//===== rAthena Script ======================================= 
//= El Dicastes Guide
//===== By: ================================================== 
//= Muad_Dib
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= rAthena Project
//===== Description: ========================================= 
//= [Official Conversion]
//= Guide for the city of El Dicastes.
//===== Additional Comments: ================================= 
//= 1.0 First version. [Joseph]
//= 1.1 Fixed viewpoint syntax. [Euphy]
//= 1.2 Navigation system update. [Euphy]
//============================================================ 

dicastes01,189,191,5	script	Traveler Ichack#info	481,2,2,{
	mes "[Traveler Ichack]";
	mes "Oh!! You are a stranger!";
	mes "I'm Ichack, the first adventurer that arrived here in El Dicastes!";
	next;
	mes "[Traveler Ichack]";
	mes "There was someone in the expedition team claiming that he was the first, but it WAS me. That's right.";
	next;
	mes "[Traveler Ichack]";
	mes "That's why I will provide a service to guide adventurers from Midgard.";
	mes "What would you like to know?";
	F_Navi("[Traveler Ichack]");
	next;
	switch(select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) {
	case 1:
		mes "[Traveler Ichack]";
		mes "Ah~ That's a beautiful building.";
		mes "It's said they discuss important things...";
		next;
		mes "[Traveler Ichack]";
		mes "Please make sure you signed in at the "+F_Navi("Diel","dicastes01,198,351")+", otherwise you'll get in trouble.";
		mes "Go directly north from here and you can't miss it.";
		viewpoint 1,198,351,0,0x00FF00;
		close;
	case 2:
		mes "[Traveler Ichack]";
		mes "The Sapha tribe is so weird. How can they sleep in there?";
		next;
		mes "[Traveler Ichack]";
		mes "You don't understand?";
		mes "You won't believe me until you see it! Go see it for yourself!";
		next;
		mes "[Traveler Ichack]";
		mes "The residential area is divided into 2 areas.";
		mes "The "+F_Navi("lower residential area","dicastes01,136,106")+" is around 7 o'clock, and the ";
		mes F_Navi("upper area","dicastes01,280,283")+" is around 1 o'clock.";
		viewpoint 1,280,283,1,0x01FF01;
		viewpoint 1,136,106,2,0x0066FF;
		close;
	case 3:
		mes "[Traveler Ichack]";
		mes "Because of the dangers here, we need better security...";
		mes "Have you ever been to the ";
		mes F_Navi("training room","dicastes01,255,172")+"? The training guards seem to never sleep!";
		viewpoint 1,255,172,3,0xFFCCCC;
		close;
	case 4:
		mes "[Traveler Ichack]";
		mes "This is one of the most important reasons why they live here.";
		mes "If you go to the "+F_Navi("factory","dicastes01,97,256")+", you can see the recently refined Bradium.";
		viewpoint 1,97,256,4,0x0066FF;
		close;
	case 5:
		mes "[Traveler Ichack]";
		mes "Although I arrived here as the first adventurer, the owner of the pub was the first person here.";
		mes F_Navi("Bumen Florine's pub","dicastes01,136,106")+" is located underground in the lower residential area.";
		mes "He might have some valuable information for you.";
		viewpoint 1,136,106,5,0xFF3300;
		close;
	case 6:
		mes "[Traveler Ichack]";
		mes "The "+F_Navi("cats","dicastes01,199,39")+" don't seem to have a good relationship with the Sapha like we do.";
		mes "Perhaps it's because trading is involved.";
		mes "Poor cats. They must be shivering from the cold out there.";
		next;
		mes "[Traveler Ichack]";
		mes "You can find their caravan just outside the gates.";
		viewpoint 1,199,39,6,0x9933FF;
		close;
	}
OnTouch:
	if (ep13_3_invite == 6) 
		emotion ET_SURPRISE;
	end;
}
