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Added the Halloween 2006 event script.
Updated drops for Event Lude.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11676 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf il y a 17 ans
Parent
commit
036c21af79
6 fichiers modifiés avec 1439 ajouts et 2 suppressions
  1. 1 0
      db/Changelog.txt
  2. 1 1
      db/mob_db.txt
  3. 1 0
      npc/Changelog.txt
  4. 1 1
      npc/events/christmas_2005.txt
  5. 1434 0
      npc/events/halloween_2006.txt
  6. 1 0
      npc/scripts_athena.conf

+ 1 - 0
db/Changelog.txt

@@ -26,6 +26,7 @@
 
 =======================
 11/05
+	* Rev. 11676 Added drops for Event Lude. [L0ne_W0lf]
 	* Rev. 11673 Updated some of the 12.1 armor, added Brynhildr and ASepirka. [L0ne_W0lf]
 	* Fixed Imp using a too high level of Firebolt [Playtester]
 	* Updated DEF and MDEF of Moscovia mobs [Playtester]

+ 1 - 1
db/mob_db.txt

@@ -845,7 +845,7 @@
 1809,B_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x37B5,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1810,B_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1811,G_SMOKIE_,Smokie,Bandit,18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,100,99,1,1,1,1,255,1,0,0,0,0,20,0x40,190,890,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,100,99,1,1,1,1,255,1,0,0,0,0,20,0x40,190,890,960,480,0,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0
 1813,EVENT_HYDRO,Hydro,Hydrolancer,99,5880000,0,4000000,2000000,3,15000,40000,60,55,1,142,250,86,189,32,10,12,2,8,48,0x37B5,100,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1814,EVENT_MOON,Moonlight Flower,Moonlight Flower,80,30000,0,30000,30000,1,500,800,50,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

+ 1 - 0
npc/Changelog.txt

@@ -1,6 +1,7 @@
 Date		Added
 ======
 2007/11/05
+	* Rev 11676 Added the Halloween 2006 event script. [L0ne_W0lf]
 	* Rev 11675 Added the Christmas 2005 event script. [L0ne_W0lf]
 	* Rev 11661 Fixed a bug in Orange Potion creating. Copy&Pasting = bad.[L0ne_W0lf]
 2007/11/04

+ 1 - 1
npc/events/christmas_2005.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= Brainstorm
 //===== Current Version: =====================================
-//= 1.0
+//= 1.1
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================

+ 1434 - 0
npc/events/halloween_2006.txt

@@ -0,0 +1,1434 @@
+//===== eAthena Script =======================================
+//= 2006 Halloween Event
+//===== By: ==================================================
+//= Brainstorm
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Event 1: Redeem "Pumpkin Mojo" for pumpkin headgear.
+//= Event 2: Create "Pumpkin Pie" item.
+//===== Additional Comments: =================================
+//= 1.0 First semi-working conversion. [Brainstorm]
+//= 1.1 Refined Brainstorm's conversion. [L0ne_W0lf]
+//============================================================
+
+// Pumpkin Mojo quest (Event 1)
+prontera,162,69,5	script	Gloomy Jack#06_hw	1130,2,2,{
+	end;
+
+OnTouch:
+	mes "[Cool Devi]";
+	mes "If you have something to say to him,";
+	mes "just talk to me.";
+	mes "You won't even understand what stupid pumkin headed Jack is saying.";
+	close;
+}
+
+prontera,164,69,3	script	Cool Devi#06_hw	738,{
+	/*var max_max_c = CheckMaxCount 1201 1
+	if max_max_c == 1
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}*/
+	set .@now_weight,MaxWeight-Weight;
+	if (.@now_weight < 2000)
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}
+	if (countitem(7609) > 0) {
+		mes "[Gloomy Jack]";
+		mes "Oh wait, is that a Pumpkin Mojo you are carrying?";
+		mes " ";
+		mes "[Cool Devi]";
+		mes "Says he.";
+		next;
+		mes "[Gloomy Jack]";
+		mes "Give it to me. I'll pay you back.";
+		mes " ";
+		mes "[Cool Devi]";
+		mes "Says he...";
+		mes "I just can guess what he will say next. So what do you say?";
+		next;
+		if (select("What will he say?:I also know about it.") == 1) {
+			mes "[" + strcharinfo(0) + "]";
+			mes "What will he say?";
+			next;
+			mes "[Cool Devi]";
+			mes "Jack is not like others. He is halloween Jack.";
+			mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
+			mes "Pumpkin Mojo was his all.";
+			next;
+			mes "[Cool Devi]";
+			mes "Well, actually that's the main reason Jack came to town.";
+			mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster";
+			next;
+			mes "[Cool Devi]";
+			mes "Why don't you give him back the 'Pumpkin Mojo'.";
+			mes "Don't worry he will compensate you.";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "Compensate?With what?";
+			next;
+			mes "[Cool Devi]";
+			mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
+			mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
+			mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
+			next;
+			mes "[Cool Devi]";
+			mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
+			mes "Give it to Jack. Don't you feel pity for him?.";
+			close;
+		}
+		mes "[Cool Devi]";
+		mes "Oh~Great.";
+		mes "Then, let me see what you got.";
+		next;
+		if ((countitem(7609) > 0) && (countitem(5134) > 0)) {
+			mes "[Gloomy Jack]";
+			mes "Oh, you brought the pumpkin head!";
+			mes "I'll make you to nicer one.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he.";
+			next;
+			if (select( "No, I'll come back later.:Oh, good. Make it now!") == 1) {
+				mes "[Gloomy Jack]";
+				mes "Huh?";
+				mes " ";
+				mes "[Cool Devi]";
+				mes "What? Look at Jack. He has got so dissapointed.";
+				mes "Promise me to give the Pumpkin Mojo back to Jack later someday, will you?";
