//===== eAthena Script ======================================= 
//= Einbroch Town
//===== By: ================================================== 
//= Nexon
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= eAthena Revision 3000+
//===== Description: ========================================= 
//=
//===== Additional Comments: ================================= 
//= 0.2 Added some NPCs [MasterOfMuppets]
//= 0.3 Added a few npcs by reddozen [MasterOfMuppets]
//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets]
//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite.
//= 0.4b Added missing close [Komurka]
//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
//=	Info provided by RockmanEXE [erKURITA]
//= 0.6 Implemented a crap quest [MasterOfMuppets]
//= 0.7 Implemented an inn NPC [MasterOfMuppets]
//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets]
//= 	Dj-Yhn for scripting it.
//= 0.9 Removed Duplicates [Silent]
//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
//= 1.1	Split quests into quests/cities_einbroch.txt [Evera]
//= 1.2 Split more quests into above file [Evera]
//============================================================


//== some boards, signs ======================
einbroch.gat,220,208,5	script	Notice Board#01	858,{
	mes "[Weapon Shop Entrance]";
	close;
}

einbroch.gat,183,174,5	script	Bulletin Board#01	858,{
	mes "East - Weapon Shop, Hotel";
	mes "South - Factory";
	mes "Southwest - Airship Repair Shop,";
	mes "Laboratory";
	mes "Northwest - Airport";
	close;
}

einbroch.gat,244,255,5	script	Bulletin Board#02	858,{
	mes " ";
	mes " Train Station";
	close;
}
	
einbroch.gat,68,206,5	script	Bulletin Board#03	858,{
	mes " ";
	mes " Airship Airport";
	close;
}
	
einbroch.gat,162,256,5	script	Bulletin Board#04	858,{
	mes "East - Train Station";
	mes "Southeast - Hotel";
	mes "South - Weapon Shop, Factory";
	mes "Southwest - Airport, Airship Repair";
	mes "Shop, Laboratory";
	close;
}

einbroch.gat,235,141,5	script	Bulletin Board#05	858,{
	mes "Southwest- Airship Repair Shop,";
	mes "Laboratory";
	mes "Northwest- Airport";
	mes "Northwest- Weapon Shop, Hotel, Train";
	mes "Station";
	close;
}

//===== Town NPC ===========================================
function	script	Ein_Tower	{
	mes "["+ @Tower_Name$ +"]";
	mes "Good day~";
	mes "I'm " + @Tower_Name$ +", your";
	mes "guide to exploring";
	mes "the Einbroch Tower.";
	next;
	mes "["+ @Tower_Name$ +"]";
	mes "Einbroch Tower offers";
	mes "the best view of our city";
	mes "and it's a great place to";
	mes "meet with friends or take";
	mes "a date. The Einbroch Tower";
	mes "admission fee is 10 zeny.";
	next;
	mes "["+ @Tower_Name$ +"]";
	mes "Right now, we're offering";
	mes "a special promotion called";
	mes "the Apple Combo Set for only";
	mes "20 zeny. This set includes";
	mes "Einbroch Tower admission";
	mes "and an Apple to snack on.";
	next;
	menu "Tower Admission Only",s_Tower,"Apple Combo Set",s_Apple,"Cancel",-;

	mes "["+ @Tower_Name$ +"]";
	mes "I see.";
	mes "Feel free to";
	mes "come back any";
	mes "time. Thank you.";
	close2;
	return;
	
s_Tower:
	if(Zeny < 10)goto s_NEnough;
	set Zeny,Zeny - 10;
s_Tower2:
	mes "["+ @Tower_Name$ +"]";
	mes "Thank you for";
	mes "using our services.";
	mes "Let me guide you to";
	mes "the tower right away.";
	close2;
	warp "einbroch.gat",174,204;
	return;
	
s_Apple:
	if(Zeny < 20)goto s_NEnough;
	mes "["+ @Tower_Name$ +"]";
	mes "Before I guide you to";
	mes "the tower, let me check";
	mes "your status to insure";
	mes "your safety before I give";
	mes "you the Apple Combo Set.";
	next;
	set Zeny,Zeny - 20;
	getitem 512,1;
	goto s_Tower2;
	
