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@@ -1,613 +0,0 @@
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-prontera.gat,123,102,5 script Merchant#1 85,{
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- if(Weight*100/MaxWeight >= 90){
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- mes "[Merchant]";
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- mes "You will exceed your weight limit if you exchange for the Red Potions.";
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- close;
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-}
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- setarray @need,935,914,909;
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- setarray @amount,5,10,10;
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-
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- mes "[Merchant]";
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- mes "Good day!";
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- mes "Do you have any collection items such as "+getitemname(@need[0])+"s or "+getitemname(@need[1])+"s ?";
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- mes "...how about Jellopies ?..";
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- mes "Oh, yeah, I need those for";
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- mes "something.";
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- next;
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- mes "[Merchant]";
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- mes "Of course I am not asking you to give those for free!";
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- mes "How about...if I give you 1 Red";
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- mes "Potion for "+@amount[0]+" "+getitemname(@need[0])+"s or "+@amount[1]+" "+getitemname(@need[1])+"s???";
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- mes "or "+@amount[2]+" Jelopies ???";
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-
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- next;
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- switch (select("Sure!","Think you're ripping me off...","No,thanks")) {
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- case 1:
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- mes "[Merchant]";
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- mes "So which item do you bring me ?";
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- mes ""+getitemname(@need[0])+"s? "+getitemname(@need[1])+"s ?";
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- mes "Or Jellopies?";
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- next;
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- set @i,select(""+getitemname(@need[0])+"",""+getitemname(@need[1])+"",""+getitemname(@need[2])+"","Cancel")-1;
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- if(@i==3) {
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- mes "[Merchant]";
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- mes "Sure, no problem.";
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- close;
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- }
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- set @have,countitem(@need[@i]);
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- if(@have < @amount[@i]) {
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- mes "[Merchant]";
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- if(@i > 0)
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- mes "Hey, where are all those";
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- mes getitemname(@need[@i])+"s you promised?";
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- mes "Give me "+getitemname(@need[@i])+"s !";
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- close;
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- }
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- mes "[Merchant]";
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- mes "Okay, let me take a look at the stuff you brought";
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- next;
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- set @max,@have / @amount[@i];
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- mes "[Merchant]";
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- mes "You have total "+@have+" "+getitemname(@need[@i])+"s...";
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- mes "I can give you";
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- mes "total "+@max+" Red Potion for those.";
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- next;
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- mes "[Merchant]";
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- mes "What do you say? Deal?";
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- next;
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- if(select("Deal.","No deal.")==2) {
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- mes "[Merchant]";
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- mes "Bah~ whatever.";
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- mes "Bah!";
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- close;
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- }
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- mes "[Merchant]";
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- mes "You know the exact number of Red Potions";
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- mes "you can receive for "+getitemname(@need[@i])+"s, don't you?";
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- next;
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- mes "[Merchant]";
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- mes "You can get Red Potions";
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- mes "from minimum 1 to maximum 100 at once.";
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- mes "If you change your mind, enter '0'";
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- mes "to cancel.";
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- while(1) {
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- next;
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- input @val;
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- if(@val<0 || @val>100) {
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- mes "[Merchant]";
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- mes "Uh oh, the number you entered";
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- mes "seemed incorrect.";
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- mes "You'd better check how many red";
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- mes "potions you can get.";
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- continue;
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- }
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- break;
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- }
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- if(@val == 0) {
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- mes "[Merchant]";
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- mes "What...how the hell did you even";
