소스 검색

Corrected Spore Explosion on GCC builds
* Follow up to 8f4660b.
* Resolves Spore Explosion not inflicting damage on targets for some GCC builds.
Thanks to @Tokeiburu!

aleos89 8 년 전
부모
커밋
0162ad890e
1개의 변경된 파일1개의 추가작업 그리고 1개의 파일을 삭제
  1. 1 1
      src/map/skill.c

+ 1 - 1
src/map/skill.c

@@ -4094,7 +4094,7 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr_t data)
 				case GN_SPORE_EXPLOSION:
 					clif_skill_damage(src, target, tick, status_get_amotion(src), 0, -30000, 1, skl->skill_id, skl->skill_lv, DMG_SKILL);
 					map_foreachinrange(skill_area_sub, target, skill_get_splash(skl->skill_id, skl->skill_lv), BL_CHAR,
-									   src, skl->skill_id, skl->skill_lv, 0, skl->flag|1|BCT_ENEMY, skill_castend_damage_id);
+									   src, skl->skill_id, skl->skill_lv, tick, skl->flag|1|BCT_ENEMY, skill_castend_damage_id);
 					break;
 				case CH_PALMSTRIKE:
 					{