					if (gd && gd->instance_id > 0)
 						instance_id = gd->instance_id;
 				}
 					break;
 				case IM_CLAN: {
 					struct clan *cd = clan_search(sd->status.clan_id);
 
-					if (cd && cd->instance_id)
+					if (cd && cd->instance_id > 0)
 						instance_id = cd->instance_id;
 				}
 					break;
@@ -20145,11 +20145,11 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode
  *------------------------------------------*/
 BUILDIN_FUNC(instance_create)
 {
-	enum instance_mode mode = IM_PARTY;
+	e_instance_mode mode = IM_PARTY;
 	int owner_id = 0;
 
 	if (script_hasdata(st, 3)) {
-		mode = static_cast<instance_mode>(script_getnum(st, 3));
+		mode = static_cast<e_instance_mode>(script_getnum(st, 3));
 
 		if (mode < IM_NONE || mode >= IM_MAX) {
 			ShowError("buildin_instance_create: Unknown instance mode %d for '%s'\n", mode, script_getstr(st, 2));
@@ -20200,7 +20200,7 @@ BUILDIN_FUNC(instance_create)
  *------------------------------------------*/
 BUILDIN_FUNC(instance_destroy)
 {
-	unsigned short instance_id;
+	int instance_id;
 
 	if( script_hasdata(st,2) )
 		instance_id = script_getnum(st,2);
@@ -20208,7 +20208,7 @@ BUILDIN_FUNC(instance_destroy)
 		instance_id = script_instancegetid(st);
 
 	if( instance_id == 0 ) {
-		ShowError("buildin_instance_destroy: Trying to destroy invalid instance %hu.\n", instance_id);
+		ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
 		return SCRIPT_CMD_FAILURE;
 	}
 
@@ -20229,7 +20229,7 @@ BUILDIN_FUNC(instance_enter)
 	struct map_session_data *sd = NULL;
 	int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1;
 	int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1;
-	unsigned short instance_id;
+	int instance_id;
 
 	if (script_hasdata(st, 6))
 		instance_id = script_getnum(st, 6);
@@ -20253,7 +20253,7 @@ BUILDIN_FUNC(instance_enter)
 BUILDIN_FUNC(instance_npcname)
 {
 	const char *str;
-	unsigned short instance_id = 0;
+	int instance_id;
 	struct npc_data *nd;
 
 	str = script_getstr(st,2);
@@ -20262,12 +20262,12 @@ BUILDIN_FUNC(instance_npcname)
 	else
 		instance_id = script_instancegetid(st);
 
-	if( instance_id && (nd = npc_name2id(str)) != NULL ) {
+	if( instance_id > 0 && (nd = npc_name2id(str)) != NULL ) {
 		static char npcname[NAME_LENGTH];
-		snprintf(npcname, sizeof(npcname), "dup_%hu_%d", instance_id, nd->bl.id);
+		snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id);
 		script_pushconststr(st,npcname);
 	} else {
-		ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %hu, NPC name: \"%s\".)\n", instance_id, str);
+		ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str);
 		st->state = END;
 		return SCRIPT_CMD_FAILURE;
 	}
@@ -20284,7 +20284,7 @@ BUILDIN_FUNC(instance_mapname)
 {
  	const char *str;
 	int16 m;
-	unsigned short instance_id = 0;
+	int instance_id;
 
 	str = script_getstr(st,2);
 
@@ -20294,7 +20294,7 @@ BUILDIN_FUNC(instance_mapname)
 		instance_id = script_instancegetid(st);
 
 	// Check that instance mapname is a valid map
-	if(!instance_id || (m = instance_mapname2mapid(str,instance_id)) < 0)
+	if(instance_id <= 0 || (m = instance_mapid(map_mapname2mapid(str), instance_id)) < 0)
 		script_pushconststr(st, "");
 	else
 		script_pushconststr(st, map_getmapdata(m)->name);
@@ -20319,7 +20319,7 @@ BUILDIN_FUNC(instance_id)
 		}
 	}
 