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- mes "bother to talk to me?";
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- mes "Leave, I don't deal with whimsical";
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- mes "people.";
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- close;
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- }
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- if(@val > @max) {
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- mes "[Merchant]";
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- mes "Uh oh, the number you entered";
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|
- mes "seemed incorrect.";
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- mes "You'd better check how many red";
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- mes "potions you can get.";
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- close;
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- }
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- delitem @need[@i],@amount[@i]*@val;
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- getitem 501,@val;
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- mes "[Merchant]";
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- mes "There you go!";
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- mes "Check the numbers again.";
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- mes "Thanks, it was a good deal.";
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- close;
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- case 2:
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- mes "[Merchant]";
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- mes "Did you say I am ripping you off?!";
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- mes "You got to know how ignorant that comment was!";
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- mes "When you check the price of each item,";
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- mes "I am doing a losing business.";
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- mes "If you don't want to do then, fine!";
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- close;
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- case 3:
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- mes "[Merchant]";
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- mes "Hah, no problem.";
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- mes "Bah!";
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- close;
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- }
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-}
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-
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-
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-geffen.gat,173,88,5 script Merchant#2 85,{
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- if(Weight*100/MaxWeight >= 90){
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- mes "[Merchant]";
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- mes "You will exceed your weight limit if you exchange for the Red Potions.";
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- close;
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-}
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- setarray @need,935,915,909;
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- setarray @amount,5,6,10;
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- mes "[Merchant]";
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- mes "Good day!";
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- mes "Do you have any collection items such as "+getitemname(@need[0])+"s or "+getitemname(@need[1])+"s?";
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|
- mes "...how about Jellopies?..";
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|
- mes "Oh, yeah, I need those for";
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|
- mes "something.";
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|
- next;
|
|
|
- mes "[Merchant]";
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|
- mes "Of course I am not asking you to give those for free!";
|
|
|
- mes "How about...if I give you 1 Red";
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- mes "Potion for "+@amount[0]+" "+getitemname(@need[0])+"s or "+@amount[1]+" "+getitemname(@need[1])+"s ???";
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- mes "or "+@amount[2]+" Jellopies ???";
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-
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- next;
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- switch (select("Sure!","Think you're ripping me off...","No,thanks")) {
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- case 1:
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- mes "[Merchant]";
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- mes "So which item do you bring me ?";
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- mes ""+getitemname(@need[0])+"s ? "+getitemname(@need[1])+"s ?";
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- mes "Or Jellopies ?";
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- next;
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- set @i,select(""+getitemname(@need[0])+"",""+getitemname(@need[1])+"",""+getitemname(@need[2])+"","Cancel")-1;
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- if(@i==3) {
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- mes "[Merchant]";
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- mes "Sure, no problem.";
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- close;
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- }
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- set @have,countitem(@need[@i]);
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- if(@have < @amount[@i]) {
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- mes "[Merchant]";
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- if(@i > 0)
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- mes "Hey, where are all those";
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- mes getitemname(@need[@i])+"s you promised?";
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- mes "Give me "+getitemname(@need[@i])+"s!";
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- close;
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- }
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- mes "[Merchant]";
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- mes "Okay, let me take a look at the stuff you brought";
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- next;
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- set @max,@have / @amount[@i];
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- mes "[Merchant]";
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- mes "You have total "+@have+" "+getitemname(@need[@i])+"s...";
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- mes "I can give you";
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- mes "total "+@max+" Red Potion for those.";
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- next;