+				close;
+			}
+			mes "[Gloomy Jack]";
+			mes "Thanks for giving my thing back, I'll make your hat prettier.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he.";
+			next;
+			specialeffect 362; //EF_LEVEL99
+			mes "[Excited Jack]";
+			mes "Lalala~ lalala~";
+			mes " ";
+			mes "(He starts singing. On a sudden, Jack's aura appeared.)";
+			delitem 7609,1; //Pumpkin_Mojo
+			delitem 5134,1; //Pumpkin_Hat
+			getitem 5202,1; //Pumpkin_Hat_
+			next;
+			specialeffect 1; //EF_HIT2
+			mes "[Gloomy Jack]";
+			mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he...";
+			next;
+			mes "[Cool Devi]";
+			mes "Oh~poor Jack.";
+			mes "Well, someday he'll get back all his Pumpkin Mojo back.";
+			close;
+		}
+		else if ((countitem(7609) > 0) && (countitem(535) > 0) && (countitem(2226) > 0)) {
+			mes "[Gloomy Jack]";
+			mes "Wow!";
+			mes "I'll turn your hat to very cool one.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he...";
+			next;
+			if (select( "No, I'll come back later.:Oh,good. Make it now!") == 1) {
+				mes "[Gloomy Jack]";
+				mes "Huh?";
+				mes " ";
+				mes "[Cool Devi]";
+				mes "What? Look at Jack. He has got so dissapointed.";
+				mes "Promise me to give the Pumpkin Mojo back to Jack later someday,will you?";
+				close;
+			}
+			mes "[Gloomy Jack]";
+			mes "Thanks for giving my thing back, I'll make your hat prettier.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he.";
+			next;
+			specialeffect 362; //EF_LEVEL99
+			mes "[Excited Jack]";
+			mes "Lalala~ lalala~";
+			mes " ";
+			mes "(He starts singing. On a sudden, Jack's aura appeared.)";
+			delitem 7609, 1;//Pumpkin_Mojo
+			delitem 535, 1;//Pumpkin
+			delitem 2226, 1;//Cap
+			getitem 5202, 1;//Pumpkin_Hat_
+			next;
+			specialeffect 1; //EF_HIT2
+			mes "[Gloomy Jack]";
+			mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
+			mes " ";
+			mes "[Cool Devi]";
+			mes "says he...";
+			next;
+			mes "[Cool Devi]";
+			mes "Oh~poor Jack.";
+			mes "Well, someday he'll get back all his Pumpkin Mojo back.";
+			close;
+		}
+		else {
+			mes "[Cool Devi]";
+			mes "Hey,there. You don't seem to have all materials for the fantastic hat. ";
+			close;
+		}
+	}
+	else {
+		mes "[Gloomy Jack]";
+		mes "Hey,there. Why don't you come here and listen to my story.";
+		mes " ";
+		mes "[Cool Devi]";
+		mes "Says he.";
+		next;
+		mes "[Gloomy Jack]";
+		mes "I used to be very famous. But now.....";
+		mes " ";
+		mes "[Cool Devi]";
+		mes "Says he...";
+		mes "Well, I'll just tell you without translating.";
+		next;
+		mes "[Cool Devi]";
+		mes "Jack is not like others. He is halloween Jack.";
+		mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
+		mes "Pumpkin Mojo was his all.";
+		next;
+		mes "[Cool Devi]";
+		mes "Well, actually that's the main reason Jack came to town.";
+		mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster.";
+		next;
+		mes "[Cool Devi]";
+		mes "Why don't you give him back the 'Pumpkin Mojo'.";
+		mes "Don't worry he will compensate you.";
+		next;
+		mes "[" + strcharinfo(0) + "]";
+		mes "Compensate? With what?";
+		next;
+		mes "[Cool Devi]";
+		mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
+		mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
+		mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
+		next;
+		mes "[Cool Devi]";
+		mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
+		mes "Give it to Jack. Don't you feel pity for him?.";
+		close;
+	}
+}
+
+
+geffen,145,132,3	script	Hoirin#06_hw	729,{
+	/*var max_max_c = CheckMaxCount 1201 1
+	if max_max_c == 1
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}*/
+	set .@now_weight,MaxWeight-Weight;
+	if (.@now_weight < 2000)
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}
+	if (halloween < 100) {
+		mes "[Hoirin]";
+		mes "Pumpkin is the gift that God had sent us.";
+		mes "It provides good nutrition and helps you to stay healthy!";
+		mes "Bravo~bravo~!";
+		next;
+		mes "[Hoirin]";
+		mes "I, Hoirin have always thought about a ";
+		mes "way to eat pumpkin more deliciously.";
+		mes "But all of a sudden, I realized.";
+		next;
+		mes "[Hoirin]";
+		mes "If I have that! I can make best the Pumpkin pie!!!!!";
+		next;
+		if (select( "What's that?:Ignore.") == 1) {
+			mes "[Hoirin]";
+			mes "What's the first image you see when you think of pumpkin?";
+			mes "I see Jack! I think Jack is the most evolved form of pumpkin!";
+			mes "I wonder what does Jack have something special? Can you imagine?";
+			next;
+			mes "[Hoirin]";
+			mes "I always prefer unique pumpkin dish! Recently, I found out that there are many kinds of Jack in the world ";
+			mes "and the extreme class Jack has blue aura around his body!";
+			next;
+			mes "[Hoirin]";
+			mes "Guess what?! it was Halloween Jack!";
+			mes "Halloween Jack has somthing that is concentrated with pumpkin.";
+			mes "It is called ^4d4dffPumpkin Mojo^000000. Only if i have it, i can finish making my special pie.";
+			next;
+			mes "[Hoirin]";
+			mes "Bring me the ingredients!";
+			mes "I'll make you a very special pie right away!";
+			mes "You'll get addicted to it.";
+			mes "Don't be surprised after trying it.";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "......................";
+			mes "You seem to be such a passionate person.";
+			mes "So, what's the ingredient anyway.?";
+			next;
+			mes "[Hoirin]";
+			mes "Good question!";
+			mes "To make my special Pumpkin pie, I need";
+			mes "^4d4dff 1 Pumpkin Mojo";
+			mes "2 Pumpkin";
