|
@@ -3502,7 +3502,7 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list *
|
|
|
}
|
|
|
}
|
|
|
#ifndef RENEWAL
|
|
|
- if(tsd != nullptr & tsd->bonus.crit_def_rate != 0 && !skill_id && is_attack_critical(wd, src, target, skill_id, skill_lv, false)) {
|
|
|
+ if(tsd != nullptr && tsd->bonus.crit_def_rate != 0 && !skill_id && is_attack_critical(wd, src, target, skill_id, skill_lv, false)) {
|
|
|
ATK_ADDRATE(wd->damage, wd->damage2, -tsd->bonus.crit_def_rate);
|
|
|
}
|
|
|
#endif
|