s_NEnough:
	mes "["+ @Tower_Name$ +"]";
	mes "I'm sorry but you don't";
	mes "have enough zeny for the";
	mes "requested service.";
	close2;
	return;
}
	
einbroch.gat,176,172,5	script	Khemko	855,{
	set @Tower_Name$,"Khemko";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,218,198,5	script	Mark	855,{
	set @Tower_Name$,"Mark";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,174,228,5	script	Oberu	855,{
	set @Tower_Name$,"Oberu";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,175,196,5	script	Morei	854,{
	mes "[Morei]";
	mes "Greetings,";
	mes "I am Morei,";
	mes "Assistant Guide";
	mes "of Einbroch Tower.";
	next;
	mes "[Morei]";
	mes "If you wish to return";
	mes "to the ground floor,";
	mes "please let me know.";
	mes "Would you like to go";
	mes "back to ground level?";
	next;
	menu "Yes.",s_Goback,"No.",-;

	mes "[Morei]";
	mes "I see.";
	mes "I hope you";
	mes "enjoy your time";
	mes "in Einbroch Tower.";
	close;
s_Goback:
	mes "[Morei]";
	mes "I see.";
	mes "Let me lead you";
	mes "to the ground floor.";
	mes "Thank you for using";
	mes "our services.";
	close2;
	set @towerwarp,rand(1,3);
	if(@towerwarp == 0)warp "einbroch.gat",218,196;
	if(@towerwarp == 1)warp "einbroch.gat",178,172;
	if(@towerwarp == 3)warp "einbroch.gat",172,228;
	end;
}
	
einbroch.gat,208,208,3	script	Kesunboss	850,{
	mes "[Kesunboss]";
	mes "Lady Calla is the";
	mes "epitome of elegance,";
	mes "a veritable goddess";
	mes "of Einbroch";
	next;
	mes "[Kesunboss]";
	mes "Her gentle voice,";
	mes "that angelic smile, her";
	mes "kindness and warmth";
	mes "towards other people";
	mes "and above all...";
	next;
	mes "[Kesunboss]";
	mes "Calla's family";
	mes "is wealthy beyond";
	mes "imagination! She's";
	mes "perfect! I don't know who";
	mes "she'll marry, but he'd be";
	mes "a lucky gentleman, I'm sure.";
	next;
	mes "[Kesunboss]";
	mes "Lady Calla lives in a magnificent";
	mes "mansion that makes other houses";
	mes "look like schacks in comparison.";
	mes "Head north and then west from";
	mes "here if you wish to marvel in its";
	mes "beauty and elegance.";
	close;
}

einbroch.gat,232,255,5	script	Khowropher	847,{
	mes "[Khowropher]";
	mes "^6A6A6A*Cough cough*^000000";
	mes "Jiminy! The air here";
	mes "is so thick and grimy!";
	mes "And it's worse for us old";
	mes "people with breathing";
	mes "problems! ^111111*Haaack*^000000";
	next;
	mes "[Khowropher]";
	mes "I don't care if they keep";
	mes "building more and more";
	mes "factories and homes in this";
	mes "town. Still, I'd like to spend";
	mes "the rest of my life somewhere";
	mes "quiet and with clean air...";
	next;
	mes "[Khowropher]";
	mes "Then again, Einbroch is my";
	mes "hometown and I can't just up";
	mes "and leave. I suppose it's my";
	mes "fate to suffer from this fould air";
	mes "until the day I die.^6A6A6A*Sigh...*";
	close;
}

einbroch.gat,259,327,5	script	Leslie	846,{
	mes "[Leslie]";
	mes "^6A6A6A*Cough cough*^000000";
	mes "Laaaand sakes!";
	next;
	mes "[Leslie]";
	mes "An old woman like me";
	mes "can't breathe this air! How";
	mes "do people even live in all this";
	mes "smog? Sure, the air in Einbech";
	mes "isn't pristine, but the air here in";
	mes "Einbroch is much worse! ^111111*Cough~!*^000000";
	next;
	mes "[Leslie]";
	mes "I hate coming here";
	mes "sometimes! The air is";
	mes "totally polluted and this";
	mes "city is full of stuck up";
	mes "pricks! But they sell stuff";
	mes "here I can't buy back home...";
	close;
}

