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@@ -1769,7 +1769,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
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//FIXME: Most of these stuff should be calculated once, but how do I fix the memset above to do that? [Skotlex]
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//FIXME: Most of these stuff should be calculated once, but how do I fix the memset above to do that? [Skotlex]
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status->speed = DEFAULT_WALK_SPEED;
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status->speed = DEFAULT_WALK_SPEED;
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//Give them all modes except these (useful for clones)
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//Give them all modes except these (useful for clones)
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- status->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY);
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+ status->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK);
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status->size = (sd->class_&JOBL_BABY)?0:1;
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status->size = (sd->class_&JOBL_BABY)?0:1;
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if (battle_config.character_size && pc_isriding(sd)) { //[Lupus]
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if (battle_config.character_size && pc_isriding(sd)) { //[Lupus]
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