// Item Produce Database
//
// Structure of Database:
// ID,ProduceItemID,ItemLV,RequireSkill,RequireSkillLv,MaterialID1,MaterialAmount1,......
//
// Notes:
// - ID is used to identify item order that will be used for overwriting on db/import.
//   Value is started from 0 until 269 (MAX_PRODUCE_RESOURCE-1). Use same ID on import file to overwrite original result & requirements
// - To remove entry by importing, put 0 on 'ProduceItemID'
// - If MaterialAmount is 0, the player must have that item in their inventory (i.e. guides).
//   For example, Mine Bottle requires 0x Marine Sphere Creation Guide (ID 7131).