+			mes "2 Egg^000000";
+			mes "";
+			next;
+			mes "[Hoirin]";
+			mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg.";
+			mes "Leave the rest for me..You'll get to try the best pumkin pie!";
+			set halloween, 100;
+			close;
+		}
+		mes "[Hoirin]";
+		mes "Hm..You'll regret it!";
+		mes "Hoirin's pumpkin pie is just so delicious.";
+		close;
+	}
+	else {
+		mes "[Hoirin]";
+		mes "So, did you bring all materials?";
+		mes "Were there anything hard to find?";
+		next;
+		switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) {
+		case 1:
+			if ((countitem(7609) > 0) && (countitem(535) > 1) && (countitem(574) > 1)) {
+				mes "[Hoirin]";
+				mes "You are right!";
+				mes "You brought all things right. Give it to me!!";
+				specialeffect2 1; //EF_HIT1
+				next;
+				specialeffect 148; //EF_PIERCESELF
+				mes "[Hoirin]";
+				mes "Abracadabra~~";
+				mes "Abracadabra~~!";
+				next;
+				mes "[Hoirin]";
+				mes "Ta-da(h)!";
+				mes "Here it is~ help yourself.";
+				mes "It'll be good for your health. I added extra nutrient in it.";
+				delitem 7609,1; //Pumpkin_Mojo
+				delitem 535,2; //Pumpkin
+				delitem 574,2; //Egg
+				getitem 12192,1; //Pumpkin_Pie
+				close;
+			}
+			else {
+				mes "[Hoirin]";
+				mes "No!! This is not enough. I need";
+				mes "^4d4dff 1 Pumpkin Mojo";
+				mes "2 Pumpkin";
+				mes "2 Egg^000000";
+				mes " at least.";
+				close;
+			}
+		case 2:
+			if (halloween == 100) {
+				mes "[Hoirin]";
+				mes "Egg?";
+				mes "Well, actually I know someone who can help you.";
+				mes "There's a man who raise many chickens.";
+				next;
+				mes "[Hoirin]";
+				mes "I can send you to where he is if you want.";
+				mes "^4d4dffBut only for once^000000.";
+				next;
+				if (select("Send me.:It's ok.") == 1) {
+					mes "[Hoirin]";
+					mes "Ok, go get the eggs.";
+					set halloween, 101;
+					close2;
+					warp "nif_fild01", 162, 113;
+					end;
+				}
+				mes "[Hoirin]";
+				mes "Do you think you can go without my help?!";
+				mes "Ok! go ahead.";
+				mes "Do you know where it is?";
+				close;
+			}
+			else {
+				mes "[Hoirin]";
+				mes "if you go to ^4d4dfffarm of Skelington Town at Neiflheim^000000, you'll meet Chicken Masta. He raises chickens.";
+				close;
+			}
+		case 3:
+			mes "[Hoirin]";
+			mes "Next time, don't forget to bring ";
+			mes "all the ingredients for pumpkin pie!";
+			close;
+		}
+	}
+}
+
+nif_in,18,34,5	script	Loli Ruri#06_hw	1505,2,2,{
+	end;
+
+OnTouch:
+	mes "[Deviruchi]";
+	mes "Hey there, if you have something to say to Loli Ruri, talk to me.";
+	mes "She's not used to human language.";
+	close;
+}
+
+nif_in,19,32,3	script	Deviruchi#06_hw	738,{
+	/*var max_max_c = CheckMaxCount 1201 1
+	if max_max_c == 1
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}*/
+	set .@now_weight,MaxWeight-Weight;
+	if (.@now_weight < 2000)
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}
+	mes "[Loli Ruri]";
+	mes "Devi~Where's the pumpkin pie?";
+	mes "Humans make them, don't they?";
+	mes "Do you have it then?";
+	mes " ";
+	mes "[Deviruchi]";
+	mes "Says she.";
+	next;
+	mes "[Deviruchi]";
+	mes "If you have a pumpinkin pie, can I have one?";
+	mes "Cause we are the victim if Loli Ruri gets mad.";
+	next;
+	mes "[Deviruchi]";
+	mes "Well I'm not saying that I want it for free.";
+	mes "Don't worry, I won't let you down.";
+	next;
+	switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) {
+	case 1:
+		if (countitem(12192) > 0) {
+			mes "[Loli Ruri]";
+			mes "Thanks for the pumkin pie!";
+			mes "Here, take this.";
+			mes " ";
+			mes "[Deviruchi]";
+			mes "Says she.";
+			next;
+			mes "[Deviruchi]";
+			mes "As I promised, I'll give you something worth the pie.";
+			mes "Hang on....";
+			next;
+			mes "[Deviruchi]";
+			mes "Hmm...This would be good.";
+			mes "Here take this, and thanks again~";
+			delitem 12192, 1;//Pumpkin_Pie
+			set @hw_temp,rand(1,3);
+			if (@hw_temp == 2) getitem 12130,1; //Cookie_Bag
+			else getitem 7460,3; //Nifl_Express_Ticket
+			close;
+		}
+		else {
+			mes "[Loli Ruri]";
+			mes "Are you kidding me?";
+			mes "Where's the pumpkin pie! Don't try to lie to me!";
+			mes " ";
+			mes "[Deviruchi]";
+			mes "Say she..Seems like she's very angry...You are in trouble.";
+			next;
+			mes "[Loli Ruri]";
+			mes "Devi!!!!!You are the one who told me that I can get the pumpkin pie if I stand here and wait.";
+			mes "Watch your back!";
+			mes " ";
+			mes "[Deviruchi]";
+			mes "Says she..Huh?!!Me?!!";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "Poor Devi~";
+			mes "You shouldn't have lied~";
+			mes "Wish you a luck.";
+			close;
+		}
+	case 2:
+		mes "[Loli Ruri]";
+		mes "I want to eat pumpkin pie. Can I have one?Please~~~~";
+		mes " ";
+		mes "[Deviruchi]";
+		mes "Says he.....Give me if you have one.";
+		close;
+	case 3:
+		mes "[Deviruchi]";
+		mes "There's a man who makes a very special pumpkin pie.";
+		mes "No one can forget what it taste like.";
+		next;
+		mes "[Deviruchi]";
+		mes "Lori Ruri is waiting here for someone who will get the pie for him.";
+		mes "Can you get her one?";
+		mes "I'll treat you back.";
+		close;
+	}
+}
+
+// Creation of Pumpkin Pie (Event 2)
+nif_fild01,165,115,3	script	Chicken Masta#06_hw	794,{
+	/*var max_max_c = CheckMaxCount 1201 1
+	if max_max_c == 1
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}*/
+	set .@now_weight,MaxWeight-Weight;
+	if (.@now_weight < 2000)
+		mes "^3355FFWait a second!"
+		mes "Right now, you're carrying"
+		mes "too many things with you."