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- mes "[Merchant]";
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- mes "What do you say? Deal?";
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- next;
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- if(select("Deal.","No deal.")==2) {
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- mes "[Merchant]";
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- mes "Bah~ whatever.";
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- mes "Bah!";
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- close;
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- }
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- mes "[Merchant]";
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- mes "You know the exact number of Red Potions";
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- mes "you can receive for "+getitemname(@need[@i])+"s,don't you?";
|
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- next;
|
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- mes "[Merchant]";
|
|
|
- mes "You can get Red Potions";
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|
- mes "from minimum 1 to maximum 100 at once.";
|
|
|
- mes "If you change your mind, enter '0'";
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|
- mes "to cancel.";
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- while(1) {
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- next;
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- input @val;
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- if(@val<0 || @val>100) {
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- mes "[Merchant]";
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- mes "Uh oh, the number you entered";
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|
|
- mes "seemed incorrect.";
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- mes "You'd better check how many red";
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|
- mes "potions you can get.";
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- continue;
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- }
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- break;
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- }
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- if(@val == 0) {
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- mes "[Merchant]";
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- mes "What...how the hell did you even";
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|
|
- mes "bother to talk to me?";
|
|
|
- mes "Leave, I don't deal with whimsical";
|
|
|
- mes "people.";
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|
- close;
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- }
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- if(@val > @max) {
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- mes "[Merchant]";
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- mes "Uh oh, the number you entered";
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|
- mes "seemed incorrect.";
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- mes "You'd better check how many red";
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|
- mes "potions you can get.";
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- close;
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- }
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- delitem @need[@i],@amount[@i]*@val;
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- getitem 501,@val;
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- mes "[Merchant]";
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- mes "There you go!";
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- mes "Check the numbers again.";
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- mes "Thanks, it was a good deal.";
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- close;
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- case 2:
|
|
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- mes "[Merchant]";
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|
|
- mes "Did you say I am ripping you off?!";
|
|
|
- mes "You got to know how ignorant that comment was!";
|
|
|
- mes "When you check the price of each item,";
|
|
|
- mes "I am doing a losing business.";
|
|
|
- mes "If you don't want to do then, fine!";
|
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- close;
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- case 3:
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- mes "[Merchant]";
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- mes "Hah, no problem.";
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- mes "Bah!";
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- close;
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- }
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-}
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-morocc.gat,180,259,3 script Merchant#3 85,{
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- if(Weight*100/MaxWeight >= 90){
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- mes "[Merchant]";
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- mes "You will exceed your weight limit if you exchange for the Red Potions.";
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- close;
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-}
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- setarray @need,935,916,909;
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- setarray @amount,5,7,10;
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- mes "[Merchant]";
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- mes "Good day!";
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- mes "Do you have any collection items such as "+getitemname(@need[0])+"s or "+getitemname(@need[1])+"s ?";
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|
- mes "...how about Jellopies?..";
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|
- mes "Oh, yeah, I need those for";
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|
|
- mes "something.";
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- next;
|
|
|
- mes "[Merchant]";
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|
|
- mes "Of course I am not asking you to give those for free!";
|
|
|
- mes "How about...if I give you 1 Red";
|
|
|
- mes "Potion for "+@amount[0]+" "+getitemname(@need[0])+"s or "+@amount[1]+" "+getitemname(@need[1])+"s ???";
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- mes "or "+@amount[2]+" Jellopies???";
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-
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- next;
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- switch (select("Sure!","Think you're ripping me off...","No,thanks")) {
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- case 1:
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- mes "[Merchant]";
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- mes "So which item do you bring me ?";
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- mes ""+getitemname(@need[0])+"s? "+getitemname(@need[1])+"s ?";
