//===== eAthena Script =======================================
//= Jobchanger Script
//===== By: ==================================================
//= eAthena Scripting Team
//===== Current Version: =====================================
//= 2.0
//===== Compatible With: =====================================
//= Athena Version RC1+
//===== Description: =========================================
//= Changes to every class ingame.
//= Making sure they become the right class.
//===== Additional Comments: =================================
//Added missing param into resetlevel [Lupus]
//Remade Adv. Classes Menu. [shadowlady]
//============================================================

prontera.gat,160,186,6	script	Jobchanger	94,{
mes "[ ^0065DFJobra^000000 ]";
mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
next;
menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice;
LNovice2:
	if ((readparam(11) >= 99)  && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Ummmm, excuse me... o.O...";
	mes "You don't MEET the class requirements...";
	mes "Hey! You're not ready! Get away, punk! *rolls eyes*";
	mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
	cutin "kafra_01",255;
	close;

Lchange:
	mes "[ ^0065DFJobra^000000 ]";
	mes "We shall start the ceremony....";
	next;
	if(oldclass > 0) goto Llevelcheck;
	set oldclass, readparam(19);
	jobchange 24;
	resetlvl(1);
	mes "[ ^0065DFJobra^000000 ]";
	mes "You have been reborn...";
	cutin "kafra_01",255;
	close;

Llevelcheck:
	if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses;
	mes "[ ^0065DFJobra^000000 ]";
	mes "You need a higher level to change...";
	cutin "kafra_01",255;
	close;

Ladvclasses:
//Lord Knight & Paladin
	if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh;
	if(readparam(19) == 4002 && oldclass == 7) goto Llordknight;
	if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin;
//Assassin Cross & Stalker
	if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh;
	if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross;
	if(readparam(19) == 4007 && oldclass == 17) goto Lstalker;
//High Priest & Champion
	if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh;
	if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest;
	if(readparam(19) == 4005 && oldclass == 15) goto Lchampion;
//Sniper & Clown & Gypsy
	if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh;
	if(readparam(19) == 4004 && oldclass == 11) goto Lsniper;
	if(readparam(19) == 4004 && oldclass == 19) goto Lclown;
	if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy;
//Whitesmith & Creator
	if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh;
	if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith;
	if(readparam(19) == 4006 && oldclass == 18) goto Lcreator;
//High Wizard & Professor
	if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage;
	if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard;
	if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Please... Remove your cart, leave your falcon and get off your peco before.";
	mes "[" + readparam(19) + "] [" + oldclass + "]";
	cutin "kafra_01",255;
	close;
//Lord Knight & Paladin
Lswordsmanhigh:
	mes "[ ^0065DFJobra^000000 ]";
 	mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
	cutin "kafra_01",255;
	jobchange 4002;
	close;

Llordknight:
	mes "[ ^0065DFJobra^000000 ]";
	mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
	mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
	mes "...";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Yes! You are ready to become... a Lord Knight! ";
	mes "Go save a Damsel in Distress or something..";
     	cutin "kafra_01",255;
	jobchange 4008;
	close;

Lpaladin:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on....";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Go Forth On Your Mission To Serve God";
	mes "This Mission is Free of Charge";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "That means your not getting paid dumbass!";
	emotion 29;
	cutin "kafra_01",255;
	jobchange 38;
	close;
//Assassin Cross & Stalker
Ltheifhigh:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
	cutin "kafra_01",255;
	jobchange 4007;
	close;

Lassassincross:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Poof! Kekeke... ";
	cutin "kafra_01",255;
	jobchange 4013;
	close;

Lstalker:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Hmf.";
	mes "How goes the stalking lately?";
	mes "Found Any New Victims?";
	cutin "kafra_01",255;
	jobchange 41;
	close;
//High Priest & Champion
Lacolytehigh:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Yay.. go read a Bible.. or whatever.. er..yeah";
	cutin "kafra_01",255;
	jobchange 4005;
	close;

Lhighpriest:
	mes "[ ^0065DFJobra^000000 ]";
	mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
	cutin "kafra_01",255;
	jobchange 4009;
	close;

Lchampion:
	mes "[ ^0065DFJobra^000000 ]";
	mes "You are the Champion of the Weak and Poor.";
	mes "Wow it must suck being you ^_^!!!";
	cutin "kafra_01",255;
	jobchange 39;
	close;

//Sniper & Clown & Gypsy
Larcherhigh:
	mes "[ ^0065DFJobra^000000 ]";
	mes "I used to poke things with a stick when I was a child..";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
	cutin "kafra_01",255;
	jobchange 4004;
	close;

Lsniper:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
	jobchange 35;// Job: Job_Sniper
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
	mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
	cutin "kafra_01",255;
	setfalcon;
	jobchange 4012;
	close;
Lclown:
	mes "[ ^0065DFJobra^000000 ]";
	mes "What an amusing fellow.";
	mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
	cutin "kafra_01",255;
	jobchange 43;
	next;
Lgypsy:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
	cutin "kafra_01",255;
	jobchange 44;
	close;

