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@@ -10311,6 +10311,7 @@ static const struct _battle_data {
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{ "player_cloak_check_type", &battle_config.pc_cloak_check_type, 1, 0, 1|2|4, },
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{ "player_cloak_check_type", &battle_config.pc_cloak_check_type, 1, 0, 1|2|4, },
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{ "monster_cloak_check_type", &battle_config.monster_cloak_check_type, 4, 0, 1|2|4, },
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{ "monster_cloak_check_type", &battle_config.monster_cloak_check_type, 4, 0, 1|2|4, },
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{ "sense_type", &battle_config.estimation_type, 1|2, 0, 1|2, },
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{ "sense_type", &battle_config.estimation_type, 1|2, 0, 1|2, },
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+ { "gvg_flee_penalty", &battle_config.gvg_flee_penalty, 20, 0, INT_MAX, },
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{ "mob_changetarget_byskill", &battle_config.mob_changetarget_byskill, 0, 0, 1, },
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{ "mob_changetarget_byskill", &battle_config.mob_changetarget_byskill, 0, 0, 1, },
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{ "attack_direction_change", &battle_config.attack_direction_change, BL_ALL, BL_NUL, BL_ALL, },
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{ "attack_direction_change", &battle_config.attack_direction_change, BL_ALL, BL_NUL, BL_ALL, },
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{ "land_skill_limit", &battle_config.land_skill_limit, BL_ALL, BL_NUL, BL_ALL, },
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{ "land_skill_limit", &battle_config.land_skill_limit, BL_ALL, BL_NUL, BL_ALL, },
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