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- mes "Or Jellopies?";
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- next;
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- set @i,select(""+getitemname(@need[0])+"",""+getitemname(@need[1])+"",""+getitemname(@need[2])+"","Cancel")-1;
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- if(@i==3) {
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- mes "[Merchant]";
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- mes "Sure, no problem.";
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- close;
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- }
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- set @have,countitem(@need[@i]);
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- if(@have < @amount[@i]) {
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- mes "[Merchant]";
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- if(@i > 0)
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- mes "Hey, where are all those";
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- mes getitemname(@need[@i])+"s you promised?";
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- mes "Give me "+getitemname(@need[@i])+"s!";
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- close;
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- }
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- mes "[Merchant]";
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- mes "Okay, let me take a look at the stuff you brought";
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- next;
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- set @max,@have / @amount[@i];
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- mes "[Merchant]";
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- mes "You have total "+@have+" "+getitemname(@need[@i])+"s...";
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- mes "I can give you";
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- mes "total" +@max+ "Red Potion for those.";
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- next;
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- mes "[Merchant]";
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- mes "What do you say? Deal?";
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- next;
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- if(select("Deal.","No deal.")==2) {
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- mes "[Merchant]";
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- mes "Bah~ whatever.";
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- mes "Bah!";
|
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- close;
|
|
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- }
|
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- mes "[Merchant]";
|
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- mes "You know the exact number of Red Potions";
|
|
|
- mes "you can receive for "+getitemname(@need[@i])+"s,don't you?";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You can get Red Potions";
|
|
|
- mes "from minimum 1 to maximum 100 at once.";
|
|
|
- mes "If you change your mind, enter '0'";
|
|
|
- mes "to cancel.";
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- while(1) {
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- next;
|
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- input @val;
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- if(@val<0 || @val>100) {
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- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
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- continue;
|
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- }
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- break;
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- }
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- if(@val == 0) {
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- mes "[Merchant]";
|
|
|
- mes "What...how the hell did you even";
|
|
|
- mes "bother to talk to me?";
|
|
|
- mes "Leave, I don't deal with whimsical";
|
|
|
- mes "people.";
|
|
|
- close;
|
|
|
- }
|
|
|
- if(@val > @max) {
|
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|
- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
|
|
- close;
|
|
|
- }
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- delitem @need[@i],@amount[@i]*@val;
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- getitem 501,@val;
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- mes "[Merchant]";
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|
|
- mes "There you go!";
|
|
|
- mes "Check the numbers again.";
|
|
|
- mes "Thanks, it was a good deal.";
|
|
|
- close;
|
|
|
- case 2:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Did you say I am ripping you off?!";
|
|
|
- mes "You got to know how ignorant that comment was!";
|
|
|
- mes "When you check the price of each item,";
|
|
|
- mes "I am doing a losing business.";
|
|
|
- mes "If you don't want to do then, fine!";
|
|
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- close;
|
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- case 3:
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- mes "[Merchant]";
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- mes "Hah, no problem.";
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- mes "Bah!";
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- close;
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- }
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-}
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-
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-aldebaran.gat,152,63,5 script Merchant#4 85,{
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|
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- if(Weight*100/MaxWeight >= 90){
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|
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- mes "[Merchant]";
|
|
|
- mes "You will exceed your weight limit if you exchange for the Red Potions.";
|
|
|
- close;
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-}
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- setarray @need,955,916,909;
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- setarray @amount,1,7,10;
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- mes "[Merchant]";
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- mes "Good day!";
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|
|
- mes "Do you have any collection items such as "+getitemname(@need[0])+"s or "+getitemname(@need[1])+"s ?";
|
|
|
- mes "...how about Jellopies?..";
|
|
|
- mes "Oh, yeah, I need those for";
|
|
|
- mes "something.";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Of course I am not asking you to give those for free!";
|
|
|
- mes "How about...if I give you 1 Red";
|
|
|
- mes "Potion for "+ @amount[0]+" "+getitemname(@need[0])+"s or "+@amount[1]+" "+getitemname(@need[1])+"s ???";
|
|
|
- mes "or "+@amount[2]+" Jellopies ???";
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|
|
-
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|
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- next;
|
|
