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@@ -533,7 +533,7 @@ OnMobDead:
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killmonster 'map_begi$, instance_npcname("poring_village_2") + "::OnMobDead";
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killmonster 'map_begi$, instance_npcname("poring_village_2") + "::OnMobDead";
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mapannounce 'map_begi$, "Emily: Hmm.. here is another Boss... It looks strong...", bc_map, 0xFFFF00;
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mapannounce 'map_begi$, "Emily: Hmm.. here is another Boss... It looks strong...", bc_map, 0xFFFF00;
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sleep 2000;
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sleep 2000;
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- mapannounce 'map_begi$, "Emily: I'm not good at battle.. Let me look for tresure first. See you soon~", bc_map, 0xFFFF00;
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+ mapannounce 'map_begi$, "Emily: I'm not good at battle.. Let me look for treasure first. See you soon~", bc_map, 0xFFFF00;
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sleep 2000;
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sleep 2000;
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monster 'map_begi$,42,173,"--en--","MD_AMERING",1, instance_npcname("poring_village_2") + "::OnBossDead";
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monster 'map_begi$,42,173,"--en--","MD_AMERING",1, instance_npcname("poring_village_2") + "::OnBossDead";
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end;
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end;
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