//===== rAthena Documentation ================================
//= rAthena Monster Availability Database Reference
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20191213
//===== Description: =========================================
//= Explanation of the mob_avail.yml file and structure.
//============================================================

---------------------------------------

Mob: The AEGIS name of the monster.

---------------------------------------

Sprite: The name of the sprite the monster will be changed to.

This can be another mob, a player (prefixed with 'JOB_'), or an NPC. When using an NPC sprite,
the prefix is not required in the mob_avail database as the script engine will strip it.

Example:
  - Mob: POPORING
    Sprite: PORING # This will change the Poporing into a Poring.

  - Mob: PORING
    Sprite: JOB_STALKER # This will change the Poring into a Stalker.

  - Mob: WOLF
    Sprite: 4_M_BARBER # This will change the Wolf into the Barber NPC.

These constants can be found in src/map/script_constants.hpp.

---------------------------------------

Sex: The sex to be displayed if the Sprite is a player.

Valid types:
	Female
	Male

---------------------------------------

HairStyle: The hair style ID to be displayed if the Sprite is a player.

---------------------------------------

HairColor: The hair color ID to be displayed if the Sprite is a player.

---------------------------------------

ClothColor: The cloth color ID to be displayed if the Sprite is a player.

---------------------------------------

Weapon: The AEGIS name of the item to be displayed if the Sprite is a player.

---------------------------------------

Shield: The AEGIS name of the item to be displayed if the Sprite is a player.

---------------------------------------

HeadTop: The AEGIS name of the item to be displayed if the Sprite is a player.

---------------------------------------

HeadMid: The AEGIS name of the item to be displayed if the Sprite is a player.

---------------------------------------

HeadLow: The AEGIS name of the item to be displayed if the Sprite is a player.

---------------------------------------

PetEquip: The AEGIS name of the item to be displayed if the Mob is a valid pet.

---------------------------------------

Options: The view option to be applied to the Mob.

Valid types:
	Sight
	Cart1
	Falcon
	Riding
	Cart2
	Cart3
	Cart4
	Cart5
	Orcish
	Wedding
	Ruwach
	Flying
	Xmas
	Transform
	Summer
	Dragon1
	Wug
	WugRider
	MadoGear
	Dragon2
	Dragon3
	Dragon4
	Dragon5
	Hanbok
	Oktoberfest
	Summer2