+		mes "Please come back after"
+		mes "using the Kafra Service"
+		mes "to store some of your items.^000000"
+		close;
+	}
+	if (halloween == 101) {
+		mes "[Chicken Masta]";
+		mes "Where did the chicken have gone?!";
+		mes "Oh, hey stranger. How can I help you?";
+		next;
+		mes "[Chicken Masta]";
+		mes "This town is too dangerous for you to hang around.";
+		mes "You'd better go back to where you came from....";
+		next;
+		mes "[Chicken Masta]";
+		mes "...Are you looking for eggs?";
+		mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?";
+		next;
+		if (select( "Actually, yes. I came here to get some eggs.:Nope.") == 1) {
+			mes "[Chicken Masta]";
+			mes "Ok. But some of my chickens ran away,";
+			mes "so I have no eggs much left.";
+			mes "1000 zeny for 2 eggs! how's that?";
+			next;
+			switch(select( "Ok,I'll take it.:I'll just buy one.:Whew~it's too expensive.")) {
+			case 1:
+				if (Zeny > 1999) {
+					mes "[Chicken Masta]";
+					mes "Thanks.";
+					mes "Here are the eggs.";
+					set Zeny,Zeny-2000;
+					set halloween, 102;
+					getitem 574,2; //Egg
+					close;
+				}
+				else {
+					mes "[Chicken Masta]";
+					mes "Hey this is not enough~";
+					mes "1000zeny per each, so if you buy two,that means 2000zeny.";
+					close;
+				}
+			case 2:
+				if (Zeny > 999) {
+					mes "[Chicken Masta]";
+					mes "Thanks.";
+					mes "Here are the eggs.";
+					set Zeny,Zeny-1000;
+					set halloween, 102;
+					getitem 574,1; //Egg
+					close;
+				}
+				else {
+					mes "[Chicken Masta]";
+					mes "You don't seem to have enough money...";
+					mes "It's 1000 zeny per each.";
+					close;
+				}
+			case 3:
+				mes "[Chicken Masta]";
+				mes "Well...I know it's liitle bit expensive but as I told you, my chickens ran away.";
+				mes "You have to understand.";
+				close;
+			}
+		}
+		mes "[Chicken Masta]";
+		mes "Let me tell you just one thing!";
+		mes "If you don't want to die,";
+		mes "you'd better run away. It's too dangerous in here.";
+		close;
+	}
+	else if (halloween == 102) {
+		mes "[Chicken Masta]";
+		mes "Do you need eggs?...";
+		mes "Then, help me first.";
+		mes "8 of my chickens ran away.";
+		mes "I just don't know where they are.";
+		next;
+		mes "[Chicken Masta]";
+		mes "I don't expect all chickens to come back home.";
+		mes "Only if you find me one of them, I'll sell three eggs for you.";
+		next;
+		mes "[Chicken Masta]";
+		mes "Isn't it a great deal?";
+		mes "Chickens must be around here somewhere.";
+		next;
+		mes "[Chicken Masta]";
+		mes "You don't have to bring back chickens to me if you find one,";
+		mes "Just insert the word ^4d4dff'Return'^000000.";
+		mes ".........";
+		next;
+		mes "[Chicken Masta]";
+		mes "It's a spell to make chickens to go back home.";
+		mes ".........";
+		mes "Don't forget the word 'Return'!";
+		next;
+		mes "[Chicken Masta]";
+		mes "I hope you can find my chickens.";
+		close;
+	}
+	else if (halloween == 103) {
+		mes "[Chicken Masta]";
+		mes "Oh, you came back. I've been waiting for you.";
+		mes "And thanks for the chickens you sent me.";
+		mes "They are saftly kept in the henhouse, in case of running away again.";
+		next;
+		mes "[Chicken Masta]";
+		mes "I didn't forget what we have promised.";
+		mes "Tell me how many eggs you want.";
+		mes "It's 1000zeny per each.";
+		mes "And maximum 3 is all you can get.";
+		next;
+		while(1) {
+			input .@input;
+			if (.@input == 0) {
+				mes "[Chicken Masta]";
+				mes "You don't have to buy it, if you don't need it.";
+				close;
+			}
+			else if (@input > 3) {
+				mes "[Chicken Masta]";
+				mes "What did I tell you.";
+				mes "I'm going to sell only three eggs.";
+				next;
+			}
+			else
+				break;
+		}
+		set .@hw_egg, .@input * 1000;
+		if (Zeny < @hw_egg) {
+			mes "[Chicken Masta]";
+			mes "You don't seem to have enough zeny.";
+			close;
+		}
+		mes "[Chicken Masta]";
+		mes "Here you are.";
+		mes "But no more.";
+		mes "If you want more eggs, find me more chickens.";
+		set Zeny,Zeny-@hw_egg;
+		getitem 574, @input;//Egg
+		set halloween, 102;
+		close;
+	}
+	else {
+		mes "[Chicken Masta]";
+		mes "Where did the chicken have gone?!";
+		mes "Oh, hey stranger. How can I help you?";
+		next;
+		mes "[Chicken Masta]";
+		mes "This town is too dangerous for you to hang around.";
+		mes "You'd better go back to where you came from....";
+		close;
+	}
+}
+
+nif_fild01,167,113,3	script	Masta's chicken#06_hw01	800,{
+	mes "Drowsing chicken.";
+	close;
+}
+
+-	script	HwChicken::HwChicken	-1,{
+	if ((halloween == 102) || (halloween == 103)) {
+		mes "Oh, this must be Chicken Masta's chicken.";
+		mes "I should insert the magic word.";
+		next;
+		input @inputstr$;
+		if( @inputstr$ == "Return" ) {
+			emotion e_omg;
+			specialeffect 34; //EF_TELEPORTATION
+			mes "The magic spell has been casted.";
+			set halloween, 103;
+			disablenpc "Masta's chicken#"+strnpcinfo(1);
+			close2;
+			sleep 180000;
+			enablenpc "Masta's chicken#"+strnpcinfo(1);
+			end;
+		}
+		else {
+			mes "[" + strcharinfo(0) + "]";
+			mes "Hm...I must have misspelled.";
+			close;
+		}
+	}
+	else {
+		mes "Drowsing chicken.";
+		close;
+	}
+}
+
+-	script	HwChicken2::HwChicken2	-1,{
+	set @egg_temp,rand(1,4);
+	if( @egg_temp == 3) {
+		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
+		mes "You got an 'egg' in the place where the chicken disappeared.";
+		disablenpc "Chicken#"+strnpcinfo(1);
+		getitem 574,1; //Egg
+		close;
+	}
+	else {
+		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
+		disablenpc "Chicken#"+strnpcinfo(1);
+		close;
+	}
+}
+
+-	script	HwChicken3::HwChicken3	-1,{
+	set @egg_temp,rand(1,4);
+	if( @egg_temp == 3) {
+		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
+		mes "You got an 'egg' in the place where the chicken disappeared.";
+		disablenpc "Chicken#"+strnpcinfo(1);
+		getitem 574,1; //Egg
+		close;
+	}
+	else {
+		mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
+		disablenpc "Chicken#"+strnpcinfo(1);
+		close;
+	}
+
+OnInit:
+	while(1) {
+		sleep 180000;
+		specialeffect 360;
+		end;
+	}
+}
+
+
+nif_fild01,270,145,3	duplicate(HwChicken)	Masta's chicken#06_hw02	800
