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@@ -996,7 +996,7 @@ REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',5,0,NULL,0,'6
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REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,"AL_HEAL",-(getrefine()*10); bonus2 bSkillUseSP,"AB_CHEAL",-(getrefine()*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(getrefine()*14);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Shadow;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if(getrefine()>=7){ set .@i,1; bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; } if (getrefine()>=4){ set .@rate,5*(.@i+1); bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL);
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@@ -1282,7 +1282,7 @@ REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NU
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REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'skill "ALL_ODINS_POWER",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,0,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,Ele_DemiHuman,-5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,4,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL);
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@@ -6930,7 +6930,7 @@ REPLACE INTO `item_db_re` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw'
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REPLACE INTO `item_db_re` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,'70',NULL,7,0,0x41000000,63,2,34,3,'80',1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',5,20,NULL,0,'100',NULL,7,0,0x41000000,63,2,34,3,'0',0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,'80',NULL,7,0,0x41000000,63,2,34,4,'80',1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',5,20,NULL,0,'105',NULL,7,0,0x41000000,63,2,34,4,'1',1,17,'bonus bDex,2; bonus2 bSkillAtk,"GN_DESPERADO",25;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',5,20,NULL,0,'105',NULL,7,0,0x41000000,63,2,34,4,'1',1,17,'bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13112,'P_Revolver1','Eden Revlover I',5,0,NULL,0,'44',NULL,7,0,0x41000000,63,2,34,1,'26',0,17,'bonus bHit,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NULL,0,'60',NULL,7,0,0x41000000,63,2,34,1,'40',0,17,'bonus bHit,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',5,0,NULL,0,'76',NULL,7,0,0x41000000,63,2,34,3,'60',0,17,'bonus bHit,-5;',NULL,NULL);
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@@ -7014,7 +7014,7 @@ REPLACE INTO `item_db_re` VALUES (13222,'Bloody_Shell','Bloody Shell',10,10,NULL
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REPLACE INTO `item_db_re` VALUES (13223,'Flare_Sphere','Flare Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13224,'Lightning_Sphere','Lightning Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13225,'Poison_Sphere','Poison Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13226,'Blind_Sphere','Blind Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Shadow;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13226,'Blind_Sphere','Blind Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13227,'Freezing_Sphere','Freezing Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
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# Shurikens & Kunais
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REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
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@@ -8136,7 +8136,7 @@ REPLACE INTO `item_db_re` VALUES (14616,'STR_Biscuit_Stick','Bar Cookie Of Stren
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REPLACE INTO `item_db_re` VALUES (14617,'VIT_Biscuit_Stick','Bar Cookie Of Vitality',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCVIT,1800000,15; /*sc_start SC_INCDEFRATE,600000,rand(11,33);*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar Cookie Of Agility',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14619,'INT_Biscuit_Stick','Bar Cookie Of Intelligence',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1800000,15; sc_start SC_INCMATKRATE,600000,rand(11,111);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,15; sc_start SC_HIT,600000,rand(11,33);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14621,'LUK_Biscuit_Stick','Bar Cookie Of Lucky',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1800000,15; sc_start SC_INCCRI,600000,rand(11,33);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14623,'Golden_Treasure_Box','Golden Treasure Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Items*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14624,'Blue_Scroll','Blue Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blue_Scroll);',NULL,NULL);
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@@ -8258,7 +8258,7 @@ REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,
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REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x4,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,7,NULL,1,0x10,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10%; }",(5+getrefine())*10,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,NULL,NULL,NULL);
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@@ -9286,7 +9286,7 @@ REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,20
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REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Winds; }",500,180,BF_NORMAL;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*Transform to be Eddga when attacking or receiving damage. Drains 5 SP each secs. Success chance by refine value.*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
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@@ -9337,7 +9337,7 @@ REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,
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REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; bonus bMatk,2*getrefine(); bonus bBaseAtk,4*getrefine(); bonus bHealPower,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"AB_JUDEX",20*getrefine()/2; bonus2 bSkillAtk,"PR_MAGNUS",10*getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18973,'Old_Driver_Band','Old Driver Band',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,626,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_POWERSWING",20*getrefine()/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18974,'Old_Driver_Band(Yellow)','Old Driver Band(Yellow)',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,637,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_ARMSCANNON",20*getrefine()/2; bonus2 bSkillAtk,"NC_SELFDESTRUCTION",20*getrefine()/4;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bMatk,4*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*getrefine()/2; if (getrefine()>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (getrefine()>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (getrefine()>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"",-1000; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bMatk,4*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*getrefine()/2; if (getrefine()>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (getrefine()>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (getrefine()>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"SC_GROOMY",-1000; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song\'s_Hat','Old Minstrel Song\'s Hat',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'170',1,628,'bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*getrefine()/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(getrefine()*100);',NULL,NULL);
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