einbroch.gat,232,272,3	script	Train Station Staff#01::EinbrochTrain	852,{
	mes "[Staff]";
	mes "Welcome to";
	mes "the Train Station.";
	mes "Trains to Einbech";
	mes "are always running";
	mes "so if you miss one,";
	mes "it's no problem.";
	next;
	mes "[Staff]";
	mes "The fare to board the";
	mes "train that runs the Einbroch";
	mes "to Einbech line is 200 zeny.";
	mes "Would you like to buy a ticket?";
	next;
	menu "Yes.",s_Yes,"No.",-,"About the Enviroment...",s_Enviroment;

	mes "[Staff]";
	mes "Very well, then.";
	mes "Please enjoy your";
	mes "stay in Einbroch.";
	close;
s_Yes:
	if(Zeny < 200)goto s_NEnough;
	mes "[Staff]";
	mes "Thank you";
	mes "very much.";
	mes "Have a safe trip.";
	mes "^111111*Ahem*^000000 All aboard!";
	close2;
	set Zeny,Zeny - 200;
	warp "einbech.gat",43,215;
	end;
s_NEnough:
	mes "[Staff]";
	mes "I'm sorry but you";
	mes "do not have enough";
	mes "money to pay the fee.";
	close;
s_Enviroment:
	mes "[Staff]";
	mes "Einbroch is infamous for";
	mes "its air pollution, no doubt";
	mes "caused by the industrial";
	mes "facilities located here.";
	mes "it's really horrible...";
	next;
	mes "[Staff]";
	mes "Sometimes the air pollution";
	mes "gets so bad that it becomes";
	mes "hard to breathe. If you hear";
	mes "the Einbroch Smog Alert, you";
	mes "should find shelter immediately!";
	close;
}
	
einbroch.gat,252,301,3	duplicate(EinbrochTrain)	Train Station Staff#02	852

einbroch.gat,228,121,5	script	Little Toby	855,{
	mes "[Little Toby]";
	mes "Excuse me...";
	mes "But I'm lost!";
	mes "I can't find my";
	mes "mom or dad!";
	next;
	mes "[Little Toby]";
	mes "A-am I at the airport?!";
	mes "My parents are suposed";
	mes "to come get me, but I still";
	mes "haven't found them! We just";
	mes "moved here, so i dont know";
	mes "where anything is!";
	next;
	mes "[Little Toby]";
	mes "W-wait!";
	mes "Where are you";
	mes "going?! Dont leave";
	mes "me, I'm all alone...!";
	close;
}
	
einbroch.gat,229,149,3	script	Sleik	854,{
	mes "[Sleik]";
	mes "Surprisingly, we have";
	mes "a Train Station that everyone";
	mes "has been calling a victory for";
	mes "science. I mean, shouldn't we";
	mes "be more amazed by the airship";
	next;
	mes "[Sleik]";
	mes "Now, if you want to know";
	mes "where the train actually goes";
	mes "I wouldn't be able to tell you.";
	mes "After all, I never rode it. But";
	mes "still, I guess having our own";
	mes "Train Station is a good thing";
	close;
}

einbroch.gat,236,191,3	script	Tan	855,{
	mes "[Tan]";
	mes "All the factories";
	mes "here in Einbroch are";
	mes "causing a serious air";
	mes "pollution problem.";
	next;
	mes "[Tan]";
	mes "I'm an Airship engineer and";
	mes "everyday, all day long, I deal";
	mes "with oil stains and all sorts";
	mes "of pollutants. i'm supprised";
	mes "I havn't gotten sick yet...";
	next;
	mes "[Tan]";
	mes "Still, I try to be careful";
	mes "when I can. Whenever I go";
	mes "out into the city's red fog,";
	mes "I always wear my Flu Mask.";
	mes "If you'll be here a while,";
	mes "you should carry one with you.";
	close;
}