|
- switch (select("Sure!","Think you're ripping me off...","No,thanks")) {
|
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|
- case 1:
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|
- mes "[Merchant]";
|
|
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- mes "So which item do you bring me ?";
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- mes ""+getitemname(@need[0])+"s ? "+getitemname(@need[1])+"s ?";
|
|
|
- mes "Or Jellopies ?";
|
|
|
- next;
|
|
|
- set @i,select(""+getitemname(@need[0])+"",""+getitemname(@need[1])+"",""+getitemname(@need[2])+"","Cancel")-1;
|
|
|
- if(@i==3) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Sure, no problem.";
|
|
|
- close;
|
|
|
- }
|
|
|
- set @have,countitem(@need[@i]);
|
|
|
- if(@have < @amount[@i]) {
|
|
|
- mes "[Merchant]";
|
|
|
- if(@i > 0)
|
|
|
- mes "Hey, where are all those";
|
|
|
- mes getitemname(@need[@i])+"s you promised?";
|
|
|
- mes "Give me "+getitemname(@need[@i])+"s!";
|
|
|
- close;
|
|
|
- }
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Okay, let me take a look at the stuff you brought";
|
|
|
- next;
|
|
|
- set @max,@have / @amount[@i];
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You have total "+@have+" "+getitemname(@need[@i])+"s...";
|
|
|
- mes "I can give you";
|
|
|
- mes "total "+@max+" Red Potion for those.";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "What do you say? Deal?";
|
|
|
- next;
|
|
|
- if(select("Deal.","No deal.")==2) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Bah~ whatever.";
|
|
|
- mes "Bah!";
|
|
|
- close;
|
|
|
- }
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You know the exact number of Red Potions";
|
|
|
- mes "you can receive for "+getitemname(@need[@i])+"s,don't you?";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You can get Red Potions";
|
|
|
- mes "from minimum 1 to maximum 100 at once.";
|
|
|
- mes "If you change your mind, enter '0'";
|
|
|
- mes "to cancel.";
|
|
|
- while(1) {
|
|
|
- next;
|
|
|
- input @val;
|
|
|
- if(@val<0 || @val>100) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
|
|
- continue;
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- if(@val == 0) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "What...how the hell did you even";
|
|
|
- mes "bother to talk to me?";
|
|
|
- mes "Leave, I don't deal with whimsical";
|
|
|
- mes "people.";
|
|
|
- close;
|
|
|
- }
|
|
|
- if(@val > @max) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
|
|
- close;
|
|
|
- }
|
|
|
- delitem @need[@i],@amount[@i]*@val;
|
|
|
- getitem 501,@val;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "There you go!";
|
|
|
- mes "Check the numbers again.";
|
|
|
- mes "Thanks, it was a good deal.";
|
|
|
- close;
|
|
|
- case 2:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Did you say I am ripping you off?!";
|
|
|
- mes "You got to know how ignorant that comment was!";
|
|
|
- mes "When you check the price of each item,";
|
|
|
- mes "I am doing a losing business.";
|
|
|
- mes "If you don't want to do then, fine!";
|
|
|
- close;
|
|
|
- case 3:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Hah, no problem.";
|
|
|
- mes "Bah!";
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-payon.gat,200,134,5 script Merchant#5 85,{
|
|
|
- if(Weight*100/MaxWeight >= 90){
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You will exceed your weight limit if you exchange for the Red Potions.";
|
|
|
- close;
|
|
|
-}
|
|
|
- setarray @need,902,909;
|
|
|
- setarray @amount,6,10;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Good day!";
|
|
|
- mes "Do you have any collection items such as "+getitemname(@need[0])+"s ?";
|
|
|
- mes "...how about Jellopies?..";
|
|
|
- mes "Oh, yeah, I need those for";
|
|
|
- mes "something.";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Of course I am not asking you to give those for free!";
|
|
|
- mes "How about...if I give you 1 Red";
|
|
|
- mes "Potion for "+@amount[0]+" "+getitemname(@need[0])+"s or "+@amount[1]+" "+getitemname(@need[1])+"s???";
|
|
|
-
|
|
|
- next;
|
|
|
- switch (select("Sure!","Think you're ripping me off...","No,thanks")) {
|
|
|
- case 1:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "So which item do you bring me ?";
|
|
|
- mes ""+getitemname(@need[0])+"s? Or "+getitemname(@need[1])+" ?";
|
|
|
- next;
|
|
|
- set @i,select(""+getitemname(@need[0])+"",""+getitemname(@need[1])+"","Cancel")-1;
|
|
|
- if(@i==2) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Sure, no problem.";
|
|
|
- close;
|
|
|
- }
|
|
|
- set @have,countitem(@need[@i]);
|
|
|
- if(@have < @amount[@i]) {
|
|
|
- mes "[Merchant]";
|
|
|
- if(@i > 0)
|
|
|
- mes "Hey, where are all those";
|
|
|
- mes getitemname(@need[@i])+"s you promised?";
|
|
|
- mes "Give me "+getitemname(@need[@i])+"s!";
|
|
|
- close;
|
|
|
- }
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Okay, let me take a look at the stuff you brought";
|
|
|
- next;
|
|
|
- set @max,@have / @amount[@i];
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You have total "+@have+" "+getitemname(@need[@i])+"s...";
|
|
|
- mes "I can give you";
|
|
|
- mes "total "+@max+" Red Potion for those.";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "What do you say? Deal?";
|
|
|
- next;
|
|
|
- if(select("Deal.","No deal.")==2) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Bah~ whatever.";
|
|
|
- mes "Bah!";
|
|
|
- close;
|
|
|
- }
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You know the exact number of Red Potions";
|
|
|
- mes "you can receive for "+getitemname(@need[@i])+"s,don't you?";
|
|
|
- next;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "You can get Red Potions";
|
|
|
- mes "from minimum 1 to maximum 100 at once.";
|
|
|
- mes "If you change your mind, enter '0'";
|
|
|
- mes "to cancel.";
|
|
|
- while(1) {
|
|
|
- next;
|
|
|
- input @val;
|
|
|
- if(@val<0 || @val>100) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
|
|
- continue;
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- if(@val == 0) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "What...how the hell did you even";
|
|
|
- mes "bother to talk to me?";
|
|
|
- mes "Leave, I don't deal with whimsical";
|
|
|
- mes "people.";
|
|
|
- close;
|
|
|
- }
|
|
|
- if(@val > @max) {
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Uh oh, the number you entered";
|
|
|
- mes "seemed incorrect.";
|
|
|
- mes "You'd better check how many red";
|
|
|
- mes "potions you can get.";
|
|
|
- close;
|
|
|
- }
|
|
|
- delitem @need[@i],@amount[@i]*@val;
|
|
|
- getitem 501,@val;
|
|
|
- mes "[Merchant]";
|
|
|
- mes "There you go!";
|
|
|
- mes "Check the numbers again.";
|
|
|
- mes "Thanks, it was a good deal.";
|
|
|
- close;
|
|
|
- case 2:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Did you say I am ripping you off?!";
|
|
|
- mes "You got to know how ignorant that comment was!";
|
|
|
- mes "When you check the price of each item,";
|
|
|
- mes "I am doing a losing business.";
|
|
|
- mes "If you don't want to do then, fine!";
|
|
|
- close;
|
|
|
- case 3:
|
|
|
- mes "[Merchant]";
|
|
|
- mes "Hah, no problem.";
|
|
|
- mes "Bah!";
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|