//Whitesmith & Creator
Lmerchanthigh:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
	mes "Well its not me!.. >_>..... <_<... bah.. ";
	cutin "kafra_01",255;
	jobchange 4006;
	close;

Lwhitesmith:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
	cutin "kafra_01",255;
	jobchange 4011;
	close;
Lcreator:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Create potions for the swordmen of Rune-Midgart";
	cutin "kafra_01",255;
	jobchange 42;
	close;
//High Wizard & Professor
Lmagehigh:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
	cutin "kafra_01",255;
	jobchange 4003;
	close;

Lhighwizard:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......";
	cutin "kafra_01",255;
	jobchange 4010;
	close;

Lprofessor:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Time for you to teach your first quantum physics class";
	cutin "kafra_01",255;
	jobchange 40;
	close;

LFirstClass:
	if(class != 0) goto Lnovice;
	if(joblevel<10) goto Ljobten;
	if(SkillPoint != 0) goto Lskillpt;
	mes "[ ^0065DFJobra^000000 ]";
	mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess...";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Pick a job, any job! Bwahaha.........";
	menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel;

Lnovice:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Ummmm, excuse me... o.O...";
	mes "You don't LOOK like a novice...";
	mes "Hey! You're no novice! Get away, punk! *rolls eyes*";
	mes "Only NOVICES can change into the First Job... jeeze.";
	cutin "kafra_01",255;
	close;

Lskillpt:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Please use up all your skill points before changing into the next job! ";
	cutin "kafra_01",255;
	close;

Ljobten:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'";
	cutin "kafra_01",255;
	close;

LSword:
	mes "[ ^0065DFJobra^000000 ]";
 	mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
	cutin "kafra_01",255;
	jobchange 1;// Job: Job_Swordman
	close;

LMage:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
	cutin "kafra_01",255;
	jobchange 2;// Job: Job_Mage
	close;

LThief:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
	cutin "kafra_01",255;
	jobchange 6;// Job: Job_Thief
	close;

LMerc:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
	mes "Well its not me!.. >_>..... <_<... bah.. ";
	cutin "kafra_01",255;
	jobchange 5;// Job: Job_Merchant
	close;

LAco:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Yay.. go read a Bible.. or whatever.. er..yeah";
	cutin "kafra_01",255;
	jobchange 4;// Job: Job_Acolyte
	close;

LArch:
	mes "[ ^0065DFJobra^000000 ]";
	mes "I used to poke things with a stick when I was a child..";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
	cutin "kafra_01",255;
	jobchange 3;// Job: Job_Archer
	close;

LSecondClass:
	if(SkillPoint != 0) goto Lskillpt;
	if(joblevel<40) goto Ljobforty;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Nice... you are ready to change into the Second Job! Things get really fun after this!";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "What would you like to be? (Please be the preliminary job)";
	menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel;

	Ljobforty:
		mes "[ ^0065DFJobra^000000 ]";
		mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
		cutin "kafra_01",255;
		close;

	LKnight:
		if(class !=1) goto LNotSword;
		mes "[ ^0065DFJobra^000000 ]";
		mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
		mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
		mes "...";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Yes! You are ready to become... a Knight! ";
		mes "Go save a Damsel in Distress or something..";
		cutin "kafra_01",255;
		jobchange 7;// Job: Job_Knight
		close;


	LNotSword:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
		mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
		cutin "kafra_01",255;
		close;

	LHunter:
		if(class !=3) goto LNotArcher;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
		jobchange 11;// Job: Job_Hunter
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
		mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
		cutin "kafra_01",255;
		setfalcon;
		close;

    LNotArcher:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Guess what?";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "YOU'RE NOT AN ARCHER >_<....";
		mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
		mes "Go away! *grumble grumble*";
		cutin "kafra_01",255;
		close;

	LBlacksmith:
		mes "[ ^0065DFJobra^000000 ]";
		if(class !=5) goto LNotMerc;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
		cutin "kafra_01",255;
		jobchange 10;// Job: Job_Blacksmith
		close;

	LNotMerc:
		mes "[ ^0065DFJobra^000000 ]";
		mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
		mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
		cutin "kafra_01",255;
		close;

	LAssassin:
		if(class !=6) goto LNotThief;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Poof! Kekeke... ";
		jobchange 12;// Job: Job_Assassin
		cutin "kafra_01",255;
		close;

	LNotThief:
		mes "[ ^0065DFJobra^000000 ]";
		mes ".... You're not even a thief.. >_>... go away..";
		cutin "kafra_01",255;
		close;

	LPriest:
		if(class !=4) goto LNotAco;
		mes "[ ^0065DFJobra^000000 ]";
		mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
		jobchange 8;// Job: Job_Priest
		cutin "kafra_01",255;
		close;