+nif_fild01,219,267,4	duplicate(HwChicken)	Masta's chicken#06_hw03	800
+nif_fild01,199,240,5	duplicate(HwChicken)	Masta's chicken#06_hw04	800
+nif_fild01,316,97,6	duplicate(HwChicken)	Masta's chicken#06_hw05	800
+nif_fild01,147,343,7	duplicate(HwChicken)	Masta's chicken#06_hw06	800
+nif_fild01,185,325,8	duplicate(HwChicken)	Masta's chicken#06_hw07	800
+nif_fild01,133,105,1	duplicate(HwChicken)	Masta's chicken#06_hw08	800
+nif_fild01,331,329,2	duplicate(HwChicken)	Masta's chicken#06_hw09	800
+
+pay_dun03,1,1,0	script	#06_hw_timer01	-1,{
+OnInit:
+	disablenpc "Chicken#06_hw_p01";
+	disablenpc "Chicken#06_hw_p02";
+	disablenpc "Chicken#06_hw_p03";
+	disablenpc "Chicken#06_hw_p04";
+	disablenpc "Chicken#06_hw_p05";
+	disablenpc "Chicken#06_hw_p06";
+	disablenpc "Chicken#06_hw_p07";
+	disablenpc "Chicken#06_hw_p08";
+	disablenpc "Chicken#06_hw_p09";
+	disablenpc "Chicken#06_hw_p10";
+	disablenpc "Chicken#06_hw_p11";
+	disablenpc "Chicken#06_hw_p12";
+	disablenpc "Chicken#06_hw_p13";
+	disablenpc "Chicken#06_hw_p14";
+	disablenpc "Chicken#06_hw_p15";
+	disablenpc "Chicken#06_hw_p16";
+	disablenpc "Chicken#06_hw_p17";
+	disablenpc "Chicken#06_hw_p18";
+	disablenpc "Chicken#06_hw_p19";
+	disablenpc "Chicken#06_hw_p20";
+	disablenpc "Chicken#06_hw_p21";
+	disablenpc "Chicken#06_hw_p22";
+	disablenpc "Chicken#06_hw_p23";
+	disablenpc "Chicken#06_hw_p24";
+	disablenpc "Chicken#06_hw_p25";
+	disablenpc "Chicken#06_hw_p26";
+	disablenpc "Chicken#06_hw_p27";
+	disablenpc "Chicken#06_hw_p28";
+	disablenpc "Chicken#06_hw_p29";
+	disablenpc "Chicken#06_hw_p30";
+	disablenpc "Chicken#06_hw_p31";
+	disablenpc "Chicken#06_hw_p32";
+	disablenpc "Chicken#06_hw_p33";
+	disablenpc "Chicken#06_hw_p34";
+	disablenpc "Chicken#06_hw_p35";
+	disablenpc "Chicken#06_hw_p36";
+	disablenpc "Chicken#06_hw_p37";
+	disablenpc "Chicken#06_hw_p38";
+	disablenpc "Chicken#06_hw_p39";
+	disablenpc "Chicken#06_hw_p40";
+	disablenpc "Chicken#06_hw_p41";
+	initnpctimer;
+	end;
+
+OnTimer3600000:
+	enablenpc "Chicken#06_hw_p01";
+	enablenpc "Chicken#06_hw_p02";
+	enablenpc "Chicken#06_hw_p03";
+	enablenpc "Chicken#06_hw_p04";
+	enablenpc "Chicken#06_hw_p05";
+	enablenpc "Chicken#06_hw_p06";
+	enablenpc "Chicken#06_hw_p07";
+	enablenpc "Chicken#06_hw_p08";
+	enablenpc "Chicken#06_hw_p09";
+	enablenpc "Chicken#06_hw_p10";
+	enablenpc "Chicken#06_hw_p11";
+	enablenpc "Chicken#06_hw_p12";
+	enablenpc "Chicken#06_hw_p13";
+	enablenpc "Chicken#06_hw_p14";
+	enablenpc "Chicken#06_hw_p15";
+	enablenpc "Chicken#06_hw_p16";
+	enablenpc "Chicken#06_hw_p17";
+	enablenpc "Chicken#06_hw_p18";
+	enablenpc "Chicken#06_hw_p19";
+	enablenpc "Chicken#06_hw_p20";
+	enablenpc "Chicken#06_hw_p21";
+	enablenpc "Chicken#06_hw_p22";
+	enablenpc "Chicken#06_hw_p23";
+	enablenpc "Chicken#06_hw_p24";
+	enablenpc "Chicken#06_hw_p25";
+	enablenpc "Chicken#06_hw_p26";
+	enablenpc "Chicken#06_hw_p27";
+	enablenpc "Chicken#06_hw_p28";
+	enablenpc "Chicken#06_hw_p29";
+	enablenpc "Chicken#06_hw_p30";
+	enablenpc "Chicken#06_hw_p31";
+	enablenpc "Chicken#06_hw_p32";
+	enablenpc "Chicken#06_hw_p33";
+	enablenpc "Chicken#06_hw_p34";
+	enablenpc "Chicken#06_hw_p35";
+	enablenpc "Chicken#06_hw_p36";
+	enablenpc "Chicken#06_hw_p37";
+	enablenpc "Chicken#06_hw_p38";
+	enablenpc "Chicken#06_hw_p39";
+	enablenpc "Chicken#06_hw_p40";
+	enablenpc "Chicken#06_hw_p41";
+	end;
+
+OnTimer4200000:
+	disablenpc "Chicken#06_hw_p01";
+	disablenpc "Chicken#06_hw_p02";
+	disablenpc "Chicken#06_hw_p03";
+	disablenpc "Chicken#06_hw_p04";
+	disablenpc "Chicken#06_hw_p05";
+	disablenpc "Chicken#06_hw_p06";
+	disablenpc "Chicken#06_hw_p07";
+	disablenpc "Chicken#06_hw_p08";
+	disablenpc "Chicken#06_hw_p09";
+	disablenpc "Chicken#06_hw_p10";
+	disablenpc "Chicken#06_hw_p11";
+	disablenpc "Chicken#06_hw_p12";
+	disablenpc "Chicken#06_hw_p13";
+	disablenpc "Chicken#06_hw_p14";
+	disablenpc "Chicken#06_hw_p15";
+	disablenpc "Chicken#06_hw_p16";
+	disablenpc "Chicken#06_hw_p17";
+	disablenpc "Chicken#06_hw_p18";
+	disablenpc "Chicken#06_hw_p19";
+	disablenpc "Chicken#06_hw_p20";
+	disablenpc "Chicken#06_hw_p21";
+	disablenpc "Chicken#06_hw_p22";
+	disablenpc "Chicken#06_hw_p23";
+	disablenpc "Chicken#06_hw_p24";
+	disablenpc "Chicken#06_hw_p25";
+	disablenpc "Chicken#06_hw_p26";
+	disablenpc "Chicken#06_hw_p27";
+	disablenpc "Chicken#06_hw_p28";
+	disablenpc "Chicken#06_hw_p29";
+	disablenpc "Chicken#06_hw_p30";
+	disablenpc "Chicken#06_hw_p31";
+	disablenpc "Chicken#06_hw_p32";
+	disablenpc "Chicken#06_hw_p33";
+	disablenpc "Chicken#06_hw_p34";
+	disablenpc "Chicken#06_hw_p35";
+	disablenpc "Chicken#06_hw_p36";
+	disablenpc "Chicken#06_hw_p37";
+	disablenpc "Chicken#06_hw_p38";
+	disablenpc "Chicken#06_hw_p39";
+	disablenpc "Chicken#06_hw_p40";
+	disablenpc "Chicken#06_hw_p41";
+	stopnpctimer;
+	initnpctimer;
+	end;
+}
+
+
+pay_dun03,151,138,3	duplicate(HwChicken3)	Chicken#06_hw_p01	800
+pay_dun03,151,138,3	duplicate(HwChicken2)	Chicken#06_hw_p02	800
+pay_dun03,152,138,3	duplicate(HwChicken2)	Chicken#06_hw_p03	800
+pay_dun03,154,138,3	duplicate(HwChicken2)	Chicken#06_hw_p04	800
+pay_dun03,155,138,3	duplicate(HwChicken2)	Chicken#06_hw_p05	800
+pay_dun03,157,138,3	duplicate(HwChicken2)	Chicken#06_hw_p06	800
+pay_dun03,158,138,3	duplicate(HwChicken3)	Chicken#06_hw_p07	800
+pay_dun03,150,137,3	duplicate(HwChicken2)	Chicken#06_hw_p08	800
+pay_dun03,153,137,3	duplicate(HwChicken2)	Chicken#06_hw_p09	800
+pay_dun03,156,137,3	duplicate(HwChicken3)	Chicken#06_hw_p10	800
+pay_dun03,159,137,3	duplicate(HwChicken2)	Chicken#06_hw_p11	800
+pay_dun03,149,136,3	duplicate(HwChicken2)	Chicken#06_hw_p12	800
+pay_dun03,152,136,3	duplicate(HwChicken3)	Chicken#06_hw_p13	800
+pay_dun03,157,136,3	duplicate(HwChicken2)	Chicken#06_hw_p14	800
+pay_dun03,160,136,3	duplicate(HwChicken2)	Chicken#06_hw_p15	800
+pay_dun03,149,135,3	duplicate(HwChicken3)	Chicken#06_hw_p16	800
+pay_dun03,151,135,3	duplicate(HwChicken2)	Chicken#06_hw_p17	800
+pay_dun03,152,135,3	duplicate(HwChicken2)	Chicken#06_hw_p18	800
+pay_dun03,153,135,3	duplicate(HwChicken3)	Chicken#06_hw_p19	800
+pay_dun03,156,135,3	duplicate(HwChicken2)	Chicken#06_hw_p20	800
+pay_dun03,157,135,3	duplicate(HwChicken2)	Chicken#06_hw_p21	800
+pay_dun03,158,135,3	duplicate(HwChicken3)	Chicken#06_hw_p22	800