-	script_pushint(st, script_instancegetid(st, static_cast<instance_mode>(mode)));
+	script_pushint(st, script_instancegetid(st, static_cast<e_instance_mode>(mode)));
 	return SCRIPT_CMD_SUCCESS;
 }
 
@@ -20333,9 +20333,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
 	unsigned int m = va_arg(ap,unsigned int);
 	int x = va_arg(ap,int);
 	int y = va_arg(ap,int);
-	unsigned short instance_id = va_arg(ap,unsigned int);
-	struct map_session_data *sd = NULL;
-	int owner_id = 0;
+	int instance_id = va_arg(ap, int);
+	struct map_session_data *sd;
 
 	nullpo_retr(0, bl);
 
@@ -20343,8 +20342,15 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
 		return 0;
 
 	sd = (TBL_PC *)bl;
-	owner_id = instance_data[instance_id].owner_id;
-	switch(instance_data[instance_id].mode) {
+
+	std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
+
+	if (!idata)
+		return 0;
+
+	int owner_id = idata->owner_id;
+
+	switch(idata->mode) {
 		case IM_NONE:
 			break;
 		case IM_CHAR:
@@ -20370,8 +20376,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap)
 
 BUILDIN_FUNC(instance_warpall)
 {
-	int16 m, i;
-	unsigned short instance_id;
+	int16 m;
+	int instance_id;
 	const char *mapn;
 	int x, y;
 
@@ -20383,11 +20389,18 @@ BUILDIN_FUNC(instance_warpall)
 	else
 		instance_id = script_instancegetid(st, IM_PARTY);
 
-	if( !instance_id || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapname2mapid(map_getmapdata(m)->name,instance_id)) < 0)
+	if( instance_id <= 0 || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapid(m, instance_id)) < 0)
+		return SCRIPT_CMD_FAILURE;
+
+	std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
+
+	if (!idata) {
+		ShowError("buildin_instance_warpall: Instance is not found.\n");
 		return SCRIPT_CMD_FAILURE;
+	}
 
-	for(i = 0; i < instance_data[instance_id].cnt_map; i++)
-		map_foreachinmap(buildin_instance_warpall_sub, instance_data[instance_id].map[i]->m, BL_PC, map_id2index(m), x, y, instance_id);
+	for(const auto &it : idata->map)
+		map_foreachinmap(buildin_instance_warpall_sub, it.m, BL_PC, map_id2index(m), x, y, instance_id);
 
 	return SCRIPT_CMD_SUCCESS;
 }
@@ -20399,7 +20412,7 @@ BUILDIN_FUNC(instance_warpall)
  * Using 0 for <instance id> will auto-detect the id.
  *------------------------------------------*/
 BUILDIN_FUNC(instance_announce) {
-	unsigned short instance_id = script_getnum(st,2);
+	int instance_id            = script_getnum(st,2);
 	const char     *mes        = script_getstr(st,3);
 	int            flag        = script_getnum(st,4);
 	const char     *fontColor  = script_hasdata(st,5) ? script_getstr(st,5) : NULL;
@@ -20407,20 +20420,19 @@ BUILDIN_FUNC(instance_announce) {
 	int            fontSize    = script_hasdata(st,7) ? script_getnum(st,7) : 12;    // default fontSize
 	int            fontAlign   = script_hasdata(st,8) ? script_getnum(st,8) : 0;     // default fontAlign
 	int            fontY       = script_hasdata(st,9) ? script_getnum(st,9) : 0;     // default fontY
-	int i;
 
-	if( instance_id == 0 ) {
+	if (instance_id <= 0)
 		instance_id = script_instancegetid(st);
-	}
 