ein_in01.gat,31,217,3	script	Cendadt	851,{

	mes "[Cendadt]";
	mes "This factory has a lot";
	mes "of things that need fixing,";
	mes "pronto! I'm amazed that";
	mes "the place is still operating!";
	next;
	mes "[Cendadt]";
	mes "Lucky for us, I head that";
	mes "some altruistic adventurers";
	mes "have been donating materials";
	mes "to help keep this factory from";
	mes "falling apart... Or worse.";
	mes "But that's just a rumor.";
	next;
	mes "[Cendadt]";
	mes "^6A6A6A*Sigh*^000000";
	mes "Even if it is true,";
	mes "there's nothing no one";
	mes "here can do. Nobody has";
	mes "the courage to challenge";
	mes "the system, you know?";
	next;
	mes "[Cendadt]";
	mes "I...";
	mes "I better get";
	mes "back to work";
	mes "before I get";
	mes "in trouble...";
	close;
}

ein_in01.gat,36,204,3	script	Rombell	851,{

	mes "[Rombell]";
	mes "It's great that the";
	mes "factory is making good";
	mes "business and drawing";
	mes "in a lot of profit, but I still";
	mes "have one major convern.";
	next;
	mes "[Rombell]";
	mes "The ammount of pollution";
	mes "that this place is causing";
	mes "is horrific! We've got these";
	mes "machines blowing out toxic";
	mes "gas all day long! The air";
	mes "can't be safe for very long...";
	next;
	mes "[Rombell]";
	mes "I mean, the air we're";
	mes "breathing right now is";
	mes "pretty foul and things";
	mes "are only going to get";
	mes "worse. How can we";
	mes "solve this problem?";
	close;
}

ein_in01.gat,49,202,3	script	Dorf	851,{

	mes "[Dorf]";
	mes "machines are sooo";
	mes "convenient. Just look";
	mes "at this contraption easily";
	mes "do tasks that'd be tough";
	mes "for me to finish alone";
	next;
	mes "[Dorf]";
	mes "Now this is what";
	mes "I call technology!";
	mes "Sure, it takes effort and";
	mes "money to make one of";
	mes "these, but what do I care?";
	next;
	mes "[Dorf]";
	mes "I've got no problems,";
	mes "so long as this freaking";
	mes "thing keeps working the";
	mes "way I want it to!";
	close;
}

ein_in01.gat,48,220,3	script	Lowe	851,{

	mes "[Lowe]";
	mes "...";
	next;
	mes "[Lowe]";
	mes "...";
	mes "......";
	next;
	mes "[Lowe]";
	mes "...";
	mes "......";
	mes ".........";
	next;
	mes "[Lowe]";
	mes "Hey. Why are you";
	mes "looking at me like";
	mes "that? There's no idle";
	mes "chatting allowed at work.";
	mes "If Canphotii catches";
	mes "you, you'll be punished";
	next;
	mes "[Lowe]";
	mes "Oh wait...";
	mes "You don't work here.";
	mes "I appologize, that kind";
	mes "of reaction's an old";
	mes "habit for me, adventurer.";
	close;
}

ein_in01.gat,43,253,4	script	Canphotii	852,{

	mes "[Canphotii]";
	mes "Hustle, hustle!";
	mes "Pick up the pace!";
	mes "Anyone working too";
	mes "slowly will be punished!";
	next;
	mes "[Canphotii]";
	mes "Can't you understand";
	mes "that?! Now go to your";
	mes "station and get back to";
	mes "work! Wait, are you even";
	mes "an employee? If not, then";
	mes "stop wandering around!";
	next;
	mes "[Canphotii]";
	mes "You're not supposed";
	mes "to be able to get in here!";
	mes "I can't believe they let you";
	mes "in! This requires extreme";
	mes "disciplinary action!";
	close;
}

ein_in01.gat,68,209,4	script	Khashurantze	852,{

	mes "[Khashurantze]";
	mes "I'm sorry, but you need";
	mes "special authority in order";
	mes "to enter this place. I'll have";
	mes "to ask you to leave right now.";
	if(EinFactory > 0)goto L_work;
	close2;
	warp "einbroch.gat",179,63;
	end;