+pay_dun03,160,135,3	duplicate(HwChicken2)	Chicken#06_hw_p23	800
+pay_dun03,149,134,3	duplicate(HwChicken2)	Chicken#06_hw_p24	800
+pay_dun03,152,134,3	duplicate(HwChicken3)	Chicken#06_hw_p25	800
+pay_dun03,157,134,3	duplicate(HwChicken2)	Chicken#06_hw_p26	800
+pay_dun03,160,134,3	duplicate(HwChicken2)	Chicken#06_hw_p27	800
+pay_dun03,149,133,3	duplicate(HwChicken3)	Chicken#06_hw_p28	800
+pay_dun03,160,133,3	duplicate(HwChicken2)	Chicken#06_hw_p29	800
+pay_dun03,150,132,3	duplicate(HwChicken2)	Chicken#06_hw_p30	800
+pay_dun03,153,132,3	duplicate(HwChicken3)	Chicken#06_hw_p31	800
+pay_dun03,156,132,3	duplicate(HwChicken2)	Chicken#06_hw_p32	800
+pay_dun03,159,132,3	duplicate(HwChicken2)	Chicken#06_hw_p33	800
+pay_dun03,151,131,3	duplicate(HwChicken2)	Chicken#06_hw_p34	800
+pay_dun03,152,131,3	duplicate(HwChicken2)	Chicken#06_hw_p35	800
+pay_dun03,153,131,3	duplicate(HwChicken3)	Chicken#06_hw_p36	800
+pay_dun03,154,131,3	duplicate(HwChicken2)	Chicken#06_hw_p37	800
+pay_dun03,155,131,3	duplicate(HwChicken2)	Chicken#06_hw_p38	800
+pay_dun03,156,131,3	duplicate(HwChicken3)	Chicken#06_hw_p39	800
+pay_dun03,157,131,3	duplicate(HwChicken2)	Chicken#06_hw_p40	800
+pay_dun03,158,131,3	duplicate(HwChicken3)	Chicken#06_hw_p41	800
+
+// Payon Field chickens
+pay_fild08,1,1,0	script	#06_hw_timer02	-1,{
+OnInit:
+	disablenpc "Chicken#06_hw_pf01";
+	disablenpc "Chicken#06_hw_pf02";
+	disablenpc "Chicken#06_hw_pf03";
+	disablenpc "Chicken#06_hw_pf04";
+	disablenpc "Chicken#06_hw_pf05";
+	disablenpc "Chicken#06_hw_pf06";
+	disablenpc "Chicken#06_hw_pf07";
+	disablenpc "Chicken#06_hw_pf08";
+	disablenpc "Chicken#06_hw_pf09";
+	disablenpc "Chicken#06_hw_pf10";
+	disablenpc "Chicken#06_hw_pf11";
+	disablenpc "Chicken#06_hw_pf12";
+	disablenpc "Chicken#06_hw_pf13";
+	disablenpc "Chicken#06_hw_pf14";
+	disablenpc "Chicken#06_hw_pf15";
+	disablenpc "Chicken#06_hw_pf16";
+	disablenpc "Chicken#06_hw_pf17";
+	disablenpc "Chicken#06_hw_pf18";
+	disablenpc "Chicken#06_hw_pf19";
+	disablenpc "Chicken#06_hw_pf20";
+	disablenpc "Chicken#06_hw_pf21";
+	disablenpc "Chicken#06_hw_pf22";
+	disablenpc "Chicken#06_hw_pf23";
+	disablenpc "Chicken#06_hw_pf24";
+	disablenpc "Chicken#06_hw_pf25";
+	disablenpc "Chicken#06_hw_pf26";
+	disablenpc "Chicken#06_hw_pf27";
+	initnpctimer;
+	end;
+
+OnTimer5400000:
+	enablenpc "Chicken#06_hw_pf01";
+	enablenpc "Chicken#06_hw_pf02";
+	enablenpc "Chicken#06_hw_pf03";
+	enablenpc "Chicken#06_hw_pf04";
+	enablenpc "Chicken#06_hw_pf05";
+	enablenpc "Chicken#06_hw_pf06";
+	enablenpc "Chicken#06_hw_pf07";
+	enablenpc "Chicken#06_hw_pf08";
+	enablenpc "Chicken#06_hw_pf09";
+	enablenpc "Chicken#06_hw_pf10";
+	enablenpc "Chicken#06_hw_pf11";
+	enablenpc "Chicken#06_hw_pf12";
+	enablenpc "Chicken#06_hw_pf13";
+	enablenpc "Chicken#06_hw_pf14";
+	enablenpc "Chicken#06_hw_pf15";
+	enablenpc "Chicken#06_hw_pf16";
+	enablenpc "Chicken#06_hw_pf17";
+	enablenpc "Chicken#06_hw_pf18";
+	enablenpc "Chicken#06_hw_pf19";
+	enablenpc "Chicken#06_hw_pf20";
+	enablenpc "Chicken#06_hw_pf21";
+	enablenpc "Chicken#06_hw_pf22";
+	enablenpc "Chicken#06_hw_pf23";
+	enablenpc "Chicken#06_hw_pf24";
+	enablenpc "Chicken#06_hw_pf25";
+	enablenpc "Chicken#06_hw_pf26";
+	enablenpc "Chicken#06_hw_pf27";
+	end;
+
+OnTimer6000000:
+	disablenpc "Chicken#06_hw_pf01";
+	disablenpc "Chicken#06_hw_pf02";
+	disablenpc "Chicken#06_hw_pf03";
+	disablenpc "Chicken#06_hw_pf04";
+	disablenpc "Chicken#06_hw_pf05";
+	disablenpc "Chicken#06_hw_pf06";
+	disablenpc "Chicken#06_hw_pf07";
+	disablenpc "Chicken#06_hw_pf08";
+	disablenpc "Chicken#06_hw_pf09";
+	disablenpc "Chicken#06_hw_pf10";
+	disablenpc "Chicken#06_hw_pf11";
+	disablenpc "Chicken#06_hw_pf12";
+	disablenpc "Chicken#06_hw_pf13";
+	disablenpc "Chicken#06_hw_pf14";
+	disablenpc "Chicken#06_hw_pf15";
+	disablenpc "Chicken#06_hw_pf16";
+	disablenpc "Chicken#06_hw_pf17";
+	disablenpc "Chicken#06_hw_pf18";
+	disablenpc "Chicken#06_hw_pf19";
+	disablenpc "Chicken#06_hw_pf20";
+	disablenpc "Chicken#06_hw_pf21";
+	disablenpc "Chicken#06_hw_pf22";
+	disablenpc "Chicken#06_hw_pf23";
+	disablenpc "Chicken#06_hw_pf24";
+	disablenpc "Chicken#06_hw_pf25";
+	disablenpc "Chicken#06_hw_pf26";
+	disablenpc "Chicken#06_hw_pf27";
+	stopnpctimer;
+	initnpctimer;
+	end;
+}
+
+pay_fild08,147,353,3	duplicate(HwChicken3)	Chicken#06_hw_pf01	800
+pay_fild08,147,354,3	duplicate(HwChicken2)	Chicken#06_hw_pf02	800
+pay_fild08,147,355,3	duplicate(HwChicken2)	Chicken#06_hw_pf03	800
+pay_fild08,148,352,3	duplicate(HwChicken3)	Chicken#06_hw_pf04	800
+pay_fild08,148,356,3	duplicate(HwChicken2)	Chicken#06_hw_pf05	800
+pay_fild08,149,351,3	duplicate(HwChicken2)	Chicken#06_hw_pf06	800
+pay_fild08,149,354,3	duplicate(HwChicken3)	Chicken#06_hw_pf07	800
+pay_fild08,149,357,3	duplicate(HwChicken2)	Chicken#06_hw_pf08	800
+pay_fild08,150,351,3	duplicate(HwChicken2)	Chicken#06_hw_pf09	800
+pay_fild08,150,357,3	duplicate(HwChicken3)	Chicken#06_hw_pf10	800
+pay_fild08,151,351,3	duplicate(HwChicken2)	Chicken#06_hw_pf11	800
+pay_fild08,151,353,3	duplicate(HwChicken2)	Chicken#06_hw_pf12	800
+pay_fild08,151,355,3	duplicate(HwChicken3)	Chicken#06_hw_pf13	800
+pay_fild08,151,357,3	duplicate(HwChicken2)	Chicken#06_hw_pf14	800
+pay_fild08,152,351,3	duplicate(HwChicken2)	Chicken#06_hw_pf15	800
+pay_fild08,152,357,3	duplicate(HwChicken3)	Chicken#06_hw_pf16	800
+pay_fild08,153,351,3	duplicate(HwChicken2)	Chicken#06_hw_pf17	800
+pay_fild08,153,357,3	duplicate(HwChicken2)	Chicken#06_hw_pf18	800
+pay_fild08,154,351,3	duplicate(HwChicken3)	Chicken#06_hw_pf19	800
+pay_fild08,154,353,3	duplicate(HwChicken2)	Chicken#06_hw_pf20	800
+pay_fild08,154,355,3	duplicate(HwChicken2)	Chicken#06_hw_pf21	800
+pay_fild08,154,357,3	duplicate(HwChicken3)	Chicken#06_hw_pf22	800
+pay_fild08,155,350,3	duplicate(HwChicken2)	Chicken#06_hw_pf23	800
+pay_fild08,155,352,3	duplicate(HwChicken2)	Chicken#06_hw_pf24	800
+pay_fild08,155,354,3	duplicate(HwChicken3)	Chicken#06_hw_pf25	800
+pay_fild08,155,356,3	duplicate(HwChicken2)	Chicken#06_hw_pf26	800
+pay_fild08,155,358,3	duplicate(HwChicken3)	Chicken#06_hw_pf27	800
+
+prontera,155,285,3	script	Familiar#06_hw01::HWFamiDup	799,{
+	mes "[Familiar]";
+	mes "Hello.";
+	mes "I'm Loli Ruri's faithful and cute Familiar.";