-	if( !instance_id && &instance_data[instance_id] != NULL) {
-		ShowError("buildin_instance_announce: Intance is not found.\n");
+	std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id);
+
+	if (instance_id <= 0 || !idata) {
+		ShowError("buildin_instance_announce: Instance not found.\n");
 		return SCRIPT_CMD_FAILURE;
 	}
 
-	for( i = 0; i < instance_data[instance_id].cnt_map; i++ )
-		map_foreachinmap(buildin_announce_sub, instance_data[instance_id].map[i]->m, BL_PC,
-						 mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
+	for (const auto &it : idata->map)
+		map_foreachinmap(buildin_announce_sub, it.m, BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
 
 	return SCRIPT_CMD_SUCCESS;
 }
@@ -20438,7 +20450,7 @@ BUILDIN_FUNC(instance_announce) {
 BUILDIN_FUNC(instance_check_party)
 {
 	int amount, min, max, i, party_id, c = 0;
-	struct party_data *p = NULL;
+	struct party_data *p;
 
 	amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance.
 	min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance.
@@ -20620,9 +20632,9 @@ BUILDIN_FUNC(instance_info)
 	const char* name = script_getstr(st, 2);
 	int type = script_getnum(st, 3);
 	int index = 0;
-	struct instance_db *db = instance_searchname_db(name);
+	std::shared_ptr<s_instance_db> db = instance_search_db_name(name);
 
-	if( !db ){
+	if (!db) {
 		ShowError( "buildin_instance_info: Unknown instance name \"%s\".\n", name );
 		script_pushint(st, -1);
 		return SCRIPT_CMD_FAILURE;
@@ -20639,7 +20651,7 @@ BUILDIN_FUNC(instance_info)
 			script_pushint(st, db->timeout);
 			break;
 		case IIT_ENTER_MAP:
-			script_pushstrcopy(st, StringBuf_Value(db->enter.mapname));
+			script_pushstrcopy(st, map_mapid2mapname(db->enter.map));
 			break;
 		case IIT_ENTER_X:
 			script_pushint(st, db->enter.x);
@@ -20648,7 +20660,7 @@ BUILDIN_FUNC(instance_info)
 			script_pushint(st, db->enter.y);
 			break;
 		case IIT_MAPCOUNT:
-			script_pushint(st, db->maplist_count);
+			script_pushint(st, db->maplist.size());
 			break;
 		case IIT_MAP:
 			if( !script_hasdata(st, 4) || script_isstring(st, 4) ){
@@ -20671,7 +20683,7 @@ BUILDIN_FUNC(instance_info)
 				return SCRIPT_CMD_FAILURE;
 			}
 
-			script_pushstrcopy(st, StringBuf_Value(db->maplist[index]));
+			script_pushstrcopy(st, map_mapid2mapname(db->maplist[index]));
 			break;
 
 		default:
@@ -20705,14 +20717,14 @@ BUILDIN_FUNC(instance_live_info)
 	else
 		id = script_getnum(st, 3);
 
-	struct instance_db *db = nullptr;
-	struct instance_data *im = nullptr;
+	std::shared_ptr<s_instance_db> db = nullptr;
+	std::shared_ptr<s_instance_data> im = nullptr;
 
-	if (id > 0 && id < MAX_INSTANCE_DATA) {
-		im = &instance_data[id];
+	if (id > 0 && id < INT_MAX) {
+		im = util::umap_find(instances, id);
 
 		if (im)
-			db = instance_searchtype_db(im->type);
+			db = instance_db.find(im->id);
 	}
 
 	if (!im || !db) {
@@ -20725,7 +20737,7 @@ BUILDIN_FUNC(instance_live_info)
 
 	switch( type ) {
 	case ILI_NAME:
-		script_pushstrcopy(st, StringBuf_Value(db->name));
+		script_pushstrcopy(st, db->name.c_str());
 		break;
 	case ILI_MODE:
 		script_pushint(st, im->mode);
@@ -24533,16 +24545,16 @@ BUILDIN_FUNC(getvariableofinstance)
 		return SCRIPT_CMD_FAILURE;
 	}
 
