//===== eAthena Script ======================================= 
//= Rogue Skills Quests
//===== By: ================================================== 
//= Lupus, Reddozen
//===== Current Version: ===================================== 
//= 1.3a
//===== Compatible With: ===================================== 
//= eAthena Revision 3800+
//===== Description: ========================================= 
//= Temp quests for new skills for 2nd classes
//===== Additional Comments: ================================= 
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen] 
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//============================================================


//============================================================
// ROGUE - CLOSE CONFINE
//============================================================
in_rogue,387,94,3	script	Hyzaragrack	84,{
	mes "[Hyzaragrack]";
	if(BaseJob!=Job_Rogue) goto L_norogue;
	if(getskilllv(1005)) goto L_alreadyhave;

	mes "I'll teach you all I know, but";
	mes "you'll have to steal some things";
	mes "for me first...";
	mes "5 Immortal Hearts";
	mes "5 Stone Hearts";
	mes "2 Burning hearts";
	next;
	
	mes "[Hyzaragrack]";
	mes "Let me check your items.";
	next;
	
	if(countitem(929)<5 || countitem(953)<5 || countitem(7097)<2) goto L_noitems;//Items: Immortal_Heart, Stone_Heart, Burning_Heart,
	delitem 929, 5;//Items: Immortal_Heart,
	delitem 953, 5;//Items: Stone_Heart,
	delitem 7097, 2;//Items: Burning_Heart,
	
	mes "[Hyzaragrack]";
	mes "I see you have what you need,";
	mes "so I'll teach you my talent.";
	skill 1005,1,0;
	close;

L_noitems:
	mes "[Hyzaragrack]";
	mes "You don't have enough items.";
	mes "Come back when you have all";
	mes "the required items for me.";
	close;
	
L_norogue:
	mes "Looking for your master?";
	emotion e_gasp;
	close;
	
L_alreadyhave:
	mes "I've already taught you";
	mes "everything I know...";
	close;
}