|
@@ -4280,7 +4280,7 @@ static int skill_reveal_trap(struct block_list *bl, va_list ap)
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
/**
|
|
- * Attempt to reaveal trap in area
|
|
|
|
|
|
+ * Attempt to reveal trap in area
|
|
* @param src Skill caster
|
|
* @param src Skill caster
|
|
* @param range Affected range
|
|
* @param range Affected range
|
|
* @param x
|
|
* @param x
|
|
@@ -4294,6 +4294,110 @@ void skill_reveal_trap_inarea(struct block_list *src, int range, int x, int y) {
|
|
map_foreachinarea(skill_reveal_trap, src->m, x-range, y-range, x+range, y+range, BL_SKILL);
|
|
map_foreachinarea(skill_reveal_trap, src->m, x-range, y-range, x+range, y+range, BL_SKILL);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+/*========================================== [Playtester]
|
|
|
|
+* Process tarot card's effects
|
|
|
|
+* @ param src: Source of the tarot card effect
|
|
|
|
+* @ param target: Target of the tartor card effect
|
|
|
|
+* @ param skill_id: ID of the skill used
|
|
|
|
+* @ param skill_lv: Level of the skill used
|
|
|
|
+* @ param tick: Processing tick time
|
|
|
|
+* @ return Card number
|
|
|
|
+*------------------------------------------*/
|
|
|
|
+static int skill_tarotcard(struct block_list* src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int tick)
|
|
|
|
+{
|
|
|
|
+ int rate = rnd() % 100;
|
|
|
|
+
|
|
|
|
+ if (rate < 10) // THE FOOL - heals SP to 0
|
|
|
|
+ {
|
|
|
|
+ status_percent_damage(src, target, 0, 100, false);
|
|
|
|
+ return 1;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 20) // THE MAGICIAN - matk halved
|
|
|
|
+ {
|
|
|
|
+ sc_start(src, target, SC_INCMATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 2;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 30) // THE HIGH PRIESTESS - all buffs removed
|
|
|
|
+ {
|
|
|
|
+ status_change_clear_buffs(target, SCCB_BUFFS | SCCB_CHEM_PROTECT);
|
|
|
|
+ return 3;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 37) // THE CHARIOT - 1000 damage, random armor destroyed
|
|
|
|
+ {
|
|
|
|
+ status_fix_damage(src, target, 1000, 0);
|
|
|
|
+ clif_damage(src, target, tick, 0, 0, 1000, 0, DMG_NORMAL, 0, false);
|
|
|
|
+ if (!status_isdead(target))
|
|
|
|
+ {
|
|
|
|
+ unsigned short where[] = { EQP_ARMOR, EQP_SHIELD, EQP_HELM };
|
|
|
|
+ skill_break_equip(src, target, where[rnd() % 3], 10000, BCT_ENEMY);
|
|
|
|
+ }
|
|
|
|
+ return 4;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 47) // STRENGTH - atk halved
|
|
|
|
+ {
|
|
|
|
+ sc_start(src, target, SC_INCATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 5;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 62) // THE LOVERS - 2000HP heal, random teleported
|
|
|
|
+ {
|
|
|
|
+ status_heal(target, 2000, 0, 0);
|
|
|
|
+ if (!map_flag_vs(target->m))
|
|
|
|
+ unit_warp(target, -1, -1, -1, CLR_TELEPORT);
|
|
|
|
+ return 6;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 63) // WHEEL OF FORTUNE - random 2 other effects
|
|
|
|
+ {
|
|
|
|
+ // Recursive call
|
|
|
|
+ skill_tarotcard(src, target, skill_id, skill_lv, tick);
|
|
|
|
+ skill_tarotcard(src, target, skill_id, skill_lv, tick);
|
|
|
|
+ return 7;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 69) // THE HANGED MAN - stop, freeze or stoned
|
|
|
|
+ {
|
|
|
|
+ enum sc_type sc[] = { SC_STOP, SC_FREEZE, SC_STONE };
|
|
|
|
+ uint8 rand_eff = rnd() % 3;
|
|
|
|
+ sc_start2(src, target, sc[rand_eff], 100, skill_lv, (rand_eff == 2 ? src->id : 0), skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 8;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 74) // DEATH - curse, coma and poison
|
|
|
|
+ {
|
|
|
|
+ status_change_start(src, target, SC_COMA, 10000, skill_lv, 0, src->id, 0, 0, SCSTART_NONE);