-	unsigned short instance_id = script_getnum(st, 3);
+	int instance_id = script_getnum(st, 3);
 
-	if (instance_id == 0 || instance_id > MAX_INSTANCE_DATA) {
+	if (instance_id <= 0) {
 		ShowError("buildin_getvariableofinstance: Invalid instance ID %d.\n", instance_id);
 		script_pushnil(st);
 		st->state = END;
 		return SCRIPT_CMD_FAILURE;
 	}
 
-	struct instance_data *im = &instance_data[instance_id];
+	std::shared_ptr<s_instance_data> im = util::umap_find(instances, instance_id);
 
 	if (im->state != INSTANCE_BUSY) {
 		ShowError("buildin_getvariableofinstance: Unknown instance ID %d.\n", instance_id);

+ 49 - 0
src/tool/csv2yaml.cpp

@@ -51,6 +51,8 @@
 
 using namespace rathena;
 
+#define MAX_MAP_PER_INSTANCE 255
+
 #ifndef WIN32
 int getch( void ){
     struct termios oldattr, newattr;
@@ -100,6 +102,7 @@ static bool skill_parse_row_copyabledb(char* split[], int columns, int current);
 static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current);
 static bool skill_parse_row_skilldb(char* split[], int columns, int current);
 static bool quest_read_db(char *split[], int columns, int current);
+static bool instance_readdb_sub(char* str[], int columns, int current);
 
 // Constants for conversion
 std::unordered_map<uint16, std::string> aegis_itemnames;
@@ -360,6 +363,12 @@ int do_init( int argc, char** argv ){
 		return 0;
 	}
 
+	if (process("INSTANCE_DB", 1, root_paths, "instance_db", [](const std::string& path, const std::string& name_ext) -> bool {
+		return sv_readdb(path.c_str(), name_ext.c_str(), ',', 7, 7 + MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, false);
+	})) {
+		return 0;
+	}
+
 	// TODO: add implementations ;-)
 
 	return 0;
@@ -2537,3 +2546,43 @@ static bool quest_read_db(char *split[], int columns, int current) {
 
 	return true;
 }
+
+// Copied and adjusted from instance.cpp
+static bool instance_readdb_sub(char* str[], int columns, int current) {
+	body << YAML::BeginMap;
+	body << YAML::Key << "Id" << YAML::Value << atoi(str[0]);
+	body << YAML::Key << "Name" << YAML::Value << str[1];
+	if (atoi(str[2]) != 3600)
+		body << YAML::Key << "TimeLimit" << YAML::Value << atoi(str[2]);
+	if (atoi(str[3]) != 300)
+		body << YAML::Key << "IdleTimeOut" << YAML::Value << atoi(str[3]);
+	body << YAML::Key << "Enter";
+	body << YAML::BeginMap;
+	body << YAML::Key << "Map" << YAML::Value << str[4];
+	body << YAML::Key << "X" << YAML::Value << atoi(str[5]);
+	body << YAML::Key << "Y" << YAML::Value << atoi(str[6]);
+	body << YAML::EndMap;
+
+	if (columns > 7) {
+		body << YAML::Key << "AdditionalMaps";
+		body << YAML::BeginSeq;
+
+		for (int i = 7; i < columns; i++) {
+			if (!strlen(str[i]))
+				continue;
+
+			if (strcmpi(str[4], str[i]) == 0)
+				continue;
+
+			body << YAML::BeginMap;
+			body << YAML::Key << str[i] << YAML::Value << "true";
+			body << YAML::EndMap;
+		}
+
+		body << YAML::EndSeq;
+	}
+
+	body << YAML::EndMap;
+
+	return true;
+}

Nem az összes módosított fájl került megjelenítésre, mert túl sok fájl változott