+	mes "Do you have an invitation from Loli Ruri?";
+	mes "That's a kind of^4d4dffa special ticket to Nifflheim^000000..";
+	next;
+	if (select( "Yes, I do.:No, I don't.") == 1) {
+		mes "[Familiar]";
+		mes "Do you want to go to Nifflheim?";
+		mes "It's available during Halloween.";
+		next;
+		if (select( "Yes, I do:No, I don't.") == 1) {
+			if (countitem(7460) > 0) {
+				mes "[Familiar]";
+				mes "I checked your ticket.";
+				mes "You can go there now";
+				delitem 7460,1; //Nifl_Express_Ticket
+				close2;
+				warp "nif_in", 18, 20;
+				end;
+			}
+			else {
+				mes "[Familiar]";
+				mes "You're a liar.";
+				mes "You don't have the ticket!";
+				mes "I'll suck up all your blood, you liar!";
+				percentheal -20,0;
+				emotion e_omg,1;
+				close;
+			}
+		}
+		mes "[Familiar]";
+		mes "Ok.";
+		mes "Actually, it's useless to have a special ticket to Nifflheim.";
+		close;
+	}		
+	mes "[Familiar]";
+	mes "Ok.";
+	mes "If you want to ask something, give a piece of pumpkin pie to Loli Ruri.";
+	mes "He likes it.";
+	close;
+}
+payon,156,231,3	duplicate(HWFamiDup)	Familiar#06_hw02	799
+morocc,159,143,3	duplicate(HWFamiDup)	Familiar#06_hw03	799
+geffen,120,188,3	duplicate(HWFamiDup)	Familiar#06_hw04	799
+alberta,80,171,3	duplicate(HWFamiDup)	Familiar#06_hw05	799
+
+//Event Lude Monster Spawns
+ra_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild12,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_fild13,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ra_san01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_san02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_san03,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_san04,0,0,0,0	monster	Lude	1812,3,0,0,0
+ra_san05,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ice_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ice_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ice_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+odin_tem01,0,0,0,0	monster	Lude	1812,3,0,0,0
+odin_tem02,0,0,0,0	monster	Lude	1812,3,0,0,0
+odin_tem03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+kh_kiehl01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+kh_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+kh_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+yuno_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ein_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+hu_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+hu_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+tha_t01,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t02,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t03,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t04,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t05,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t06,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t07,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t08,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t09,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t10,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t11,0,0,0,0	monster	Lude	1812,3,0,0,0
+tha_t12,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+abyss_01,0,0,0,0	monster	Lude	1812,3,0,0,0
+abyss_02,0,0,0,0	monster	Lude	1812,3,0,0,0
+abyss_03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+juperos_01,0,0,0,0	monster	Lude	1812,3,0,0,0
+juperos_02,0,0,0,0	monster	Lude	1812,3,0,0,0
+jupe_core,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+lhz_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+lhz_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+lhz_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+lhz_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+lhz_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+lhz_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ein_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ein_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gefenia01,0,0,0,0	monster	Lude	1812,3,0,0,0
+gefenia02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gefenia03,0,0,0,0	monster	Lude	1812,3,0,0,0
+gefenia04,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+yuno_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild12,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ayo_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ayo_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ayo_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ayo_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gon_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+gon_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gon_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+ama_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ama_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+ama_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+lou_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+lou_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+lou_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+lou_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+um_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+um_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+um_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+um_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+um_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+um_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+yggdrasil01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+mag_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+mag_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+beach_dun,0,0,0,0	monster	Lude	1812,3,0,0,0
+beach_dun2,0,0,0,0	monster	Lude	1812,3,0,0,0