|
|
|
|
+ sc_start(src, target, SC_CURSE, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ sc_start2(src, target, SC_POISON, 100, skill_lv, src->id, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 9;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 82) // TEMPERANCE - confusion
|
|
|
|
+ {
|
|
|
|
+ sc_start(src, target, SC_CONFUSION, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 10;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 83) // THE DEVIL - 6666 damage, atk and matk halved, cursed
|
|
|
|
+ {
|
|
|
|
+ status_fix_damage(src, target, 6666, 0);
|
|
|
|
+ clif_damage(src, target, tick, 0, 0, 6666, 0, DMG_NORMAL, 0, false);
|
|
|
|
+ sc_start(src, target, SC_INCATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ sc_start(src, target, SC_INCMATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ sc_start(src, target, SC_CURSE, skill_lv, 100, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 11;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 85) // THE TOWER - 4444 damage
|
|
|
|
+ {
|
|
|
|
+ status_fix_damage(src, target, 4444, 0);
|
|
|
|
+ clif_damage(src, target, tick, 0, 0, 4444, 0, DMG_NORMAL, 0, false);
|
|
|
|
+ return 12;
|
|
|
|
+ }
|
|
|
|
+ else if (rate < 90) // THE STAR - stun
|
|
|
|
+ {
|
|
|
|
+ sc_start(src, target, SC_STUN, 100, skill_lv, 5000);
|
|
|
|
+ return 13;
|
|
|
|
+ }
|
|
|
|
+ else // THE SUN - atk, matk, hit, flee and def reduced, immune to more tarot card effects
|
|
|
|
+ {
|
|
|
|
+ sc_start(src, target, SC_TAROTCARD, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
+ return 14;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
/*==========================================
|
|
/*==========================================
|
|
*
|
|
*
|
|
*
|
|
*
|
|
@@ -8422,10 +8526,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
|
}
|
|
}
|
|
status_zap(src,0,skill_get_sp(skill_id,skill_lv)); // consume sp only if succeeded [Inkfish]
|
|
status_zap(src,0,skill_get_sp(skill_id,skill_lv)); // consume sp only if succeeded [Inkfish]
|
|
card = skill_tarotcard(src, bl, skill_id, skill_lv, tick); // actual effect is executed here
|
|
card = skill_tarotcard(src, bl, skill_id, skill_lv, tick); // actual effect is executed here
|
|
- if(card == 6)
|
|
|
|
- clif_specialeffect(src, 522 + card, AREA);
|
|
|
|
- else
|
|
|
|
- clif_specialeffect(bl, 522 + card, AREA);
|
|
|
|
|
|
+ clif_specialeffect((card == 6) ? src : bl, 522 + card, AREA);
|
|
clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
|
|
clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
|
|
}
|
|
}
|
|
break;
|
|
break;
|
|
@@ -16831,110 +16932,6 @@ int skill_greed(struct block_list *bl, va_list ap)
|
|
return 0;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
-/*========================================== [Playtester]
|
|
|
|
-* Process tarot card's effects
|
|
|
|
-* @ param src: Source of the tarot card effect
|
|
|
|
-* @ param target: Target of the tartor card effect
|
|
|
|
-* @ param skill_id: ID of the skill used
|
|
|
|
-* @ param skill_lv: Level of the skill used
|
|
|
|
-* @ param tick: Processing tick time
|
|
|
|
-* @ return Card number
|
|
|
|
-*------------------------------------------*/
|
|
|
|
-static int skill_tarotcard(struct block_list* src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int tick)
|
|
|
|
-{
|
|
|
|
- int rate = rnd() % 100;
|
|
|
|
-
|
|
|
|
- if (rate < 10) // THE FOOL - heals SP to 0
|
|
|
|
- {
|
|
|
|
- status_percent_damage(src, target, 0, 100, false);
|
|
|
|
- return 1;
|
|
|
|
- }
|
|
|
|
- else if (rate < 20) // THE MAGICIAN - matk halved
|
|
|
|
- {
|
|
|
|
- sc_start(src, target, SC_INCMATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 2;
|
|
|
|
