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@@ -1753,12 +1753,12 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
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WBUFW(buf,70) = p->hair_color;
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WBUFW(buf,72) = p->clothes_color;
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memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
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- WBUFB(buf,98) = u16min(p->str, UINT8_MAX);
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- WBUFB(buf,99) = u16min(p->agi, UINT8_MAX);
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- WBUFB(buf,100) = u16min(p->vit, UINT8_MAX);
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- WBUFB(buf,101) = u16min(p->int_, UINT8_MAX);
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- WBUFB(buf,102) = u16min(p->dex, UINT8_MAX);
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- WBUFB(buf,103) = u16min(p->luk, UINT8_MAX);
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+ WBUFB(buf,98) = (unsigned char)u16min(p->str, UINT8_MAX);
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+ WBUFB(buf,99) = (unsigned char)u16min(p->agi, UINT8_MAX);
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+ WBUFB(buf,100) = (unsigned char)u16min(p->vit, UINT8_MAX);
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+ WBUFB(buf,101) = (unsigned char)u16min(p->int_, UINT8_MAX);
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+ WBUFB(buf,102) = (unsigned char)u16min(p->dex, UINT8_MAX);
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+ WBUFB(buf,103) = (unsigned char)u16min(p->luk, UINT8_MAX);
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WBUFW(buf,104) = p->slot;
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WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
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offset += 2;
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