L_work:
	next;
	mes "[Khashurantze]";
	mes "Oh? Mr. Zelmeto asked you to help out?";
	mes "In that case excuse me.";
	close;
}

ein_in01.gat,113,211,3	script	Treinz	851,{

	mes "[Treinz]";
	mes "If you just pay me money,";
	mes "I'll be your slave! There's";
	mes "nothing I won't do! Anything";
	mes "is fair game. Hell, I'll get buck";
	mes "naked if you pay me enough.";
	next;
	mes "[Treinz]";
	mes "If you pay me what I'm";
	mes "worth, I'll work hard at";
	mes "any task you set me to.";
	mes "Sure, mining's rough, but";
	mes "as long as the zeny's coming";
	mes "in, I'm happy. Heh heh heh~";
	close;
}

ein_in01.gat,84,218,3	script	Tsuen	851,{

	mes "[Tsuen]";
	mes "There was a time";
	mes "when I dreamed of";
	mes "being an adventurer,";
	mes "just like you. But that";
	mes "was a long time ago...";
	next;
	mes "[Tsuen]";
	mes "Now, I'm nothing but";
	mes "a factory manager. Still,";
	mes "even if my job's not that";
	mes "great, I'm pretty satisifed.";
	mes "I'm sure people enjoy the";
	mes "products I oversee and all...";
	next;
	mes "[Tsuen]";
	mes "Maybe my life was meant";
	mes "to be this way, even if it's";
	mes "not how I planned it. But the";
	mes "time will come when I up and";
	mes "leave and travel the world";
	mes "once I get my chance!";
	next;
	mes "[Tsuen]";
	mes "I hope the day will";
	mes "come when I can meet";
	mes "you out in that big wide";
	mes "world and greet you as";
	mes "a fellow adventurer.";
	close;
}

ein_in01.gat,85,261,3	script	Zherin	851,{

	mes "[Zherin]";
	mes "I'm in charge of this";
	mes "blast furnace which";
	mes "contains all of this";
	mes "boiling magma.";
	next;
	mes "[Zherin]";
	mes "Even though it doesn't";
	mes "require actual labor, this";
	mes "job is pretty tiring. I've got";
	mes "to pay careful attention all";
	mes "the time. It's pretty stressful.";
	next;
	mes "[Zherin]";
	mes "Still, I'm proud of my job";
	mes "since I have the responsibility";
	mes "of ensuring employee safety.";
	mes "Anyway, don't get too close";
	mes "to the furnace. It won't do if";
	mes "you get burned on accident!";
	close;
}

ein_in01.gat,64,271,3	script	Vonstein	851,{

	mes "[Vonstein]";
	mes "Staring at this";
	mes "bubbling hot liquid";
	mes "metal gives me a good";
	mes "feeling inside. It's like";
	mes "that stuff can melt anything!";
	next;
	mes "[Vonstein]";
	mes "Imagine covering an";
	mes "entire street of people";
	mes "with that stuff! Bwahah--";
	mes "Oh, I'm sorry if I'm talking";
	mes "crazy talk! I'm just kidding~";
	close;	
}

ein_in01.gat,33,275,9	script	Pevtatin	848,{

	mes "[Pevtatin]";
	mes "Good god!";
	mes "I'm so stressed!";
	mes "It's been nonstop";
	mes "since I moved here!";
	next;
	mes "[Pevtatin]";
	mes "The work is tough and";
	mes "already the boss hates";
	mes "me! I didn't move here";
	mes "for this! Still, the pay is";
	mes "decent so I guess I should";
	mes "endure just a little longer.";
	next;
	mes "[Pevtatin]";
	mes "Here goes...!";
	mes "Yo-heave-ho!";
	mes "Yo-heave-ho~!";
	close;
}

ein_in01.gat,87,237,3	script	Dinje	850,{

	mes "[Dinje]";
	mes "Do you know why a woman";
	mes "like me has to work in this";
	mes "factory? I'll tell you why...";
	next;
	mes "[Dinje]";
	mes "My lazy husband, Gesin,";
	mes "is just lying there on the";
	mes "ground! So I have to work";
	mes "in order to support us!";
	next;
	mes "[Dinje]";
	mes "We can't rest for even";
	mes "a second if we want to save";
	mes "enough money to become";
	mes "wealthy and powerful some";
	mes "day. Don't you understand?";
	next;
	mes "[Dinje]";
	mes "Well, my husband obviously";
	mes "doesn't! How can he not know";
	mes "how the real world works?!";
	mes "Hey, kick his ass for me if";
	mes "he doesn't wake up soon!";
	close;
}

