|
@@ -1544,7 +1544,7 @@ static int battle_calc_base_weapon_attack(struct block_list *src, struct status_
|
|
|
if (sd->equip_index[type] >= 0 && sd->inventory_data[sd->equip_index[type]]) {
|
|
|
int variance = wa->atk * (sd->inventory_data[sd->equip_index[type]]->wlv*5)/100;
|
|
|
atkmin = max(0,atkmin-variance);
|
|
|
- atkmin = min(UINT16_MAX,atkmax+variance);
|
|
|
+ atkmax = min(UINT16_MAX,atkmax+variance);
|
|
|
|
|
|
if (sc && sc->data[SC_MAXIMIZEPOWER])
|
|
|
damage = atkmax;
|