- }
|
|
|
|
- else if (rate < 30) // THE HIGH PRIESTESS - all buffs removed
|
|
|
|
- {
|
|
|
|
- status_change_clear_buffs(target, SCCB_BUFFS | SCCB_CHEM_PROTECT);
|
|
|
|
- return 3;
|
|
|
|
- }
|
|
|
|
- else if (rate < 37) // THE CHARIOT - 1000 damage, random armor destroyed
|
|
|
|
- {
|
|
|
|
- status_fix_damage(src, target, 1000, 0);
|
|
|
|
- clif_damage(src, target, tick, 0, 0, 1000, 0, DMG_NORMAL, 0, false);
|
|
|
|
- if (!status_isdead(target))
|
|
|
|
- {
|
|
|
|
- unsigned short where[] = { EQP_ARMOR, EQP_SHIELD, EQP_HELM };
|
|
|
|
- skill_break_equip(src, target, where[rnd() % 3], 10000, BCT_ENEMY);
|
|
|
|
- }
|
|
|
|
- return 4;
|
|
|
|
- }
|
|
|
|
- else if (rate < 47) // STRENGTH - atk halved
|
|
|
|
- {
|
|
|
|
- sc_start(src, target, SC_INCATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 5;
|
|
|
|
- }
|
|
|
|
- else if (rate < 62) // THE LOVERS - 2000HP heal, random teleported
|
|
|
|
- {
|
|
|
|
- status_heal(target, 2000, 0, 0);
|
|
|
|
- if (!map_flag_vs(target->m))
|
|
|
|
- unit_warp(target, -1, -1, -1, CLR_TELEPORT);
|
|
|
|
- return 6;
|
|
|
|
- }
|
|
|
|
- else if (rate < 63) // WHEEL OF FORTUNE - random 2 other effects
|
|
|
|
- {
|
|
|
|
- // Recursive call
|
|
|
|
- skill_tarotcard(src, target, skill_id, skill_lv, tick);
|
|
|
|
- skill_tarotcard(src, target, skill_id, skill_lv, tick);
|
|
|
|
- return 7;
|
|
|
|
- }
|
|
|
|
- else if (rate < 69) // THE HANGED MAN - stop, freeze or stoned
|
|
|
|
- {
|
|
|
|
- enum sc_type sc[] = { SC_STOP, SC_FREEZE, SC_STONE };
|
|
|
|
- uint8 rand_eff = rnd() % 3;
|
|
|
|
- sc_start2(src, target, sc[rand_eff], 100, skill_lv, (rand_eff == 2 ? src->id : 0), skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 8;
|
|
|
|
- }
|
|
|
|
- else if (rate < 74) // DEATH - curse, coma and poison
|
|
|
|
- {
|
|
|
|
- status_change_start(src, target, SC_COMA, 10000, skill_lv, 0, src->id, 0, 0, SCSTART_NONE);
|
|
|
|
- sc_start(src, target, SC_CURSE, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- sc_start2(src, target, SC_POISON, 100, skill_lv, src->id, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 9;
|
|
|
|
- }
|
|
|
|
- else if (rate < 82) // TEMPERANCE - confusion
|
|
|
|
- {
|
|
|
|
- sc_start(src, target, SC_CONFUSION, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 10;
|
|
|
|
- }
|
|
|
|
- else if (rate < 83) // THE DEVIL - 6666 damage, atk and matk halved, cursed
|
|
|
|
- {
|
|
|
|
- status_fix_damage(src, target, 6666, 0);
|
|
|
|
- clif_damage(src, target, tick, 0, 0, 6666, 0, DMG_NORMAL, 0, false);
|
|
|
|
- sc_start(src, target, SC_INCATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- sc_start(src, target, SC_INCMATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- sc_start(src, target, SC_CURSE, skill_lv, 100, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 11;
|
|
|
|
- }
|
|
|
|
- else if (rate < 85) // THE TOWER - 4444 damage
|
|
|
|
- {
|
|
|
|
- status_fix_damage(src, target, 4444, 0);
|
|
|
|
- clif_damage(src, target, tick, 0, 0, 4444, 0, DMG_NORMAL, 0, false);
|
|
|
|
- return 12;
|
|
|
|
- }
|
|
|
|
- else if (rate < 90) // THE STAR - stun
|
|
|
|
- {
|
|
|
|
- sc_start(src, target, SC_STUN, 100, skill_lv, 5000);
|
|
|
|
- return 13;
|
|
|
|
- }
|
|
|
|
- else // THE SUN - atk, matk, hit, flee and def reduced, immune to more tarot card effects
|
|
|
|
- {
|
|
|
|
- sc_start(src, target, SC_TAROTCARD, 100, skill_lv, skill_get_time2(skill_id, skill_lv));
|
|
|
|
- return 14;
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
/// Ranger's Detonator [Jobbie/3CeAM]
|
|
/// Ranger's Detonator [Jobbie/3CeAM]
|
|
int skill_detonator(struct block_list *bl, va_list ap)
|
|
int skill_detonator(struct block_list *bl, va_list ap)
|
|
{
|
|
{
|