+beach_dun3,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gon_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+ama_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+yuno_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+prt_fild00,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+moc_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild12,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild13,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild14,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild15,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild16,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild17,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_fild18,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+pay_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gef_fild00,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild10,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild11,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild12,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild13,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_fild14,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+cmd_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild03,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild04,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild05,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild06,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild07,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild08,0,0,0,0	monster	Lude	1812,3,0,0,0
+cmd_fild09,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+mjolnir_01,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_02,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_03,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_04,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_05,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_06,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_07,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_08,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_09,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_10,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_11,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjolnir_12,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+xmas_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+sec_in02,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_knt02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_knt01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_step,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_sew04,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_sew03,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_sew02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_sew01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_chyard,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_church,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+glast_01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_prison1,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_prison,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_in01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gl_cas02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gl_cas01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+tur_dun04,0,0,0,0	monster	Lude	1812,3,0,0,0
+tur_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+tur_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+tur_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+alde_dun04,0,0,0,0	monster	Lude	1812,3,0,0,0
+alde_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+alde_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+alde_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+c_tower1,0,0,0,0	monster	Lude	1812,3,0,0,0
+c_tower2,0,0,0,0	monster	Lude	1812,3,0,0,0
+c_tower3,0,0,0,0	monster	Lude	1812,3,0,0,0
+c_tower4,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+in_sphinx5,0,0,0,0	monster	Lude	1812,3,0,0,0
+in_sphinx4,0,0,0,0	monster	Lude	1812,3,0,0,0
+in_sphinx3,0,0,0,0	monster	Lude	1812,3,0,0,0
+in_sphinx2,0,0,0,0	monster	Lude	1812,3,0,0,0
+in_sphinx1,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+prt_maze03,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_maze02,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_maze01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+treasure02,0,0,0,0	monster	Lude	1812,3,0,0,0
+treasure01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+moc_pryd06,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_pryd05,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_pryd04,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_pryd03,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_pryd02,0,0,0,0	monster	Lude	1812,3,0,0,0
+moc_pryd01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+gef_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+gef_dun00,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+iz_dun00,0,0,0,0	monster	Lude	1812,3,0,0,0
+iz_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+iz_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+iz_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+iz_dun04,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+pay_dun00,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+pay_dun04,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+xmas_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+xmas_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+anthell02,0,0,0,0	monster	Lude	1812,3,0,0,0
+anthell01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+orcsdun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+orcsdun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+mjo_dun03,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjo_dun02,0,0,0,0	monster	Lude	1812,3,0,0,0
+mjo_dun01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+prt_sewb4,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_sewb3,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_sewb2,0,0,0,0	monster	Lude	1812,3,0,0,0
+prt_sewb1,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+nif_fild01,0,0,0,0	monster	Lude	1812,3,0,0,0
+
+nif_fild02,0,0,0,0	monster	Lude	1812,3,0,0,0

+ 1 - 0
npc/scripts_athena.conf

@@ -182,6 +182,7 @@ npc: npc/kafras/dts_warper.txt
 //npc: npc/events/whiteday.txt
 //npc: npc/events/twintowers.txt
 //npc: npc/events/christmas_2005.txt
+//npc: npc/events/halloween_2006.txt
 
 //Novice WoE is a kRO Event, after the event, the scripts were disabled.
 //Novice Castles don't have real dungeons. They're connected to the common ones.