	LNotAco:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
		cutin "kafra_01",255;
		close;

	LWizard:
		if(class !=2) goto LNotMage;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
		jobchange 9;// Job: Job_Wizard
		cutin "kafra_01",255;
		close;

	LNotMage:
		mes "[ ^0065DFJobra^000000 ]";
		mes "I bet you've never cast a spell in your life.. go away >_>...";
		cutin "kafra_01",255;
		close;

LSecondClass2:
	if(SkillPoint != 0) goto Lskillpt;
	if(joblevel<40) goto Ljobforty;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Wow, your ready to become second job already?!";
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Very well then, what would you like to be?";
	menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;

	LCrusader:
		if(class !=1) goto LNotSword2;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
		next;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Oooo~~~ yeah, thats it... yummy...";
		jobchange 14;// Job: Job_Crusader
		cutin "kafra_01",255;
		close;

	LNotSword2:
	    	mes "[ ^0065DFJobra^000000 ]";
		mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
		mes ".......Everybody can't be a Crusader.";
		cutin "kafra_01",255;
	     	close;

	LBardDancer:
		if(sex==0) goto LBard;
		if(sex==1) goto LDancer;

	LBard:
		if(class !=3) goto LNotArch3;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
		jobchange 19;// Job: Job_Bard
		cutin "kafra_01",255;
		close;

	LNotArch3:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
		mes "Silly players.. just don't know when to stop...";
		cutin "kafra_01",255;
		close;

	LDancer:
		if(class !=3) goto LNotArch2;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
		jobchange 20;// Job: Job_Dancer
		cutin "kafra_01",255;
		close;

	LNotArch2:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
		mes "Silly players.. just don't know when to stop...";
		cutin "kafra_01",255;
		close;

	LAlchemist:
		mes "[ ^0065DFJobra^000000 ]";
		if(class !=5) goto LNotMerc2;
		mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
		jobchange 18;// Job: Job_Alchem
		cutin "kafra_01",255;
		close;


	LNotMerc2:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Ummm... no, you gotta be a Merchant first...";
		cutin "kafra_01",255;
		close;

	LRogue:
		if(class !=6) goto LNotThief2;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
		jobchange 17;// Job: Job_Rogue
		cutin "kafra_01",255;
		close;

	LNotThief2:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Look... you gotta be a THIEF before becoming a Rogue..";
		mes "I know you think they are really cool.. but NO is NO!";
		cutin "kafra_01",255;
		close;

	LMonk:
		if(class !=4) goto LNotAco2;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Nice.... Monks are pretty darn cool!";
		jobchange 15;// Job: Job_Monk
		cutin "kafra_01",255;
		close;

	LNotAco2:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
		mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
		cutin "kafra_01",255;
		close;

	LSage:
		if(class !=2) goto LNotMage2;
		mes "[ ^0065DFJobra^000000 ]";
		mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
		mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
		jobchange 16;// Job: Job_Sage
		cutin "kafra_01",255;
		close;

	LNotMage2:
		mes "[ ^0065DFJobra^000000 ]";
		mes "Other jobs except `Mage' are not permitted to be Sages.";
		cutin "kafra_01",255;
		close;

LCancel:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Blah.. be that way.. >_>..";
	cutin "kafra_01",255;
	close;

LSuperNovice:
	if(Class == 23) goto L_Twice;
	if(Class != 0) goto L_Otherjob;
	if(JobLevel < 10) goto L_LowSkill;
	if(BaseLevel < 45) goto L_Lowlevel;
	if(SkillPoint != 0) goto L_StillSk; 
	mes "[ ^0065DFJobra^000000 ]";
	mes "Hello, Novice!";
	mes "Are you enjoying yourself as a novice, the preferred class of the common man?";
	menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel;

L_SNChange:
	mes "[ ^0065DFJobra^000000 ]";
	mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!";
	mes "Have fun with all those skills.";
	cutin "kafra_01",255;
	jobchange 23;
	close;

L_LowSkill:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Well...it seems your level is a little too common at the moment.";
	mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice.";
	cutin "kafra_01",255;
	close;

L_LowLevel:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Well...it seems your level is a little too common at the moment.";
	mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice.";
	cutin "kafra_01",255;
	close;

L_StillSk:
	mes "[ ^0065DFJobra^000000 ]";
	mes "Well...it seems you still have some skill points.";
	mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs.";
	cutin "kafra_01",255;
	close;

L_Twice:
	mes "[ ^0065DFJobra^000000 ]";
	mes "You are already a Super Novice...";
	cutin "kafra_01",255;
	close;

L_Otherjob:
	next;
	mes "[ ^0065DFJobra^000000 ]";
	mes "Such people don't have a place in Novice common society.  I'm sorry.";
	cutin "kafra_01",255;
	close;
}