ein_in01.gat,103,238,9	script	Gesin	849,{

	mes "[Gesin]";
	mes "Arrgh!";
	mes "This is killing me!";
	mes "Why should I be rich?!";
	mes "What's wrong with living";
	mes "within our means?";
	next;
	mes "[Gesin]";
	mes "I've got no problem";
	mes "with my current way";
	mes "of life, but the old ball";
	mes "and chain disagrees.";
	mes "Why is she so obsessed";
	mes "with riches and power?";
	next;
	mes "[Gesin]";
	mes "Well, in any case, I'd";
	mes "like to help her, but I can't";
	mes "get up! I'm exhausted and";
	mes "my body is just overtaxed.";
	mes "I have no strength at all.";
	next;
	mes "[Gesin]";
	mes "This is horrible~";
	mes "I should be resting";
	mes "instead of worrying";
	mes "about making money...";
	close;
}

einbroch.gat,188,72,3	script	Keneshiotz	855,{

	mes "[Keneshiotz]";
	mes "This city is full of sky";
	mes "high smokestacks and";
	mes "the droning hum of machines.";
	next;
	mes "[Keneshiotz]";
	mes "Sure, the air is polluted,";
	mes "but I think it's a fair price";
	mes "to pay for wealth and a";
	mes "modern life of comfort.";
	mes "Screw the environment!";
	next;
	mes "[Keneshiotz]";
	mes "I'd much rather live like";
	mes "this than end up like those";
	mes "backwards vagrants in that";
	mes "filthy Einbech. Don't they";
	mes "know that money makes";
	mes "the world go 'round?";
	close;
}

ein_in01.gat,206,224,2	script	Hotel Employee	855,{

	mes "[Hotel Employee]";
	mes "Good day, welcome to the";
	mes "Einbroch Hotel. The staff is";
	mes "always striving to accomodate";
	mes "our guests with the highest";
	mes "standards in cleanliness,";
	mes "service and convenience~";
	next;
	menu "Save",s_Save,"Take Rest- 5,000 zeny",s_Rest,"Cancel",-;

	mes "[Hotel Employee]";
	mes "Thank you and";
	mes "please come again~";
	close;

s_Save:
	savepoint "ein_in01.gat",199,224;
	mes "[Hotel Employee]";
	mes "Your Respawn Point";
	mes "has been saved here";
	mes "in the Einbroch Hotel.";
	mes "Thank you, and please";
	mes "come again.";
	next;
	mes "[Hotel Employee]";
	mes "Have a good day.";
	close;

s_Rest:
	if(Zeny < 5000)goto s_NEnoughZeny;
	mes "[Hotel Employee]";
	mes "Thank you.";
	mes "Please enjoy";
	mes "your rest~";
	close2;
	set zeny,zeny - 5000;
	warp "ein_in01.gat",272,167;
	percentheal 100,100;
	end;

s_NEnoughZeny:
	mes "[Hotel Employee]";
	mes "I'm sorry but";
	mes "you don't seem";
	mes "to have enough zeny.";
	close;

}

ein_in01.gat,21,147,4	script	Megass	853,3,3,{
	end;

OnTouch:
	mes "[Megass]";
	mes "How dare you...";
	mes "A vagabond like";
	mes "you setting foot";
	mes "into my home!?";
	mes "Unthinkable!";
	next;
	mes "[Megass]";
	mes "Leave immediately";
	mes "before I report you";
	mes "to the authorities";
	mes "for trespassing!";
	close2;
	warp "einbroch.gat",112,245;
	end;
}


//| Temporal NPC locations until the text inside it has been obtained

//que_ng.gat,182,85,2	script	TempNPC0	109,{
//end;
//}

//que_ng.gat,187,149,3	script	TempNPC1	83,{
//end;
//}

//que_ng.gat,187,154,3	script	TempNPC2	86,{
//end;
//}

//que_ng.gat,187,161,3	script	TempNPC3	744,{
//end;
//}

//que_ng.gat,185,180,3	script	TempNPC4	726,{
//end;
//}

//que_ng.gat,149,178,5	script	TempNPC5	744,{
//end;
//}